IRC logs for #openttd on OFTC at 2015-06-03
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02:22:26 <supermop> hope it's warm up there
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02:24:17 <supermop> i had to buy sweatpants yesterday
02:24:52 <supermop> i am sure it's colder in this house than outside during the day
02:29:01 <supermop> wish i was in brisbane
02:29:58 <supermop> Pikka: going to add HART train to NARs? with unrefittable passengers+surfboard capacity?
02:37:40 <supermop> I guess Honolulu is really stretching the idea of 'north america' though, as its not even near the continental plate
02:38:11 <supermop> maybe a polynesian rail set with that and absolutely nothing else
02:39:01 <supermop> odd that they are launching with the surfboard racks as it will not get to waikiki, at least not before the 2030s
03:02:21 <Eddi|zuHause> so they have surfboard transport the way normal countries would have bike transport?
03:11:42 <Sylf> sounds more like a amusement ride than commuter system
03:20:47 <supermop> some people in honolulu have surfboard racks on their bikes
03:21:53 <supermop> eventually when the train gets to waikiki and beyond, people can take it to surf beaches
03:22:32 <supermop> but for now it only helps those who travel from airport to a hotel in the city but bring their own board
03:23:35 <supermop> locals will still be compelled to drive, and visitors will need to rent a car or take a hotel shuttle to get boards to the beach
03:23:50 <supermop> most visitors rent boards at the beach though
03:24:14 <supermop> and don't stay in the areas the train serves
03:24:40 <supermop> for now it really only serves a commuter corridor so the board racks seem premature
03:26:22 <supermop> i guess they are more for brand image
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04:23:23 <supermop> hmm i don't really have a use for acela in my network
04:39:56 <supermop> i guess i should build a separate hsr network
04:59:39 <Flygon> supermop: Since we're going on that tangent
04:59:52 <Flygon> 2CC Set with V/Line VLocities should also have a Surfboard capacity
05:00:30 <supermop> haven't used 2cc set in a long time actually
05:21:30 <supermop> not sure what to work on now
05:22:24 <supermop> maybe not best use of time to model more modular buildings until it seems more likely they will be coded
05:57:29 <Flygon> On one hand, having Flinders Street Station in GRF form would be cool
05:57:39 <Flygon> If we were to have a map of Melbourne facing North
05:57:51 <Flygon> You'd never be able to see the main focus point of the station
05:58:01 <Flygon> Because most of the building's features face North...
06:01:16 <supermop> australian maps should face south due to lighting convention
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07:08:21 <Flygon> supermop: Having a "Rotate by 90 degrees" mode in OTTD'd be cool
07:08:37 <Flygon> You hit issues with building GRFs not having multiple angled views for some buildings :U
07:08:45 <Flygon> A trillion other reasons that killed the idea for AoEII
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08:46:57 <Pikka> mr mop, what was happening with your trams, btw? I didn't finish coding them all. Were you going to make the "real" versions some time? :)
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09:10:37 <supermop> could be sooner rather than later i guess
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09:25:15 <Pikka> I don't mean to rush you, just curious (and feeling a little guilty I didn't get around to coding the rest of the von brauns)
09:35:28 <supermop> well the commercial project i've been working on has gotten to the point where it doesnt need any more design for from me for a couple more weeks.. and I am uncertain what to do next
09:35:48 <supermop> I've only got one month left in australia
09:35:59 <supermop> so I guess something locally relevant is good
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15:14:50 <Flygon> supermop: I'd say we should meet before you have to go
15:15:01 <Flygon> I'm really boring and we'd run out of stuff to talk about real fast
15:16:57 <planetmaker> would be strange if two regulars from this channel couldn't spend a jolly evening together
16:00:00 <Flygon> planetmaker: I'm broke and jobless
16:00:05 <Flygon> Melbourne's Cafes cost, like
16:01:20 <V453000> unless homeless too? :P
16:10:02 <Flygon> planetmaker: I don't think he'll enjoy ramen
16:10:11 <Flygon> Tho, Sunbury's food is actually affordable
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18:01:02 <qwebirc34643> Hi, i was thinking about an option which makes all roads a city property. I'm looking for someone who knows OTTD codebase and can give me some hints
18:04:08 <frosch123> qwebirc34643: what does "town owned" mean for you?
18:04:14 <frosch123> what implications does it have?
18:04:28 <frosch123> that you cannot remove a road after you misclick-built one?
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18:10:54 <Eddi|zuHause> qwebirc34643: could you please pick a better nickname, before continuing this discussion?
18:11:38 <Eddi|zuHause> there should be a function in src/road_cmd.cpp that is called like "DoBuildRoad" or so, and there the owner of the road will probably be decided
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18:12:42 <Eddi|zuHause> thanks for the discussion
18:13:32 <pawel> i'm back. As 'town owned' i mean,
18:13:45 <pawel> I have a lot of fun from building a road network
18:14:17 <pawel> There are two problems with that: a costs which skyrockets, the other players cannot remove the roeads.
