IRC logs for #openttd on OFTC at 2015-01-12
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01:07:12 <Eddi|zuHause> the idea is that everybody takes on a different language
01:07:22 <Eddi|zuHause> not one takes all languages :p
01:20:58 <dysoco> So any ideas why my Train Depots won't let me create any engines (only wagons)? They were working one hour ago in the same game, is this a bug or did I mess something up?
01:25:17 <dysoco> hm apparently setting "never expire engines" and running "reset_engines" on the console fixes it.
01:40:11 <Eddi|zuHause> yes, conventional engines run out with the default set. you should switch to maglev
02:01:22 <twb> I'm looking at giving openttd to prison inmates. They can't have a REPL (console) that can run arbitrary commands. Can openttd's console be used to run arbitrary commands?
02:01:51 <twb> I see it can cd and ls, and I can get it to cd to /bin, but I'm not sure if I can get it to run something like curl
02:17:49 <glx> you can't run anything from openttd
02:18:30 <glx> cd and ls are just used to navigate and then load savegames
02:18:38 <twb> (I saw exec and script commands and I wasn't sure if I could write an openttd script that then did arbitrary commands.)
02:20:51 <glx> scripts are just collections of openttd commands
02:29:23 <twb> Does openttd make any noises, other than the music?
02:29:38 <twb> (I'm not hearning any, but I'm not sure if that's my fault.)
02:30:54 <twb> ldd says it's linked to libFLAC and libvorbis but I think that's just coming via SDL or so
02:37:00 <Elyon> there is both a soundset and a musicset
02:37:07 <Elyon> the soundset makes quite a lot of noises
02:37:25 <Elyon> I think it's called OpenSFX
02:37:26 <twb> I'm running Debian 7 with openttd 1.2 and I can only see openmsx and opengfx
02:40:07 <twb> Ah they're in the non-free section
04:16:25 <twb> This is weird. When I run openttd as root, I get both sound effects and music. When I run it as a normal user, only the music is working.
04:16:46 <twb> (My test is to hit new game > generate, then click the fast forward button and listen for choo-choo noises.)
04:19:24 <Elyon> well, do you have anything generating the noises?
04:19:44 <twb> Dunno. I don't really know how this game works, I was just told to install it
04:20:00 <twb> When I run it as root it even makes noises on the start screen, actually
04:21:44 <twb> lsof says root-owned openttd is using /dev/snd/ (ALSA) interface, which is world-writable...
04:22:55 <twb> No error output when I run it as an inmate
04:24:38 <twb> OK this play sound effects: su - p -s /bin/sh -c 'exec /usr/games/openttd -s sdl -S OpenSFX'
04:24:59 <twb> But without -S OpenSFX it isn't doing so...
04:26:28 <twb> Maybe because I ran it as p once without the sounds, so it has remembered that in his home... ?
04:53:38 <twb> Grr. If I just put the opensfx .zip there, it doesn't see it. Debian's .tar works, but I don't really want to enable non-free just for that one file
05:06:39 <Eddi|zuHause> you have to unpack the .zip
05:06:58 <Eddi|zuHause> .tar is uncompressed, so openttd can read it directly
05:07:25 <twb> Yeah I have just seen a lot of other games aimed a windows users that compile in a libzip or so
05:08:11 <twb> It's not a big deal; just means an extra line in my build script
05:08:42 <Eddi|zuHause> well, we have compression for savegames, but the point here is performance, because the stuff is accessed repeatedly on disk
05:09:09 <Eddi|zuHause> random access and compression do not mix well
05:10:39 <Eddi|zuHause> also, the stuff downloaded from online content is compressed, and extracted after download
05:11:18 <twb> inmates don't get access to the internet, so I don't care about that :-)
05:11:26 <Eddi|zuHause> (you can also get opensfx from there)
05:13:28 <Eddi|zuHause> if they can't access online content, you might want to provide a selection from there, especially AI opponents, which are not builtin
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05:14:28 <Eddi|zuHause> you can just download stuff, and copy over the content_download folder to any client
05:15:09 <twb> Into /usr/share/games/openttd/data/ ?
05:15:39 <Eddi|zuHause> downloaded content is usually put into ~/.openttd
05:16:03 <Eddi|zuHause> but it will be found in that folder also
05:16:23 <twb> Putting stuff in inmate homes by default is a bit painful
05:16:36 <twb> Putting it in /usr means it's updated with the SOE
05:17:27 <Eddi|zuHause> yes, i understand that
05:17:40 <Eddi|zuHause> it'll probably just work(tm)
05:18:26 <Eddi|zuHause> just be careful to not put openttd.cfg there, otherwise the game will try to save to that folder, and stuff...
05:22:34 <Eddi|zuHause> details on how the folder discovery works can be found in the readme (section 4.2, i think)
05:38:30 <mgrunin> how autistic do you need to be
05:41:50 <twb> >shrug< personally I prefer sneaking up to a band of orcs and slitting their throats one by one. YMMV
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06:05:57 <smoke_fumus> mgrunin: fat troll, blowing chunks of oily grease on the official channel. did it worth it?
06:06:41 <twb> smoke_fumus: what puzzles me is he didn't /join right before trolling -- he'd been here for hours
06:07:28 <smoke_fumus> no puzzle in that. it's a fat troll. he probably forgot he wanted to troll channel when he joiner, right after he saw a boob in some ad.
06:15:04 <mgrunin> openttd is for super virgins
06:23:35 <Elyon> you know the weirdest thing?
06:23:46 <Elyon> they said the /exact/ same thing about a week ago
06:23:57 <Elyon> haven't seen them leave since
06:26:14 <twb> See if I was gonna do that, I'd hook it up to cron and a markov chain
06:26:28 <Elyon> maybe that's what happened
06:26:51 <twb> maybe connect it to some kind of ad revenue so it's hosting is self-funded -- like Xah Lee
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15:11:06 <kruug> I was looking to see if there was a "Portable" version of the game. I'd like to be able to install everything to a USB drive and take everything with me instead of having to copy everything off of the user directory.
15:11:27 <kruug> I see there's the zip archive, but it still puts save games and game resources onto the main drive of the computer.
15:11:46 <planetmaker> openttd is portable by default
15:12:07 <planetmaker> openttd puts savegames and content download relative to the dir it finds the openttd.cfg
15:12:27 <planetmaker> thus have openttd binary accompanied by openttd.cfg and the rest in the dirs relative to the binary and you're set
15:12:39 <planetmaker> see also readme, section4
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15:15:19 <kruug> planetmaker: so, after the first run, I have to copy the openttd.cfg file from the personal directory to the current working directory?
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15:16:45 <planetmaker> kruug, you can simply create an empty openttd.cfg before the 1st run, too
15:21:56 <kruug> well, that was stupidly easy. Thanks planetmaker.
15:57:15 <Belugas> Comment ca va? How are you doing? Como esta usted?
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16:37:34 <jjavaholic> is there a way where one can remove towns?
16:43:32 <kruug> Danish, Frisian, and Low German. Meaning "hello" and sometimes "goodbye"
16:49:26 <Eddi|zuHause> wouldn't it be "estan" with "usted"?
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