IRC logs for #openttd on OFTC at 2015-08-28
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02:05:49 <OneArmJoe> Hello? I have question
02:07:53 <OneArmJoe> Shall keep checking forum then; really enjoying game!
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08:09:03 <Supercheese> multiplayer is fun, but Reddit #2 uses too many train grfs
08:09:14 <Supercheese> and they have vehicles never expire, so the list is enormous
08:11:20 <Supercheese> at least they have daylength, so when I go afk it's still the same century when I come back
08:12:54 <Supercheese> but dang... I start building my network, turn around to check the time and five hours have passed
08:43:48 <Alberth> yep, it's one of the open problems, openttd eats time :)
08:44:29 <Alberth> sp has the advantage you can just save, and do a little more the next day
08:53:29 <Supercheese> but I rarely, if ever, leave my singleplayer game running overnight, and risk a catastrophic traffic jam or whatnot while I'm unable to fix it
08:54:05 <Supercheese> it's a bit exiting to have that risk hanging over you; "Will my network withstand 12 hours of running without something breaking?"
08:56:42 <Supercheese> it's also very fun to send Farm/Eng supplies to every single producing industry on the network
08:57:45 <Supercheese> requires a station route to every industry, rather than just ctrl+joining a bunch of tiles together to create one megastation
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09:53:36 <Alberth> I build a loop along the industries when delivering supplies
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10:14:10 <Alberth> planetmaker: hehe, I was so tempted to reply: "With your notion of 'not using a GS', I believe that immediately" :p
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10:34:13 <Flygon> Supercheese: It'd be kinda fun to have some sort of infinitely horizontally scrolling (like Civ II) OpenTTD map... with MP
10:34:28 <Flygon> Basically: Start an Earth MP map with real world GRFs
10:34:43 <Supercheese> I dunno, huge maps are just too sparsely populated
10:34:44 <Flygon> Issue is that the giant size would cause desyncs, and you'd hit issues with OTTD's other engine limitations :U
10:35:00 <Supercheese> I mean you can have ten guys all building huge networks... each in their own corner of the map, never seeing each other
10:35:26 <Supercheese> so the MP becomes SP with no pause button
10:41:42 <planetmaker> hehe, Alberth, yeah, thought along those lines, too (re using GS)
10:42:06 <Alberth> you can fill about 512x512 on your own, so 2048x2048 gives you 16 players doing that
10:42:12 <planetmaker> it was to me once again a lesson: ask for a savegame showing the problem right upfront
10:42:37 <Alberth> don't even bother about 4096x4096 it's just a sea of nothing
10:43:34 <Alberth> planetmaker: yeah, but it was so obvious a user problem, I mean all options work but one, and he's the only one having it
10:43:51 <Alberth> oh sure, it's a bug to report :p
10:44:07 <planetmaker> yes, true. But still no point in guess work w/o savegame :)
10:44:38 <Alberth> indeed, that's why I stopped after 'do you have a GS'
10:47:40 <Supercheese> Boy, one disruption to your supplies, and your entire feedback loop crashes
10:48:01 <planetmaker> you need overflow loops :)
10:48:07 <planetmaker> err s/loops/depots/
10:48:17 <Supercheese> I mean production
10:48:30 <Supercheese> Ore -> Metal -> Supplies -> More ore
10:48:38 <planetmaker> it's even realistic ;)
10:48:42 <Supercheese> one link breaks, suddenly production volume plummets
10:49:08 <Supercheese> but hey that's what makes it fun
10:49:17 <planetmaker> :) And that's what counts
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11:01:41 <Alberth> Wolf01: nah, that's a bug in reality
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11:31:02 <Supercheese> Man, it's amazing what 1 ton a month of Manufacturing Supplies will do to productivity
11:53:51 <Supercheese> Wellp, time to leave my network overnight
11:54:03 <Supercheese> hopefully it survives until morning
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16:37:30 <meslinjf> Can anyone help me compile a source document for OpenTTD? I've received the following error messages after entering the make command :\
16:38:40 <meslinjf> F:\OpenTTD\ogfx-rv>make
16:41:39 <Alberth> please use a pastebin
16:42:54 <Alberth> hmm, Dorpsgek needs an extension :)
16:53:47 <meslinjf> Thanks. I've posted my error message on the thread.
16:55:55 <Alberth> I wonder how to debug that
16:56:04 <Alberth> does "make -n" say anything?
16:56:26 <Alberth> (it should dump the commands it would do if you type 'make')
16:58:13 <Alberth> ha, nice it totally freaks out here :)
17:02:42 <meslinjf> make -n did quite a lot of things.
17:02:57 <Alberth> nah, it just prints stuff
17:03:13 <Alberth> lots of gimp things probably?
17:03:31 <Alberth> I wonder about the first part
17:03:59 <Alberth> there is a cc command near the top, which fails
17:05:33 <Alberth> but what I don't get is that "cc.exe: cc ...." sort of implies that cc.exe prints it cannot find itself :p
17:05:52 <Alberth> ok, what does cc --version do?
