IRC logs for #openttd on OFTC at 2015-11-30
            
00:00:09 *** Rejf has joined #openttd
00:04:01 *** smoke_fumus|2 has joined #openttd
00:04:01 *** smoke_fumus has quit IRC
00:13:35 *** gelignite has quit IRC
00:17:05 *** Progman has quit IRC
00:21:48 *** gnu_jj has joined #openttd
00:24:28 *** Myhorta has quit IRC
00:24:44 *** Wormnest has quit IRC
00:24:51 *** Myhorta has joined #openttd
00:26:30 *** sim-al2 is now known as Guest10289
00:26:30 *** sim-al2 has joined #openttd
00:30:22 *** gnu_jj has quit IRC
00:31:02 *** Guest10289 has quit IRC
00:50:19 *** smoke_fumus has joined #openttd
00:51:42 *** smoke_fumus|2 has quit IRC
00:56:19 *** Myhorta[1] has joined #openttd
00:59:43 *** Myhorta has quit IRC
01:09:52 <Wolf01> 'night
01:09:54 *** Wolf01 has quit IRC
01:16:44 *** DDR has joined #openttd
01:39:45 *** gnu_jj has joined #openttd
01:40:04 *** gnu_jj has quit IRC
01:40:57 *** gnu_jj has joined #openttd
01:48:30 *** drac_boy has joined #openttd
01:48:32 <drac_boy> hi
02:06:32 *** smoke_fumus has quit IRC
02:07:25 <drac_boy> btw heres something you may have never heard of before :) http://www.familygardentrains.com/primer/prototype/articulateds/erie_camelback.jpg
02:08:22 <Eddi|zuHause> i think i was perfectly fine never hearing about that...
02:12:27 <drac_boy> heh, well I'm not too surprised. also re that it seem to had been specifically an usa-only thing (seeing that even some uk locomotives did run on anthracite coal but still retained a standard cab)
02:18:03 <drac_boy> oh yeah eddi sorry about my memory but in the middle of the long chat earlier on you mentioned about some country having all-electric coaches in 1911 .. which country did you mentioned again?
02:18:35 <Eddi|zuHause> bavaria
02:19:59 *** HerzogDeXtEr1 has joined #openttd
02:21:51 <Eddi|zuHause> https://en.wikipedia.org/wiki/Bavarian_EP_1
02:26:07 <Eddi|zuHause> it says the engine has electric heating, but doesn't say which wagons went with it. i'm assuming they had some :p
02:26:37 *** HerzogDeXtEr has quit IRC
02:28:30 <drac_boy> bavaria sure had a lot of interesting things (and now I have to add early electric-heated coaches to that too heh)
02:28:35 <drac_boy> :)
02:30:09 <Eddi|zuHause> bavaria always has to do things differently from everybody else...
02:31:18 *** Sylf has quit IRC
02:31:30 *** Sylf has joined #openttd
02:32:15 <drac_boy> well the S3/6 is one of my favorites from bavaria steam era :)
02:33:16 <drac_boy> although about 'differently' I do have to so agree when I look at...umm....THIS again https://en.wikipedia.org/wiki/Bavarian_MCi
02:33:56 <drac_boy> its almost like a tram locomotive smushed into a coach that had another level welded onto it (it doesn't look so one-piece)
02:34:54 <drac_boy> (and yeah I know...who put the boiler in sideway? hehe)
02:42:54 <Eddi|zuHause> i don't think that's particularly rare for this kind of vehicle
02:43:08 <Eddi|zuHause> i'd rather ask myself who found it fit to build a model of that :p
02:43:53 <drac_boy> heh
02:44:18 <drac_boy> well at least tri-level only exists in fantasy and maybe its better off left that way ;) (yes 'fantasy' does cover the Knight Bus thank you)
02:44:42 <Eddi|zuHause> i meant the sideways boiler
02:45:20 <sim-al2> I'm sure firing that must have been fun
02:45:51 <sim-al2> Doesn't leave much room for boiler tubes either
02:46:12 *** guru3 has quit IRC
02:46:15 <Eddi|zuHause> it's like 3m wide?
