IRC logs for #openttd on OFTC at 2018-06-01
            
00:02:54 <Wolf01> 'night
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00:32:56 <LordAro> random thought, why are the generated sq api files checked into the repo, rather the generated at build time?
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00:44:44 <glx> LordAro: think MSVC
00:45:21 <glx> and nobody tried to write the scripts in a windows "native" language
00:47:30 <LordAro> ah yes
00:47:48 <LordAro> can't include vbs as part of the build script, i guess?
00:48:08 <glx> it can be included
00:48:31 <glx> as we can regenerate project files from MSVC
00:48:47 <glx> just by building the generate project
00:49:17 <glx> it's just nobody done it for sq api
00:49:26 <LordAro> fair
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11:13:55 <stefino> hello hello. one NML question for today. Is possible to join mores random switches that they will give the same result?
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13:31:28 <andythenorth_> o/
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14:38:22 <andythenorth> well
14:53:14 <V453000> bad
14:54:27 <peter1138> very
14:55:21 <LordAro> done
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16:59:32 <supermop_work> yo
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17:03:08 <peter1138> Sir!
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18:24:34 <andythenorth> I hate spider solitaire :P
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18:38:49 <peter1138> Don't play it then.
18:42:06 <andythenorth> that's too obvious :P
18:42:10 <andythenorth> I have to beat it first
18:42:16 <andythenorth> unless you have patches to approve :P
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18:52:22 <andythenorth> it's all the fault of Eddi|zuHause naturally :P
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18:56:36 <peter1138> I have loads of patches to approve ;p
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19:01:54 <Wolf01> o/
19:02:19 <nielsm> yes! approve ALL the patches!
19:04:55 <Wolf01> Gift me the new lego bugatti chiron :P
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19:13:43 <Wolf01> andythenorth: new driving ring extensions wint 8 teeth, finally no more huge backlash
19:13:48 <Wolf01> *with
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19:24:51 <andythenorth> yair
19:24:56 <andythenorth> also I won the game
19:26:22 <Wolf01> Mmmh the engine is insane
19:26:47 * andythenorth looks
19:27:45 <Wolf01> Also like the rear wing, too bad needs to be operated with the "key tool"
19:32:00 <Wolf01> I doubt there is any possibility to perform the "divorce" on this car, that might be bad because I would like to expose the internal mechanics... I could just stop building as soon as it start to add the chassis
19:35:42 <andythenorth> the key tool seems to divide people
19:35:51 <andythenorth> I like it
19:36:36 <andythenorth> hmm peter1138 only has 4 PRs open
19:36:52 <andythenorth> the rest are....other people :P
19:37:11 <Wolf01> https://www.youtube.com/watch?v=C37KZcHaf3Y automate!
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19:50:11 <peter1138> Ok, so who's PRs should I approve?
19:50:20 <Wolf01> NRT
19:50:57 <peter1138> I don't see a PR for NRT.
19:58:26 <andythenorth> can we PR one 3rd party repo into another? o-O
19:58:38 <andythenorth> hasn't it all fallen apart on '64 or not'?
20:00:14 <Eddi|zuHause> <andythenorth> it's all the fault of Eddi|zuHause naturally :P <-- i resent that accusation. it's Alberth who brought it up
20:00:28 <andythenorth> this is fair rebuttal
20:00:56 <Alberth> fair enough :)
20:01:18 <Alberth> you're trying to win in 2 suits?
20:01:20 <Eddi|zuHause> also, a laptop fell on my foot...
20:01:23 <peter1138> andythenorth, you can clone/fork/branch and make PRs of whatever.
20:01:32 <andythenorth> Alberth: I started playing 2 suits
20:01:33 <Alberth> or the insane 4 suits
20:01:35 <andythenorth> my WR is awful
20:01:47 <andythenorth> to make it worse, I found out my mum plays it and has 64% WR
20:01:50 <andythenorth> so it's not just luck :(
20:01:57 <andythenorth> or she is super lucky
20:02:10 <andythenorth> my WR is about 5%
20:02:10 <Alberth> no, key is opening all the closed cards
20:02:20 <andythenorth> even if that means mixing suits?
20:02:25 <Alberth> yes
20:02:32 <andythenorth> and mix high cards by preference to low cards?
20:02:43 <Alberth> once they are open, it's relatively simple to sort out the mess
20:03:18 <Eddi|zuHause> on 4 colours i have 96% wins, with about 800 played games
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20:03:26 <Alberth> I try to keep high to low stacks as much as possible, and sort in the right colour if possible
20:03:48 <Alberth> without undo, chances are a lot lower with 4 suits :)
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20:04:01 <Eddi|zuHause> yes.
20:04:05 <andythenorth> undo is cheating, right?
20:04:13 <peter1138> Undo Knob.
20:04:16 <Eddi|zuHause> no, it's the only true way to play :)
20:04:21 <andythenorth> rly?
20:04:26 <andythenorth> peter1138: so NRT 16 then?
20:04:33 <andythenorth> and then upgrade it to 64 later, as a feature? :P
20:04:43 <Alberth> I never use it, instead I abandon hopeless starts
20:04:45 <peter1138> andythenorth, it's not up to me.
20:05:32 <andythenorth> Wolf01: PR from peter's fork to ottd? o_O
20:06:07 <Alberth> Eddi, so foot avoided damaging the computer, good!!! bit painful I guess, but good
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20:21:42 <peter1138> Hmm, something alerted me... what was it...
20:31:31 <LordAro> peter1138: beep
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21:08:03 <peter1138> Mmm, arwK
21:08:07 <peter1138> Mmm, steak
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21:35:21 <peter1138> Hmm, the 1.8.0 title game is a bit weird.
21:35:46 <peter1138> Do we load the title game twice? It's loaded without liveries initially.
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21:39:56 <frosch123> first load is after baseset loaded, second load is after newgrf scan
21:40:21 <Wolf01> Meh, I'm destroyed
21:40:27 <frosch123> i wouldn't know why that whould affect the titlegame
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21:52:04 <peter1138> Hmm, changing the liveries setting doesn't invalidate stuff.
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22:55:52 <peter1138> Pom te pom
22:58:48 <andythenorth> is that the noise a PR makes? o-O
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23:07:54 <peter1138> No, I don't think a PR makes any sound.
23:09:22 <frosch123> PR people talk a lot
23:11:56 <nielsm> hmm, I haven't seen std::string used anywhere in the code I think... is it kosher to use?
23:12:27 <nielsm> because I'd like to use it for automatic memory management of a single-use string that you'd otherwise have to free immediately after most uses regardless
23:12:33 <frosch123> it's uses in various places
23:12:53 <frosch123> i am sure at some point arolard will replace all custom allocs
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