IRC logs for #openttd on OFTC at 2014-03-10
        
        
        
            ⏴ go to previous day
00:05:28  *** Myhorta has joined #openttd
 
01:06:39  <Flygon__> To whoever maintains the Swedish Houses set
 
01:06:53  <Flygon__> The Flats (under construction) artwork's a tad bugged
 
01:07:38  *** Flygon__ is now known as Flygon
 
01:14:56  *** Aristide has joined #openttd
 
01:25:26  *** Aristide has joined #openttd
 
01:38:58  *** tycoondemon2 has joined #openttd
 
03:13:34  *** nex2590 has joined #openttd
 
03:18:33  *** nex2591 has joined #openttd
 
03:55:47  *** Flygon_ has joined #openttd
 
04:02:35  *** Pereba_ has joined #openttd
 
04:04:33  *** Hazzard has joined #openttd
 
04:09:05  *** Pereba_ is now known as Pereba
 
04:21:19  *** blackhair has joined #openttd
 
05:14:11  *** nex2591 has joined #openttd
 
05:14:42  *** nex2591 has joined #openttd
 
05:14:50  *** nex2591 is now known as nex259
 
05:56:15  *** Eddi|zuHause has joined #openttd
 
06:02:54  <Flygon_> Ever wish you could copy-pasta train stations?
 
06:02:56  *** Flygon_ is now known as Flygon
 
06:31:57  <rubidium> nope... how realistic is it that there are two stations that are equal?
 
06:32:55  <V453000> well done rubidium :D
 
06:36:31  *** andythenorth has joined #openttd
 
07:19:45  <Flygon> rubidium: Depends on the area, really
 
07:20:07  <Flygon> Urban areas can easily have copypaste being used
 
07:21:31  <V453000> not like many newGRF sets dont use their own "copypaste" preset stations
 
07:25:31  <V453000> e.g. japanese stations
 
07:25:44  <V453000> many ISR stations for cargo
 
07:29:10  <rubidium> I've never been confused by two stations looking too much alike, and I've seen quite a lot of them
 
07:31:06  <rubidium> the only time I got confused is when I was only shown the schematic tracks (without track names and such)
 
07:36:35  <Flygon> Arf, sorry if I'm slow to reply
 
07:52:08  *** blackhair has joined #openttd
 
08:03:08  *** sla_ro|master has joined #openttd
 
08:24:34  <George> Hi, can anybody here help me with web translator error report?
 
08:24:47  <George> Base lang string: {BLACK}You have won!{}You needed {WHITE}{NUM} year{P "" s} and {NUM} month{P "" s}{BLACK} to achieve the goal.{}That is worth {STRING}{BLACK}!
 
08:25:01  <George> Translation: {BLACK}Поздравляем, вы победили!{}Вам потребовал{P ся ось ось} {WHITE}{NUM} {P год года лет} и {NUM} месяц{P "" а ев}{BLACK} для достижения цели.{}Результат: {STRING}{BLACK}!
 
08:25:10  <George> Error: String parameter -1 is out of bounds for plural queries {P ..}
 
08:25:55  <George> In this case I have to use different words, not different endings
 
08:26:50  <George> Year-> 1 год, 2 года but 5 лет
 
08:30:33  <George> Or there is an other reason for error?
 
08:35:39  <planetmaker> you need to give the positional information
 
08:36:32  <planetmaker> {P 1 blubber blah}
 
08:36:42  <planetmaker> to reference the appropriate occurance in the base string
 
08:39:16  <George> Looks like the problem is that NUM goes after the {P }
 
08:39:50  <George> As you can see removing {P ся ось ось} provides no error
 
08:40:47  <George> so how should I show that I reffer next {NUM}
 
08:41:08  <planetmaker> iirc 0 should always be the first occuance of {NUM}
 
08:42:00  <George> Ok, I changed to 0 and now it does not report error
 
08:42:45  <planetmaker> Only if no explicit number is given, it should always refer to the preceeding one
 
08:43:12  <George> Ok, hope it would work right in game :)
 
