IRC logs for #openttd on OFTC at 2014-05-26
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10:20:52 <steili> Hi guys - can anyone tell me the difference between STRING1, STRING2 etc. in english.txt? I'm trying to set a custom setting value, and the wiki tells me to use STRING1, but I had to use STRING2 in order to display the value in the settings windows.
10:33:47 <Eddi|zuHause> wikis tend to be ouztdated
10:34:02 <Eddi|zuHause> the number is the number of additional parameters consumed by the string
10:34:34 <Eddi|zuHause> settings were changed from STRING1 to STRING2 quite a while ago, not sure why
10:36:12 <Eddi|zuHause> you should probably change the wiki page anyway
10:42:59 <steili> Ok, thanks. I'll update the wiki as well
10:45:19 <steili> To bad it's outdated, I'm just getting to know the source, it would've been easier with more documentation..
10:58:15 <planetmaker> steili, usually our source code is quite well documented. Additionally there are the doxygen-generated docs
11:05:14 <steili> planetmaker: Thanks, nice to know. I've been reading through the source the last couple of days, and I agree that it's pretty well documented.
11:07:19 <planetmaker> if you believe it lacks documentation in places and it should be amended: patches welcome
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11:07:44 <steili> I'll keep that in mind
11:13:21 <Jinassi1> a while ago, i saw someone made a ship pathfinder for long routes. I am trying to find it again, but just wanna make sure if someone here knows the name of it or has a link to it.
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11:37:42 <planetmaker> you're cute, Jinassi1. wanting to test single patches but not building openttd yourself? :)
11:37:52 <planetmaker> Sure, I'll provide you an OSX 10.4 PPC build
11:38:02 <planetmaker> or rather solaris?
11:38:30 <Jinassi1> should have kept my mouth shut
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11:41:00 <planetmaker> if you didn't see by now why both, your request is funny from a certain perspective and missing a lot of detail on the other hand to be fullfilled when ignoring the funny part and being helpful in the way of providing fish rather than teaching to fish, I'm afraid, then I should have kept my mouth shut
11:41:56 <planetmaker> also, you cannot run sensibly a dedicated server, if you cannot compile OpenTTD yourself
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12:21:51 <Aristide> steili: Can you add a patch for prevent too large trains ? :D
12:23:26 <planetmaker> uh... it shouldn't even be called 'patch'. It should be called 'setting' :)
12:23:30 <Aristide> Xaroth|Work: i'm trolling about SNCF and you ? ^^
12:23:53 <Xaroth|Work> and explaining somebody how to program 'properly' :|
12:23:58 <Eddi|zuHause> we do have a setting for train length
12:24:23 <Eddi|zuHause> not for train width though :p
12:25:31 <planetmaker> steili, 'patch' is a way too ambiguous term for a setting and leads to multiple types of confusion(s) :)
12:26:17 <planetmaker> there is also no "configure patches window" anywhere :)
12:26:42 <steili> Yes, I know. I only focused on the technicalities. The language was so bad that I didn't fix everything
12:27:11 <planetmaker> it's one of the most major confusions.
12:27:29 <steili> But the page should probably have a proper name.. hehe
12:27:31 <planetmaker> I'm tempted to delete all wiki pages which mention patch where it should read setting
12:29:08 <planetmaker> as all those pages usually are both, outdated and confusing
12:29:20 <__ln___> the infamous "TTDPatch-style non-stop handling" or whatever its name was... pretty uninformative for anyone not familiar with TTDPatch
12:29:51 <Eddi|zuHause> we removed that years ago?
12:31:59 <planetmaker> steili, basically the whole OpenTTDDevBlackbook is in rather more than less advanced states of negligience. Only exception might be coding style ;)
12:32:32 <steili> planetmaker: Aight - I see
12:33:20 <steili> I'll fix a bit more on the article anyway, someone else might find it useful
12:33:28 <planetmaker> yet indeed, it might be a good idea to tidy that up. But then tidy it up thoroughly.
12:36:50 <planetmaker> if you want to approach that, that would be very welcome
12:39:30 <steili> I'll see what I can do. My knowledge on the area is limited though.. :)
12:40:10 <planetmaker> btw, there is a "move page" function. Hidden under the drop-down arrow between "view history" and the search box
12:41:04 <planetmaker> I renamed that page in question :)
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16:28:04 <Alberth> wouldn't an amount of doxygen text be more useful?
16:32:40 <steili> Well - I've the first time I looked at the source code was a couple of days ago, and I missed a short tutorial to get me started, so I decided to write one myself
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17:24:04 <planetmaker> steili, nice. Now keep it flowing :)
17:45:46 <DorpsGek> Commit by translators :: r26618 /trunk/src/lang (6 files) (2014-05-26 17:45:33 UTC)
17:45:47 <DorpsGek> -Update from WebTranslator v3.0:
17:45:48 <DorpsGek> catalan - 8 changes by juanjo
17:45:49 <DorpsGek> croatian - 12 changes by VoyagerOne
17:45:50 <DorpsGek> french - 2 changes by glx
17:45:51 <DorpsGek> german - 2 changes by planetmaker
17:45:52 <DorpsGek> italian - 12 changes by lorenzodv
17:45:53 <DorpsGek> russian - 2 changes by Lone_Wolf
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20:15:53 <LordAro> i think it's amusing how the last changes to the OpenTTDDevBlackBook/Settings/AddSetting wiki page were made by Alberth. 3 years ago :)
20:16:03 <LordAro> prior to the rewrite, of course
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22:52:48 <phmadore> wow, many more than expected :)
22:54:54 <mateusfmcota> there will be a openttd version for windows phone?
22:58:13 <phmadore> why not? android has it. my tablet's not good enough for it, though :(
23:00:24 <Supercheese> the android port is unofficial
23:00:32 <Supercheese> any port to a windows phone would also be unofficial
23:00:48 <ST2> but ofc, we can hire mateusfmcota to do it :P
23:02:09 <phmadore> what does that matter, official/unofficial? OpenTTD is an unofficial port of TTD
23:03:04 <Supercheese> what matters is the OTTD devs don't have android or windows phones
23:03:08 <Supercheese> and so they can't help develop
23:03:31 * phmadore looks at pile of devices...
23:03:42 <peter1139> I bet we also all know that the game is useless on a small touchscreen device
23:03:49 <Supercheese> they would gladly accept donated devices, I'm sure
23:03:57 <phmadore> peter1139 that's my problem with the mobile ports, not that they're unofficial
23:04:13 <ST2> peter1139 got my point ^^
23:04:21 <phmadore> but my thinking is that they're a good chance to get someone interested, and if we get 10 new players out of it, hey, where's the harm?
23:05:41 <phmadore> well, i have an idea that i'm going to do, and it will be incredibly unoffial. lol. i'm going to do a server that lets players wager on games in cryptocoins. probably going to take me quite a lenght of time. but i think it will be fun.
23:06:47 <phmadore> and, obvs, it would make great sense to have a 25% return to the dev community so they can pay for hosting costs and such (things that cryptocoins are very useful for)
23:09:44 <mateusfmcota> The problem it's I didn't know how to program yet, but i saw that someone port the sdl, library to visual studio and works with windows phone
23:14:09 <mateusfmcota> and must be easy to made a portable version to small screen devices, just increase the maps and reorganize the icons
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23:39:52 <Eddi|zuHause> i don't know anything about windows phone, but the regular windows version does not actually use sdl
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