IRC logs for #openttd on OFTC at 2018-05-03
            
00:03:15 *** guru3 has quit IRC
00:21:58 *** iSoSyS has joined #openttd
00:26:16 *** guru3 has joined #openttd
00:26:41 *** rocky1138 has quit IRC
00:40:55 *** Thedarkb-X40 has quit IRC
00:41:11 *** Thedarkb1 has joined #openttd
00:41:14 *** Thedarkb-X40 has joined #openttd
00:45:12 *** Thedarkb has quit IRC
00:52:27 *** Wormnest has quit IRC
01:46:42 *** iSoSyS has quit IRC
02:21:39 *** Thedarkb-X40 has quit IRC
02:21:56 *** Thedarkb-X40 has joined #openttd
03:00:33 *** Flygon has joined #openttd
03:10:14 *** Zexaron has quit IRC
03:39:01 *** sim-al2 has joined #openttd
03:59:42 *** glx has quit IRC
04:46:53 *** muffindrake2 has joined #openttd
04:48:42 *** muffindrake1 has quit IRC
04:53:13 *** ZehMatt has joined #openttd
04:53:13 *** ZehMatt_ has quit IRC
05:16:01 *** sim-al2 is now known as Guest1584
05:16:03 *** sim-al2 has joined #openttd
05:21:04 *** Guest1584 has quit IRC
05:22:48 *** qwebirc86530 has joined #openttd
05:23:22 <qwebirc86530> Hi, anyone there?
05:23:49 <qwebirc86530> I was considering that using an in-game cryptocurrency would be cool, and saving the game onto a blockchain.
05:25:18 <LANJesus> uh, make a patch?
05:25:47 <qwebirc86530> It would maybe be a fork, as it would be quite different.
05:26:01 <qwebirc86530> OpenTTD would be a great testing-ground for it.
05:29:09 <qwebirc86530> Plus stock in the companies within an OpenTTD game could be tradable on that blockchain.
05:50:21 *** moodylinx has joined #openttd
06:06:07 *** ToBeFree has joined #openttd
06:28:02 *** sla_ro|master has joined #openttd
07:05:38 *** Cubey has quit IRC
07:11:05 <Eddi|zuHause> we should totally reimplement multiplayer as a blockchain, never desync again...
07:30:19 *** moodylinx has quit IRC
07:45:07 *** Thedarkb-X40 has quit IRC
07:45:56 *** Thedarkb-X40 has joined #openttd
07:52:15 *** FLHerne has quit IRC
07:52:26 *** Thedarkb-X40 has quit IRC
07:52:37 *** Thedarkb-X40 has joined #openttd
07:52:57 *** FLHerne has joined #openttd
08:01:48 *** supermop_work_ has joined #openttd
08:08:08 *** supermop_work has quit IRC
08:14:06 *** sim-al2 has quit IRC
08:15:35 *** ToBeFree has quit IRC
08:37:49 *** andythenorth has joined #openttd
08:38:41 <andythenorth> Pikka: other than 'smaller', what should NG trains do for UK horse? o_O
08:38:52 <andythenorth> also hi
08:43:18 *** sla_ro|master has quit IRC
08:48:26 <V453000> such engine
08:50:12 <andythenorth> V453000: all code generated? o_O
08:50:25 <V453000> nah
08:50:55 <andythenorth> code faster
08:51:03 <V453000> at work :)
08:51:14 <andythenorth> automate work
08:51:16 <andythenorth> do ottd
08:51:26 <V453000> haha
09:35:22 *** andythenorth has left #openttd
10:17:01 <Pikka> yes?
10:17:05 *** Pikka has quit IRC
10:30:28 <peter1138> That moment when you git checkout . instead of git reset .
10:32:03 <LordAro> ono
10:37:08 <peter1138> Hmm, gitfs... :p
10:42:27 <peter1138> https://www.tt-forums.net/viewtopic.php?p=1206331#p1206331
10:42:34 <peter1138> Hmm, well, no point in me doing a patch...
10:42:47 <peter1138> Although I suspect that's a patch on top of cirdan's patch, not standalone.
12:21:43 *** tokai|noir has quit IRC
12:33:32 *** smoke_fumus has quit IRC
13:31:52 *** crem1 has joined #openttd
13:32:31 *** crem has quit IRC
13:35:12 *** sim-al2 has joined #openttd
14:02:12 *** markyisri has joined #openttd
14:02:23 <markyisri> Wiki alert: vandalism on https://wiki.openttd.org/?title=Aircraft
14:02:50 <markyisri> does someone have the power to fix that?
