IRC logs for #openttd on OFTC at 2015-02-06
            
00:01:08 *** Quatroking_ has quit IRC
00:03:39 *** An_dz has left #openttd
00:04:56 *** KWKdesign has quit IRC
00:17:27 *** Myhorta has quit IRC
00:39:28 *** Flygon has joined #openttd
00:39:44 *** An_dz has joined #openttd
00:39:59 *** An_dz has left #openttd
01:12:43 *** samu has quit IRC
01:22:23 *** Flygon has quit IRC
01:23:08 *** Flygon has joined #openttd
01:38:46 *** Flygon has quit IRC
01:39:48 *** Flygon has joined #openttd
02:03:58 *** KWKdesign has joined #openttd
02:17:51 *** samu has joined #openttd
02:31:52 *** glx has quit IRC
02:32:42 *** DDR has joined #openttd
02:37:51 *** DDR has quit IRC
02:38:12 *** DDR has joined #openttd
02:38:24 *** supermop has joined #openttd
02:43:21 *** DDR has quit IRC
02:43:42 *** DDR has joined #openttd
02:48:51 *** DDR has quit IRC
02:49:12 *** DDR has joined #openttd
02:54:21 *** DDR has quit IRC
02:54:42 *** DDR has joined #openttd
02:59:51 *** DDR has quit IRC
03:00:12 *** DDR has joined #openttd
03:05:21 *** DDR has quit IRC
03:05:42 *** DDR has joined #openttd
03:07:27 *** itsatacoshop247 has joined #openttd
03:15:31 *** Biolunar_ has joined #openttd
03:22:31 *** Biolunar has quit IRC
04:05:30 *** dustinm` has quit IRC
04:08:44 *** dustinm` has joined #openttd
04:22:05 *** dustinm` has quit IRC
04:28:55 *** LadyHawk has quit IRC
04:31:19 *** LadyHawk has joined #openttd
04:31:19 *** itsatacoshop247_ has joined #openttd
04:33:55 *** Flygon_ has joined #openttd
04:38:51 *** itsatacoshop247 has quit IRC
04:40:35 *** Flygon has quit IRC
04:56:51 *** itsatacoshop247 has joined #openttd
05:56:02 *** Eddi|zuHause has quit IRC
05:56:16 *** Eddi|zuHause has joined #openttd
05:57:30 *** Belugas has quit IRC
05:57:41 *** Belugas has joined #openttd
05:57:41 *** ChanServ sets mode: +o Belugas
06:17:20 *** dustinm` has joined #openttd
06:56:15 *** DDR has quit IRC
06:56:36 *** DDR has joined #openttd
07:00:40 *** DDR has quit IRC
07:22:32 *** sla_ro|master has joined #openttd
07:38:55 *** Yotson has joined #openttd
07:54:18 *** andythenorth has joined #openttd
07:54:26 *** andythenorth has left #openttd
08:27:50 *** luaduck is now known as luaduck_zzz
08:29:51 *** shirish has joined #openttd
08:39:25 *** MTsPony has quit IRC
09:03:51 *** Celestar has joined #openttd
09:04:21 *** Celestar has quit IRC
09:05:59 *** Celestar has joined #openttd
09:07:33 *** itsatacoshop247_ has joined #openttd
09:08:03 *** Celestar has joined #openttd
09:13:56 *** itsatacoshop247 has quit IRC
09:26:20 *** Pereba has joined #openttd
09:38:16 *** itsatacoshop247_ has quit IRC
09:55:51 *** Suicyder has joined #openttd
10:09:13 *** dustinm` has quit IRC
10:14:05 *** guru3 has quit IRC
10:14:53 *** guru3 has joined #openttd
11:56:47 *** Mek has quit IRC
11:56:47 *** Mek has joined #openttd
11:56:59 *** Flygon__ has joined #openttd
12:01:18 *** Smedles has quit IRC
12:01:59 *** Quatroking has joined #openttd
12:02:28 *** efess has quit IRC
12:02:52 *** efess has joined #openttd
12:03:38 *** Flygon_ has quit IRC
12:09:02 *** Mek has quit IRC
12:09:02 *** TheMask96 has quit IRC
12:09:02 *** Cybertinus has quit IRC
12:09:02 *** V453000 has quit IRC
12:09:02 *** Hazzard has quit IRC
12:09:02 *** berndj has quit IRC
12:09:02 *** Ammler has quit IRC
12:09:02 *** SpComb has quit IRC
12:09:02 *** mikegrb has quit IRC
12:09:02 *** orudge has quit IRC
12:09:02 *** kais58 has quit IRC
12:09:02 *** liq3 has quit IRC
12:09:02 *** Pulec has quit IRC
12:09:02 *** fonsinchen has quit IRC
12:09:02 *** Defaultti has quit IRC
12:09:02 *** planetmaker has quit IRC
12:09:02 *** Prof_Frink has quit IRC
12:09:02 *** Osai has quit IRC
12:09:02 *** Yexo has quit IRC
12:09:02 *** Terkhen has quit IRC
12:09:02 *** Nothing4You has quit IRC
12:09:02 *** FreeZeee has quit IRC
12:09:02 *** Flippy has quit IRC
12:09:02 *** minimoo_ has quit IRC
12:09:02 *** lastmikoi has quit IRC
12:09:02 *** b_jonas has quit IRC
12:09:02 *** oyvind has quit IRC
12:09:02 *** Fuco_ has quit IRC
12:09:02 *** murr4y has quit IRC
