IRC logs for #openttd on OFTC at 2016-03-17
            
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00:06:05 <drac_boy> hi
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08:34:37 <Wolf01> o/
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10:56:38 <andythenorth> o/
10:58:51 <Flygon> <Flygon> I think I finally broke the UP Big Boy
10:58:51 <Flygon> <Flygon> It's almost stalling hauling 19,910t
10:58:51 <Flygon> <Flygon> But only going uphill
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11:22:34 <Wolf01> andythenorth, best way to do http://www.simgesimulasyon.com/wp-content/uploads/2015/06/6DoF.jpg with lego? linear actuators or pneumatic ones?
11:22:56 <andythenorth> Wolf01: you want positional control, or fast movement?
11:23:45 <Wolf01> positional would be better, with pneumatic I don't even know how to remote control them
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11:24:39 <Wolf01> https://www.youtube.com/watch?v=Ndr-ujBMNqQ
11:29:43 <Wolf01> also... https://www.youtube.com/watch?v=q9ZONn3p1LI I was planning to build a claptrap from borderlands, but I need a NXT first :P
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11:49:44 <andythenorth> positional you need LAs
11:49:48 <andythenorth> or racks
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12:31:58 * andythenorth had better fix FIRS stupid parameter situation :D
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12:50:02 <frosch123> Hoi
12:52:02 <andythenorth> lo frosch123 :)
12:52:09 <andythenorth> which timezone now?
12:54:24 <frosch123> 19:54
12:54:50 <frosch123> Utc+8?
12:57:55 <andythenorth> Perth?
12:58:03 <andythenorth> Singapore?
12:58:22 <frosch123> Latter
12:58:39 * andythenorth awards self cookie
12:58:59 <frosch123> I can choose between chinese, indian and malayan food
12:59:06 <andythenorth> https://en.wikipedia.org/wiki/Raffles_Hotel
13:00:05 <frosch123> Did you stay there?
13:01:27 <andythenorth> nah, never been
13:03:37 <andythenorth> good trip?
13:14:21 <frosch123> Hawker centers are insane :)
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13:18:20 * andythenorth does make FIRS
13:19:18 <frosch123> Firs 3?
13:19:37 <andythenorth> still finishing 2 :) :X
13:19:57 <andythenorth> ports will now just demand 10x the supplies of primary industries
13:20:01 <andythenorth> and I adjusted defaults a bit
13:26:02 * andythenorth finds a bug in parameters window
13:28:26 <andythenorth> if string codes are used in parameter text, the highlight-on-select is borked
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13:29:26 <frosch123> There is aprevious-color stringcode or so
13:29:46 <andythenorth> hoo
13:30:13 <andythenorth> maybe nml docs lack that
13:31:57 * andythenorth wonders if ‘ character could be fixed
13:32:01 <andythenorth> maybe it is in ogfx
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13:33:06 <andythenorth> maybe * instead works
13:35:40 <andythenorth> not much better :P
13:38:41 <frosch123> Looks like it is an ottd-only stringcode
13:38:58 <frosch123> Which is not exposed to newgrf
13:39:34 <frosch123> Only used to make negative numbers red :p
13:39:53 <andythenorth> :D
13:40:40 <andythenorth> shame it doesn’t work
13:41:02 <andythenorth> {WHITE}Enhanced {LTBLUE}primary production level (%)
13:41:05 <andythenorth> looks quite nice
13:41:20 <frosch123> It's not even known by strgen
13:41:31 <andythenorth> whereas ‘Enhanced’ with two backwards ‘ chars
13:41:34 <andythenorth> not so good
13:42:15 * andythenorth has compromised with “-Enhanced- primary production level (%)”
13:46:29 <andythenorth> meh
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13:54:22 <andythenorth> http://dev.openttdcoop.org/attachments/download/7706/FIRS_2_params_2.png
13:54:23 <frosch123> Only the default nonstop setting text uses '
13:54:45 <frosch123> Cdist uses no emphasis for armored
13:55:22 <frosch123> Well, actually, it makes it all caps
13:55:25 <andythenorth> you think I should just drop the quote marks?
