IRC logs for #openttd on OFTC at 2014-01-13
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01:13:17 <Joe77> way more people in here than i expected heh
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03:05:52 <Superuser> wow, is it true that openttd supports closed captions
03:07:16 <Superuser> PCGWiki said it did
03:07:21 <Superuser> feel free to change it back
03:07:47 <Eddi|zuHause> i have no clue what a closed caption even is
03:08:08 <Superuser> it's like subtitles for the deaf
03:08:17 <Superuser> so it writes things like [door opens]
03:08:48 <Superuser> so it doesn't support that then Eddi|zuHause?
03:09:00 <Superuser> Borderless fullscreen windowed would be something to consider supporting by the way
03:09:13 <Eddi|zuHause> why would openttd need that?
03:09:39 <Superuser> Eddi|zuHause: so you can leave a game running in anothe monitor but still keep an eye on it
03:10:31 <Eddi|zuHause> i don't understand
03:12:29 <Superuser> do you know what borderless fullscreen windowed means
03:13:31 <Eddi|zuHause> it's when you select "do not draw frame" in the system menu of your window (if you have a useful window manager)
03:14:03 <Superuser> yeah well Windows users don't have such luxuries :)
03:14:19 <Eddi|zuHause> who cares about windows users
03:14:21 <Superuser> KDE users (me!) do, but we never use it
03:14:39 <Superuser> now, i3 users... now we are talking (it's my favourite tiling wm)
03:15:13 <Superuser> anyway you use sdl right? it has a thing called fakefullscreen, but it is supported only under x11
03:17:19 <Eddi|zuHause> sdl is not used under windows
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12:21:31 <yorick> ah, so, I was noticed.
12:21:50 <yorick> after months of idling here!
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12:22:58 <dihedral> what are you up to these days?
12:23:06 <__ln__> yorick: weren't you porting openttd to C#?
12:24:10 <yorick> __ln__: I remember no such thing, in fact I do not even know C#, and have never used it before.
12:24:21 <dihedral> __ln__, that was someone else
12:24:44 <dihedral> i am sure Eddi|zuHause would know after grepping through his eternal irc logs
12:25:02 <dihedral> yorick was one of the patch authors for luukland iirc
12:25:03 <yorick> dihedral: oh, you know, the usual. trying to autodidact, mainly
12:25:38 <dihedral> or even THE patch auther :-)
12:25:40 <yorick> dihedral: don't look at what I did when I was 13, I try to forget nowadays.
12:26:01 <yorick> and not luukland iirc, mega I think
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12:29:26 <dihedral> so - been after any openttd related things lately? joined another clan? :-)
12:31:15 <yorick> dihedral: no. planetmaker wanted me to fix the WAS makefile, so that's on my todo list, and that's why I'm here, mainly
12:35:51 <planetmaker> nothing happend in a year ;)
12:36:22 <planetmaker> and disgustingly the repo contains all the exe files for nforenum, grfcodec and friends
12:44:20 <dihedral> yorick, nice to see you around again - welcome back :-)
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12:49:06 <planetmaker> yorick, your ssh key is still installed at the devzone. So you can go right ahead :)
12:50:20 <planetmaker> and I certainly could move you from 'inactive' to 'manager' in that project, if none of the others is around
12:54:09 <yorick> planetmaker: augh, that's quite disgusting,
12:54:29 <yorick> I'm afraid I no longer control that ssh key
12:58:54 <planetmaker> well then. New key replaced old one then
12:59:01 <planetmaker> (are your public keys secret? :D )
12:59:12 <planetmaker> try with your current one now
12:59:45 <yorick> planetmaker: no, but that page also contains everything you need to show in front of my windows at night :)