12:09:02 *** Xaroth|Work has quit IRC
12:09:02 *** peter1138 has quit IRC
12:09:02 *** xQR has quit IRC
12:09:02 *** michi_cc has quit IRC
12:09:02 *** Pereba has quit IRC
12:09:02 *** Eddi|zuHause has quit IRC
12:09:02 *** Supercheese has quit IRC
12:09:02 *** KouDy has quit IRC
12:09:02 *** Cursarion has quit IRC
12:09:02 *** Ttech has quit IRC
12:09:02 *** tycoondemon has quit IRC
12:09:02 *** joho has quit IRC
12:09:02 *** theholyduck has quit IRC
12:09:02 *** Vadtec has quit IRC
12:09:02 *** jinks has quit IRC
12:09:02 *** jinks_ has quit IRC
12:09:02 *** davidstrauss_ has quit IRC
12:09:02 *** Born_Acorn has quit IRC
12:09:02 *** jonty-comp has quit IRC
12:09:02 *** Sylf has quit IRC
12:09:02 *** Sacro has quit IRC
12:09:04 *** Rubidium has quit IRC
12:09:04 *** TinoDidriksen has quit IRC
12:09:04 *** Xaroth has quit IRC
12:09:04 *** funnel has quit IRC
12:09:04 *** Flygon__ has quit IRC
12:09:04 *** Celestar has quit IRC
12:09:04 *** shirish has quit IRC
12:09:04 *** LadyHawk has quit IRC
12:09:04 *** supermop has quit IRC
12:09:05 *** JGR has quit IRC
12:09:05 *** HerzogDeXtEr1 has quit IRC
12:09:05 *** zeknurn has quit IRC
12:09:05 *** KenjiE20 has quit IRC
12:09:05 *** TrueBrain has quit IRC
12:09:05 *** dfox has quit IRC
12:09:05 *** Quatroking has quit IRC
12:09:05 *** Suicyder has quit IRC
12:09:05 *** Belugas has quit IRC
12:09:05 *** KWKdesign has quit IRC
12:09:05 *** Speedy has quit IRC
12:09:05 *** raincomplex has quit IRC
12:09:05 *** blathijs has quit IRC
12:09:05 *** sla_ro|master has quit IRC
12:09:05 *** Biolunar_ has quit IRC
12:09:05 *** smoke_fumus has quit IRC
12:09:05 *** Klanticus has quit IRC
12:09:05 *** tokai|mdlx has quit IRC
12:09:05 *** glevans2 has quit IRC
12:09:05 *** luaduck_zzz has quit IRC
12:09:05 *** Extrems has quit IRC
12:09:05 *** tyteen4a03 has quit IRC
12:09:05 *** Stimrol has quit IRC
12:09:05 *** yorick has quit IRC
12:09:05 *** ^Spike^ has quit IRC
12:09:05 *** XeryusTC has quit IRC
12:09:05 *** guru3-vps has quit IRC
12:09:05 *** FUZxxl has quit IRC
12:09:05 *** Kurimus has quit IRC
12:09:05 *** shadowalker has quit IRC
12:09:05 *** __ln__ has quit IRC
12:09:05 *** CosmicRay has quit IRC
12:09:05 *** TheIJ has quit IRC
12:09:05 *** dihedral has quit IRC
12:09:05 *** ToBeFree has quit IRC
12:09:19 *** Yotson has quit IRC
12:09:24 *** smurf has quit IRC
12:09:42 *** APTX_ has joined #openttd
12:09:42 *** Smedles has joined #openttd
12:09:42 *** Quatroking has joined #openttd
12:09:42 *** Flygon__ has joined #openttd
12:09:42 *** Mek has joined #openttd
12:09:42 *** Suicyder has joined #openttd
12:09:42 *** Pereba has joined #openttd
12:09:42 *** Celestar has joined #openttd
12:09:42 *** shirish has joined #openttd
12:09:42 *** sla_ro|master has joined #openttd
12:09:42 *** Belugas has joined #openttd
12:09:42 *** Eddi|zuHause has joined #openttd
12:09:42 *** LadyHawk has joined #openttd
12:09:42 *** Biolunar_ has joined #openttd
12:09:42 *** supermop has joined #openttd
12:09:42 *** KWKdesign has joined #openttd
12:09:42 *** kais58 has joined #openttd
12:09:42 *** liq3 has joined #openttd
12:09:42 *** smoke_fumus has joined #openttd
12:09:42 *** JGR has joined #openttd
12:09:42 *** HerzogDeXtEr1 has joined #openttd
12:09:42 *** zeknurn has joined #openttd
12:09:42 *** TheMask96 has joined #openttd
12:09:42 *** Klanticus has joined #openttd
12:09:42 *** tokai|mdlx has joined #openttd
12:09:42 *** Supercheese has joined #openttd
12:09:42 *** KouDy has joined #openttd
12:09:42 *** Cybertinus has joined #openttd
12:09:42 *** Cursarion has joined #openttd
12:09:42 *** Speedy has joined #openttd
12:09:42 *** raincomplex has joined #openttd
12:09:42 *** glevans2 has joined #openttd
12:09:42 *** Pulec has joined #openttd
12:09:42 *** Ttech has joined #openttd
12:09:42 *** luaduck_zzz has joined #openttd
12:09:42 *** blathijs has joined #openttd
12:09:42 *** tycoondemon has joined #openttd
12:09:42 *** Born_Acorn has joined #openttd
12:09:42 *** joho has joined #openttd
12:09:42 *** jonty-comp has joined #openttd
12:09:42 *** davidstrauss_ has joined #openttd
