IRC logs for #openttd on OFTC at 2017-11-21
            
00:02:56 <Eddi|zuHause> isn't that C++ standard now?
00:05:31 <LordAro> which?
00:06:03 <Eddi|zuHause> the fallthrough thing? C++17 or something?
00:06:07 <LordAro> yeah
00:06:15 <LordAro> the ifdefs should all make use of it
00:06:38 <LordAro> obviously it falls back to nothing at all
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00:35:29 <Samu> what else did you break LordAro :o
00:35:39 <Samu> j/k
00:36:15 <LordAro> so rude
00:36:16 <LordAro> :p
00:36:43 <Samu> already fixed 2 patches cus of that fallthrough
00:36:48 <Samu> there may b more
00:45:35 <Samu> peter1138: completely killed one of my patches, entirely
00:45:48 <peter1138> Wut
00:45:49 <Samu> about oil rigs checking for buoys
00:46:25 <Samu> I was allowing, you went disallowing, yeah I remember this topic
00:46:32 <Samu> disallowing won
00:48:38 <Samu> currently doing a clean up of my patch files, delete what's useless, and such :p
00:52:58 <peter1138> Hah
00:56:50 <Samu> someone edited npf.cpp, another patch failing :(
01:01:44 <Samu> michi_cc
01:01:50 <Samu> i thought it was peter :p
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04:09:44 <Tillerbob> Could someone help me? I'm trying to play a game online with a friend and we aren't having any luck figuring this out. Running version 1.7.1
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14:14:26 <Samu> hi
14:14:40 <Samu> i just learned something new
14:15:01 <Samu> TileIndex td; if (IsTileType(tc, MP_STATION) && IsDock(tc) && (td = tc) || IsTileType(tc + diff, MP_STATION) && IsOilRig(tc + diff) && (td = tc + diff)) { Station *dock = Station::GetByTile(td);
14:15:12 <crem> That code looks very C!
14:15:20 <Samu> i can use if's to set values
14:16:05 <Samu> td = either tc or tc + diff
14:16:23 <Samu> *dock will get the correct tileindex
14:17:10 <Samu> and if both are false, whatever's inside the if {}'s won't be executed, brilliant :)
14:23:03 <LordAro> very neat indeed, but is easily confused with a mistyped ==
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15:51:44 <Samu> some of my patchs were bugged to death and no one ever reported a thing :(
15:51:51 <Samu> sad
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16:22:03 <anton> hola buenas, _ln_ me puedes echar una mano?
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17:12:35 <Samu> Gustavo6046:
17:12:50 <Samu> do you understand AyStar
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18:25:56 <WhooDInI> hello
18:30:57 <WhooDInI> no new releases since 04.05.2017, cant find reasons why and development seems dead, can anyone enlighten me?
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18:35:56 <WhooDInI> please?
18:42:27 <Samu> no idea
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18:48:07 <LordAro> WhooDInI: generally because no one's been developing
18:48:29 <LordAro> existing developers have become busy, no new developers have taken their place
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19:13:57 <Wolf01> Moin
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19:17:58 <frosch123> moo
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20:29:33 <andythenorth> o/
20:30:41 <frosch123> hoi, how are the tanks?
20:31:21 <Wolf01> I'm finally able to play online, only 250ms ping
20:31:44 <frosch123> can you live-stream lego?
20:31:56 <Wolf01> Yes, from amazon
20:32:27 <Wolf01> There's a continuous stream of lego towards my home
20:38:09 <supermop> hah
20:44:47 <andythenorth> Wolf01: the Mack looks good
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20:44:54 <andythenorth> might be able to buy Lego again
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20:44:57 <Wolf01> I like more the b-model
20:45:00 <Samu> i tried to play this, it lags like hell http://slither.io/
20:45:01 <andythenorth> I like both
20:45:10 <andythenorth> my kids play slither.io a lot
20:45:24 <andythenorth> frosch123: tanks are good, we should start a caln
20:45:26 <andythenorth> clan *
20:45:29 <andythenorth> [OTTD]
20:45:58 <Wolf01> The cat, the wolf, the frog...
20:46:07 <frosch123> can you mod the tanks to look like steam engines?
20:46:43 <andythenorth> no
20:46:51 <andythenorth> steam tanks
20:46:56 <andythenorth> might be a thing
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20:58:57 <supermop> can we start a clam?
21:00:59 <Wolf01> What if we start a tram?
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21:16:45 <andythenorth> tram clam
21:29:46 <Eddi|zuHause> the wolf, the sheep, HURZ
21:35:40 <Wolf01> Awww back to the usual 1.6-2s ping
21:38:56 <Eddi|zuHause> better than 1.6-2fps :p
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22:11:24 <V453000> omg andy lost to tankz
22:11:34 <V453000> me taking break for work
22:11:39 <V453000> who will save the world
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22:37:38 <andythenorth> V453000: NFI
22:41:12 <V453000> that's not very promising :P
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22:51:21 <andythenorth> no :)
22:51:25 <andythenorth> but tank game is good
22:57:36 <V453000> me is in deep shit of commanding blender via python lately
22:57:46 <V453000> iz good game
22:58:24 <V453000> somehow some super high priority windows update got stuck on our workstations and the computer automatically restarts every day at least once
22:58:31 <V453000> makes it basically impossible to finish a 12 hour render
22:59:02 <V453000> I had to make some changes to the system so that it can restart at any time :D in the end it turns out being super productive for all of our other rendering tasks
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23:10:20 <Wolf01> 'night
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