IRC logs for #openttd on OFTC at 2016-08-16
            
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01:08:57 <Wolf01> 'night
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01:13:12 <debdog> I have an odd situation here. built a station next to a power station which demands coal and oil. the station, though, only accepts coal. http://beggabaur.rocks/daten/NiddaheimPowerStation.png
01:13:53 <debdog> the oil filled trains leave the station without unloading
01:13:59 <debdog> , of course
01:15:03 <debdog> I wonder if I made a booboo in some way? or might this be a bug? OTTD version is 1.5.3
01:18:34 <_dp_> debdog, sometimes only specific industry tiles accept cargo. I don't remember how it is in ecs but it probably accepts oil on other side
01:21:05 <debdog> _dp_: thanks, that thought came up here, too. disregarded it, though. I'll try...
01:22:36 <debdog> _dp_: built another staion on the other side and it demands coal, pass., vehicles and oil \o/
01:22:38 <debdog> thanks!
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09:30:02 <Wolf01> o/
09:54:54 <peter1138> mooooning
10:29:25 <V453000> moo
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13:19:35 <argoneus> good morning train friends
13:21:01 <MonkeyDrone> good morning argoneus
13:21:41 <argoneus> thanks
13:21:43 <argoneus> you too
13:22:56 <MonkeyDrone> ayeee, :D wish i oculd say that xD
13:23:04 <MonkeyDrone> 48C today :D getting rekt out here
13:24:58 <MonkeyDrone> damn no homosapien is running plvling in D3 right now
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13:40:43 <MonkeyDrone> lvl 50, aww yiis
13:54:03 <Wolf01> Don't wait for me
13:57:27 <V453000> looks like no man's nigger is a big fail :D
13:58:16 <Wolf01> I was hoping on it :(
13:59:31 <Wolf01> Is it like Spore Galactic Adventures?
13:59:53 <V453000> idk but apparently the generation is WAY worse than advertized
14:00:07 <V453000> like basically no animals anywhere, when any, then they look and behave retarded
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14:01:25 <Wolf01> Just like Spore
14:02:19 <Wolf01> I should go back and try to learn how to play X
14:02:53 <Wolf01> X3: Albion prelude maybe
14:06:02 <MonkeyDrone> V453000: i tried th game for 2 hours
14:06:12 <MonkeyDrone> V453000: that's all the time that game deserved
14:07:18 <V453000> Spore was at least somewhat fun until you started "socializing" the monsters
14:07:43 <MonkeyDrone> never played spores, i missed that train
14:08:12 <V453000> not much to miss tbh
14:08:42 <Samu> hi
14:08:42 <MonkeyDrone> well i'm sure that game was also a thing at the time of it's release
14:09:22 <MonkeyDrone> as for NMS, the lack of meat on that game is miserable
14:09:24 <Samu> wow legion lore: killing main characters, blizzard following game of thrones, i see
14:09:43 <MonkeyDrone> it's like you order a steak and all you get is salad for dinner
14:09:46 <Samu> varian wrynn... dead
14:09:53 <Samu> vol'jin... dead
14:10:10 <MonkeyDrone> Samu: i guess i should start reading on what's happening with legion then :P
14:10:26 <Samu> the new rulers
14:10:34 <Samu> sylvanas for the horde, anduin for the alliance
14:11:00 <MonkeyDrone> sylvanas made a big promotion there
14:11:17 <Samu> and it's pretty much obvious by now the boss is gul'dan
14:11:27 <Samu> and demon hunters are key to defeat them
14:13:28 <Samu> never heard of anduin, must investigate
14:13:57 <MonkeyDrone> aye, i'm not up in the Alliance side either , been Hordin all my life
14:16:37 <Samu> oh, anduin wrynn-.. it's the son
14:18:24 <MonkeyDrone> Samu: maaaaaaan, i don't want to buy legion right now >.<
14:19:46 <Samu> illidan to the rescue!