12:09:42 *** Sacro has joined #openttd
12:09:42 *** theholyduck has joined #openttd
12:09:42 *** Vadtec has joined #openttd
12:09:42 *** TinoDidriksen has joined #openttd
12:09:42 *** jinks has joined #openttd
12:09:42 *** Sylf has joined #openttd
12:09:42 *** reticulum.oftc.net sets mode: +o Belugas
12:09:42 *** jinks_ has joined #openttd
12:09:42 *** Xaroth has joined #openttd
12:09:42 *** Rubidium has joined #openttd
12:09:42 *** funnel has joined #openttd
12:09:42 *** KenjiE20 has joined #openttd
12:09:42 *** TrueBrain has joined #openttd
12:09:42 *** V453000 has joined #openttd
12:09:42 *** Extrems has joined #openttd
12:09:42 *** dfox has joined #openttd
12:09:42 *** tyteen4a03 has joined #openttd
12:09:42 *** fonsinchen has joined #openttd
12:09:42 *** Hazzard has joined #openttd
12:09:42 *** Stimrol has joined #openttd
12:09:42 *** yorick has joined #openttd
12:09:42 *** berndj has joined #openttd
12:09:42 *** Defaultti has joined #openttd
12:09:42 *** planetmaker has joined #openttd
12:09:42 *** ^Spike^ has joined #openttd
12:09:42 *** Prof_Frink has joined #openttd
12:09:42 *** Osai has joined #openttd
12:09:44 *** Ammler has joined #openttd
12:09:44 *** XeryusTC has joined #openttd
12:09:44 *** Yexo has joined #openttd
12:09:44 *** Terkhen has joined #openttd
12:09:44 *** reticulum.oftc.net sets mode: +ovoo Rubidium Rubidium planetmaker Terkhen
12:09:44 *** Nothing4You has joined #openttd
12:09:44 *** guru3-vps has joined #openttd
12:09:44 *** FreeZeee has joined #openttd
12:09:44 *** FUZxxl has joined #openttd
12:09:44 *** Flippy has joined #openttd
12:09:44 *** Kurimus has joined #openttd
12:09:44 *** minimoo_ has joined #openttd
12:09:44 *** shadowalker has joined #openttd
12:09:44 *** ToBeFree has joined #openttd
12:09:44 *** SpComb has joined #openttd
12:09:44 *** oyvind has joined #openttd
12:09:44 *** b_jonas has joined #openttd
12:09:44 *** lastmikoi has joined #openttd
12:09:44 *** __ln__ has joined #openttd
12:09:44 *** TheIJ has joined #openttd
12:09:44 *** CosmicRay has joined #openttd
12:09:44 *** dihedral has joined #openttd
12:09:44 *** Xaroth|Work has joined #openttd
12:09:44 *** Fuco_ has joined #openttd
12:09:44 *** mikegrb has joined #openttd
12:09:44 *** orudge has joined #openttd
12:09:44 *** michi_cc has joined #openttd
12:09:44 *** reticulum.oftc.net sets mode: +ov orudge michi_cc
12:09:44 *** peter1138 has joined #openttd
12:09:44 *** murr4y has joined #openttd
12:09:44 *** xQR has joined #openttd
12:09:44 *** reticulum.oftc.net sets mode: +ov peter1138 peter1138
12:09:56 *** ChanServ sets mode: +v DorpsGek
12:10:51 *** APTX has quit IRC
12:14:34 *** Yotson has joined #openttd
12:27:04 *** underground has joined #openttd
12:27:17 <underground> hi all
12:27:57 <underground> i,m now in 2217 and how to make trains
12:32:12 *** Supercheese is now known as Guest4485
12:32:16 *** Supercheese has joined #openttd
12:36:44 *** Guest4485 has quit IRC
12:43:00 <planetmaker> underground, if you do not use any NewGRFs, then the only trains available are maglev
12:43:15 <planetmaker> underground, click and hold the rail icon in the main toolbar and select the maglev type of rails
12:45:20 <planetmaker> *available at that date, of course. Earlier there are normal trains
12:56:51 *** DanMacK has joined #openttd
12:57:05 <DanMacK> @seen andythenorth
12:57:05 <DorpsGek> DanMacK: andythenorth was last seen in #openttd 14 hours, 32 minutes, and 31 seconds ago: <andythenorth> bye
12:59:34 *** samu has joined #openttd
12:59:50 <samu> hi
13:04:06 *** tokai|noir has joined #openttd
13:04:06 *** ChanServ sets mode: +v tokai|noir
13:10:00 *** tokai|mdlx has quit IRC
13:26:49 *** zeknurn has quit IRC
13:30:04 *** zeknurn has joined #openttd
13:30:11 *** underground has quit IRC
14:19:08 *** liq3 has quit IRC
14:23:28 *** JacobD88 has joined #openttd
14:26:53 <Belugas> hello
14:28:21 <Belugas> lol!! I though for a second that openttd had the option to view trains from underground perspective
14:28:31 <Belugas> i guess it's friday effect hahahaha!!!
