IRC logs for #openttd on OFTC at 2014-05-14
            
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00:17:43 <Zonta> seems like a pain to get stats for each game (once a year until newgame)
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04:30:08 <pthagnar> an exciting lifestyle
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04:43:33 <kiz> good thing he's letting us know, otherwise we might get worried
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06:20:47 <Xaroth|Work> cosus: I really think nobody really cares
06:22:15 <cosus> Not like it’s cause congestion. Well, I guess all those logging this might find this annoying on some level.
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06:27:32 <cosus> And I’m too lazy to change the settings now. :/ Sorry man.
06:33:54 <V453000> you probably arent very sorry if you cant even change some stupid setting :)
06:36:27 <Supercheese> @votekick cosus
06:36:29 <Supercheese> awww
06:38:21 <V453000> shaym
06:45:07 <Xaroth|Work> cosus: I find it just as lame as afk nicknames.. the IRC protocol has some very nice tricks for people to see if somebody is active or not, pretending that people care whether or not you're around just shows how self-absorbed people can be :)
06:47:33 <pthagnar> it tricks xchat into thinking people are saying things too
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07:00:47 <kiz> IRC has /away for a reason
07:07:05 <cosus> Alright, I’ll fix iy.
07:07:08 <cosus> it
07:07:16 <kiz> thanks!
07:11:53 <cosus> Disco!
07:12:32 <cosus> Back to silence still.
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07:22:03 <Supercheese> Nunc est dormiendum; valete
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07:24:08 <V453000> anus
07:25:32 <Xaroth|Work> if i google that line, the first result I get is him saying that a different time...
07:37:26 <cosus> Can’t even tell what language.
07:37:58 <Xaroth|Work> Latin
07:38:08 <Xaroth|Work> it's basically a farewell
07:39:49 <cosus> I thought Romantic, but I didn’t see Latin. Rationalizing one’s self too much.
07:42:49 <__ln___> Anyone been to Prague?
07:43:42 <V453000> y
07:44:39 <__ln___> what should a tourist see there?
07:45:05 <V453000> beer and prostitutes
07:45:17 <V453000> oh and some heaps of stone
07:46:11 <__ln___> heaps of stone in the form of buildings?
07:46:15 <V453000> yez
07:47:04 <V453000> when I googled what to see in prague, it throws me basically what I would tell you
07:47:26 <V453000> but it misses out the b+p
07:47:48 <__ln___> ok
07:49:09 <__ln___> i've bought a flight to prague, and allocated 3 days to spend in czech, before exiting the country.
07:49:30 <V453000> rite
07:50:05 <V453000> well the castle/charles bridge/st vitus cathedral/the astronomical clock are all like classic-shit-to-see
07:50:18 <V453000> you can go through all that in one afternoon
07:50:37 <V453000> just be careful about your valuables, there are crowds of people and getting robbed without noticing isnt uncommon
07:51:06 <__ln___> i have survived barcelona
07:51:22 <V453000> k :D
07:52:40 <__ln___> are train tickets much cheaper if bought in advance online?
07:52:54 <V453000> no idea, going by train in CZ is generally not the best way
07:52:56 <V453000> bus > train here
07:53:10 <V453000> usually also cheaper I believe
07:53:16 <__ln___> :( but i like trains
07:53:27 <V453000> mhm :D
07:54:43 <peter1139> Aberdeen anus burgers
07:55:37 <V453000> anus.
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08:45:24 <cosus> “For the lovre of god and all that is holy my anus is bleeding!”
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08:47:00 <peter1139> The 'smart' quotes made it.
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08:55:01 <V453000> nice nuff
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09:16:57 <Flygon_> GUYS
09:16:59 <Flygon_> GUUUYYS
09:17:03 *** Flygon_ is now known as Flygon
09:17:05 <Flygon> GUYS
09:17:08 <Flygon> HOLY CRAP GUYS
09:17:10 <Flygon> <Hendikins> On a side note, an M set is the biggest and most expensive machine I've ever used to run Windows Calculator.
09:17:13 <Flygon> GUYS
09:17:31 <Flygon> WE HAVE TO IMPLEMENT A CALCULATOR FUNCTION INTO OPENTTD'S GRFS THAT HAVE SYDNEY'S MELLENIUM TRAINS
09:17:39 <Flygon> They run Win2k as the OS @_@
09:17:43 <Flygon> Not a joke.
