IRC logs for #openttd on OFTC at 2017-05-30
            
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01:13:24 <Wolf01> 'night
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04:47:08 <Vadtec> is there by chance a "copy n paste" script/mod/grf/whatever? would make dealing with these tetrathorps so much easier
05:02:50 <supermop_home> there was a patch
05:07:04 <supermop_home> https://www.tt-forums.net/viewtopic.php?f=26&t=76402&p=1187190#p1187190
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11:06:43 <__ln___> @seen meush
11:06:43 <DorpsGek> __ln___: I have not seen meush.
11:06:56 <__ln___> do we have a polish representative currently?
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11:55:37 <Speedy> no, but I play on polish server atm :)
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12:59:37 <Wolf01> Moin
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13:44:39 <crem> (sorry for offtopic) Does anyhave have rough idea how much a zip drive costed around year 2000?
13:51:13 <__ln___> no, but i have an idea about irregular verbs in english.
13:51:42 <__ln___> crem: https://en.wiktionary.org/wiki/cost#Usage_notes
13:52:26 <crem> Learning German has all my english knowledge ruined. :)
13:54:30 <crem> Hm, but I didn't know about to cost being irregular even before starting to learn German. That's interesting piece of knowledge. :)
13:56:46 <Alkel_U3> I'm learning German right now. My palate is going numb from pronouncing the German "r" too much.
13:58:01 <debdog> no one said you have to imitate Adolf ;)
13:59:27 <Wolf01> What's the point to learn german then?
13:59:28 <Alkel_U3> but what's the point otherwise :D
13:59:47 <Wolf01> ROTFL
13:59:51 <debdog> lol
14:03:29 <crem> :)
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14:59:25 <supermop> yo
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16:09:52 <andythenorth> o/
16:15:12 <supermop> yo
16:15:43 <andythenorth> isn’t it
16:15:53 <andythenorth> trucks eh?
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16:16:22 <Alberth> hi hi
16:16:32 <andythenorth> hi Alberth
16:17:10 <supermop> work wont allow work on trucks today, too many fires
16:19:16 <andythenorth> such fire
16:19:21 <supermop> so many br set pages
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16:22:36 <supermop> may have some time to name some trucks today
16:31:40 <supermop> hmm buses should be white with 1/2cc stripe
16:32:12 <supermop> solid color all over buses can be an easter egg or something
16:32:40 <supermop> advertising wrap
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18:19:59 * andythenorth paints a diamond mine
18:20:14 <andythenorth> turns out that diamond mines are just like soda ash mines :P
18:20:40 <andythenorth> or at least, I can’t find any good RL pictures proving they look different
18:32:09 <supermop> hot country diamond mine looks odd in arctic land
18:32:43 <supermop> or is it tropic basic?
18:32:53 <supermop> one of the hot economies
18:41:29 <andythenorth> it used to use the default sprites
18:43:23 <supermop> believe it still does?
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18:56:33 <andythenorth> working on it :P
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19:03:09 <supermop> my fault for insisting on playing mismatched climates
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19:46:14 <supermop> appaently you can have a switch based on if a vehicle is bought during the prototype/preview year
19:46:33 <supermop> tempted to add bad features based on that
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19:58:17 <andythenorth> http://dev.openttdcoop.org/attachments/download/8447/diamond_mine.png
19:58:19 <andythenorth> WIP
19:58:29 <andythenorth> deliberately garish
19:58:33 <andythenorth> diamonds are not subtle :P
19:58:59 <Wolf01> It misses the huge crater next to it
20:00:34 <andythenorth> yes
20:00:59 <andythenorth> http://www.handleysoflondon.com/wp-content/uploads/2015/05/KAS7835.jpg
20:01:06 <supermop> i like the tonka trunk - i assume they drive one of those full of cut diamonds out the mine each shift
20:01:20 <supermop> it might want a fence
20:01:44 <andythenorth> yeah
20:01:53 <andythenorth> I’m trying to draw some kind of high-security building :P
20:01:54 <andythenorth> also
20:01:56 <supermop> presumably they dont want workers walking off the lot on lunch without a checkpoint to search their pockets
20:02:33 <supermop> i had an old chainlink fence in MLSS that never got used if you want one
20:02:43 <supermop> isr has some fence too
20:04:29 <andythenorth> there is the default fence, I’ll try that
20:04:41 <andythenorth> more likely I should draw some post fence
20:04:47 <andythenorth> tedious though :)
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21:46:24 <rubenwardy_> Hi! Anyone know if it's possible to see traffic density on tracks/roads? Would be a nice tool. More trains means darker. Optionally redder if more stopping
21:46:34 <rubenwardy_> mod/patch/otherwise
21:46:44 <rubenwardy_> couldn't find anything with a search
21:46:54 <frosch123> eddi had a patch for that
21:46:57 <rubenwardy_> if it doesn't exist, then it would be great to know how hard this would be
21:47:06 <frosch123> it would color pixels on the map red, if trains were waiting long at signals
21:47:45 <rubenwardy_> can
21:47:47 <rubenwardy_> oops
21:47:49 <FLHerne> rubenwardy_: There's a mode on the minimap that shows vehicles, which can be useful for spotting jams
21:48:00 <FLHerne> It's a bit pixelly, though
21:48:03 <rubenwardy_> Can't find anything with a quick google, would you happen to have a link frosch123?
21:48:13 <rubenwardy_> FLHerne, good suggestion
21:48:28 <rubenwardy_> really wish the map had LOD so you could zoom in
21:49:12 <rubenwardy_> will use my OS's zoom in feature to see it better :)
21:49:15 <frosch123> https://www.tt-forums.net/viewtopic.php?t=47095
21:49:44 <rubenwardy_> thanks!
21:50:23 <rubenwardy_> What's the dev scene like? Is it mostly bug fixes now, or do new things still get added? From the blog it looks like the former
21:50:43 <rubenwardy_> ooh, that's quite a short diff
21:52:26 <andythenorth> mostly bug fixes
21:52:47 <V453000> evening humenz
21:52:48 <andythenorth> also UI tweaks, newgrf tweaks
21:52:51 <FLHerne> The roadtypes thing is interesting
21:52:54 <andythenorth> and occasionally a big feature
21:53:14 <FLHerne> Also Cirdan's giant pile of really nice features that'll never get merged :-(
21:54:28 <andythenorth> Diamonds https://www.tt-forums.net/viewtopic.php?p=1187237#p1187237
21:56:17 <frosch123> V453000: i'll probably arrive friday late afternoon
21:56:23 <V453000> fucking amazing =D
21:56:28 <frosch123> haven't decided for a hotel yet
21:56:35 <V453000> if you want any guidance or help just say :)
21:58:19 <rubenwardy_> https://bugs.openttd.org/task/3406 not merged :(
22:01:11 <frosch123> there is essentially the same for the left mouse button
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22:06:22 <andythenorth> ha
22:06:29 * andythenorth has idea
22:06:58 <andythenorth> haber process ammonia plant, works like a port industry
22:07:15 <andythenorth> always supplies x tonnes, deliver cargo for more output
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