14:05:08 <__ln__> does that require any more power than being a registered user and not having a permanent ban on the wiki?
14:07:40 <markyisri> how do i register?
14:07:55 <markyisri> never mind
14:07:57 <markyisri> i found it
14:07:59 <markyisri> finally
14:08:18 *** markyisri has quit IRC
14:11:19 *** debdog has quit IRC
14:14:45 *** debdog has joined #openttd
14:36:16 *** sim-al2 has quit IRC
14:38:42 *** snail_UES_ has joined #openttd
14:50:06 *** snail_UES_ has quit IRC
15:07:47 *** andythenorth has joined #openttd
15:24:41 *** andythenorth has quit IRC
15:25:37 *** andythenorth has joined #openttd
15:27:03 <supermop_work_> yo
15:27:42 <andythenorth> lo supermop_work_
15:35:32 <supermop_work_> how are the horses
15:37:10 <andythenorth> narrow
15:37:24 <andythenorth> so one roster of wagons and coaches for NG
15:37:36 <andythenorth> and then a new engine every ~40 years?
15:37:43 <andythenorth> and mumble mumble railcars
15:39:08 <andythenorth> but I dunno about 'small' and 'large' engines
15:39:33 <andythenorth> Horse 1 NG starts at 350HP and progresses to 900HP over time
15:39:50 <Eddi|zuHause> there have been plenty of NG railcars
15:40:01 <andythenorth> ah that's the other question
15:40:11 <andythenorth> do I stick to 'UK and Ireland'?
15:40:36 <andythenorth> for which there are just enough prototypes or 'might have beens' for a roster
15:40:36 <Eddi|zuHause> i can't answer that
15:40:52 <andythenorth> or do I expand it to something oddball like Corsica, or Finland?
15:41:10 <andythenorth> I think probably UK + Eire, and just invent for any gaps
15:42:28 *** Alberth has joined #openttd
15:42:28 *** ChanServ sets mode: +o Alberth
15:48:29 *** nielsm has joined #openttd
16:04:11 <peter1138> andythenorth, https://www.tt-forums.net/viewtopic.php?p=1206331#p1206331 -- I guess I don't need to do much
16:21:27 <andythenorth> peter1138: depends if it's mergeable :D
17:04:47 *** Thedarkb1 has quit IRC
17:05:14 <peter1138> Unlikely.
17:05:29 *** Mahjong1 has joined #openttd
17:10:22 *** Mahjong has quit IRC
17:11:39 *** synchris has joined #openttd
17:13:48 *** qwebirc86530 has quit IRC
17:14:24 *** qwebirc95544 has joined #openttd
17:18:55 <qwebirc95544> I closed the browser window, missed the responses anyone wrote about cryptocurrency. Any chance someone would paste it back or email me?
17:19:27 <qwebirc95544> not sure that I can get the icq history through webchat.oftc.net :(
17:19:47 <peter1138> I doubt you can get anything about ICQ from IRC.
17:20:06 <peter1138> But no, there was no response.
17:33:11 *** Gja has joined #openttd
17:42:42 *** HerzogDeXtEr has joined #openttd
17:46:10 *** Cubey has joined #openttd
17:49:38 *** Progman has joined #openttd
18:21:27 *** TheMask96 has quit IRC
18:23:40 *** TheMask96 has joined #openttd
18:25:35 *** Thedarkb1-X40 has joined #openttd
18:32:08 *** Thedarkb-X40 has quit IRC
18:34:20 *** andythenorth has quit IRC
18:50:16 *** sla_ro|master has joined #openttd
18:50:16 *** techmagus has quit IRC
18:50:54 *** Flygon has quit IRC
18:59:31 *** techmagus has joined #openttd
19:06:16 *** Pikka has joined #openttd
19:11:16 *** Wolf01 has joined #openttd
19:11:20 <Wolf01> o/
19:13:03 *** gelignite has joined #openttd
19:19:23 <Alberth> o/
19:23:57 *** Gja has quit IRC
19:31:11 *** glx has joined #openttd
19:31:11 *** ChanServ sets mode: +v glx
19:37:20 *** andythenorth has joined #openttd
19:40:55 <andythenorth> o/
19:46:58 *** Mahjong1 is now known as Mahjong
19:54:38 <Wolf01> https://xkcd.com/1988/ Seem a discussion between andythenorth and TrueBrain
19:56:23 <V453000> :D
19:57:44 <andythenorth> V453000: IS IT DONE?
19:57:46 <andythenorth> WHY NOT?
