IRC logs for #openttd on OFTC at 2018-09-14
⏴ go to previous day
00:00:48 <Samu> so it's not gonna work, I assume
00:02:42 <LordAro> dunno, but you've got to actually create it first to find out :p
00:02:57 <LordAro> Eddi|zuHause: you're about a day late
00:03:38 <Eddi|zuHause> i live in a remote corner of the internet
00:15:16 <LordAro> Samu: seems to be happy with the commit :)
00:16:31 <Samu> it's still doing something, isn't it?
00:16:51 <LordAro> yeah, but it's actually testing the compilation now
00:16:58 <LordAro> which i can't imagine it'll have issue with
00:17:05 <LordAro> given it's literally +1 :p
00:25:07 *** Wacko1976_ has joined #openttd
00:54:45 <Samu> I think a road depot was removed, and left roadbits behind
00:56:07 <Samu> the only time the AI demolishes roads is when it wants to build a tunnel or bridge
01:02:26 <Samu> i can't think why would the town build a road piece there, separated from the rest of the road
01:22:18 <Samu> maybe it's nothing, just my imagination
02:01:46 *** sim-al2 has joined #openttd
02:24:16 <Eddi|zuHause> usual caveats like multiplayer apply to savegames
04:03:55 *** Supercheese has joined #openttd
04:57:44 *** snail_UES_ has joined #openttd
05:08:03 *** snail_UES_ has joined #openttd
05:24:50 *** haudrauf has joined #openttd
07:57:53 *** Supercheese has joined #openttd
08:01:04 *** Gustavo6046 has joined #openttd
09:01:08 *** ChanServ sets mode: +v tokai
10:03:35 *** Progman has joined #openttd
10:27:31 *** IgnoredAmbience has quit IRC
10:28:59 *** IgnoredAmbience has joined #openttd
10:28:59 *** ^Spike^ has joined #openttd
10:28:59 *** DorpsGek_II has joined #openttd
10:28:59 *** Alkel_U3 has joined #openttd
10:28:59 *** milek7_ has joined #openttd
10:28:59 *** liquid.oftc.net sets mode: +v tokai
10:35:01 *** IgnoredAmbience has quit IRC
12:04:30 *** Wacko1976 has joined #openttd
12:09:49 *** IgnoredAmbience has joined #openttd
12:09:49 *** ^Spike^ has joined #openttd
12:09:49 *** DorpsGek_II has joined #openttd
12:09:49 *** Alkel_U3 has joined #openttd
12:09:49 *** milek7_ has joined #openttd
12:09:49 *** liquid.oftc.net sets mode: +v tokai
13:23:42 <Samu> installing github desktop once again :(
13:42:06 <peter1138> Why would you need to install it again?
13:46:11 <planetmaker> what is 'github desktop'? :D
13:47:42 <Samu> it's a ... repository cloner or something
13:51:26 <LordAro> doing the usual flailing i see
13:54:09 *** synchris has joined #openttd
13:58:47 <Samu> my system is crashing once again
14:03:45 <peter1138> Have you tried fixing your hardware?
14:06:31 <Samu> sorry, it wasn't meant to be a new topic
14:07:08 <Samu> a new pull request topic meh, i fail at this lingo
14:09:39 <Samu> btw, i manually edited two files which say not to edit manually, i'm a bit worried it will fail
14:21:35 *** sim-al2 has joined #openttd
14:29:44 <LordAro> i'm going to go ahead and assume they've not run the squirrel generate script properly
14:30:47 <Samu> i have bad news and good news
14:30:55 <Samu> the bad news: it crashed again
14:31:11 <Samu> the good news: I know what's causing the system to crash
14:31:58 <Samu> it's either the 6 pin connector or the 6+2
14:32:28 <Samu> if i touch it, i get a black screen
14:35:13 <Samu> that goes to the graphic card
14:35:37 <LordAro> you sure it's plugged in properly?