02:46:17 <drac_boy> sim-a12 it depends..could be either its got very short flues with the firebox right on other side ... or some L-ish arrangement
02:46:38 <drac_boy> if it had been a donkey engine we wouldn't be seeing the boiler frontend at all
02:46:52 *** guru3 has joined #openttd
02:48:02 *** Biolunar has quit IRC
02:48:03 <drac_boy> heres a bit more believable (well at least to some) doubledeck tram compliant with a donkey engine http://www.tandrag.com/images/uploads/tramloco_thumb.jpg
02:48:29 <drac_boy> (hm..hard to tell tho..bit dark .. the search term said donkey tho)
02:49:55 <sim-al2> The wiki page says the boiler was rated for 100hp, and the vehicle wieghes 28 tonnes...
02:50:42 <drac_boy> this one looks like a much better photo (even if no wagon) http://www.australiansteam.com/nswind/johnbull1.jpg
02:51:48 <drac_boy> sim-a12 well its a rather early date so I would have to say 100hp sounds about ok as thats probably just as fast if not faster than a stagecoach horse
02:54:06 <drac_boy> even some of the sentinel/alike steam railcars were not exactly speedy (without overheating issues as some went)
02:57:13 <drac_boy> looks like 30-40km/h is quoted for some uk examples. and the lner.info site lists that the first several sentinel railcars were listed as 100hp (same number again eh?)
03:11:28 <drac_boy> sim-a12 if you want a big wtf moment when it comes to boilers, I present you this http://aqpl43.dsl.pipex.com/MUSEUM/LOCOLOCO/tripleboiler/flaman3x.jpg
03:11:35 <drac_boy> thats ... three boilers .. seriously :-s
03:17:56 *** rahtgaz_ has joined #openttd
03:20:17 *** rahtgaz has quit IRC
03:28:39 <Eddi|zuHause> so they split it to fit bigger wheels?
03:29:29 <Eddi|zuHause> almost looks like a cubistic painting with skewed perspective
03:45:41 <drac_boy> think I'm going sleep soon, you two have fun anyhow
03:45:48 *** drac_boy has left #openttd
03:53:53 *** rahtgaz_ has quit IRC
04:02:35 *** liq3 has joined #openttd
04:29:34 *** glx has quit IRC
04:30:30 *** strohi has quit IRC
04:32:28 *** strohalm has joined #openttd
05:51:01 *** Myhorta[1] has quit IRC
05:51:37 *** sim-al2 is now known as Guest10307
05:51:38 *** sim-al2 has joined #openttd
05:56:34 *** Guest10307 has quit IRC
06:54:29 *** DDR has quit IRC
06:56:01 *** Eddi|zuHause has quit IRC
06:56:16 *** Eddi|zuHause has joined #openttd
06:59:37 *** sim-al2 is now known as Guest10313
06:59:38 *** sim-al2 has joined #openttd
07:04:42 *** Guest10313 has quit IRC
07:14:04 *** JezK_ has joined #openttd
07:26:51 *** JezK_ has quit IRC
07:56:39 *** sim-al2 has quit IRC
08:06:53 *** rahtgaz has joined #openttd
09:00:45 *** Biolunar has joined #openttd
09:29:54 *** Hiddenfunstuff has joined #openttd
09:31:34 *** Snail has quit IRC
09:36:26 *** andythenorth has joined #openttd
09:39:30 *** andythenorth has left #openttd
09:44:53 *** DDR has joined #openttd
09:54:15 *** rahtgaz has quit IRC
09:58:50 *** tokai|noir has quit IRC
10:05:28 *** tokai has joined #openttd
10:05:28 *** ChanServ sets mode: +v tokai
10:49:57 *** DDR has quit IRC
11:18:24 *** Myhorta[1] has joined #openttd
11:52:16 *** M-E has quit IRC
11:54:50 *** M-E has joined #openttd
11:56:32 *** Myhorta[1] has quit IRC
12:10:42 *** Klanticus has joined #openttd
12:34:55 *** Wolf01 has joined #openttd
12:35:32 <Wolf01> o/
12:38:51 *** liq3 has quit IRC
12:38:57 *** liq3 has joined #openttd
12:46:19 <Mazur> \o
13:31:16 *** Supercheese has quit IRC
13:31:52 *** Supercheese has joined #openttd
14:01:08 <Wolf01> http://img-9gag-fun.9cache.com/photo/a9Po5dZ_460s.jpg where's andy? i think i found cat
14:06:28 <Eddi|zuHause> the danger there is that the cat misinterprets this as a pit of sand
14:16:50 *** Myhorta has joined #openttd
14:18:27 <Mazur> You underestimate the basic intelligence of cats. That would neither hide it nor mask ht scent.