14:36:46 <DanMacK> It would be nice... lol
14:37:35 *** JacobD88 has quit IRC
14:55:27 *** liq3 has joined #openttd
14:57:21 *** liq3 has quit IRC
15:00:17 *** jjavaholic has joined #openttd
15:08:36 *** shirish has quit IRC
15:16:31 *** smoke_fumus has quit IRC
15:24:24 *** Yotson has quit IRC
15:29:16 *** shirish has joined #openttd
15:39:41 <samu> centrifugal cpu cooling
15:40:52 <samu> the cpu is in the blades
15:40:59 <samu> keks
15:58:13 *** samu has quit IRC
16:04:30 *** smoke_fumus has joined #openttd
16:08:27 *** samu has joined #openttd
16:11:49 *** TheMask96 has quit IRC
16:17:34 *** TheMask96 has joined #openttd
16:18:05 *** Alberth has joined #openttd
16:18:05 *** ChanServ sets mode: +o Alberth
16:22:01 *** pastelka has joined #openttd
16:22:27 <samu> static CommandCost CheckNewIndustry_OilRig ( TileIndex tile )
16:22:42 *** pastelka has quit IRC
16:25:03 <samu> ah, i found it
16:25:06 <samu> http://docs.openttd.org/industry__cmd_8cpp_source.html#l01220
16:26:04 <samu> how do I implement that part from line 1220 to line 1227 into my nml?
16:29:01 <Alberth> I wonder why it compares with map edge distance with _settings_game.game_creation.oil_refinery_limit
16:30:59 <Alberth> isn't there a "stay within X tiles" from the map edge?
16:31:17 <Alberth> that's what it does, tohgether with checking for flat tiles
16:32:25 <samu> maybe the oil rig is built like the oil refinery
16:32:43 <samu> it actually seems to be that way
16:32:54 <samu> near map edge
16:33:14 <samu> but you say they share the same setting?
16:34:40 *** Progman has joined #openttd
16:35:00 <Alberth> if (TileHeight(tile) == 0 && DistanceFromEdge(TILE_ADDXY(tile, 1, 1)) < _settings_game.game_creation.oil_refinery_limit) return CommandCost(); <-- if 'tile' is at water level, and distance from edge (tile + (1,1)) < oil_refinery_distance then OK
16:38:04 <Alberth> in other words, add the oil refinery limit, I think
16:51:35 *** Flygon__ has quit IRC
16:52:03 <samu> i can't find in the wiki
16:52:32 *** Quatroking_ has joined #openttd
16:52:47 *** Sacro_ has joined #openttd
16:54:02 *** Sacro has quit IRC
16:55:01 <samu> i'm always lost in trying to search
16:56:11 <Alberth> if you weren't you wouldn't have to search :)
16:58:40 *** Quatroking has quit IRC
17:09:35 <samu> ah, i found it again, http://docs.openttd.org/build__industry_8h_source.html#l00250
17:10:30 <samu> if i want to replace that layout with mine, how exactly must I name the layout?
17:11:30 <samu> what would I need to make the game think that everything is equal except that part?
17:13:04 <samu> because, when the game loads my grf, it seems that it forgot something along the way, like the placement check
17:13:37 <samu> sorry for my continuous repetition, I can't figure it out
17:32:25 <samu> can i edit this file directly? http://docs.openttd.org/build__industry_8h_source.html#l00250
17:32:44 <samu> it would be much straight forward than doing a .grf
17:39:09 *** oskari89 has joined #openttd
17:39:38 *** dustinm` has joined #openttd
17:43:52 *** Myhorta has joined #openttd
17:50:13 *** glx has joined #openttd
17:50:13 *** ChanServ sets mode: +v glx
17:56:30 <samu> hey
17:58:20 <samu> https://onedrive.live.com/?cid=23b29f3de45f6f1f&id=23B29F3DE45F6F1F%21714
17:58:47 <samu> that's an edited version of http://docs.openttd.org/build__industry_8h_source.html#l00250
17:59:12 <samu> now what?
18:00:04 <Alberth> .grf doesn't use c++ or .h files
18:00:28 <Alberth> so I don't know what you're doing, but it's not making a .grf
18:01:24 <samu> i've edited oil rig layout on that file
18:01:52 <samu> corrected yesterday's issue that frosch found
18:02:13 <samu> and also added more water around
18:02:43 <samu> but I dunno how to make my grf work
18:03:22 <samu> so i decided to edit that file instead
18:05:21 *** HerzogDeXtEr1 has quit IRC
18:07:46 *** HerzogDeXtEr has joined #openttd
18:17:17 <samu> how can i test it ?
18:18:23 <Alberth> download the openttd source code, edit the file, compile the sources, play the game?