09:18:58 <Xaroth|Work> o_O
09:19:12 <Xaroth|Work> did somebody forget to take his pills again?
09:19:12 <Samu> too caps, didn't read
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09:25:25 <Flygon> I'm sorry
09:25:27 <Flygon> But oh WOW
09:25:44 <Flygon> World's most expensive Windows calculator right there
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09:33:52 <LordAro> i know you can do logic gates with pre-signals, so you could make a calculator that way
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09:35:33 <Samu> reporting a not-really-a-bug: http://bugs.openttd.org/task/6015
09:35:46 <Samu> thx for fixing stuff for AIs
09:37:34 <Samu> there's more discrepancies when configuring AIs via main menu vs via multiplayer game
09:38:23 <Samu> but i believe they're hard to fix
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09:53:05 <Samu> how do I calculate tiles per day?
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09:53:18 <Samu> trying to translate km/h into tiles/day
09:53:31 <Samu> convert*
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10:04:26 <Samu> the wikipedia says this Internally OpenTTD works with a unit called "km-ish/h", which is equal to "mph/1.6". The conversion factor from km-ish/h to km/h is 1.00584, and the conversion factor from km-ish/h to mph is 1.6.
10:04:46 <V453000> jesus fuck
10:04:50 <V453000> why would you do that
10:05:10 <V453000> like who cares how many tiles do you go in X days
10:05:15 <Samu> is it correct?
10:05:51 <Samu> if a ship is 70 mph, then to convert to km-ish/h I do 70/1.6?
10:06:06 <Samu> seems wrong
10:06:30 <V453000> I have no idea why would you care about that
10:06:59 <Eddi|zuHause> Samu: each tile has 16 steps, each step has 256 substeps, "1 km/h-ish" means "1 substep per tick", each day has 74 ticks
10:08:26 <Eddi|zuHause> so "1 tile per day" is 4096/74 km/h-ish
10:08:39 <Eddi|zuHause> @calc 4096/74
10:08:39 <DorpsGek> Eddi|zuHause: 55.3513513514
10:09:36 <Samu> to convert km/h-ish i multiply by 1.00584 or divide by 1.00584?
10:09:55 <Eddi|zuHause> multiply
10:10:08 <Eddi|zuHause> or ignore
10:10:28 <Eddi|zuHause> @calc 4096/74*1.00584
10:10:28 <DorpsGek> Eddi|zuHause: 55.6746032432
10:10:51 <Eddi|zuHause> because it makes no significant diffference at this low values
10:11:23 <Samu> 1*1.00584*16*256/74
10:12:59 <Samu> thx
10:21:54 <Samu> im doing something wrong
10:22:18 <Samu> i have the hovercraft going 112 km/h
10:22:33 <Samu> 112*1.00584*16*256/74
10:23:50 <Samu> 16*256/74*112*1.00584
10:28:39 <Eddi|zuHause> you do that backwards
10:29:17 <Eddi|zuHause> the formula was (days per tile)*(conversion factor)=(km/h-ish)
10:29:43 <Eddi|zuHause> so you now need (km/h-ish)/(conversion factor)=(days per tile)
10:30:25 <Eddi|zuHause> @calc 112/(4096/74)
10:30:25 <DorpsGek> Eddi|zuHause: 2.0234375
10:30:38 <Eddi|zuHause> err, "tiles per day" i mean
10:31:41 <Samu> aha, that's it!
10:31:47 <Samu> thanks again
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10:46:51 <Samu> so this means 1 tile is 4096 km-ish size?
10:47:30 <Xaroth|Work> that's some biiiiiiiiiig football stadiums then
10:48:52 <V453000> XD
10:49:01 <V453000> welcome to counting utter bullshit Samu
10:49:13 <V453000> there is no valid scale.