14:20:07 <MonkeyDrone> poor illidan, most depressing life story ever x.x
14:20:31 <Samu> from the videos i've seen.... gul'dan wants to have illidan under his control
14:20:46 <MonkeyDrone> hah, there's no controlling Illidan
14:21:07 <Samu> maiev already knows illidan is key to defeat gul'dan
14:21:28 <MonkeyDrone> Illidan Stormrage <The Betrayer>
14:21:30 <Samu> so we have maiev on a quest to free illidan... which is ... something she should be against
14:21:34 <MonkeyDrone> Betrayer... In truth, it was I who was betrayed. Still, I am hunted. Still, I am hated. Now, my blind eyes see what others cannot: that sometimes the hand of fate must be forced! Now go forth... unleash the tides of Doom... Upon all those...who would oppose us.
14:21:34 <MonkeyDrone> - Illidan Stormrage
14:21:48 <Samu> good lore there blizzard
14:21:49 <MonkeyDrone> fucking brutal <3
14:22:28 <MonkeyDrone> basically illidan - "oh you say i'm evil and shit, FINE, i'll make your dreams come true!" xD
14:23:28 <Samu> illidan is the good guy now...
14:23:36 <Samu> because blizzard
14:23:47 <MonkeyDrone> lol, because bigger evil is about to whack them:P
14:25:19 <MonkeyDrone> ah well, i'm gonna go to bed before i end up buying legion now. It has to wait :P
14:25:24 <MonkeyDrone> must wait for reviews xD
14:38:30 <V453000> get rekt
14:38:34 <V453000> nagapocalypse
14:40:37 <Wolf01> Meh, Tharsis is the first game ever I tried and uninstalled
14:41:06 <Wolf01> I can't even ask for a refund
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16:07:40 <argoneus> V453000: no man's scam promised a lot and didn't deliver much
16:07:51 <argoneus> the E3 presentation had a handcrafted world
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16:07:56 <argoneus> the procedurally generated content all looks the same
16:08:21 <V453000> well mainly the stunning amount of creatures on the E3 presentation is super misleading
16:11:57 <argoneus> V453000: http://vid.pr0gramm.com/2016/08/15/5322c9ed537c76b8.mp4
16:12:08 <V453000> yes exactly
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16:12:28 <Alberth> o/
16:13:03 <argoneus> \o
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17:32:29 <MonkeyDrone> an anime in the end credits said 'illegal downloaders are going to be cursed' :(
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18:00:55 <Quatroking> hey are there any mods out there that allow you to allow competitors to use your railroad network in trade for money
18:02:11 <Alberth> infra structure sharing patch
18:02:28 <Alberth> there is a topic in the development forum about it
18:05:09 <Alberth> it's not a simple modification, it changes source code, so either you have to compile it yourself, or find a pe-compiled version, probably also in that topic
18:05:09 <Alberth> it's also probably quite out of date
18:09:06 <Quatroking> thanks
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18:41:09 <Alberth> hola
18:42:11 <frosch123> hoi
18:43:34 <Wolf01> o/
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18:44:29 <Samu> 2004, 2038, 2012
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19:05:24 <Samu> just played as li-ming, i dont quite get how this hero can be so offensive, it's just too weak on my hands
19:06:50 <Samu> her missiles are slow, only when they hit they hurt, i see
19:07:30 <Samu> hmm nevermind
19:14:23 <MonkeyDrone> Samu: li-ming is very situational, and need to be really lucky too with her
19:19:12 <MonkeyDrone> damn, how hard is it to find plvlers this season, used ot take less than 5 minutes a year ago
19:22:09 <V453000> foqn tranez
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19:37:16 <Samu> wrightai is actually good
19:37:43 <Samu> can't wait to see the final score table
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19:38:57 <Samu> this week, 2 of the most boring heroes are on the free rotation :(
19:39:02 <Samu> li li and lt morales
19:43:17 <MonkeyDrone> V453000: giving you a hard time?
19:43:27 <V453000> just a lot of werk
19:43:29 <MonkeyDrone> Samu: Morales is brilliant!
19:43:39 <MonkeyDrone> V453000: damn son, pcp?
19:43:46 <V453000> ?