13:00:31 <Eddi|zuHause> google knows everything
13:00:39 <Eddi|zuHause> and the NSA knows everything google does
13:01:24 <yorick> Eddi|zuHause: the NSA also knows everything the government does, so I shouldn't be worse off with google knowing it
13:02:15 <Eddi|zuHause> well the car manufacturers know exactly where you've been speeding
13:03:00 <yorick> planetmaker: okay, it works, thank you :)
13:03:38 <Eddi|zuHause> anyway, did yorick just volunteer for hosting the next party? :p
13:03:41 <planetmaker> Eddi|zuHause, the navi manufacturers do, too ;)
13:04:33 <Eddi|zuHause> and the car insurers are trying to get that information as well
13:07:40 <planetmaker> yeah... I even refuse to get the tiny discount restricting the allowed drivers to me exclusively
13:08:04 <planetmaker> so they won't get that from me :)
13:08:42 <Eddi|zuHause> and the police want to get their hands on that information as well
13:09:23 <dihedral> the box costs 70 EUR / year :-P
13:09:32 <dihedral> i wonder what the insurance benifits could be
13:09:54 <dihedral> i do not even by fines that high per year
13:10:06 <Eddi|zuHause> dihedral: it's equally silly as those "intelligent meters" for the power usage
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15:53:13 <planetmaker> definitely. But acknowledgement is fined with death penalty, I fear
15:57:14 <Eddi|zuHause> that used to be "i could tell you, but then i'd have to kill you"
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17:54:30 <DorpsGek> Commit by rubidium :: r26247 /trunk/src (6 files in 2 dirs) (2014-01-13 17:54:24 UTC)
17:54:32 <DorpsGek> -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the sse blitters (MJP)
17:55:40 <DorpsGek> Commit by rubidium :: r26248 trunk/src/blitter/32bpp_ssse3.cpp (2014-01-13 17:55:34 UTC)
17:55:41 <DorpsGek> -Fix (r26223): missed compiler warning (MJP)
17:57:36 <DorpsGek> Commit by rubidium :: r26249 /trunk/src/blitter (6 files) (2014-01-13 17:57:30 UTC)
17:57:37 <DorpsGek> -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP)
17:59:04 <DorpsGek> Commit by rubidium :: r26250 /trunk/src/blitter (5 files) (2014-01-13 17:58:58 UTC)
17:59:05 <DorpsGek> -Codechange: deduplicate darkening (e.g. shadow) code (MJP)
18:00:24 <DorpsGek> Commit by rubidium :: r26251 /trunk/src/blitter (4 files) (2014-01-13 18:00:18 UTC)
18:00:25 <DorpsGek> -Codechange: prepare Draw code for code deduplication (MJP)
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18:02:26 <DorpsGek> Commit by rubidium :: r26252 /trunk/src/blitter (4 files) (2014-01-13 18:02:20 UTC)
18:02:27 <DorpsGek> -Codechange: deduplicate code for margin case (MJP)
18:03:41 <DorpsGek> Commit by rubidium :: r26253 /trunk/src/blitter (4 files) (2014-01-13 18:03:35 UTC)
18:03:42 <DorpsGek> -Codechange: remove margin limitation to preserve block type (MJP)
18:04:34 <DorpsGek> Commit by rubidium :: r26254 /trunk/src/blitter (32bpp_anim_sse4.cpp 32bpp_sse4.cpp) (2014-01-13 18:04:28 UTC)
18:04:35 <DorpsGek> -Codechange: MOVD is better in some cases than PINSRD (MJP)
18:05:53 <DorpsGek> Commit by rubidium :: r26255 /trunk/src/blitter (4 files) (2014-01-13 18:05:47 UTC)
18:05:54 <DorpsGek> -Codechange: improve performance of brightness adjustment (MJP)
18:06:59 <DorpsGek> Commit by rubidium :: r26256 /trunk/src/blitter (4 files) (2014-01-13 18:06:53 UTC)
18:07:00 <DorpsGek> -Codechange: do not load some data when it is not (often) used later on (MJP)
18:09:27 <DorpsGek> Commit by rubidium :: r26257 /trunk (14 files in 3 dirs) (2014-01-13 18:09:21 UTC)
18:09:28 <DorpsGek> -Codechange: replace most of the SSE macros by functions
18:12:39 <DorpsGek> Commit by rubidium :: r26258 /trunk (15 files in 3 dirs) (2014-01-13 18:12:33 UTC)
18:12:40 <DorpsGek> -Codechange: deduplicate Draw methods (MJP)