19:57:54 <V453000> n
19:58:08 <andythenorth> $reasons
20:00:30 *** frosch123 has joined #openttd
20:02:13 <Pikka> o/
20:02:35 <Wolf01> Quak
20:02:41 <Pikka> yoyo
20:03:38 <V453000> yoyo
20:05:30 <Pikka> so
20:05:41 <Pikka> what's the "correct" place to put a ship depot?
20:05:44 <frosch123> moi
20:06:21 <Wolf01> Near the dock, along the route so the ship doesn't take weird turns
20:06:37 <Wolf01> Also one near the middle of the route
20:06:40 <andythenorth> Pikka: next to a straight piece of shore, or 1 tile offshore
20:06:48 <andythenorth> at the dock where the route starts
20:07:14 <Pikka> o/
20:07:24 <andythenorth> http://dev.openttdcoop.org/attachments/download/9031/dock.png
20:07:30 *** Thedarkb has joined #openttd
20:08:20 <andythenorth> http://dev.openttdcoop.org/attachments/download/9032/dock_2.png
20:08:31 <andythenorth> oops, 'dock' should be 'depot' :P
20:08:36 <Pikka> what about facing out from the coast, andythenorth? especially in towns?
20:08:45 <andythenorth> yuck
20:08:53 <andythenorth> you might have reasons I didn't think of
20:09:12 <V453000> That's not trains.
20:09:30 <andythenorth> DELETE GAME
20:09:47 <andythenorth> GO PLAY WITH BARBIE
20:09:51 <andythenorth> YOU ARE KID
20:09:56 <andythenorth> oh is this not World of Tanks?
20:10:10 <Pikka> world of depots
20:10:37 <andythenorth> I wouldn't mind if they'd sent abusive spam like..."You are clearly 40 years old and your reaction times were always poor anyway"
20:10:43 <andythenorth> "Maybe give up and play Farmville"
20:10:45 <V453000> xd
20:11:01 <andythenorth> but no it was always "STUPID KID ON RICH DADDYS ACCOUNT"
20:11:10 <andythenorth> etc
20:11:12 <Pikka> projection and such
20:11:17 <andythenorth> such
20:11:41 <andythenorth> well that's like £100 of tanks I'm not using
20:11:44 <andythenorth> and no secondary market :P
20:12:06 <andythenorth> World of GRFs
20:12:13 <Pikka> microtransactions in OpenTTD, we'll all be rich
20:12:19 <andythenorth> did we add crypto yet?
20:12:30 <andythenorth> we can get rich in non-transferrable virtual currency
20:12:35 *** Borg has joined #openttd
20:13:07 <andythenorth> so Horse narrow gauge gives you 4 engines and 2 railcars
20:13:10 <andythenorth> you'll love it :P
20:13:18 <andythenorth> that's probably 2 too many
20:14:10 <Pikka> what's their special power? being small?
20:16:18 <andythenorth> mostly
20:16:29 <andythenorth> not sure which arbitrary length rules to impose :P
20:16:50 <andythenorth> all 4/8? :P
20:18:20 <Alberth> all multiples of 1/8
20:32:26 <andythenorth> can I actually read 'wagonspeedlimits' ?
20:32:38 <andythenorth> and what does 'Speed increase for empty wagons' have to do with it? o_O
20:32:41 <andythenorth> https://newgrf-specs.tt-wiki.net/wiki/ReadingPatchVariables
20:41:56 <Pikka> bad ttdpatch features
20:51:48 <andythenorth> wondering if I should try and hide wagons
20:51:53 <andythenorth> if speed limits are off
20:51:57 <andythenorth> V453000 was traumatised
20:52:46 <V453000> well it looks proper wtf without them :P
20:52:52 <V453000> just couldn't tell the difference
20:53:31 <V453000> btw I think the engine-engine connecting still breaks on maximum speed
20:53:33 <V453000> :/
20:53:50 <V453000> as that doesn't add up, just subtract
21:04:57 <Pikka> andythenorth, I vaguely remember mb catching flack for "enforcing" wagon speed limits by checking the parameter. if people want to play with wagon speedlimits off, let them.