14:23:26 <Wolf01> or they just leave "it" in plain sight in the middle of the room
14:24:26 <Eddi|zuHause> one of my cats had the habit of peeing into flower pots
14:25:07 <Wolf01> mine had the habit of peeing on the wc, the base of the wc
14:30:29 <Mazur> You should not have missed that often.
14:30:40 <Mazur> ;-)
14:31:36 <Wolf01> that was the first thought, everybody on my family negated and then we found the culprit
14:34:11 *** Snail has joined #openttd
14:39:25 <Mazur> Still, the cat would not do that unless a. the sandbox wasn't cleaned often enough and b. it had not detected a sense it was a place of elimination.
14:39:57 <Mazur> And c. it had no free access to the outside world.
14:40:56 <Mazur> Ever since my parents installed a cat-flap in the backdoor, the litterbox only got used in terrible weather.
14:41:22 <Eddi|zuHause> we have no litterbox, the cats just go outside
14:41:42 <Mazur> There you have it.
14:42:01 <Wolf01> b for sure, he is really lazy and he started to do it when he figured out what we do there, then we started to keep the door shut so he was forced to go outside
14:42:17 <Eddi|zuHause> well, we used to have one, but it's just more work than benefit
14:42:27 <Mazur> True.
14:42:46 <Mazur> Especially since a catflap eliminates the need.
14:46:25 <Eddi|zuHause> well, the main trouble with the litterbox was that these little grains don't stay in the box, and distribute themselves over the wholehouse
14:48:21 <Mazur> Breakfast. AFK/
15:02:27 *** sim-al2 has joined #openttd
15:09:49 *** tokai has quit IRC
15:10:15 *** tokai has joined #openttd
15:10:15 *** ChanServ sets mode: +v tokai
15:11:48 *** Snail has quit IRC
15:23:13 *** Myhorta[1] has joined #openttd
15:26:53 *** tokai has quit IRC
15:28:27 *** Myhorta has quit IRC
15:40:06 *** luca768 has quit IRC
15:40:35 *** luca768 has joined #openttd
15:49:24 *** oskari89 has joined #openttd
15:56:07 *** luca768 has quit IRC
16:00:51 *** blathijs has joined #openttd
16:16:02 *** luca768 has joined #openttd
16:21:42 *** luca768 has quit IRC
16:40:11 *** Alberth has joined #openttd
16:40:11 *** ChanServ sets mode: +o Alberth
16:44:50 *** luca768 has joined #openttd
16:47:50 *** luca768 has quit IRC
16:50:44 *** luca768 has joined #openttd
16:51:14 *** liq3 has quit IRC
17:32:29 *** sim-al2 has quit IRC
18:21:24 *** Progman has joined #openttd
18:24:34 *** glx has joined #openttd
18:24:34 *** ChanServ sets mode: +v glx
18:50:42 *** Raiz has joined #openttd
18:56:51 *** Myhorta[1] has quit IRC
19:01:25 *** Raiz has quit IRC
19:07:30 *** Wormnest has joined #openttd
19:13:21 *** glx has quit IRC
19:13:42 *** glx has joined #openttd
19:17:18 *** peter1138 has quit IRC
19:17:50 *** Progman has quit IRC
19:18:29 *** APTX has joined #openttd
19:19:04 *** APTX_ has quit IRC
19:19:13 *** Wormnest has quit IRC
19:19:34 *** Wormnest has joined #openttd