08:46:32  *** andythenorth has joined #openttd
 
09:39:02  *** Midnightmyth has joined #openttd
 
09:57:49  *** andythenorth has joined #openttd
 
09:59:18  *** andythenorth has left #openttd
 
10:53:20  *** fjb_mobile has joined #openttd
 
11:14:35  *** blackhair has joined #openttd
 
11:55:52  *** Myhorta has joined #openttd
 
12:15:12  *** Midnightmyth has joined #openttd
 
12:37:07  *** funnel is now known as Guest2783
 
12:38:57  *** Guest2783 is now known as funnel
 
12:49:00  *** lachlan has joined #openttd
 
12:57:18  *** Aristide has joined #openttd
 
13:14:34  *** HerzogDeXtEr has joined #openttd
 
13:37:53  *** fjb_mobile is now known as Guest2793
 
13:37:54  *** fjb_mobile has joined #openttd
 
13:41:21  *** lofejndif has joined #openttd
 
13:47:11  *** fjb_mobile is now known as Guest2795
 
13:47:39  *** fjb_mobile has joined #openttd
 
13:53:02  *** fjb_mobile is now known as Guest2798
 
13:53:03  *** fjb_mobile has joined #openttd
 
13:55:31  *** retro|cz has joined #openttd
 
14:00:56  *** tokai|mdlx has joined #openttd
 
14:26:33  *** ChickeNES has joined #openttd
 
14:26:47  *** fjb_mobile is now known as Guest2801
 
14:26:49  *** fjb_mobile has joined #openttd
 
14:43:28  *** fjb_mobile is now known as Guest2803
 
14:43:29  *** fjb_mobile has joined #openttd
 
15:08:22  *** fjb_mobile is now known as Guest2807
 
15:08:23  *** fjb_mobile has joined #openttd
 
15:15:37  *** fjb_mobile is now known as Guest2809
 
15:15:38  *** fjb_mobile has joined #openttd
 
15:24:12  *** fjb_mobile is now known as Guest2811
 
15:24:16  *** fjb_mobile has joined #openttd
 
15:50:40  *** fjb_mobile is now known as Guest2812
 
15:50:41  *** fjb_mobile has joined #openttd
 
15:58:21  *** fjb_mobile is now known as Guest2815
 
15:58:22  *** fjb_mobile has joined #openttd
 
16:06:05  *** blackhair has joined #openttd
 
16:07:10  *** Devroush has joined #openttd
 
16:32:18  *** Myhorta has joined #openttd
 
16:41:20  *** luaduck_zzz has joined #openttd
 
16:41:48  *** luaduck_zzz is now known as luaduck
 
16:44:43  *** Midnightmyth has joined #openttd
 
16:59:21  *** tokai|noir has joined #openttd
 
16:59:21  *** ChanServ sets mode: +v tokai|noir
 
17:03:57  *** Myhorta has joined #openttd
 
17:19:37  *** zeknurn has joined #openttd
 
17:46:45  *** oskari89 has joined #openttd
 
18:04:21  *** andythenorth has joined #openttd
 
18:04:35  *** Alberth has joined #openttd
 
18:04:35  *** ChanServ sets mode: +o Alberth
 
18:11:51  <andythenorth> where is game? o_O
 
18:12:05  <andythenorth> or should I make an RV set first?
 
18:12:44  <planetmaker> I might need to setup new server if we want to play. V occupied our prozone one :P
 
18:13:41  <Alberth> the last game was tooooo boring, waiting forever for building a few track tiles
 
18:13:53  <andythenorth> needs the correct save ;)
 
18:14:25  <andythenorth> do we need a checklist? :P
 
18:14:38  <planetmaker> would make sense to have one, yes
 
18:14:52  <planetmaker> could abuse (coop?)wiki for that
 
18:15:15  <planetmaker> there's one for the typical publicserver games. But that's not suitable for the gamestyle discussed for these games
 
18:15:39  <andythenorth> discuss here, or straight into wiki?
 