21:05:35 <V453000> andythenorth: just activate secret corrupted-like index recolour tables :P
21:06:14 <andythenorth> Pikka: I was going to just remove all the spurious wagons if wagon speed limits are off
21:06:23 <andythenorth> no point in 6 identical wagons :P
21:06:29 <andythenorth> dunno if I can
21:06:45 <V453000> just move them to NO_CLIMATE so that it doesn't fuck up saves
21:06:59 <Pikka> is there much point in 6 wagons identical except speed limit? :P
21:07:01 <V453000> I do that with nyan cats
21:07:36 <andythenorth> Pikka: it's just the logical consequence of this design :P
21:07:44 <andythenorth> I don't particularly like it, but eh
21:08:02 <andythenorth> every engine generation has to have a wagon upgrade
21:08:34 <andythenorth> the capacity also progresses I guess
21:08:53 <andythenorth> oh actually it doesn't :)
21:09:04 <andythenorth> I worked out that capacity progress is stupid
21:09:32 <V453000> well if they have unique graphics, everyone is happy
21:09:36 <V453000> even people who don't use speed limits
21:10:01 <V453000> Yes I did just ask you to draw 5 times more stuff. :D
21:10:18 <andythenorth> they are unique, but not that unique
21:10:29 <andythenorth> if they're unique, they don't look the same
21:10:34 <andythenorth> and looking the same is kind of the point
21:10:43 <V453000> well :)
21:11:04 <V453000> if it works different, looking different sounds like a reasonable fit :P
21:11:27 <andythenorth> depends on 'different'
21:11:42 <V453000> ye
21:12:13 <andythenorth> from what I've drawn, I already know that people can't tell hopper and dump cars apart
21:12:34 <andythenorth> and they're quite different
21:12:44 <andythenorth> so the small differences I've drawn won't be noticed by some/many
21:13:22 <andythenorth> I think the whole concept is quite flawed tbh
21:13:30 <andythenorth> but I've pushed it extreme conclusion
21:14:02 <V453000> I want to try it at least :) just need to find time :)
21:14:22 <andythenorth> it's not done yet
21:14:40 <V453000> well if numbers are done, it's enough for now :P
21:14:48 <V453000> prototype, yo
21:15:17 <andythenorth> mail cars are most wtf http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html#mail_car_pony_gen_1A
21:15:20 <andythenorth> 16 mail cars
21:15:28 <andythenorth> 3 generations, and integer lengths
21:15:37 <nielsm> https://github.com/OpenTTD/OpenTTD/pull/6774 <-- any other opinions? I suppose the verdict is to fix what's fixable in the DMusic driver and keep it for now, until there is a better softsynth available in windows builds
21:15:40 <andythenorth> and 2 liveries for pax, and 2 for mail
21:15:54 <andythenorth> and 3 random variants for mail
21:16:01 <andythenorth> for all cars
21:16:04 <V453000> they're recognizably different
21:16:10 <andythenorth> and opening doors
21:16:15 <V453000> nice
21:16:27 *** Borg has quit IRC
21:16:49 <andythenorth> @calc 16 * 8
21:16:49 <DorpsGek> andythenorth: 128
21:16:56 <andythenorth> yeah about 128 individual mail car sprites
21:17:20 <andythenorth> and 4 views for each
21:17:33 <andythenorth> thing is, one you've seen a NUTS spritesheet, it doesn't look much
21:24:24 <peter1138> Hi
21:24:40 <andythenorth> hi peter1138
21:26:31 *** synchris has quit IRC
21:28:24 <Wolf01> Eddi|zuHause: patch for TF, seem a bit better, 60fps for sure now
21:29:43 <Wolf01> Also no more freezes on month change, and that's a big improvement
21:42:46 *** supermop_work_ has quit IRC
21:47:39 *** Wormnest has joined #openttd
21:53:20 <andythenorth> hmm
21:53:27 <andythenorth> 2/8 is daft in the \ / views
21:54:52 <andythenorth> 3/8 is minimum viable :)
22:09:09 *** frosch123 has quit IRC
22:17:04 *** sla_ro|master has quit IRC
22:17:44 *** supermop_work has joined #openttd
22:21:43 *** andythenorth has quit IRC
22:21:55 *** Gja has joined #openttd
22:24:09 *** Alberth has left #openttd
22:39:26 <peter1138> Hmm
22:39:47 <Pikka> hmmmmmmmmmmmmmm
22:53:47 *** nielsm has quit IRC
23:07:55 *** gelignite has quit IRC
23:10:37 <Wolf01> 'night
23:10:40 *** Wolf01 has quit IRC
23:17:22 *** sim-al2 has joined #openttd
23:25:45 *** Gja has quit IRC
23:31:43 *** Progman has quit IRC
23:34:38 *** Zexaron has joined #openttd
23:49:17 *** Stimrol has quit IRC
23:59:08 *** HerzogDeXtEr has quit IRC