19:20:54 *** frosch123 has joined #openttd
19:22:29 *** Pulec has quit IRC
19:23:18 <planetmaker> o/
19:23:24 *** peter1138 has joined #openttd
19:23:24 *** ChanServ sets mode: +o peter1138
19:23:35 *** funnel has quit IRC
19:23:40 *** Guest6452 has quit IRC
19:24:54 *** blathijs has quit IRC
19:25:08 *** Pulec has joined #openttd
19:28:35 *** ABCRic has quit IRC
19:28:53 *** ABCRic has joined #openttd
19:29:48 *** funnel has joined #openttd
19:30:53 *** gelignite has joined #openttd
19:32:29 *** urdh has quit IRC
19:34:43 *** urdh has joined #openttd
19:35:59 *** Xaroth has joined #openttd
19:36:35 *** Xaroth is now known as Guest10382
19:37:20 <Alberth> moin
19:40:14 *** Arveen has joined #openttd
19:43:22 <frosch123> the polroad grf is way too complicated
19:44:16 *** rahtgaz has joined #openttd
19:45:23 <DorpsGek> Commit by translators :: r27459 /trunk/src/lang (basque.txt spanish.txt) (2015-11-30 19:45:13 +0100 )
19:45:24 <DorpsGek> -Update from WebTranslator v3.0:
19:45:25 <DorpsGek> basque - 43 changes by Thadah
19:45:26 <DorpsGek> spanish - 3 changes by SilverSurferZzZ
19:45:44 <planetmaker> what does the grf do, frosch123 ?
19:46:22 <frosch123> no idea, but it uses a shitload of macros, so you cannot read anything
19:46:30 <frosch123> and the .nml file is committed to the repo
19:46:37 <frosch123> so i can never truest the makefile to really update it
19:46:44 <frosch123> because the repo one might be newer
19:47:39 <planetmaker> meh
19:49:48 *** blathijs has joined #openttd
19:55:53 *** sla_ro|master has joined #openttd
19:58:47 *** blathijs has quit IRC
20:04:01 *** Zuu has joined #openttd
20:09:47 *** blathijs has joined #openttd
20:20:49 <V453000> @seen andythenorth
20:20:49 <DorpsGek> V453000: andythenorth was last seen in #openttd 23 hours, 30 minutes, and 51 seconds ago: <andythenorth> _that_ won’t look good in ottd
20:21:36 <frosch123> got your answer?
20:21:59 <V453000> NO. :( I AM SAD AS SHIT
20:22:23 <V453000> ok it isnt so bad :)
20:22:23 <V453000> I am just wondering if andy has a list of ALL of FIRS cargoes
20:22:34 <frosch123> yes
20:22:36 <V453000> including the java bullshit and whatnot
20:22:45 <V453000> cargolist in grf?
20:22:48 <frosch123> http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/cargos.html
20:22:52 <Alberth> newgrf specs?
20:23:07 <frosch123> oh, it doesn't list the cargolabel
20:23:11 <frosch123> how weird
20:23:24 <Alberth> not of interest to a user
20:23:32 <V453000> he
20:23:52 <V453000> lets see if I can find the tt wiki cargo page
20:23:56 <frosch123> https://dev.openttdcoop.org/projects/firs/repository/show/src/cargos <- well, one file per cargo
20:24:24 <V453000> yeah
20:24:30 <frosch123> Alberth: andy locked himself out of the wiki
20:24:40 <V453000> ? :d
20:24:42 <frosch123> so, no updated firs stuff in newgrfspecs :)
20:24:49 <V453000> what why?