10:49:56 <Samu> i need for forget the whole Km unit, so I need to convert it to what the game measures
10:52:43 <peter1139> mph to km-ish/h is *1.6, not /1.6
10:59:53 <Flygon> It'd be nice to see a realistically sized OpenTTD map
10:59:58 <Flygon> As in, on-scale with the real world
11:00:03 <Flygon> Only REAL issue is roads
11:00:25 <Flygon> Also, bridges built with curves and gradients
11:00:59 <Samu> the game has got 3 measure units that I can quantify for my excel calcs: tiles per day, tiles, day (km/h, km, h)
11:01:37 <Samu> must abstract this crap into excel for some research i'm doing
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11:12:05 <Eddi|zuHause> <Samu> so this means 1 tile is 4096 km-ish size? <-- no, because a day does not equal an hour
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11:14:03 <Eddi|zuHause> if 55km/h means you travel a tile in a day, a tile has 55*24 km
11:14:10 <Eddi|zuHause> @calc 55*24
11:14:10 <DorpsGek> Eddi|zuHause: 1320
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11:43:13 <Eddi|zuHause> this xorg memory leak is mighty annoying...
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11:55:56 <Samu> im doing something wrong yet
11:56:36 <Samu> the timetable is filling in 16 days to travel a distance of 59 tiles
11:56:47 <Samu> my calcs are telling me 29 days :(
11:56:57 <Samu> 59/(112*(1/(4096/74)))
12:03:53 <Eddi|zuHause> hm, i might have forgotten a factor 2
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12:05:10 <Eddi|zuHause> i.e. vehicles get moved twice per tick
12:05:22 <Eddi|zuHause> so (2*74)
12:05:38 <Samu> :)
12:06:45 <Samu> 14,579 yeah, that's more likely
12:07:19 <Eddi|zuHause> the real time will be higher because of acceleration delay
12:07:25 <Phreeze> an doff again
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12:09:36 <Samu> For trains and aircraft the raw speed is in km-ish/h, for road vehicles/ships in 0.5 km-ish/h. For trains and aircraft this step is done twice a tick, whereas ships and road vehicles do it once a tick.
12:09:37 <Samu> so confusing
12:11:42 <Eddi|zuHause> the 0.5 has the same effect as the double execution, so the formula doesn't change
12:12:47 <Eddi|zuHause> it's just an implementation detail
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12:13:27 <Eddi|zuHause> and do not go on reading about "old aircraft units" :p
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12:21:20 <peter1139> Still on about units? Haha
12:22:12 <Eddi|zuHause> he quit
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12:22:47 <Samu> sorry, my internet connection dropped
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12:40:12 <Samu> hmm it still does not corroborate
12:40:50 <Samu> speed 32 km/h -> 32*(1/(4096/(2*74))) = 1,15625 tiles/day
12:41:03 <Samu> travel 59 tiles -> 59/(32*(1/(4096/(2*74)))) = 51,027027027027027027027027027027 days
12:41:13 <Samu> the autofill now gives me a lesser number of days
12:41:22 <Samu> 48/49 days
12:42:05 <Samu> and it includes acceleration delay
12:42:14 <Samu> somessing's missing
12:43:22 <peter1139> Still on about units? Haha
12:45:16 <V453000> (:
12:46:04 <Samu> how do I count the tiles between 2 docks facing opposite direction to each other?
12:46:39 <V453000> yes
12:47:31 <Samu> gonna try 55 tiles
12:53:24 <peter1139> Don't forget to include the bananas, glottal-stops and herring.
13:04:14 <Samu> must use these results to calculate over the entire duration of a vehicle, 25 years, 30 years, it needs to be precise enough for an estimate
13:09:53 <V453000> :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
13:09:56 <V453000> :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
13:09:59 <V453000> :DDDDDDDDDDDDDDDDDDDDDDD
13:10:12 <V453000> I dont even want to know why do you calculate that kind of thing
13:18:39 <Samu> I'm pitting Hovercraft vs FFP Ferry
13:19:41 <Samu> what would be the better choice over the entire lifespan of them both
13:20:39 <V453000> excellent way how to waste a day§
13:20:40 <V453000> :D
13:20:51 <Samu> why do you care
13:21:51 <V453000> because the uselessness of your research makes me laugh
13:22:15 <Samu> useless for you
13:22:25 <V453000> for about everybody
13:25:13 <Pinkbeast> ... surely it comes down to a fairly direct comparison of running costs, speed, and capacity?