18:19:09 <Alberth> not sure if that counts as testing though
18:19:22 <samu> compile? how do i do that
18:19:38 <samu> i downloaded the source files and edited it already
18:19:48 <samu> don't know about the compile part
18:20:16 <Alberth> ah, and you have windows?
18:20:19 <samu> yes
18:20:38 *** Pereba_ has joined #openttd
18:20:54 <Alberth> lots of pain then http://wiki.openttd.org/Category:Compiling_OpenTTD
18:21:26 *** dustinm` has quit IRC
18:24:42 <samu> omg
18:27:07 <Alberth> yep, windows isn't really designed for development
18:27:19 *** Pereba has quit IRC
18:27:28 *** Pereba_ is now known as Pereba
18:27:35 *** Speedy has quit IRC
18:30:58 <samu> the guide is outdated
18:31:03 <samu> there's a visual studio 2013
18:31:29 <Alberth> make a new guide
18:31:48 <samu> i dont even know how to begin
18:33:29 *** Pereba_ has joined #openttd
18:38:30 *** Pereba has quit IRC
18:38:40 *** Pereba_ is now known as Pereba
18:40:43 <samu> there's so many visual studios i dont know what to pick
18:40:59 <glx> just use express desktop
18:42:12 *** dustinm` has joined #openttd
18:43:55 <samu> aha requires 6 GB...
18:43:58 <samu> :(
18:46:44 *** Biolunar_ has quit IRC
18:48:04 <samu> nice installer
18:52:48 *** andythenorth has joined #openttd
18:54:26 *** dustinm` has quit IRC
18:55:40 <andythenorth> o/
18:58:47 <samu> ok it is installed
19:02:14 <Alberth> o/
19:03:41 <samu> what do I do after
19:04:26 <Alberth> use it to compile openttd :)
19:04:48 <samu> hmm :(
19:06:15 *** gelignite has joined #openttd
19:14:47 *** smoke_fumus has quit IRC
19:14:55 <samu> i need to install tortoise svn?
19:17:37 *** samu has quit IRC
19:19:21 *** samu has joined #openttd
19:23:53 <samu> oh, it is downloading stuff
19:23:58 <samu> from svn://svn.openttd.org/trunk
19:26:46 <andythenorth> where is cat?
19:26:51 <V453000> anus
19:27:33 <andythenorth> unfortunate
19:28:43 * andythenorth has got steam working
19:28:46 <andythenorth> time for games
19:30:15 <samu> wiki says Go to Compile -> Configuration Administrator and select Configuration: Release.
19:30:24 <samu> there is no Compile menu
19:30:28 <samu> where do I go?
19:31:56 <samu> Is it Build -> Configuration Manager?
19:34:19 <samu> http://wiki.openttd.org/Compiling_on_Windows_using_Microsoft_Visual_C%2B%2B_2012
19:34:20 <samu> help
19:34:25 <samu> at 2.6
19:35:34 *** Wolf01 has joined #openttd
19:35:54 <Wolf01> hello
19:36:01 <Alberth> andythenorth: iron horse 1.4 oil wagon unloads instantly
19:36:05 <Alberth> hi hi Wolf01
19:36:35 <samu> I'm at this point _> https://rupavq.dm2304.livefilestore.com/y2pNYcqqOLIc3odY6FiGZd8wiaZp_2nIgG3My8PFk6QLa60ol5CLeh7h_8zy9Z5ZiQ9ibG5qzici4ZBlqMRROz-NPC4Be4o9x1SiAOyFqWbExISxrK05Hh27ja9v4TeljwWtrU8mpFKTlvZjANR47e8GQ/visual%20studio.png?psid=1
19:36:41 <samu> but I don't understand step 2.6
19:37:03 <Alberth> maybe I should upgrade to 1.5?
19:37:21 <samu> 2.6 Right click on the openttd project in Solution Explorer and select Properties.
19:37:40 <samu> i can't right click any openttd
19:37:44 <samu> nothing comes up
19:37:50 <Alberth> I hope you're not talking to me samu :)
19:38:13 <samu> to whoever could help
19:38:28 <Alberth> ok, that's definitely not me then
19:39:23 <andythenorth> I need a much better graphics card
19:39:37 <andythenorth> much much better
19:40:49 <andythenorth> Alberth: which generation tank wagon?
19:41:10 <Alberth> it's 1938
19:41:42 <andythenorth> ok
19:42:26 <Alberth> that's sufficient?
19:42:46 <andythenorth> perfectly
19:42:53 <andythenorth> dunno what the bug is yet
19:43:06 <andythenorth> but Road Hog had completely borked loading speed, same code running in IH
19:43:19 <andythenorth> my graphics card is ranked #159 in benchmarks
19:43:55 <andythenorth> the benchmark is arbitrary but the high end performers are scoring 15x higher
19:44:01 * andythenorth knows nothing about GPUs
19:46:42 <andythenorth> Alberth: tank wagon claims to unload in 120 ticks
19:46:49 <andythenorth> according to my formula
19:46:55 <andythenorth> result is different?
19:47:31 <Alberth> in 1.5 you "- balanced loading speeds for all vehicles
19:47:31 <Alberth> - tank, hopper, covered hopper and intermodal cars load twice as fast as other types"
19:47:31 <Alberth> maybe that fixed it?