18:17:23 <DorpsGek> Commit by rubidium :: r26259 /trunk/src/blitter (32bpp_sse2.cpp 32bpp_sse2.hpp) (2014-01-13 18:17:17 UTC)
18:17:24 <DorpsGek> -Codechange: add and maintain some general flags about sprites to prevent unneeded execution of expensive code (MJP)
18:20:05 <DorpsGek> __ln__: Sacro was last seen in #openttd 3 days, 16 hours, 46 minutes, and 26 seconds ago: <Sacro> it's dated 31/12/2005
18:20:28 <DorpsGek> Commit by rubidium :: r26260 /trunk/src/blitter (6 files) (2014-01-13 18:20:23 UTC)
18:20:29 <DorpsGek> -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP)
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18:45:20 <DorpsGek> Commit by translators :: r26261 trunk/src/lang/swedish.txt (2014-01-13 18:45:13 UTC)
18:45:21 <DorpsGek> -Update from WebTranslator v3.0:
18:45:22 <DorpsGek> swedish - 5 changes by spacejens
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18:54:54 <rubenwardy> Is it possible to hide trees and buildings, in order to see behind them?
18:56:06 <Xaroth|Work> hit x .. or ctrl+x .. iirc
18:56:22 <Xaroth|Work> unless I'm wrong, in which case that does something else :P
18:57:08 <rubenwardy> X hides all, ctrl x gives you hide options
18:58:01 <rubenwardy> Do any mods add motor ways / high ways / junctions: generally more complicated roads
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19:00:34 <rubenwardy> Also, Is it worth having multiple stops in a city?
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19:31:21 <__ln__> not exactly what i intended
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19:37:23 * Xaroth|Work grabs his shotgun
19:37:40 * andythenorth implements IDuck
19:37:56 <andythenorth> frog.implements(IDuck)
19:38:28 <andythenorth> once again the European spelling of 'ribbit' causes confusion :)
19:39:43 <andythenorth> so there is a new suggestions thread...
19:41:51 <frosch123> better than a new suggestion forum?
19:46:03 <rubenwardy> Should path signals face the station?
19:46:04 <andythenorth> I mostly agree with him, even though he does irritate me when he pops up in the FIRS thread
19:49:26 <supermop> some of the suggestions looked good to me
19:51:16 <frosch123> supermop: it's the 13th of january
19:51:33 <frosch123> we have a specific topic to whine about for each day
19:51:46 <frosch123> tomorrow it's liveries
19:54:34 <andythenorth> I like this idea
19:54:50 <andythenorth> we should produce a calendar in advance
19:55:12 <frosch123> yeah, just put "discuss the calender" on every other day
19:56:16 <andythenorth> we could have a committee to decide the topics
19:56:25 <andythenorth> then we could have a complaints procedure
19:56:30 <andythenorth> and people could complain about that
20:00:04 <supermop> should there be a complaints committee to present complaints to the complaint department for consideration for referral to the discussion committee?
20:00:27 <frosch123> the funny thing about reserving posts on the forum is that you won't be able to edit them in a week :p
20:00:58 * andythenorth has got some fish
20:01:05 <andythenorth> never expected that
20:01:11 <andythenorth> that's what kids will do to you
20:01:44 <supermop> we can then select electors to the complaints committee to determine which complaints are eligible for submission to the preliminary review process
20:01:49 <andythenorth> also I gave up trying to use a pattern for my IH graphics processor problem
20:01:53 <andythenorth> I just wrote some code instead
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23:37:02 <Xaroth|Work> heh, new ubuntu build has both python 2 and python 3
23:38:07 <Xaroth|Work> wonder if I can squeeze in pypy with that as well
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