13:56:34 <frosch123> I think the middle dot is part of the sprite fonts
13:56:46 <andythenorth> •
13:56:47 <andythenorth> ?
13:57:00 <frosch123> ·
13:57:22 <frosch123> Not sure
13:57:50 <andythenorth> simplest solution
13:57:53 <frosch123> It's used in catalan or similar
13:58:19 <andythenorth> colour looked nice, but breaks the UI, so eh
13:58:39 <frosch123> Caps?
13:59:25 <andythenorth> CAPS ARE UGLY :)
13:59:30 * andythenorth has a thing against caps
13:59:39 <andythenorth> irrational prejudice maybe
14:00:33 * andythenorth explores weird chars
14:06:30 <frosch123> Good luck :)
14:06:37 <frosch123> Bye
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14:06:53 <andythenorth> bye frosch123
14:06:55 <andythenorth> :D
14:07:01 <andythenorth> http://dev.openttdcoop.org/attachments/download/7707/FIRS_2_params_3.png
14:07:02 <andythenorth> ^ fine
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14:51:10 <supermop_> extreme?
15:00:42 <supermop_> also, goodmorning
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15:30:38 <andythenorth> extreme = FIRS
15:30:46 <andythenorth> ‘FIRS’ economy was a stupid name
15:31:55 <supermop_> i guess it was what people who played firs before there were economies thought of when they thought of firs?
15:32:08 <andythenorth> probably
15:32:12 <andythenorth> stuff changes :)
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15:43:51 <supermop_> firs is like 6 years old?
15:45:29 <andythenorth> at least
15:45:34 <andythenorth> Nov. 2008 was first plans
15:50:07 <supermop_> predates heqs?
15:51:06 <andythenorth> nah
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17:09:10 <andythenorth> lo Alberth
17:09:22 <Alberth> hi hi
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17:22:46 <andythenorth> FIRS 2 is maybe done
17:22:55 <andythenorth> depends if I fix the Iron Ore Mine or not
17:23:28 <Alberth> :o
17:23:41 <andythenorth> has to be done some time :)
17:23:53 <andythenorth> @seen DanMacK
17:23:53 <DorpsGek> andythenorth: DanMacK was last seen in #openttd 2 days, 20 hours, 8 minutes, and 58 seconds ago: * DanMacK slaps andythenorth around a bit with a large fishbot
17:24:02 <andythenorth> well he was here yesterday DorpsGek :P
17:24:13 <Alberth> yep :)
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18:22:36 <andythenorth> Alberth: this http://dev.openttdcoop.org/issues/8115
18:22:46 <andythenorth> do you mean in the ground tile? o_O
18:23:20 <Alberth> yep, the light spekkles :)
18:23:47 <Alberth> they're not part of the coal?
18:23:52 <andythenorth> in the ground tile
18:23:53 <andythenorth> base set
18:24:14 <Alberth> :O
18:24:19 <andythenorth> that looks like TTD base set mud tile
18:24:25 <andythenorth> but you have ogfx? o_O
18:24:30 * andythenorth is confused :)
18:24:55 <Alberth> oh, don't know, let me check
18:25:10 <andythenorth> I have the identical purple pixels here
18:25:43 <Alberth> it says "original windows"
18:27:18 <Alberth> confirned, they aren't there with ogfx
18:27:57 <andythenorth> I’m going to close that one then :)
18:28:12 <Alberth> ok :)
18:40:16 <Alberth> the mud tile is just broken?
18:40:54 <Alberth> how weird
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18:40:57 <andythenorth> nah, the TTD base set uses purple in ground tiles
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22:59:00 <Wolf01> 'night
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22:59:09 <andythenorth> also
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23:59:06 <drac_boy> hi