19:44:25 <MonkeyDrone> i suggested if you want some drugs to help you out
19:44:54 <MonkeyDrone> Samu: never hate on Morales, or i'll find you and exterminate!
19:45:30 <MonkeyDrone> lili is great too, can be a real pain in the ass if you know how to play her
19:45:38 <MonkeyDrone> but from what i can tell Samu, you don't like support :P
19:47:41 <V453000> oooooooooooooooooooooo
19:47:42 <V453000> druges
19:47:50 <V453000> nah perhaps another time
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19:48:18 <Wolf01> Is V drunk again?
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19:48:32 <V453000> no, y u fynk so?
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19:48:43 <V453000> u wot m8
19:49:01 <Wolf01> Too many trains then
19:49:22 <V453000> That certainly yes.
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19:59:28 <Samu> li li at least can do some damage
19:59:35 <Samu> and survive on her own
19:59:55 <Samu> morales... bah, must chase allies to be of any use
20:02:04 <Samu> playing as gul'dan for the first time
20:02:10 <Samu> hmm let's see
20:02:34 <Samu> so gul'dan is on the free rotation
20:07:11 <MonkeyDrone> lvl 70 on D3, already T54 xD
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20:15:39 <Wolf01> I'm 44 on D3, only 10 lvls today
20:16:40 <V453000> T54?
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20:19:05 <Samu> alarak coming to hots
20:19:16 <Samu> that tal'darim protoss dude
20:19:48 <Samu> zarya from overwatch
20:20:42 <Samu> and then some useless skins for f2p like me
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20:37:27 <Samu> 5 years for wrightai to reach 2051
21:04:03 <Samu> 3 years
21:08:14 <supermop> V453000: are you doing houses?
21:08:17 <supermop> or no
21:08:17 <supermop> >
21:08:18 <supermop> >
21:08:20 <supermop> ?
21:08:21 <supermop> oops
21:08:26 <V453000> not yet, why?
21:08:31 <supermop> wondering
21:08:39 <V453000> I will eventually, but not now
21:08:56 <V453000> trains alone are so gigantic task that I don't think I can do anything else for first release
21:09:07 <supermop> messing around with this back garden/deck/lanscape project - modelling a planter that we need to change
21:09:11 <V453000> would love to add catenary, fences and stations though
21:09:21 <frosch123> tell me in advance when you get to houses
21:09:22 <supermop> making me think about cobbling house bits together
21:09:22 <V453000> + depots
21:09:26 <frosch123> so that i can go on vacation
21:09:32 <V453000> XD
21:09:37 <frosch123> and avoid all the WTF :)
21:09:40 <V453000> houses = extreme mess?
21:09:52 <frosch123> they are likely the worst of all
21:09:54 <supermop> is brix a baseset?
21:10:16 <frosch123> they are easy as newgrf, but hell as baseset
21:10:23 <supermop> but you wanted to composite trains out of multiple sprites, right?
21:10:47 <V453000> currently brix is a newgrf but it only uses replace and replacenew blocks
21:10:48 <supermop> frosch123: why would a house be hellish in base set?
21:11:05 <V453000> I wanted to composite trains of multiple sprites but that isn't doable yet :P
21:11:24 <supermop> seems like in base set each house is one sprite only, as opposed to all sorts of weird tricks that newgrf houses use
21:11:29 <frosch123> because it arbitrarly composes houses of arbirtrary sprites with arbitrary size/offset dependencies, and various recolourings which do not match any other
21:11:47 <V453000> sprite size dependencies again?
21:11:47 <supermop> V453000: but it probably is doable for houses maybe?