13:26:33 <V453000> exactly, and mainly, often it can also be case of situation, different path could give different results
13:29:33 <Samu> running costs over 25 years Hovercraft: 103900 GBP
13:30:37 <Samu> running costs over 30 years MPS Ferry: 59040 GBP
13:31:17 <V453000> now realize that money is completely pointless in OpenTTD
13:31:18 <V453000> (:
13:31:44 <V453000> btw vehicle life (the 25 and 30 years) are also meaningless
13:32:20 <Samu> running costs over 30 years FFP Ferry: 52500 GBP
13:33:10 <V453000> how is that running cost impactful if a train makes that in one trip?
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13:34:55 <Samu> FFP Ferry: 130 passengers delivered each ~24 days
13:35:28 <Samu> Hovercraft: 100 passengers delivered each ~14 days
13:35:41 <V453000> on a random track where different track could mean different ship is better
13:35:44 <peter1139> V453000, it doesn't matter, it will still continue.
13:35:45 <V453000> well done :)
13:35:55 <Samu> it's for the same
13:35:57 <V453000> peter1139: I know :)
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13:36:24 <V453000> Samu: yes, but if your tracks is long as hell, faster ship will be better, if it is short so the fast one cant even get to full speed, slow one will be just fine
13:36:52 <Samu> the distance was 56 tiles
13:37:03 <V453000> it doesnt matter :D :D :D
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13:40:13 <Samu> (365/24)*30 -> delivers 292 times 130 passengers over the entire lifetime. Now I need to find the payment for delivering 130 passengers 56 tiles away with a delay of 24 days :/
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13:40:59 <peter1139> Meanwhile...
13:44:48 <V453000> =D
13:44:54 <V453000> Samu why dont you go do something useful
13:44:57 <V453000> draw something, code something
13:45:07 <V453000> or even play the game, build a big network? :D
13:54:42 <Samu> 1.794,78
13:55:14 <V453000> ok stay retard :)
13:56:04 <Samu> FFP Ferry profit: 524075-52500 = 471575 GBP
13:56:47 <juzza1> Samu: https://wiki.openttd.org/Cargo_income
13:56:56 <peter1139> Distance to the moon: 384403km
14:01:20 <Samu> forgot to put the cost of the vehicle itself: 471575-28437 = 443138 GBP
14:02:04 <peter1139> Hmm, my caps lock LED isn't working again :S
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14:19:25 <Samu> i suck at math
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14:45:42 <Samu> https://wiki.openttd.org/images/4/4b/Income_Formula.png
14:46:41 <Samu> confused about that 31 with a comma afterwards
14:47:38 <Pinkbeast> max (x,y) is the maximum of x and y
14:48:15 <Samu> x=31
14:48:38 <Samu> or 31*1/2^21?
14:48:59 <Pinkbeast> Er, the brackets in that expression presumably function like ordinary brackets.
14:49:40 <Samu> im terrible at math
14:49:43 <Pinkbeast> So the 1/2^21 might just as well be between a and d
14:50:40 <peter1139> So...
14:52:02 <V453000> peter1139 wants to say well done
14:54:23 <Samu> ok, thx anyway
14:54:38 <Samu> think i got the formula I wanted
14:55:17 <peter1139> Baby?
14:55:22 <Samu> hovercraft ends up being better, for a distance of 59 tiles
14:55:36 <peter1139> Cow&Gate or SMA?
14:56:00 <Samu> Hovercraft: (365/(56/(112*(1/(4096/(1,00584*2*74))))))*25*1*39*59*(1-14*0,004-0*0,004)-(4156*25+37578) = 1.299.250,5146271875
14:56:22 <Samu> FFP Ferry: (365/(56/(64*(1/(4096/(1,00584*2*74)))))*30*1,3*39*59*(1-24*0,004-(24-24)*0,004)-(4156*25+37578) = 1.088.408,7920507535714285714285714
14:56:38 <Pinkbeast> Spurious precision, much?
14:56:54 <Samu> the result is in GBP
14:57:15 <Pinkbeast> I shall remember that next time I am looking for the spare .00000000000000000000000000000000005p in my wallet
14:57:55 <Pinkbeast> ... I trust we've accounted for loading times here?