20:25:15 <frosch123> wikipedia has this bullshit going on, that not all characters work in usernames and passwords
20:25:36 <Zuu> Each file have cargo_labe = '...', so a grep or two or vim macro to sort out just what you want.
20:25:38 <frosch123> you can change stuff on forums, which the wiki then does not understand
20:26:15 <frosch123> V453000: http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/code_reference.html#cargos
20:26:23 <frosch123> there is actually a coding page in the firs docs :)
20:32:41 <V453000> aha!
20:32:53 <V453000> thanks
20:33:02 <V453000> hm looks like I am only missing nitrates in my graphics
20:33:13 <frosch123> really?
20:33:24 <frosch123> do you have pyrite ore?
20:33:46 <V453000> WTF is pyrite ore :D
20:33:51 <V453000> ok I dont have that either
20:33:52 <frosch123> exactly
20:33:57 <frosch123> noone knows :)
20:34:01 <V453000> great
20:34:03 <frosch123> it's an andy thing
20:34:04 <V453000> that is just perfect XD
20:34:14 <V453000> I will add some random colour sprites which didnt fit anywher eelse
20:34:17 <frosch123> apparently you can google it
20:34:18 <frosch123> but still :p
20:35:21 <V453000> looks like gold
20:35:28 <frosch123> lol
20:35:59 <frosch123> andy was debating for days, whether to add gold, and then settled for pyrite ore :)
20:36:23 <planetmaker> :D
20:36:31 <V453000> that sounds like his logic
20:36:35 <V453000> XD
20:39:41 <Rubidium> isn't pyrite some sort of fake gold?
20:40:14 <Rubidium> and probably pyrite could have higher yields than gold
20:42:56 <planetmaker> Rubidium, it is exactly that
20:43:09 *** Phreeze has joined #openttd
20:43:20 <Phreeze> hi
20:43:41 *** Phreeze has quit IRC
20:48:52 <frosch123> could have been andy :)
20:49:50 <frosch123> planetmaker: did you know pyrite in advance, or did you look it up?
20:50:10 <V453000> I do remember pyrite from chemistry
20:50:11 <V453000> but
20:50:12 <V453000> ...
20:58:11 *** oskari89 has quit IRC
20:58:29 <Zuu> frosch123: _dp_ made a new patch. (a week ago) In his comment he says _NORMAL is needed because growth rate of 0 is a valid value.
20:58:53 <Zuu> It might be internally even though in general a rate of 0 is a bit strange.
20:59:01 <planetmaker> frosch123, I know what pyrite is, yes. I knew it approximately before, but I needed to look up the details
20:59:10 <_dp_> :)
20:59:56 <planetmaker> basically my knowledge extended prior to 'some quite common mineral in the continental crust'
21:05:54 <Zuu> _dp_: As for patch splitting, I would usually cut out parts of the .patch file and apply. Manually fix up what remains. Then 'hg qrefresh' or commit it in git, then you continue like that and make hg or git record the different stages of the files. Having done that you can step backwards/forward in the patch history and produce patch-files for each step. In hg you can just grap .hg/patches/*.patch. :-)
21:06:27 *** sim-al2 has joined #openttd
21:07:50 <_dp_> Zuu, so by splitting you mean more like having patch history?
21:08:32 *** Klanticus has quit IRC
21:08:36 <Zuu> Eg. something like this: https://devs.openttd.org/~zuu/story-more-apis/
21:10:45 <Zuu> The formula change you made is located in 3 places. While you are right one of the places do change location in a differnt part of your patch, it is different changes/actions to the code.