18:14:48 <pawel> How I see it: after X months after building the road became a public one.
18:15:17 <pawel> And the nearest city takes over it.
18:15:29 <Eddi|zuHause> pawel: you could make a gamescript that removes player owned roads, and replaces them with unowned ones
18:15:57 <frosch123> so, remove the maintenance cost for road
18:16:03 <frosch123> and remove the owner-check when removing road
18:16:28 <pawel> Eddi|zuHause: I didn't know about that.
18:16:48 <Eddi|zuHause> gamescript has the benefit that you don't have to distribute the modified binaries to your other players. only the server needs the gamescript
18:18:35 <pawel> The benefit of making it a setting (if I manage) would be a standard game option. I will first try to play around gamescript.
18:21:06 <Alberth> changing ownership kills infrastructure costs for them
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18:47:58 <Flygon> Regarding the roads thing
18:48:07 <Flygon> I always felt having a 'Government' player would be kinda neat
18:48:22 <Flygon> Builds roads, and company agnostic rail lines ect...
18:48:38 <Flygon> But you'd need to figure out how the money works with that
18:53:50 <frosch123> we should remove companies can railtypes
18:53:56 <frosch123> and instead add a paint tool
18:54:06 <frosch123> so you can give stuff different colours
18:58:08 <Alberth> giving different networks a different colour on the minimap would be quite useful
19:02:29 <Alberth> are there remaining things to do with eints?
19:10:15 <frosch123> i have three things on my list
19:10:31 <frosch123> 1) allow uploading lang files with ##textdir pragmas and stuff
19:10:41 <frosch123> and preserve them when redownloading
19:11:00 <frosch123> 2) use json or whatever for the individual lang files, to make things faster
19:11:14 <frosch123> currently it takes 1.6 seconds for saving one lnaugate, which is a bit much for editing
19:11:24 <frosch123> 3) write the repository sync scripts
19:15:45 <Alberth> 70% (or 30% speed up)
19:16:40 <Alberth> not quite convincing, 1.12 s
19:17:04 <frosch123> wasn't it way more?
19:21:22 <frosch123> [Sunday 05 April 2015] [16:07:04] <frosch123> then 7.3s for json, 1.2s for pickle, 0.5s for marshal
19:21:37 <frosch123> there were things 10 times faster than json
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19:23:07 <Alberth> yeah, 1s for just 4k strings to disk sounded very slow
19:23:38 <Alberth> actually, closer to 16-20k, but still
19:24:25 <frosch123> well, the trick would be to only make the header a dictionary
19:24:33 <frosch123> and make the changes only tuples
19:25:01 <planetmaker> did you fiddle with eints recently?
19:25:18 <frosch123> planetmaker: constantly the past 2 weeks :p
19:27:25 <Alberth> some value close to 'lots' :)
19:29:04 <Alberth> and add a version number somewhere :)
19:31:13 <Alberth> hmm, not storing ##textdir, yet expecting it to be preserved..... tricky
19:31:41 <frosch123> i thought about adding <custom_tag>textdir</custom_tag> to the skeletion
19:31:51 <frosch123> and a dictionary with custom pragmas in each language
19:31:59 <frosch123> they would just take every ## which eints does not know
19:32:26 <frosch123> or rather s/custom_tag/custom_pragma/
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19:59:27 <Alberth> right, json should relatively easy, with re-adding the json hacks, I'll try that first
20:06:01 <frosch123> ok, i'll try the custom pragma thing tomorrow then
20:06:11 <frosch123> it's one of those weird days tomorrows
20:11:27 * Rubidium wonders what the weird thing of tomorrow is
20:12:10 <Alberth> I'd expect the day after tomorrow would be weird with 30+ degrees :)
20:12:36 <frosch123> one of those days, where noone goes to work, and you don't know why, but better dont ask
20:13:40 <Rubidium> must not be a national reason then ;)
20:14:51 <Rubidium> otherwise the coworkers from Berlin would've mentioned that when planning the meeting for tomorrow
20:15:36 <frosch123> it's some catholic reason
20:15:38 <planetmaker> bavaria... they always have holidays for weired reasons. PRobably hail our king Horst or so :P
20:15:42 <frosch123> likely does not apply to berlin
20:16:40 <frosch123> planetmaker: there is a king ludwig memorial in town
20:17:42 <frosch123> some of the inscriptions look like someone forgot two letters and inserted them later :p
20:18:54 <frosch123> i think it was "BEHARRLHKEIT" with a "IC" above the _ of the L
20:24:41 <frosch123> hmm, there are some pictures on the internet, but none shows that particular part :p
20:30:27 <fjb> Take a picture of it and put on the internet.
20:31:50 <frosch123> usually i go by, no need to make a photo of something, of which likely another better photo already exists :p
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