IRC logs for #openttd on OFTC at 2016-03-19
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01:28:10 <drac_boy> noone else here getting wet this week?? heh :)
01:29:30 <Supercheese> it snowed here two days ago, and we had a wicked lightning storm a few before that
01:29:50 <Supercheese> although it's snowed here in May before sooo
01:29:58 <Supercheese> not immensely surprising
01:32:04 <drac_boy> heh yeah weather can do weird thing once in a rare awhile..
01:32:53 <drac_boy> supercheese actually there was one photo from cheyenne in usa .. it was of a Big Boy restarting its train while the snow was coming down hard almost horizontally .. the caption actually said that this "was an april fools blizzard that had shut down the highways but merely slowed down rail operations" ...!
01:33:25 <drac_boy> talk about roads not moving to anywhere at all :)
01:34:15 <drac_boy> heh these poor engineers seem to be almost blind :)
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01:42:10 <drac_boy> so anyhow how you doing supercheese
01:43:06 <Supercheese> very happy, especially now that I've ordered take out for dinner from my favorite restaurant in town
01:43:27 <Supercheese> best BBQ ribs ever
01:51:22 <Supercheese> ribs and beer, dinner of champions
01:52:25 <drac_boy> anyway going read a bit then going to sleep...see you another time? :)
01:53:39 <Supercheese> sounds like a plan
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09:18:49 <Wolf01> I'm sick... 2 orders with a 280€ grand total on the lego shop
09:24:41 <Alberth> Maybe it's cheaper to buy the lego factory :)
09:24:53 <Wolf01> I'm starting to think that too
09:25:46 <Supercheese> get a 3D printer...? :P
09:25:53 <Wolf01> the problem is that when you enter the technic spiral... you always need more pieces than the ones you estimate
09:26:11 <Wolf01> also I just purchased 6 motors
09:26:56 <Alberth> you know you can break down models that you made back to pieces, and reuse them, I hope? :D
09:28:24 <Wolf01> yes and no, I usually keep some models for display purpose (you can't know when you need to put together a bunch of technic for a display event)
09:28:37 <Wolf01> and usually those are the big models with a lot of pieces
09:34:26 <Wolf01> that's why I also purchased some of them twice ;)
09:39:11 <Alberth> euhm, to have 2 showcase models? :)
09:39:24 <Wolf01> no, the b-model or piecese
09:40:28 <Wolf01> mainly to keep them in the box until I'll get a good idea/enough pieces to build the good idea
09:41:20 <Alberth> hmm, no wonder you're running out of space :)
09:43:04 <Wolf01> no, the main reason is that I have to fit all in a 3,5m x 4m room, which already contains a wardrobe, bed, library, desktop + pc + overhead library
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09:55:35 <Wolf01> V, just saw the post of the server traffic after steam release, amazing :D
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10:01:27 <_johannes> is it possible to bulldoze a statue, once it has been built?
10:01:54 <blathijs> Wolf01: Openttd on steam?
10:04:07 * Hiddenfunstuff bought factorio and played 15 hours straight in single session. Feels no shame
10:07:14 <_johannes> I thought I had once removed that statue without cheating...
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11:37:33 <Wolf01> andy, I purchased the M motors, receivers and a train controller to start building the Stewart platform :P
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11:53:34 <Wolf01> meh I just found the mod I want on factorio is not compatible with 0.12.26
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13:26:30 <peter1138> hmm, macbook powered on with some magic combo
13:26:45 <peter1138> won't load OS though :(
13:27:06 <andythenorth> can you get it into open firmware prompt?
13:27:13 * andythenorth has only done that once :P
13:28:06 <peter1138> it's efi not open firmware
13:28:38 <andythenorth> that’s how long it is since I did it :P
13:29:13 <peter1138> i had linux on it, grub boot loader fires up, kernel loads but blank screen and never goes further
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13:41:33 <Alberth> if you want to discuss something, just start talking, someone will read and perhaps reply if they know something about it
13:43:17 <Alberth> people are generally busy with other stuff, they don't watch the IRC screen literally every second
13:45:18 <Alberth> you must have been asleep then :)
13:45:32 <Doge> i created OpenTTD Server
13:45:40 <Doge> but its on version 1.3.3
13:45:42 <Alberth> what is it with new users, expecting a reply within 2 seconds?
13:46:22 <Doge> my server name is OpenWorld
13:46:40 <Doge> because i released OpenWorld Two demo.
13:46:43 <Alberth> nothing personal, you're just the second new person within 15 minutes or so :)
13:47:12 <Doge> did you see that Nico guy+
13:48:30 <Alberth> nah, irc just doesn't update status every 8-10 minutes
13:48:53 <Doge> There are not active servers in 1.3.3
13:49:03 <Doge> How do i update openttd in linux ubuntu?
13:49:15 <Alberth> that sounds ok to me, 1.3.3 is about 3 years old
13:49:40 <Alberth> just install a newer version :)
13:50:13 <Alberth> just download the generic unix binary?
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14:04:20 <andythenorth> stupid computer crashed :)
14:05:33 <Doge> do you have to update at OpenTTD Website?