17:05:59 <Alberth> you get a version number?
17:06:27 <meslinjf> Oh. It might be that all the openttd and coding related programs are on a flash drive. It probably can't find cc since it's on drive C
17:06:58 <meslinjf> oh. It still gives me the version, even if i'm on drive F:
17:07:22 <meslinjf> gcc is version 4.8.1
17:07:28 <Alberth> the setup guide speaks about 'Adding all programs to the PATH variable' so that should work, wouldn't it?
17:08:07 <Alberth> cc -D REPO_REVISION=5718 -D NEWGRF_VERSION=5718 -C -E -nostdinc -x c-header -o ogfx-rv.nml ogfx-rv.pnml
17:08:51 <Alberth> what happens if run that manually?
17:09:28 <Alberth> it should produce a ogfx-rv.nml file, by the looks of it
17:10:04 <Alberth> planetmaker: got your ears on? maybe you can have a look too?
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17:52:59 <meslinjf> I've looked around, still can't find the reason the origin of cc: No such files or directory
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17:58:45 <Alberth> it comes from the cc command?
17:59:52 <Alberth> I just need to watch part-time, eh?
18:03:25 <meslinjf> eh, sorry. I'm doing many things at once. So don't bother looking at your screen every second. I just started trying to figure out compiling today.
18:04:06 <meslinjf> What do you mean by if it comes from cc command? To make this clear, I'm on windows 7, using the cmd
18:05:38 <meslinjf> So far, every source I've tried compiling ended up giving me the same cc.exe: error: cc: No such files or directory
18:12:07 <Alberth> to figure where it goes wrong, you need to skip 'make', and execute its commands directly
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18:12:36 <Alberth> one option is the 'cc' command that make -n produces
18:12:53 <Alberth> so if you run that, do you get an error?
18:14:31 <meslinjf> So I look into the text make -n produced to find anything related to cc?
18:15:11 <Alberth> you type "make", you get a weird cc error
18:15:29 <Alberth> with "make -n" you can see what it is supposed to be doing
18:15:45 <Alberth> so yeah, I'd hope there is a cc in there
18:16:17 <Alberth> in addition, you can try to run that command yourself, to verify its crash
18:16:37 <Alberth> maybe it gives more information or so
18:20:16 <meslinjf> Ok. Here is what I found among all the text that make -n gave me. It's quite similar from what you posted earlier:
18:20:17 <meslinjf> MinGW/bin/cc.exe cc -D REPO_REVISION=0 -D NEWGRF_VERSION=0 -C -E -nostdinc -x c-header -ogfx-rv.nml ogfx-rv.pnml
18:21:26 <meslinjf> cc.exe is located in the bin folder, as it should
18:21:39 <Alberth> wow, with a "cc" as first argument?
18:22:32 <Eddi|zuHause> possibly someone messed up the cflags?
18:24:51 <Alberth> $(_V) $(CC) -D REPO_REVISION=$(NEWGRF_VERSION) -D NEWGRF_VERSION=$(NEWGRF_VERSION) $(CC_USER_FLAGS) $(CC_FLAGS) -o $(NML_FILE) $(MAIN_SRC_FILE) not likely
18:25:43 <Alberth> CC ?= $(shell which gcc 2>/dev/null) <--- meslinjf what does "which gcc" say?
18:27:00 <meslinjf> I should also find that line in the make -n?
18:27:28 <Alberth> just type it at the command line
18:28:09 <Alberth> $(shell ....) gets run while doing text/macro expansion
18:29:43 <meslinjf> If I write this in command line, I get: The system cannot find the path specified
18:33:42 <meslinjf> I've tested the path registries by running these and everything worked: nmlc --version hg python exit() gcc --version bash exit
18:34:33 <glx> oh I see, which is an msys command
18:41:48 <Eddi|zuHause> meslinjf: if you're not interested in a proper solution but only a dirty workaround, replace $(CC) with cc
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18:43:24 <meslinjf> I can change it in the makefile document?
18:43:43 <Eddi|zuHause> yes, in the line that Alberth quoted
18:48:19 <meslinjf> It's working. I'll let it compile, test it and come back to you.
18:49:52 <andythenorth> probably cats are self-compiling
18:50:48 <Eddi|zuHause> in japan they have cats running train stations
18:57:00 <Alberth> other cats are just lazy, sleeping in chairs
18:58:25 <andythenorth> any comments on new FIRS?
18:58:30 <andythenorth> other than the tickets
18:59:13 <andythenorth> hopefully I’ve removed a lot of the minor irritations
19:00:02 <Alberth> it all seemed to work nicely, as far as I can see
19:00:48 <Alberth> new smaller industries like the clay/sand quarry look much better
19:01:16 <Alberth> more similar to a 'normal' sized industry
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19:52:53 <snorre_> My servers is showing up on the serverlist quite sporadically. What coud be the reason?
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23:37:35 <snorre_> I don't get the "advertising to the master server is failing" message. Still my servers dissapear from the list (and reappears after some time).
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