IRC logs for #openttd on OFTC at 2014-01-05
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09:44:11 <Alberth> so perhaps rename to "rollercoaster ant farm"? :D
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10:16:02 <DorpsGek> Commit by zuu :: r26226 trunk/src/stdafx.h (2014-01-05 10:15:57 UTC)
10:16:03 <DorpsGek> -Fix (r26212): Compilation in visual studio 2008 failed
10:20:04 <DorpsGek> Commit by zuu :: r26227 trunk/projects/generate.vbs (2014-01-05 10:19:59 UTC)
10:20:05 <DorpsGek> -Fix: [Windows] generate.vbs didn't include SSE source files
10:21:12 * NGC3982 loves his time stopped game.
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10:48:47 <Alberth> hopefully the vehicles don't jump back to their starting position each year :p
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10:51:30 <frosch123> these weird fs reports where people forget about their timetables always confuse me
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11:28:37 <DorpsGek> Commit by fonsinchen :: r26228 trunk/src/smallmap_gui.cpp (2014-01-05 11:28:31 UTC)
11:28:38 <DorpsGek> -Fix: missing variable initialization
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12:28:19 <frosch123> hmm, was there a way to initialise an array of classes without default constructor?
12:30:49 <Alberth> wrap them in a function, like the widget parts?
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12:34:19 <frosch123> ah, well let's just insert a '*' somewhere
12:35:47 <LordAro> frosch123: new ClassName[n]();, iirc
12:36:27 <frosch123> that's with default constructor
12:36:35 <frosch123> and it's no member array
12:36:59 <frosch123> there is a syntax in c++11 though, with {} initialiser lists
12:38:35 <LordAro> yeah, there's c++11 stuff, but ottd doesn't use that :p
12:39:01 <Alberth> Wolf01: X *x[10] instead of X x[10]
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20:06:17 <Flygon> Is it normal for OpenTTD to sometimes crash if you are converting a set of rails to another a crapload while the game state is paused?
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20:07:27 <andythenorth> how will the new scenario format work w.r.t packaging things together, e.g. heightmap, grfs, GS?
20:07:35 <peter1139> Yes, crashes are normal.
20:08:04 <DanMacK> new scenario format? oh dear
20:08:43 <Alberth> andythenorth: mostly all in the tar, at least for the data of the scenario itself. Whether that should include grfs and gses, is an undecided matter
20:09:25 <andythenorth> it would be nice to provide heightmaps for some FIRS economies
20:09:36 <andythenorth> and then again Iron Horse and other grfs are also being matched to FIRS
20:09:48 <andythenorth> and it's a lot of work for players to collate all of those via bananas
20:10:10 <andythenorth> but I wouldn't want to prevent them changing grfs, parameters etc
20:10:13 <Alberth> yeah, the frontend needs more love
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20:12:08 <Flygon> Good thing for emergency save
20:12:13 <DanMacK> Agreed - we don't want OzTrans type behaviour (certain grfs only work with certain others)
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21:27:33 <andythenorth> horsey horsey horsey
21:27:43 <Eddi|zuHause> why the fuck is firefox such a giant memory leak?
21:28:01 <Eddi|zuHause> using 45% (of 12GB)
21:28:24 <Eddi|zuHause> the next giant memory leak (okular) is "only" using 15%
21:29:45 <andythenorth> I don't know, but it's been that way for about 5 years
21:29:52 <andythenorth> you could try blaming Flash?
21:30:01 <andythenorth> dunno if that helps though
21:30:39 <andythenorth> do you use it as an actual browser?
21:31:01 <Eddi|zuHause> only for javascript-heavy stuff
21:31:08 <Eddi|zuHause> like google spreadsheet
21:31:37 <andythenorth> I use Chrome for that
21:31:47 <andythenorth> it's rubbish, but at least I can 100% blame Google
21:32:01 <andythenorth> FF is just a web IDE :P
21:32:51 <andythenorth> what happened to browsers? They seem to get performatively worse not better
21:32:59 <andythenorth> maybe just the web gets 'more'
21:33:50 <Eddi|zuHause> browsers got good in the first browser war, then they got bad after that, and then they got good again in the second browser war, and now they degrade again. seems to be cyclic
21:34:25 <andythenorth> they don't have all the crap any more, like email clients and calendars and all that stuff
21:34:48 <andythenorth> maybe they're just not interesting to code
21:34:53 <andythenorth> so nobody good is bothering
21:35:42 <Eddi|zuHause> all the "crap" is now a webpage, not a program
21:35:58 <Alberth> they have, it's just a big library with different front-ends, published under different names
21:37:12 <Alberth> and the webpage is horribly slow without proper hardware support :p
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21:41:25 <DDR> Give a web designer a faster browser, and they'll make a slower web page.
21:42:07 <andythenorth> and why shouldn't I add 1MB of javascript per page? :P
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21:44:41 <frosch123> just use the web ide as browser
21:44:58 <frosch123> if you use the same browser as the developer, you may be more lucky that it works
21:45:17 <frosch123> better use stuff that works
21:46:35 <DDR> Speed-wise, I made a test page the other day that was about 4x faster to run under Chrome.
21:46:53 <DDR> I still use firefox for my browsing, though, since I like it better.
21:47:12 <frosch123> i have no idea about chrome
21:47:19 <frosch123> but i need my ff plugins
21:47:22 <DDR> It's faster than Firefox.
21:47:37 <DDR> But firefox has more plugins and features.
21:47:48 <DDR> The majority of the load time is spent fetching the data, anyway.
21:48:51 <frosch123> something for whitelisting flash and blocking the rest, something to open any url as text in the browser, something to override the mime type from the server, something to check http headers, and something to fix tt-forums page titles
21:49:19 <frosch123> sounds more like a dev ide, right? :p
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21:52:24 <andythenorth> time for bed, no?
21:55:32 <Rubidium> maybe the browsers are so much worse w.r.t. memory issues now because of those every month a new major release cycles, with a current stable, current fairly well tested, current tested and current development "branches"
21:57:17 <Rubidium> if user $X notices say version 24 uses much more memory than before, then developer Y$ says... yes, in version 27 there are some improvements to memory usage. However, those improvements never get into the stable release without adding lots of patches that 'use more memory', and as such it becomes fairly unmeasurable whether the fix solved all the issues introduced in version 24
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