21:11:48 <V453000> jesus fuck
21:12:01 <V453000> industries can definitely do it supermop
21:12:03 <V453000> idk about houses
21:12:05 <V453000> ask frosch123 :P
21:12:38 <frosch123> [21:11] <V453000> I wanted to composite trains of multiple sprites but that isn't doable yet :P <- i committed like 40% yesterday
21:12:49 <V453000> nice =D
21:12:54 <V453000> that would be SO amazing
21:12:55 <supermop> seems like you could then have a handful of roof bits, and arrange them in different ways for each house without needing 100s of different roofs
21:13:02 <V453000> would allow me to make PART in full force one day
21:13:04 <V453000> after BRIX :)
21:13:30 <frosch123> supermop: doing houses as newgrf is very different from doing them as baseset
21:13:53 <supermop> yes,
21:14:02 <frosch123> i guess i should just tell V to use the outline of the original houses, and just recolor them :p
21:14:34 <V453000> XD
21:15:00 <V453000> it wouldn't be horribly hard if I know such shit in advance tbh
21:15:19 <V453000> but ofc I do want to go as creative as the shit allows me
21:15:21 <frosch123> well, the recoloring is also arbitrary
21:15:34 <frosch123> no idea whether a 32bpp set would just ignore the recoloring
21:15:57 <frosch123> like there are 3 different colors for churches
21:16:10 <frosch123> but 2 of them you can only distingiush when putting them next to each other :p
21:16:17 <V453000> xd
21:16:35 <V453000> well I guess it only applies if I actually provide a non-empty 8bpp recolour mask
21:16:48 <V453000> might as well easily just keep it empty if shit gets too hardcore
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21:19:28 <V453000> the precise alpha and sprite sizes and such stuff is much bigger problem for me
21:20:05 <frosch123> well yeah, there is one house with an elevator on the outside
21:20:33 <frosch123> you can make it a santa at a rope, but the position is fixed
21:20:46 <V453000> right
21:20:57 <V453000> consider it done
21:22:25 <V453000> size isn't fixed though?
21:22:34 <frosch123> still, lots of those houses have very unique thing, you cannot just make 12 houses and put them into random spots. you have to check their specialities first
21:23:35 <V453000> alright
21:23:40 <V453000> well, that stuff is far for now :)
21:25:27 <V453000> I'll probably focus on RVs for version 0.0.2 and other smaller features
21:25:32 <V453000> towns and industries later
21:26:26 <frosch123> hmm, actually looks like the lift is the only insane thing
21:26:46 <frosch123> http://hg.openttd.org/trunk.hg/file/4051bab2730c/src/table/town_land.h#l29 <- for the rest you can here find whcih sprites and recolorings the buldnigs use
21:27:05 <frosch123> some building use a ground sprite, some ground sprite+building sprite, some use recoloring
21:27:41 <V453000> the ground I already noticed
21:27:47 <V453000> when replacing the tile below the statue :D
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21:37:49 <V453000> hm I went a bit overboard with details for brix trains :(
21:38:01 <V453000> I'll need to figure out some balance
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21:58:19 <V453000> idk https://dl.dropboxusercontent.com/u/20419525/BRIX/Trains-03.png
21:58:47 <V453000> should probably caricature it a lot more, like the coupling part
22:02:24 <supermop> make the cars all knuckle coupler
22:02:36 <V453000> it's already done, just not re-rendered
22:04:39 <V453000> I kind of hate the pantograph
22:04:56 <V453000> on one hand I enjoyed making it, on another hand it needs to be way more chibby
22:05:02 <V453000> functional, but chibby
22:12:22 <Samu> 2 ais remain
22:12:27 <Samu> nocab, admiralai
22:12:34 <Samu> 2017, 2014
22:13:16 <Samu> admiralai, the first to start, the last to finish, something's wrong with it
22:13:25 <Samu> the log doesn't show anything strange
22:13:34 <Samu> i don't know what's happening
22:14:20 <ST2> probably took some freetime for a couple beers xD
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22:40:48 <Samu> it will need 3 or 4 more days to finish
22:41:36 <Samu> nocab will finish tomorrow
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22:58:42 <supermop_> chibi panto huh
22:59:17 <supermop_> how about trolley pole instead of panto? with big trolley wheel
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23:38:20 <Eddi|zuHause> gohome
23:38:27 <Eddi|zuHause> oh, falsches fenster
23:38:41 <Eddi|zuHause> err, i mean wrong window
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23:39:26 <supermop> ok i am leaving work early then because Eddi|zuHause told me to
23:39:50 <Eddi|zuHause> it's almost midnight
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