19:48:01 <andythenorth> ah, I didn’t consider which tag :P
19:48:08 <andythenorth> I just looked at recent revs :P
19:48:15 <andythenorth> here we go https://dev.openttdcoop.org/projects/iron-horse/repository/revisions/d8659bdc163d
19:48:16 <Alberth> that usually works :p
19:48:33 <andythenorth> that is post 1.4.0
19:49:26 <Alberth> let me try 1.5
19:53:49 <Alberth> 1.5 works, in about 4 times (1005 -> 70% -> 40% -> 10% -> 0%)
19:53:52 <samu> build succeded, but it gets tons of warnings, where is it?
19:54:05 <andythenorth> Alberth: that sounds correct
19:54:25 <Alberth> ok, you fixed it thus :)
19:54:35 <Alberth> sorry I disturbed you from your game
19:54:43 *** dustinm` has joined #openttd
19:54:55 <andythenorth> nah, I gave up
19:55:11 <andythenorth> I am trying Euro Truck Simulator 2
19:55:26 <andythenorth> version 1 was low-poly, with nice textures, but very undetailed models
19:55:30 <glx> say bye to your free time
19:55:31 <andythenorth> and was smooth
19:55:42 <andythenorth> v2 is detailed, but jaggy and laggy
19:55:48 <andythenorth> my laptop is way too old to play it
19:55:54 <samu> lagtop
19:56:02 <Alberth> ah, let me know what happens on the long straight parts of the road :)
19:56:04 <andythenorth> indeed lagtop
19:56:38 <samu> I created the Openttd.exe file, but it gets an error when starting
19:56:40 * andythenorth is not used to things that run slowly on a laptop
19:56:49 <andythenorth> kind of forgot about that years ago
19:56:54 <samu> no available language pack
19:56:55 <Alberth> nml?
19:57:04 *** Celestar1 has joined #openttd
19:57:18 <samu> must i put this file somewhere else?
19:57:18 <andythenorth> probably if I had a really big desktop CPU nml might go faster
19:57:29 <andythenorth> but nearly everything I use is either fast, or is single-threaded python
19:57:56 <andythenorth> and most desktop CPUs seem to be adding thread units, rather than single-unit throughput
19:58:06 <andythenorth> although I long-ago stopped understanding CPUs
19:58:20 <glx> samu: just press run in VS
19:58:21 <Alberth> samu: you need to build more than just openttd, langpack is generated with strgen
19:58:54 <glx> Alberth: no it's ok, but you can't run openttd from the build dir
19:59:04 <Alberth> :O ok
20:00:00 <Alberth> andythenorth: yes you need a cpu with high performance in a single core
20:00:06 <glx> unless you let the IDE do it
20:00:42 <andythenorth> I’ve no idea how to bench single core performance :)
20:00:55 <andythenorth> or how to trick my CPU into Turbo Boost or anything else :)
20:01:36 *** Celestar has quit IRC
20:01:57 <samu> OpenTTD r27136M?
20:02:01 <samu> it started
20:03:45 <samu> base music set, 22 corrupted files?
20:04:56 <Alberth> I wonder how you have r27136 while the #openttd.dev topic is still at r27130 :)
20:05:14 <andythenorth> dev is behind
20:05:21 <andythenorth> vcs rev is 27136 :)
20:05:37 <Alberth> quite likely
20:07:30 <samu> music doesn't play
20:07:37 <samu> sounds play
20:07:45 <samu> graphics get some error popup at start up
20:08:03 <samu> music says 22 corrupted files
20:08:35 <samu> nevermind, i had the player stoped
20:08:39 <samu> it is playing music nopw
20:09:03 <samu> but original_windows music set gets 22 corrupted files
20:09:56 *** frosch123 has joined #openttd
20:10:23 <samu> the current base graphics set is missing some sprites
20:10:40 <samu> should i ignore that for now?
20:11:17 <Alberth> depends on how old your base set is, but mostly, it's harmless
20:12:01 <samu> it only produced an .exe file
20:12:13 <samu> where was the rest?
20:12:32 <samu> I am so confused
20:12:42 <Alberth> what rest?
20:19:36 *** Defaultti has quit IRC
20:20:54 *** Defaultti has joined #openttd
20:29:06 *** FLHerne has joined #openttd
20:31:58 <samu> fast forward is slow
20:32:04 <samu> is that normal?
20:33:11 <glx> debug or release build ?
20:33:24 <Alberth> depends on how fast your computer is, and how large and busy the map is
20:33:38 <samu> rlease
20:33:43 <samu> i dunno
20:35:08 <andythenorth> fast forward is very slow for me on a self-compiled build
20:35:19 <andythenorth> it’s better on the releases
20:35:33 <andythenorth> FYI
20:35:53 <samu> ok
20:36:24 <samu> oh, SimpleAI is playing
20:36:37 <samu> so this uses my preferences, I see
20:38:48 *** Flygon has joined #openttd
20:39:57 <samu> First-chance exception at 0x000000014013F2B6 in openttd.exe: 0xC0000005: Access violation reading location 0x0000000002913000.
20:40:01 <samu> gah
20:40:08 <samu> i was turning off full animation
20:40:53 <samu> i have to click Break?
