IRC logs for #openttd on OFTC at 2018-02-11
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02:41:12 <Wolf01> Uhm, I'm still here... it's time to remedy
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11:06:17 <Wolf01> Too bad that 5€ for a game is still too much :P
11:08:12 *** ChanServ sets mode: +v tokai
11:26:16 <nielsm> but I'm not sure what I'm actually doing wrong, isn't {STRING3} supposed to mean "take 3 parameters and generate a string, the first consumed parameter is the string ID to use and the remaining used as parameters to that string"
11:33:59 <nielsm> oh I think it's supposed to be STRING2 in my case...
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13:35:31 <nielsm> well, posted about my wip patch on the forums now, would love some critique
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14:01:12 <Wolf01> frosch123, quak, chan still +R
14:08:56 <LordAro> oh, that's why it's been so quiet
14:09:24 <LordAro> from a certain individual
14:10:17 <Wolf01> I bet that when he'll be able to rejoin will say "finally I fixed my irc connection"
14:53:19 <frosch123> Wolf01: i wanted to wait for when the weekend is ove
14:53:32 <frosch123> usually spammers stop when they have to go back to school
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15:26:03 <supermop> need to buy a new coffee grinder
15:27:00 <supermop> the diagram of 'looks good' 'precise' and 'i can afford it' has no overlap at all between any of the three areas
15:27:49 <Wolf01> I can send you one, but forget the "i can afford it"
16:11:07 <supermop> if i won the lottery, I'd probably spend 20,000 on coffee stuff the first day
16:11:59 <supermop> LaMarzocco Linea, Mazzer grinder for espreso, Mahlkonig grinder for pourover
16:13:02 <supermop> well if i won the lottery i'd probably just buy a cafe and drink my coffee there
16:14:43 <Wolf01> If I could afford a cafe I'd die of caffeine intoxication in 3 days
16:17:31 <supermop> sounds like a challenge
16:20:22 <Wolf01> I'm italian and a developer, I live of caffeine, and I'm really limiting myself to 1 at day... ok a teacup of espresso maybe isn't equivalent to 1 at day
16:22:08 <Wolf01> BTW, andy should have infected me, I'm ill now XD
16:22:46 <Wolf01> Also supermop, what about NRT new features we added, did you update unspooled?
16:36:22 <supermop> Wolf01: not yet, was waiting for new nml binary
16:36:52 <supermop> code is ready to compile tho
16:37:08 <supermop> with a no houses road and yes houses tram
16:38:09 <Wolf01> I still think trams aren't considered from the town growth algorythm, so that one is pointless
16:38:34 <Wolf01> BTW we might change that in futur
16:41:35 <supermop> not sure if anyone will use it, just using the flag because can
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18:10:23 <Wolf01> We should let trains run on road
18:57:44 <Alberth> no more diagonal tracks?!???
18:58:11 <supermop> how about no more straight tracks
18:59:51 <supermop> how should i go about preventing box trucks from hauling metal?
19:00:32 <supermop> disallow cc_piece_goods and then specifically allow GOOD?
19:09:07 <Eddi|zuHause> i think GOOD isn't actually piece goods, but express
19:10:01 <supermop> so its safe to just disallow piece goods alltogether?
19:10:02 <Eddi|zuHause> you should be careful with disallowing classes, because it might make some goods completely untransportable, if they have two classes
19:10:14 <Eddi|zuHause> better to just not include it
19:10:28 <andythenorth> supermop: just disallow metal cargos
19:10:46 <andythenorth> there's a disallowed cargos property
19:12:29 <supermop> andythenorth: there are lots of metals etc to enumerate now
19:13:04 <supermop> also unsure if fmsp should go in box trucks
19:15:40 <Alberth> no, box cars are boring in game play
19:16:43 <Eddi|zuHause> supermop: this kind of fine tuning you should do with listing all cargos explicitly. use the classes only for covering yet-to-be-invented cargos
19:17:42 <supermop> in that case would you put piece_goods as allow, or just not list it in either?
19:18:38 <Eddi|zuHause> i'd say allow. box cars are great for hiding cargos you don't have graphics for
19:24:53 <andythenorth> I allow piece goods in box cars
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