14:06:17 <Doge> Do you have to update at openttd website
14:06:37 <Doge> Do you have to update there
14:07:06 <Alberth> yeah, I can read, no need to say the same thing more than once :)
14:07:29 <Alberth> if I ask for clarification, your original statement wasn't clear
14:11:23 <Doge> is my ubuntu so old like grandmother?
14:13:30 <Alberth> it's not a package, just a binary you download and run
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14:57:18 <openbu> svn checkout svn://svn.openttd.org/
14:57:48 <Alberth> svn checkout svn://svn.openttd.org/trunk !!
14:58:10 <Alberth> unless you want all zillion releases
14:59:44 <Alberth> you can simply check what you get with "list" or so, I always use "ls" svn ls svn://svn.openttd.org/
15:00:22 <Alberth> but not really, just 1 more than the number of processors that you have is mostly optimal
15:00:44 <Alberth> I have a fixed makefile configuration for j4
15:01:36 <Alberth> unless you want to test the HD LED for a few hours :p
15:01:53 <openbu> oh,,,,thanks to Alberth,,,,
15:03:57 <Alberth> but it's no fun with current systems, I once ran a kernel compile at a 1MB system, where a single compile job wouldn't fit in memory
15:04:09 <Alberth> HD LED didn't switch off for 3 hours :p
15:10:27 <openbu> oh,,,I worship you,,I love you....
15:21:53 <Alberth> not sure that is a wise thing to do :p
15:36:56 <Eddi|zuHause> could have used a cross compiler :p
15:37:40 <Eddi|zuHause> i usually use -j12 even though i have only 6 cores
15:55:12 <Alberth> you know there are more openttd servers than players, right? :)
15:56:01 <Alberth> I hardly ever play openttd
15:56:18 <Doge> My server name is OpenWorld 2.0
15:56:32 <Doge> But i discontinue it laterdays :/
15:57:00 <Doge> and my last openworld version is 5.0
15:57:02 <Alberth> you're progressing through worlds quickly :p
15:58:08 <Alberth> ah, I tend to run recent-ish trunk versions, if I play :)
15:58:21 <Doge> i know how do you update with linux
15:58:27 <Doge> i have problem i cant update
15:58:31 <Doge> so i deleted my old version
15:58:43 <Doge> and loaded it again but different one
15:59:35 <Alberth> ie build my own version from source code
16:00:30 <Doge> Actually i had project called TTD World
16:00:41 <Doge> But it was merged into OpenWorld
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17:50:14 * andythenorth is grouping graphics into folders
17:54:23 <andythenorth> it means I have to teach all the compile scripts to work with nested directories
17:55:27 <andythenorth> flat is better than nested etc :P
17:55:39 <andythenorth> but as I add more rosters, filenames like this are increasingly useless :P
17:55:40 <andythenorth> box_car_llama_gen_1_template
17:57:30 <Alberth> flatten relative paths into longer filenames?
17:57:44 <Alberth> a/b/c/d.png -> a_b_c_d.png
18:01:41 <Alberth> hmm, and the other way around of course too
18:01:51 <andythenorth> I think it’s potato / potato
18:02:00 <andythenorth> whichever way I do, there are downsides
18:02:23 <Alberth> yep, nothing is ever without dark side :)
18:02:31 <andythenorth> I could write a file browser program
18:02:49 <andythenorth> so I could filter by roster, type etc
18:03:00 <andythenorth> sledgehammer, nut?
18:06:58 <Alberth> not useful enough for the amount of work, usually
18:32:30 <andythenorth> so will I use Busy Bee in my test game?
18:32:35 <andythenorth> or something else?
18:33:34 <Alberth> I was too busy with setting up a big coal move for a few years before arriving at BB
18:34:17 <Alberth> my version seems to have many cases of nearby industry, which makes it less interesting
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19:20:48 * andythenorth really should fix that
19:25:46 <andythenorth> Alberth: you want to write a conflict detector? o_
19:26:09 <Alberth> you gave up on the algorithm? :)
19:27:04 <andythenorth> more like “didn’t start"
19:27:48 <Alberth> it's just comparing accepted cargos with provided of others, and provided cargo with accepted cargoes of others, right?
19:32:11 <Alberth> ie that doesn't sound so complicated that you didn't consider it before
19:34:14 <andythenorth> there’s no catch :)
19:34:18 <andythenorth> I just didn’t do it yet
19:35:19 <andythenorth> there is a small possibility that doing it 100% automatically (and therefore accurately) might slow down map gen, or lead to unplaceable industries
19:35:27 <andythenorth> currently it is very inaccurate :)
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19:43:10 <Alberth> oh, I can have a look, tomorrow-ish?
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19:53:06 <andythenorth> that would be kind :)
19:53:29 <andythenorth> might be easier if I work out where to insert it to the templating, it will need a change of approach there
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22:33:25 <Wolf01> oops... I did it again... found a rogue 8070 and purchased it
22:35:15 <Ketsuban> NUTS has become sentient and is invading the real world
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22:40:53 <Alberth> I think it's a character from an children show where ships have adventures (3d animated)
22:41:13 <Wolf01> Tomas the tank cousin?
22:56:28 <Alberth> it's not a thomas iirc, but I don't remember the name
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