14:38:39 <Samu> that's the problem. I never know when it will crash again
14:39:22 <Samu> a small touch in the cable can be sufficient to crash
14:39:42 <Samu> i suspect either a bad contact, or the wires are already at fault
14:42:38 <LordAro> try taping it down :p
16:09:12 *** snail_UES_ has joined #openttd
16:09:37 *** trendynick has joined #openttd
16:16:22 *** andythenorth has joined #openttd
16:16:30 <andythenorth> so bored of spamming people on LinkedIn
16:37:47 <alluke> whats the use of linkedin anyway
17:04:06 *** Thedarkb-T60 has joined #openttd
17:33:20 *** Wormnest has joined #openttd
17:47:09 *** sla_ro|master has joined #openttd
18:01:21 *** Wacko1976 has joined #openttd
18:06:31 *** HerzogDeXtEr has joined #openttd
18:18:53 *** Thedarkb-T60 has joined #openttd
18:36:01 <Samu> is it possible to know who uploaded what?
18:36:41 <Samu> trying to know if it's possible to contact whoever uploaded LuDiAI
18:39:07 <LordAro> does it not say in the ai description?
18:39:15 <LordAro> if not, you're probably out of luck
18:42:28 <Samu> the author is lukin_ on the script
18:42:45 <Samu> but i dont know the account name
18:43:04 <LordAro> well it's not like that necessarily corresponds to anything anyway
18:43:11 <LordAro> check the forums for someone with that user?
18:43:25 *** ToBeFree has joined #openttd
18:44:39 <LordAro> well you're out of luck then
18:46:20 <Samu> i'm scared of that policy i'm not uploading
18:46:48 <LordAro> just licence yours the same
18:47:12 <Samu> OpenTTD may disclose your personal information to the extent that it is required to do so by law, in connection with any legal proceedings or prospective legal proceedings, and in order to establish, exercise or defend its legal rights.
18:47:51 <LordAro> you signed up to github, didn't you? they'll have exactly the same, and worse
18:47:53 <Samu> imagine LuDiAI says, "that guy copy pasted my code!"
18:48:33 <LordAro> Samu: they licensed their code under GPLv2
18:48:41 <LordAro> as long as you do the same, there is no issue
18:48:56 <LordAro> there's already several AIs in there that do similar things
18:49:51 <Samu> i really wanted to upload, but I'd prefer to have green light from original author :(
18:51:59 <LordAro> it's always nice to, but that's all it is - nice
18:52:42 <Samu> function GetAuthor() { return "lukin_, Samu";
18:52:50 <Samu> is this a good idea? or do i only put my name?
18:53:55 <LordAro> you can do whatever you want
18:56:20 <Samu> oh, and gpl 2.0 is the only thing that I need to be careful about
18:57:36 <Samu> i got an egg/chicken problem
18:57:52 <Samu> I need a URL for ppl to report issues
18:58:43 <Samu> i have to open a topic about the AI that is yet to be uploaded to get the URL meh
19:03:44 <Samu> I don't feel like doing readme's yet
19:03:49 *** Thedarkb-T60 has joined #openttd
19:03:57 <Samu> damn, it's not ready for upload yet :(
19:06:27 <LordAro> unless you have non-latin characters in there, they're identical
19:06:39 <LordAro> if you do have non-latin characters, utf-8
19:09:46 *** Wormnest has joined #openttd
19:19:05 <alluke> why isnt there any good public servers
19:24:10 <peter1138> It's not the servers, it's the players.
19:53:42 *** gelignite has joined #openttd
20:02:14 <alluke> the forums need some kind of multiplayer subforum for organising games
20:06:11 <LordAro> doesn't need a subforum for that
20:06:18 <LordAro> a single thread would likely do :p
20:09:29 <alluke> subforums with one topic per server would be best solution for discussion and newgrf, goal etc info
20:21:08 *** andythenorth has joined #openttd
21:16:10 <Samu> uh minimum OpenTTD version, i dunno
21:40:21 <Samu> meh, i'm not sure which min openttd version to put there
21:41:47 <nielsm> "only tested with 1.8.0" is fine I think?
21:45:11 <Wormnest> I would use the version I specified in GetAPIVersion() in info.nut
21:46:24 *** Thedarkb1-T60 has joined #openttd
21:48:46 <nielsm> whenever the NoAI api was last changed probably
21:51:13 *** Thedarkb-T60 has joined #openttd
21:54:42 <Wormnest> If you use API functions introduced after 1.0 then you should also update the version in info.nut that I mentioned.
22:05:34 *** Thedarkb-T60 has joined #openttd
22:36:04 *** sim-al2 has joined #openttd
22:55:13 *** Supercheese has joined #openttd
23:32:12 *** wodencafe has joined #openttd
continue to next day ⏵