20:49:26 <samu> first time I compiled anything
20:54:46 *** dustinm` has quit IRC
20:58:11 *** HerzogDeXtEr1 has joined #openttd
21:03:46 *** HerzogDeXtEr has quit IRC
21:06:59 *** An_dz has joined #openttd
21:07:36 <andythenorth> opening the train list causes the game to chug rather a lot
21:07:42 <Alberth> you never used nmlc ?
21:08:21 <Alberth> too many trains perhaps in the game, andy :)
21:08:37 <andythenorth> wondering if it’s 2x zoom
21:08:47 <andythenorth> or if the blitter is increasingly rubbish on OS X
21:08:59 <andythenorth> performance has been heading downhill with recent changes to how I compile
21:09:30 <Alberth> what happens if you reduce zoom to 1x ?
21:09:44 <Alberth> not sure if you need to restart the program
21:11:19 <Alberth> reduce as in changing the setting for max zoom
21:11:54 <Alberth> as the game keeps tracking sprites you might need
21:12:29 <andythenorth> so subjective it’s hard to tell
21:12:42 <andythenorth> can’t reliably trigger the chugging
21:13:01 <andythenorth> might be the train window, might be having a vehicle window open, might be unrelated
21:13:03 <andythenorth> :P
21:13:09 <Alberth> so caching is into play somewhere perhaps
21:13:47 <Alberth> pretty much impossible to diagnose
21:13:47 <andythenorth> having a vehicle window open makes ffwd measurable slower I think
21:13:52 <andythenorth> yeah
21:14:12 <andythenorth> I should try 1.5.0 binary
21:15:39 <Eddi|zuHause> there was something like "make run_prof"
21:16:02 <Eddi|zuHause> which can show you which areas of the code are run excessively often
21:20:54 <samu> it works:)
21:21:33 <samu> will you take that into consideration?
21:21:38 <samu> this - https://onedrive.live.com/?cid=23b29f3de45f6f1f&id=23B29F3DE45F6F1F%21714
21:23:25 *** itsatacoshop247_ has joined #openttd
21:23:32 <frosch123> is that the same thing i did 30 minutes ago?
21:24:21 <samu> what did u do?
21:24:44 <frosch123> http://webster.openttdcoop.org/index.php?channel=openttd.dev&date=1423180800#1423255469
21:25:15 *** samu has quit IRC
21:25:31 *** samu has joined #openttd
21:26:53 <samu> oh
21:26:57 <samu> nearly
21:27:43 *** zeknurn has quit IRC
21:28:03 <samu> mine looks like this https://paste.openttdcoop.org/pqkqld7wy?/pqkqld7wy
21:28:10 <samu> yours looks like that of the wiki
21:28:25 *** zeknurn has joined #openttd
21:28:30 <samu> and the one in svn looks shifted
21:29:38 <samu> i did the test in TTDLX
21:29:43 <samu> it builds like in the wiki
21:29:53 <samu> did you see the screenshot?
21:30:36 <frosch123> andythenorth: didn't you have some industry distance patch 4 years ago?
21:31:07 <andythenorth> urgh yes
21:31:10 <andythenorth> it never worked right
21:31:27 <andythenorth> why? :)
21:31:28 <samu> ttdlx -> https://rupavq.dm2304.livefilestore.com/y2p9f-Z-hOaSWh8kAnng5Cm-KlIklDONHv9W-FAjG74gf9lk5yMxY0jRn74k_AA5PlOmvvswDLhLhArfux_DXqQGAT-7l2XQv0tj19aqqInSXVF-uB-IO5f4FCRSg5y4qzAPD_6bs0UEywTUjZJcq0T6A/SCR2-PCX.png?psid=1
21:31:55 <frosch123> andythenorth: exactly, i also remember that there was something bad feature about it
21:32:20 <andythenorth> I think the bad feature was my code
21:32:43 <andythenorth> FIRS solved it differently with circular (1 loop) tile check instead
21:33:41 <peter1138> TTD
21:34:02 <peter1138> Why do people think Deluxe should be abbreviated to DLX, when Transport Tycoon is TT?
21:34:24 <samu> it installs in folder ttdlx
21:34:41 <samu> well
21:34:46 <samu> c:\MPS\TTDLX
21:36:43 <andythenorth> eh no steel cars in Iron Horse
21:36:53 * andythenorth wants torpedos
21:37:02 <peter1138> Do I want a keyboard with blue/red backlighting?
21:37:06 <Alberth> melt the engine!
21:37:21 <andythenorth> peter1138: yes
21:37:35 <frosch123> you never want anything with lights that does not need lights
21:37:39 <Eddi|zuHause> why do people want keyboards with backlighting? what happened to typing blind?
21:37:40 <b_jonas> peter1138: no
21:37:47 <b_jonas> Eddi|zuHause: exactly
21:37:51 <frosch123> it can only be annoyingly bright
21:38:22 <Eddi|zuHause> yeah, my power on led is annoyingly bright
21:38:41 <frosch123> i cut the wires to the power led :)
21:38:44 <Alberth> a small piece of black tape would solve that
21:39:02 <frosch123> the best feature of my displays is a setting to configure the led as "off" when powered on :)
21:39:03 <Eddi|zuHause> frosch123: there's a plug you can pull, you know :p
21:39:03 <peter1138> Heh, the LEDs on my switch are a bit bright :(
21:39:32 <frosch123> Eddi|zuHause: ok, yes, technically i pulled the plug :) but didn't sound as fancy
21:44:46 <samu> will ships be blocked in future oil rigs?