18:15:56  <planetmaker> just go straight for wiki
 
18:16:08  <planetmaker> and a first version is always good to start a discussion
 
18:16:21  <andythenorth> planetmaker: does wiki have SSO with anything else?
 
18:16:23  <andythenorth> I have no account on it
 
18:16:39  <planetmaker> yes, single sign-on. With itself :P
 
18:17:38  <planetmaker> coop has no tru3brain to pull that off ;)
 
18:18:16  <andythenorth> what is the right place to add it?
 
18:19:03  <planetmaker> yeah, that's the publicserver one
 
18:19:31  <Alberth> implement loading an height map for a game? :)
 
18:19:34  <planetmaker> How do we call this gamestyle?
 
18:20:22  <planetmaker> coop goal server?
 
18:20:31  <planetmaker> we never really play competitive, do we?
 
18:21:29  <Alberth> a bit too cryptic perhaps ;)
 
18:21:56  <planetmaker> let's call it goal server. That's good
 
18:22:55  <andythenorth> the publicserver guide is quite nice and detailed :)
 
18:23:04  <andythenorth> but for this a tl;dr checklist would do
 
18:23:41  <planetmaker> but thanks. I wrote that guide originally :)
 
18:27:57  <LSky> was there a way for admins to move players/or the admin themselves to a company? that, or clear/change a company's password?
 
18:32:03  <planetmaker> X and Y are clientID and companyID respectively
 
18:32:27  <planetmaker> companyID 255 is spectator
 
18:32:52  <planetmaker> clientID 0 is server itself
 
18:34:25  *** gelignite has joined #openttd
 
18:37:01  <LSky> are you sure server is 0, not 1?
 
18:38:38  <Kjetil> rcon move 666 0 "Gates of hell just open up near samville" "Supplies: Heat, Requires: Passengers"
 
18:39:12  <planetmaker> sounds like a nice idea for GS + NewGRF though :)
 
18:39:33  <planetmaker> andythenorth, where are thou? :D
 
18:39:39  <LSky> gotta be: rcon password "move 666 0" though
 
18:40:15  <planetmaker> I always use soap irc<->openttd bridge and that spares me quotation marks
 
18:40:32  <andythenorth> planetmaker: sounds like a pikka thing ;)
 
18:40:55  <planetmaker> down under is hell? Sounds about alright :P
 
18:41:14  <LSky> yeah i havent figured out the admin functions of the irc bridge yet
 
18:41:44  <andythenorth> hot as hell in brisvegas some days ;)
 
18:43:29  *** montalvo has joined #openttd
 
18:47:57  <andythenorth> planetmaker: dumb question, how do I wiki?
 
18:48:03  <andythenorth> I have never understood wikis :P
 
18:48:36  <andythenorth> or specifically, how do I add a page?
 
18:48:48  <planetmaker> create an invalid link, follow it, edit
 
18:49:15  <andythenorth> I can't edit the front page?
 
18:49:58  <planetmaker> I thought you just link from the map creation page you found
 
18:50:32  <planetmaker> A small sentence in the introduction like "For the goal server see special instructions [map settings goal server|here].
 
18:55:11  <Alberth> Apparently, nfo outputstream does borrow stuff from the binary output stream in nml
 
18:56:01  <Alberth> someone(tm) messed up the inheritance hierarchy :)
 
18:57:23  *** Supercheese has joined #openttd
 
19:03:46  <andythenorth> no edit rights until I confirm my email :)
 
19:04:25  * andythenorth stopped checking email christmas 2012
 
19:05:44  <Alberth> hmm, then you may have a few emails  :)
 
19:05:48  <planetmaker> what's your login, andythenorth ?
 
19:07:47  <andythenorth> I have checked mail
 
19:11:46  *** frosch123 has joined #openttd
 
19:14:11  <andythenorth> frosch123: where is your GS results page?
 
19:15:26  <andythenorth> added it to the Goal Server page
 
19:15:38  <andythenorth> will we make a game for play tonight?
 
19:15:41  <andythenorth> time is ticking :)
 
19:25:12  <andythenorth> Pikka: is it game tonight?  Or making?
 