14:58:16 <Samu> nope, nor acceleration nor breakdown nor services
14:58:41 <Pinkbeast> So the precision is _utterly_ spurious.
14:58:45 <V453000> :D
14:59:03 <Samu> :/
14:59:07 <V453000> Samu you could make some psychiatrist some serious profit
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15:15:33 <Samu> bug or intended? Can't build a bridge over a buoy?
15:16:46 <Xaroth|Work> intended
15:16:48 <Xaroth|Work> feature
15:16:52 <Xaroth|Work> whatever you may want to call it
15:17:31 <Samu> I could kinda use it to block someone from building bridges
15:19:37 <Xaroth|Work> you could kinda use a lot of tricks to block someone from building bridges
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15:19:41 <Xaroth|Work> like.. building a bridge
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17:45:27 <DorpsGek> Commit by translators :: r26587 trunk/src/lang/english_US.txt (2014-05-14 17:45:19 UTC)
17:45:28 <DorpsGek> -Update from WebTranslator v3.0:
17:45:29 <DorpsGek> english_US - 3 changes by Supercheese
17:45:30 <DorpsGek> lithuanian - 3 changes by
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17:51:02 <Alberth> o/ Wolf01
17:51:17 <Wolf01> o/
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18:01:34 <andythenorth> o/
18:01:36 <Alberth> o/ andy
18:03:26 <Wolf01> \o
18:15:46 <Samu> http://www.timeanddate.com/date/leapyear.html
18:16:08 <Samu> how many days is there in a year for openttd?
18:16:42 <Samu> does it follow that formula?
18:16:49 <Samu> rules
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18:19:51 <Xaroth|Work> Check the code?
18:20:08 <Alberth> http://paste.openttdcoop.org/show/3319/
18:20:45 <Xaroth|Work> ^ that
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18:48:16 <V453000> got another robot animated for yeti ^_^
18:51:27 <Alberth> yetis have robots? :o
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18:51:54 <V453000> of course the industries have robots doing things :)
18:52:21 <V453000> http://dev.openttdcoop.org/attachments/download/6098/3-X_2.wmv basic preview of first 2 of them
18:53:00 <V453000> but as there are more things happening around the belt, there are going to be more robots :) I have more already but not rendered :)
18:55:09 <V453000> anyway, me be going
18:55:09 <V453000> cyaz
18:55:14 <Alberth> I had to watch this one for 10 times already :)
18:55:26 <Alberth> bye V
19:08:05 <George> Hi
19:08:14 <George> How to fix this string
19:08:16 <George> {WHITE}{STRING} не стро{G "и" "и" "и" "ю"}тся в лесу
19:08:25 <George> eints sais Error: String parameter 1 is out of bounds for gender queries {G ..}
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19:09:10 <George> I suppose thats because a {sting} is before {G }, not after
19:09:30 <George> How to apply it in such case?
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19:13:12 <Alberth> I always forget how P and G look for their parameter
19:13:42 <Alberth> but you can always add the number it should use explicitly {G 0 ... }
19:16:10 <George> thank you
19:17:19 <Alberth> http://bundles.openttdcoop.org/eints/nightlies/LATEST/docs/strings.html#gender
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19:31:15 <Supercheese> Yeah I had to look that up too
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20:25:04 <planetmaker> good evening
20:27:35 <frosch123> i sense many new planets
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20:33:06 <planetmaker> :)
20:36:34 <Taede> ello
20:36:52 <__ln___> http://www.cnet.com/news/george-r-r-martin-writes-with-a-dos-word-processor/
20:38:01 <Alberth> evenink
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20:53:35 <Zonta> Any good wrapper except xShunter?
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21:02:33 <frosch123> night
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21:27:38 <Eddi|zuHause> https://www.youtube.com/watch?v=q4iDnsS6wBY
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21:29:04 <Eddi|zuHause> __ln___: well obviously you must finish a book with the same word processor that you started it with :p
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22:15:51 <Wolf01> 'night
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22:34:25 <Eddi|zuHause> man i never had this much trouble picking a quest reward... melee units gain city garrison promotion, or +3 diplomacy with all leaders, or +25 spy points per turn
22:39:17 <pthagnar> openttd has changed a lot since the last time i ran it
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22:47:04 <Eddi|zuHause> that must be it :p
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