21:44:53 <samu> what will you decide?
21:45:05 <samu> im curious
21:46:42 *** Biolunar has joined #openttd
21:46:43 <Alberth> frosch is changing the program to the documented behaviour at the newgrf wiki
21:47:15 <samu> oh, so they will be blocked :(
21:47:42 <samu> why so mean to ships
21:47:55 <Alberth> it's what the original program did
21:49:26 <Alberth> openttd cannot be changed, as it means old games may break
21:49:46 <Alberth> so to change behavior, you have to use a newgrf or a script
21:49:50 <frosch123> technically that's not the case here :)
21:50:02 <frosch123> anyway, it's not specific to oilrigs
21:50:07 <frosch123> same happens for other industries
21:50:44 <Eddi|zuHause> but other industries don't have builtin docks
21:51:35 <Wolf01> <frosch123> the best feature of my displays is a setting to configure the led as "off" when powered on :) <- my display already does that, too bad the led is on when the display is powered off... not so nice when you have it in your bedroom
21:52:32 <frosch123> i have a plug with switch, that powers everything hard
21:52:37 <frosch123> *depowers
21:52:43 <andythenorth> torpedo car needs some “tweaks” https://dev.openttdcoop.org/attachments/download/7083/torpedo.png
21:52:50 <Wolf01> I had to do that too
21:53:24 <Wolf01> wii u + display + xbox controller charger it's a lot of light
21:53:30 <Eddi|zuHause> andythenorth: make the middle part longer?
21:53:41 <andythenorth> yeah
21:53:45 <andythenorth> needs to be 8/8
21:53:51 <andythenorth> and not just a copy-paste of a tank wagon :P
21:54:02 <Eddi|zuHause> looks like a tank wagon, at this scale
21:54:25 <DorpsGek> Commit by frosch :: r27137 trunk/src/table/build_industry.h (2015-02-06 21:54:19 UTC)
21:54:26 <andythenorth> it is literally a tank wagon and two narrow gauge flat wagons
21:54:27 <DorpsGek> -Fix (r0): Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion.
21:56:56 <DorpsGek> Commit by frosch :: r27138 trunk/src/newgrf.cpp (2015-02-06 21:56:50 UTC)
21:56:57 <DorpsGek> -Fix: [NewGRF] Negative positions in industry layouts were interpreted incorrectly; however since the wrong behaviour is saner, define as the correct behaviour for GRFv8.
21:59:03 <samu> oh
22:11:44 *** Alberth has left #openttd
22:13:53 <samu> oh noe
22:14:53 <samu> well then i have to fix my .grf
22:16:28 *** andythenorth has quit IRC
22:17:40 <Eddi|zuHause> nothing has changed for your GRF
22:32:24 <samu> it misbehaves
22:32:29 <supermop> yo
22:33:04 <samu> zuHause, can you help ?
22:33:43 *** An_dz has left #openttd
22:35:45 <samu> when can i download this new revision version?
22:36:00 <samu> it's not here yet http://www.openttd.org/en/
22:37:23 <glx> tomorrow
22:37:29 <Supercheese> compile farm probably has not built it yet
22:37:40 <Supercheese> you either must wait for the nightly build or compile it yourself
22:37:54 <samu> i wait
22:38:38 <samu> may i uninstall all this now?
22:38:54 <samu> tortoise? microsoft visual?
22:39:19 <Supercheese> Visual Studio compiles it fine
22:39:41 <glx> (well compile farm built it, but just to check it's ok)
22:49:21 *** Supercheese has quit IRC
22:57:22 *** samu has quit IRC
22:57:38 *** samu has joined #openttd
23:02:01 *** frosch123 has quit IRC
23:07:27 <samu> i am getting 3 warnings
23:07:38 <samu> warning C4267
23:08:26 <samu> Warning 1 warning C4267: 'initializing' : conversion from 'size_t' to 'uint', possible loss of data C:\OpenTTD\trunk\src\smallmap_gui.cpp 1103 1 openttd
23:09:45 <samu> Warning 2 warning C4267: '=' : conversion from 'size_t' to 'uInt', possible loss of data C:\OpenTTD\trunk\src\textfile_gui.cpp 230 1 openttd
23:09:57 <samu> Warning 3 warning C4267: '-=' : conversion from 'size_t' to 'uint32', possible loss of data C:\OpenTTD\trunk\src\terraform_cmd.cpp 406 1 openttd
23:15:24 <glx> you can ignore them
23:16:42 <samu> i can't do this, i wait for tomorrow
23:16:45 <samu> uninstalling
23:27:48 <glx> warnings are not important
23:27:55 <Wolf01> 'night
23:27:59 *** Wolf01 has quit IRC
23:30:44 *** samu has quit IRC
23:34:20 *** Progman has quit IRC
23:39:36 *** samu has joined #openttd
23:41:39 <samu> well, re-hi
23:43:44 *** luaduck_zzz is now known as luaduck
23:54:18 *** Supercheese has joined #openttd
23:55:24 *** sla_ro|master has quit IRC