19:25:55  <Pikka> I've been playing sillies in motion deux
 
19:26:45  <andythenorth> might be rubbish
 
19:28:29  <andythenorth> or making Squids
 
19:28:40  <andythenorth> Pikka: do you want to draw this big bloody catamarran for me?
 
19:28:47  <andythenorth> I really have no motivation to do it :P
 
19:28:59  <andythenorth> it's the only thing really blocking a release of Squid :P
 
19:29:18  <andythenorth> I could renderise, but I haven't CGIed for about 10 years
 
19:29:26  <Pikka> didn't you have a bigbloodycatamaran already?
 
19:30:16  <andythenorth> I could just delete it from the set
 
19:30:34  <Pikka> I could do it I suppose, but not right now.
 
19:30:35  <planetmaker> lol, Pikka :) yeah, I word it more strongly :D
 
19:31:32  <planetmaker> though I think the main problem that guy faces is: OpenTTD does not support TTDPatch savegames ;)
 
19:31:55  <planetmaker> but I'm not exactly sure what rules apply there with grfs... so... :X
 
19:33:08  <rubidium> well, it does 'best effort, but no guarantees'
 
19:34:57  *** fjb_mobile is now known as Guest2836
 
19:34:58  *** fjb_mobile has joined #openttd
 
19:35:44  <andythenorth> do we think this 'ocean tiles' thing is a go?
 
19:36:00  <andythenorth> I am about to change Squid to remove the issue...
 
19:36:05  <andythenorth> which I think is a boring decision
 
19:36:34  <andythenorth> guess how I remove the issue?
 
19:36:46  *** fjb_mobile is now known as Guest2837
 
19:36:48  *** fjb_mobile has joined #openttd
 
19:37:45  <andythenorth> correct approach :)
 
19:39:39  *** Myhorta has joined #openttd
 
19:44:06  *** fjb_mobile is now known as Guest2838
 
19:44:07  *** fjb_mobile has joined #openttd
 
19:52:28  <andythenorth> so my idea was to have RV rosters matching to Iron Horse train rosters
 
19:52:37  <andythenorth> e.g. Brit, Euro, North American, etc
 
19:52:57  <andythenorth> dunno if Brit and Euro RVs are sufficiently different
 
19:53:05  <andythenorth> or rather, I do know, because I'm a truck nerd
 
19:53:19  <andythenorth> but eh, does it matter?
 
19:53:39  <andythenorth> maybe just Euro?
 
19:55:21  <andythenorth> it's a low risk apparently
 
19:55:27  <andythenorth> I like low risks
 
19:56:45  <Zuu> Hmm I need to teach PAXLink to not waste its inital loan on statues :-)
 
19:59:12  *** kais58_ has joined #openttd
 
20:01:42  *** Progman has joined #openttd
 
20:13:28  *** blackhair has joined #openttd
 
20:29:33  <andythenorth> stuck on names :P
 
20:29:42  <andythenorth> Pikka: what shall I call them?
 
20:31:12  <andythenorth> road vehicles and such
 
20:31:16  <andythenorth> normally I have some theme
 
20:31:26  <andythenorth> like mountains or shipping areas or glaciers or whatever
 
20:31:40  <andythenorth> for IH Dan did it
 
20:31:48  <andythenorth> where is collaborator? :P
 
20:31:54  * andythenorth hates working 100% alone
 
20:37:53  *** kais58_ has joined #openttd
 
20:38:20  <Zuu> The cargodist minimap overlay is quite nice for visualizing the results from the pair optimzer in PAXLink :-)
 
20:39:05  *** kais58_ is now known as kais58|AFK
 
20:43:03  *** zeknurn has joined #openttd
 
21:10:06  <andythenorth> Eddi|zuHause: how many pax is your ideal tram?
 
21:21:00  <planetmaker> depends on the tram?
 
