IRC logs for #openttd on OFTC at 2014-08-21
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02:22:47 <Supercheese> Huh, my post seems to have disappeared... oh well I was going to edit/delete it anyway
02:22:58 <Supercheese> although hmm, it may have been too old
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03:10:38 <Eddi|zuHause> that means either you didn't post it in the first place, or you're looking in the wrong forum, or some moderator removed it.
03:13:05 <Eddi|zuHause> i have too many wine prefixes...
03:36:25 <Supercheese> Well, in any event, I am not sad to see the post gone
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06:13:03 <Eddi|zuHause> mantje mantje timpe te, butje butje in de see
06:13:58 <Eddi|zuHause> mine fru de ilsebil, die will nich so as ich wohl will
06:14:21 <Eddi|zuHause> (my low german is a bit rusty)
06:15:49 <Eddi|zuHause> (this is from the fairy tale "the fisher and his wife", which the grimm brothers published in its original low german version, and a translated "high" german version)
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09:34:04 <Eddi|zuHause> last i checked, a calorie wasn't actually a metric unit...
09:37:04 <Eddi|zuHause> and a more interesting question would be something like "how many seconds must i put this into a 700W microwave to boil it"
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13:07:21 <andythenorth> lo pikka bob and so
13:16:18 <andythenorth> Pikka: what hap?
13:17:23 * planetmaker wondered since when pikka has a link to nml specs in his forum sig
13:17:51 <planetmaker> was surprising. Continued to read you blog and found the progression in renders on pineapple trains interesting to see / read
13:18:11 <Pikka> I don't know planetmaker, maybe 6 months or more
13:18:23 <Pikka> speaking of which, I went to make some stats for boots today
13:18:27 <Pikka> and found the ones I made in march
13:19:02 <andythenorth> so I didn’t imagine them? :o
13:20:21 <Pikka> you didn't, but I had forgotten
13:20:29 <Pikka> they still look okay to me, although I removed fishboats
13:20:41 <Pikka> fish can just go in a general purpose freighter
13:21:15 <andythenorth> I have no fishboots that aren’t also other boots
13:21:18 <Pikka> I think though, if I render boots, they will look quite different from the current FISHcrop
13:21:21 <planetmaker> no trawlers to catch fish at fishing grounds? :)
13:21:42 <andythenorth> different is good, according to children’s TV
13:23:00 <Pikka> the moon is populated by an army of plastic bottles, according to children's TV
13:23:07 <andythenorth> reliable guide to life
13:23:33 <andythenorth> who is making my lunch?
13:25:09 <andythenorth> I only have pub lunch ~3 days / week
13:26:55 <andythenorth> Pikka: how boots look will?
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13:27:51 <Pikka> your big ones are more than two tiles long, mine won't be
13:28:41 <andythenorth> overlapping canals too much isn’t it
13:28:53 <Pikka> who uses canals anyway?
13:29:14 <andythenorth> they might if not overlapping
13:29:21 <andythenorth> not always, but often
13:29:50 <andythenorth> will it hot dog sausage?
13:29:54 <andythenorth> probably best not to
13:30:52 <andythenorth> would need bootsroutes
13:31:01 <andythenorth> no boots without routes if collisions
13:32:27 <planetmaker> Pikka, when I use boats, there often are some canals, too
13:32:49 <andythenorth> I tried making flat docks
13:32:53 <andythenorth> made an assert instead
13:34:07 <andythenorth> does that mean I did it wrong?
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13:57:41 <Pikka> I should probably gotobed post haste
13:57:59 <Pikka> 'cause, you know... assignments and stuff to do tomorrow.
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15:44:03 <andythenorth> I’ll probably never see the vulcan fly
15:45:33 <andythenorth> last flying year
15:45:37 <andythenorth> engines end-of-life
15:46:24 <andythenorth> just link to eints?
15:49:44 <LordAro> andythenorth, last flying year is next year
15:52:00 <LordAro> of course, assuming they don't find some other way to keep it in the air. the people involved seem to be quite good at it
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18:27:57 <NGC3982> I googled it, and other people have had the same issue. Although, i can't seem to find any apparent solution.
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19:40:11 * andythenorth makes a new ship
19:43:57 <andythenorth> is two releases in one day too many?
19:44:02 <andythenorth> it’s not even a bug fix :P
19:50:58 <andythenorth> frosch123: what’s the go with smoke? Anything I need to do? nml patch or such?
19:52:32 <frosch123> specifically the "create_effect()" function
19:56:58 <andythenorth> I’ll have a go in a bit
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20:00:50 <Eddi|zuHause> that was way more complicated than i imagined...
20:20:02 <andythenorth> so I have to get nml 3?
20:24:53 <andythenorth> maybe I can just patch my nml 2
20:32:44 <andythenorth> frosch123: will be tomorrow, I’ll have to build a new python environment :)
20:33:08 <andythenorth> and figure out how to run python 3 nml with python 2 compile
20:35:35 <andythenorth> I actually have no idea how I’ll do it :)
20:36:48 <frosch123> you could use m4 to generate nml sources
20:37:36 <frosch123> m4 has not changed in 37 years, so it is unlikely that you have to deal with version 2 to 3 transitions
20:37:41 <andythenorth> I probably won’t :P
20:42:57 <frosch123> what is happening to eddi today?
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