21:14:10 <_dp_> Zuu, hm, I may try it next time, did't know hg could do this. Still not sure if that would really help understanding as changes will be easier but there will be more of them and some could even get changed again before path completion.
21:15:43 <_dp_> Also speaking of this particular patch it's not how I developed it. I created a separate file with tests and worked there until it was passing them all, then just copy-pasted code and did final testing in ttd.
21:15:44 <Zuu> For hg, you like to lookup "hg queues" or "mq". For git you use a branch and if you want to change something you make a new branch or so.
21:17:27 <Alberth> _dp_: that's normal procedure, first you figure out what you need to make it work. Once that works, figure out how to apply the changes into openttd such that each step makes sense, and everything keeps working
21:18:01 <Alberth> both times you start from unmodified openttd
21:19:41 <Alberth> I usually keep the working version in one directory, and an unmodified openttd in another directory (with VCS under it), then copy/paste small parts of the change to form a new commit for the 2nd time. Commit each of that patches to the vcs, and you'll end up with a nice queue to get the patch into openttd in a logical way
21:20:24 <Alberth> especially useful if you have an editor that can show diff between two windows, while allowing you to edit
21:23:26 *** andythenorth has joined #openttd
21:28:26 <Zuu> Alberth: Is that an (to me) unknown vim feature?
21:29:22 <Zuu> I know there is vimdiff. Hmm. with autosave enabled that could work. But even better to compare the file streams without saving.
21:30:57 <andythenorth> o/
21:31:08 <Zuu> Hello andy
21:31:17 <Wolf01> o/
21:31:39 <frosch123> °\
21:35:03 *** tokai has joined #openttd
21:35:03 *** ChanServ sets mode: +v tokai
21:45:12 *** drac_boy has joined #openttd
21:45:13 <drac_boy> hi
21:52:57 *** Guest10382 is now known as Xaroth
22:01:19 <Alberth> vimdiff is a normal editing mode, that you can also setup from within the editor, or from the command-line
22:02:19 *** Arveen has quit IRC
22:02:26 <Alberth> I have a script that opens a window for the same file in two repository directories
22:03:50 <Alberth> ie cd new_repo; open_files ../old_repo src/file1
22:05:22 <Zuu> IIRC I have used vimdiff to view patch files or maybe to diff two files from Windows right click menu, but really I haven't tried to use it while editing.
22:05:36 <Zuu> Thanks for the hint.
22:07:04 <Alberth> gvim -c ":diffsplit olddir/file" newdir/file
22:07:34 <Alberth> does horizontal split instead of vertical split so long lines fit better :)
22:07:46 <frosch123> if you know vimdimm.... do you also know how to exit vimdiff and make hg insert normal conlfict markers?
22:08:14 <frosch123> i know how to disable it in .hgrc
22:08:33 <frosch123> but i do not know what to do on machines which are not mine, when i suddenly end up in a vimdiff session :p
22:09:59 <Zuu> It is interesting how one can always learn more about vim.
22:10:14 <frosch123> more scary stuff, yes :)
22:10:47 <Alberth> hg help merge-tools <-- says stuff about HGMERGE env var
22:11:12 <frosch123> Alberth: yes, but at that point it is already too late :p
22:11:19 <drac_boy> heh all I know about vim is to...reboot the system to get back to console? :->
22:11:42 <andythenorth> :q
22:11:43 <Alberth> drac_boy: ever tried :wq <enter>
22:11:50 <Alberth> or :q! even
22:11:53 <frosch123> Alberth: how evil
22:12:07 *** FLHerne has joined #openttd
22:12:08 <frosch123> yes, "ESC :q!" is what you need to know
22:12:23 * andythenorth wonders how to compile this rivers thing
22:12:29 <drac_boy> or how about just ctrl+q? ;)
22:12:36 <andythenorth> eh, it should go on Truebrain’s new compile farm thing
22:12:39 <Zuu> :q! - The vim version of rm -rf / ?