21:21:45  <andythenorth> Eddi normally has concrete answers for most stuff :)
 
21:24:57  <Pikka> for articulated or double-decker, imo
 
21:25:19  <andythenorth> I am thinking quite a lot more
 
21:25:46  <andythenorth> haven't used trams in ages though
 
21:25:48  <frosch123> tram capacity should be right in the middle between a bus and a normal-sized train
 
21:25:57  <andythenorth> I am thinking 60-100
 
21:25:59  <frosch123> normal sized train being 5-7 tiles
 
21:26:40  <frosch123> 100 pax sounds abuot right
 
21:28:19  <Pikka> I think of trams as being buses, but if you want to think of them as light rail, I suppose it's reasonable :P
 
21:33:30  <planetmaker> usually a tram is also twice as long as a bus
 
21:33:46  <planetmaker> as one of the long busses, those with articulation
 
21:34:00  <andythenorth> I can find 'realistic' UK capacities for double trams across a wide range :)
 
21:34:10  <andythenorth> but for gameplay, 60 or 80 seems about right
 
21:34:19  <andythenorth> this is 1940 or so
 
21:36:15  <Pikka> planetmaker: these are not twice as long as an articulated bus
 
21:36:26  <Pikka> but like I said, depends what you're thinking of as trams :)
 
21:36:36  *** kais58|AFK is now known as kais58_
 
21:38:00  <frosch123> why would anyone build such a thing?
 
21:38:30  <andythenorth> 16-93 seats + standing
 
21:38:47  <Pikka> realistic capacities, psh
 
21:42:59  *** Flygon_ has joined #openttd
 
21:43:13  <andythenorth> when is trolley roadtype?
 
21:45:24  <Pikka> when any roadtype, approximately
 
21:50:08  * andythenorth sticks to diseasels
 
21:50:29  <andythenorth> we can't just set a bit for powered tarmac? :P
 
21:50:37  <andythenorth> and same for tram track?
 
21:57:41  *** Progman has joined #openttd
 
22:00:16  <andythenorth> I need to get rid of all this train crap :)
 
22:00:27  <andythenorth> my trucks are well over-complicated, they are made up of three parts :P
 
22:02:50  <andythenorth> I think next I need to unwrite a lot of code
 
22:02:55  <andythenorth> maybe I should start from scratch :P
 
22:18:59  <DorpsGek> Commit by zuu :: r26396 /trunk/src/script/api (11 files in 4 dirs) (2014-03-10 22:18:53 UTC)
 
22:19:00  <DorpsGek> -Add: [script] AI/GS APIs to get cargo waiting from/via other station
 
22:34:36  *** jpierre03 has joined #openttd
 
22:43:17  <Eddi|zuHause> looks like i just missed andy...
 
22:44:44  <Eddi|zuHause> <Pikka> I think of trams as being buses, but if you want to think of them as light rail, I suppose it's reasonable :P <-- a tram typically replace 3 busses
 
22:45:35  <Eddi|zuHause> also, don't just consider seats, consider seats+standing for capacity
 
22:48:28  <Eddi|zuHause> my CETS capacities per tile are 80/100/150 (express/normal/commuter), trams usually being narrower than trains should be something less than the commuter one, so 100-120 sounds reasonable
 
22:48:56  <Eddi|zuHause> 80 is the capacity of the default trains
 
22:49:18  <Eddi|zuHause> (two wagons of 40 capacity fit on one tile)
 
22:50:25  <Eddi|zuHause> for road vehicles you could use something like 60/90/120 (long-distance bus/city bus/tram)
 
22:54:20  *** fjb_mobile has joined #openttd
 
23:04:55  *** fjb_mobile is now known as Guest2856
 
23:04:56  *** fjb_mobile has joined #openttd
 
23:12:52  *** fjb_mobile is now known as Guest2857
 
23:12:53  *** fjb_mobile has joined #openttd
 
23:25:59  *** kais58__ has joined #openttd
 
23:34:27  *** kais58_ has joined #openttd
 
23:37:07  *** kais58_ is now known as kais58|AFK
 
23:37:37  *** kais58|AFK is now known as kais58_
 
continue to next day ⏵