22:12:40 <Alberth> or learn vim properly instead of whatever broken editor you use now :p
22:13:04 <planetmaker> :q! means "getta out here quickly without mess"
22:13:07 <Alberth> drac_boy: that's a shell thing rather than a vim thing
22:13:07 <drac_boy> vim's the broken one :P
22:13:16 <Zuu> Of course :q! only abort what you did in that file. So it will not break your system though. :-)
22:13:24 <Alberth> nope, vim just has a very steep learning curve
22:13:25 <drac_boy> but anyway nevermind that ... just get back to your normal topic above ;)
22:13:35 <frosch123> andythenorth: hg init --mq; unzip stuff into .hg/patches; hg qpush -a; ./configure; make
22:13:47 <andythenorth> ho thanks
22:14:00 <frosch123> make sure to replace "series" during unzip
22:14:00 <andythenorth> I would never have figured out .hg/patches on my own :P
22:15:04 <Zuu> I usually chmod +r on it and then scp it to /~zuu/../ to update a patch series.
22:16:22 <Zuu> .hg/patches is one of the things that make hg queues work nice for pereparing patches to projects using a central trunk.
22:16:58 <Alberth> euhm, every project has one trunk, hasn't it? :)
22:16:58 * andythenorth wishes people would just use github :P
22:17:18 <andythenorth> all this ‘make a queue, get a zip’ stuff is high friction
22:17:45 <andythenorth> when fonso wanted to share cdist stuff with me, he just gave me the github
22:17:58 <Zuu> The problem with queues is when you start trying to share them.
22:18:14 <andythenorth> github, feature branches
22:18:25 <andythenorth> it’s a solved problem :x
22:18:27 <andythenorth> :)
22:18:30 <Alberth> hg clone repos
22:18:34 <Zuu> I have had problems with branches when I try to work with them from more than one computer.
22:18:53 *** Myhorta[1] has joined #openttd
22:18:58 <Alberth> hg branches don't work if that's what you mean :)
22:19:09 <frosch123> andythenorth: http://www.xkcd.com/1597/
22:19:13 <Alberth> name space conflicts iirc
22:19:26 <andythenorth> frosch123: yes, it’s very true
22:19:54 <Zuu> I was refering to git branches. Never seriously tried hg braches.
22:20:53 <Zuu> :-) @xkcd
22:21:14 <Alberth> ah, git has too many steps, I always miss one step at some point during the day
22:21:30 <Alberth> and things end up at the wrong place
22:22:29 <Alberth> good night
22:22:35 <Zuu> Night
22:22:45 *** Alberth has left #openttd
22:23:11 <frosch123> andythenorth: see andy, i have noone to fix my git checkouts
22:23:18 <frosch123> but i can do it for svn and hg
22:23:38 <andythenorth> :P
22:24:02 <andythenorth> I have yet to actually break git, and I am provably someone who breaks things
22:26:19 <Zuu> Do you work your own in git from a single directory on your single computer?
22:27:21 <Zuu> When having multiple checkouts (on same computer or different one), I find things start to get interesting. Especially if it involves branches and also other people. :-)
22:32:18 <Zuu> good night
22:32:20 *** Zuu has quit IRC
22:34:00 <andythenorth> zuu has gone :P
22:34:17 * andythenorth works on multiple repos with multiple people, with hundreds of branches
22:36:40 <frosch123> oh, yes, if everyone keeps their own branch, you never run into merge conflicts
22:49:44 *** frosch123 has quit IRC
22:50:36 *** drac_boy has left #openttd
22:51:46 *** HerzogDeXtEr1 has quit IRC
22:52:18 *** Hiddenfunstuff has quit IRC
23:01:24 *** FLHerne has quit IRC
23:01:36 *** FLHerne has joined #openttd
23:34:44 *** andythenorth has left #openttd
23:43:26 *** gelignite has quit IRC
23:58:41 *** sla_ro|master has quit IRC