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TomyLobo has joined #openttd05:19:56 *** DDR has quit IRC05:20:38 *** DDR has joined #openttd05:22:29 *** DDR has joined #openttd05:23:59 *** DDR has quit IRC05:24:31 *** DDR has joined #openttd05:27:59 *** DDR has quit IRC05:28:32 *** DDR has joined #openttd05:29:29 <Rubidium> no wonder the DDR fell...05:29:41 *** Snail has quit IRC05:29:55 *** wakou2 has joined #openttd05:31:59 *** DDR has quit IRC05:32:29 *** DDR has joined #openttd05:33:59 *** DDR has quit IRC05:35:23 *** DDR has joined #openttd05:39:56 *** DarkAceZ has quit IRC05:39:56 *** DDR has quit IRC05:40:29 *** DDR has joined #openttd05:41:59 *** DDR has quit IRC05:42:29 *** DDR has joined #openttd05:43:59 *** DDR has quit IRC05:46:09 *** DDR has joined #openttd05:48:04 *** DarkAceZ has joined #openttd05:48:04 *** DDR has quit IRC05:49:31 *** DDR has joined #openttd05:54:59 *** DDR has quit IRC05:55:29 *** DDR has joined #openttd05:56:59 *** DDR has quit IRC05:57:30 *** DDR has joined #openttd05:58:59 *** DDR has quit IRC05:59:29 *** DDR has joined #openttd05:59:49 *** Pecio has joined #openttd06:02:59 *** DDR has quit IRC06:26:41 <Supercheese> If I set the OBJ_FLAG_ONLY_SE flag for an object, it seems to prevent it being built during mapgen. Removing the flag results in it being placed during mapgen as intended06:27:00 <Supercheese> Although I am testing this with patched OTTD, I'll recompile clean trunk and try it06:33:15 *** Devroush has joined #openttd06:34:49 *** sla_ro|master has joined #openttd06:35:02 *** Pensacola has joined #openttd06:45:46 *** TomyLobo has quit IRC06:54:29 *** tokai|noir has joined #openttd06:54:29 *** ChanServ sets mode: +v tokai|noir06:59:03 *** tokai|mdlx has quit IRC07:00:58 *** Pecio has quit IRC07:03:39 *** adf88 has joined #openttd07:05:36 *** V453000 has quit IRC07:06:09 *** V453000 has joined #openttd07:07:52 *** George|2 has joined #openttd07:07:52 *** George is now known as Guest273307:07:52 *** George|2 is now known as George07:08:47 *** Pensacola has quit IRC07:11:34 *** Alice3 has joined #openttd07:13:11 *** Guest2733 has quit IRC07:21:46 <planetmaker> moin07:22:09 <planetmaker> Supercheese, previous instances of the patch series might have behaved faulty07:22:22 <planetmaker> especially with that kind of logic :-)07:23:02 <Supercheese> I'll recompile clean and test again07:28:10 <Supercheese> Same problem :S07:30:01 <Supercheese> The objects also seem to not obey the tile_check callback07:31:32 <Supercheese> Err, disregard last statement07:33:31 <Supercheese> Still, setting the OBJ_FLAG_ONLY_SE flag prevents objects from being built at mapgen07:36:05 <planetmaker> what about OBJ_FLAG_ONLY_IN_GAME?07:37:48 <Supercheese> That also suppresses mapgen building07:38:19 <Supercheese> Remove it and it works as intended07:40:22 <planetmaker> I'm surprised, Supercheese, as the default objects (lighthouse, transmitter) also have the flag07:41:14 <Supercheese> Well, I'm only changing the one flagin the nml file...07:41:19 <Supercheese> flag in*07:41:44 <Supercheese> Maybe nmlc is freaking out07:41:49 <planetmaker> yes... I see where I missed to add the check for _generating_world07:41:53 <planetmaker> no07:41:56 <Supercheese> ah, or not :)07:43:13 <planetmaker> thanks for testing and noticing :-)07:43:23 <Supercheese> libenter ;)07:45:20 <planetmaker> Supercheese, try http://devs.openttd.org/~planetmaker/patches/fix_custom_obj_placement.diff07:46:10 <Supercheese> compiling07:46:34 <planetmaker> hm, might still not suffice07:46:41 <Supercheese> oh07:46:45 <Supercheese> should I abort compile?07:46:49 <planetmaker> no07:46:56 <Supercheese> k07:47:05 <planetmaker> can't take ages, if it's only that patch :-907:47:23 <planetmaker> and a slight change then would compile very quick07:47:32 <planetmaker> ly07:48:07 <Supercheese> The "generating code" phase seems to take the same time for a small change or large change, and that's the bulk of the compile time07:48:23 <Supercheese> still only takes a minute or so07:48:38 <planetmaker> that's still long07:48:49 <Supercheese> but as andy can attest, sometimes 45 sec compiles are infuriatingly long :P07:48:56 <planetmaker> ^07:50:01 <Supercheese> OBJ_FLAG_ONLY_SE flag set, still nothing at map gen07:50:41 <Supercheese> Flag removed, everything's happy again; same story :S07:50:58 <planetmaker> the next two lines also need some amendment07:54:09 <planetmaker> updated patch07:54:12 *** LordAro has joined #openttd07:54:28 <planetmaker> hm, will fail :D07:54:34 <Supercheese> O_o07:55:08 <planetmaker> compile fixed07:55:12 <planetmaker> updated again07:55:32 <LordAro> /o07:56:32 <planetmaker> hi lobster07:56:36 <planetmaker> hm... LordAro :D07:56:43 <planetmaker> faulty tab completion :-)07:56:48 <LordAro> you always do that :p07:57:06 <planetmaker> yeah. bad alphabetical sorting order07:57:18 <planetmaker> you should call yourself LoardAro07:57:40 <LordAro> :p07:58:00 <LordAro> it's already bad enough that i picked a username with a space in it07:58:06 <planetmaker> space?07:58:09 <LordAro> most of the internet doesn't like spaces07:58:13 <LordAro> ' '07:58:22 <planetmaker> I see no space in your nick here ;-)07:58:32 <LordAro> precisely ;)08:00:03 <planetmaker> Supercheese, does current version work?08:00:28 <Supercheese> testing now...08:01:06 <LordAro> Poll: which version of mercurial do you have, and on what distro?08:01:27 <planetmaker> 2.7 on debian7; 2.7 on osx10.608:02:00 <planetmaker> oh, and 2.7 on suse 12.2 :D08:02:11 <planetmaker> http://hgweb.openttdcoop.org/pm-openttd/graph ^08:02:15 <Supercheese> Still nothing at mapgen :(08:03:11 <Supercheese> My main reason for trying to get ONLY_SE objects at mapgen in the first place was to have different placement criteria for mapgen objects vs. player-placed objects08:03:37 <Supercheese> I first tried adjusting the tile_check callback to check for owner, but that didn't work out08:04:47 <Supercheese> anyway, it's past 1 AM, I need to sleep now, I'll test more tomorrow, thanks for trying to fix :)08:05:15 <planetmaker> well, I think the thing is in those 4 lines. I might toy around later today, not now though. work work08:05:23 <Supercheese> valete08:05:33 *** Supercheese has quit IRC08:05:34 <planetmaker> sleep well :)08:12:38 *** Elukka has joined #openttd08:38:30 *** imachine has quit IRC08:39:04 *** imachine has joined #openttd09:10:35 *** au has quit IRC09:24:49 *** ntoskrnl has joined #openttd10:05:12 *** adf88 has quit IRC10:13:09 *** montalvo has joined #openttd10:49:11 *** TheMask96 has quit IRC10:53:57 *** TheMask96 has joined #openttd10:57:11 *** sla_ro|master has quit IRC11:02:49 *** tycoondemon has quit IRC11:05:04 *** Haube has joined #openttd11:15:12 *** tycoondemon has joined #openttd11:23:20 *** Japa has joined #openttd11:33:53 *** adf88 has joined #openttd11:41:46 *** HerzogDeXtEr has joined #openttd11:52:07 *** tigeroo has joined #openttd11:53:22 *** tigeroo has quit IRC11:54:19 *** tigeroo has joined #openttd11:58:06 *** TheMask96 has quit IRC12:02:58 *** TheMask96 has joined #openttd12:12:46 *** DanMacK has joined #openttd12:12:53 <DanMacK> hey all12:15:11 *** roadt__ has joined #openttd12:20:28 <tigeroo> hey12:22:02 *** roadt_ has quit IRC12:27:00 <DanMacK> @seen andythenorth12:27:00 <DorpsGek> DanMacK: andythenorth was last seen in #openttd 16 hours, 37 minutes, and 21 seconds ago: <andythenorth> frosch123: just revert with a nice friendly comment :)12:44:31 *** roadt__ has quit IRC12:50:09 *** roadt__ has joined #openttd13:09:17 *** Hendrick has joined #openttd13:20:43 *** Hendrick has quit IRC13:21:33 *** Hendrick has joined #openttd13:22:13 *** Haube has quit IRC13:23:14 <adf88> Hi to everyone13:23:26 <adf88> I was told to ask for "voice" here13:23:38 <adf88> so I can chat on the .dev channel13:23:49 <adf88> can anyone help me?13:25:20 *** Haube has joined #openttd13:26:07 <LordAro> planetmaker: ^13:26:32 <LordAro> adf88: you should get it by default imo13:26:56 <LordAro> but i think that requires some fancy magic with chanserv, and i don't know how the devs have got it set up13:27:38 *** Japa has quit IRC13:27:49 <adf88> this way would be convenient to mee of course13:27:55 <adf88> :)13:28:14 *** Japa has joined #openttd13:31:55 <Belugas> hello13:38:14 *** Haube has quit IRC13:38:24 *** Haube has joined #openttd13:42:38 *** Japa has quit IRC13:43:29 <LordAro> adf88: since no one seems to be around, and this channel is quiet, you can probably just say stuff here13:44:17 <adf88> well13:44:21 <adf88> I can wait...13:44:24 <adf88> anyway13:51:41 *** Japa has joined #openttd13:53:01 *** Japa_ has joined #openttd13:54:19 *** Pereba has quit IRC13:54:56 *** Pereba has joined #openttd13:55:12 <Xaroth|Work> adf88: just ask already :P13:57:16 <peter1138> .dev channeli is pointless13:57:52 <peter1138> channeli?13:59:43 *** Japa has quit IRC14:00:09 <Eddi|zuHause> peter1138: have you been to switzerland for an extended period of time? :p14:01:43 *** Japa_ has quit IRC14:01:43 <peter1138> No, never :p14:16:55 *** sla_ro|master has joined #openttd14:21:02 *** adf88 has quit IRC14:25:18 *** DanMacK has quit IRC14:48:53 *** adf88 has joined #openttd14:49:46 *** roboboy has quit IRC14:50:00 *** DanMacK has joined #openttd14:51:47 *** TheMask96 has quit IRC14:57:00 *** TheMask96 has joined #openttd15:01:59 *** Japa has joined #openttd15:05:48 *** Ristovski has joined #openttd15:15:59 *** Japa has quit IRC15:16:33 *** Japa has joined #openttd15:23:47 <DorpsGek> Commit by planetmaker :: r25880 trunk/src/object_cmd.cpp (2013-10-18 15:23:41 UTC)15:23:48 <DorpsGek> -Fix (r25875): Special rules for world generation needs be considered in one more place15:25:05 *** Progman has joined #openttd15:37:15 *** Japa_ has joined #openttd15:40:17 *** TomyLobo has joined #openttd15:41:45 *** MNIM has quit IRC15:44:51 *** Japa has quit IRC15:50:39 *** oskari89 has joined #openttd15:55:30 *** Japa has joined #openttd15:58:55 *** Japa_ has quit IRC15:59:28 *** Japa_ has joined #openttd16:06:53 *** Japa has quit IRC16:07:16 *** TheMask96 has quit IRC16:08:22 *** TheMask96 has joined #openttd16:12:07 *** Sturmi has joined #openttd16:12:31 <tigeroo> wish it was easier to convert roads into streetcar tracks or perhaps make universal roads and/or road vehicles16:13:30 <tigeroo> similar to the train conversion button16:19:53 *** DanMacK has quit IRC16:20:18 <planetmaker> tigeroo, ever considered to build tram tracks *on* roads?16:20:53 <juzza1> its not really a conversion, isn't it16:25:57 <planetmaker> indeed not16:35:56 *** TheMask96 has quit IRC16:38:20 *** TheMask96 has joined #openttd16:44:09 *** DDR has joined #openttd16:54:17 *** Sturmi|again has joined #openttd16:57:42 *** Sturmi has quit IRC17:03:09 *** glx has joined #openttd17:03:09 *** ChanServ sets mode: +v glx17:06:13 *** montalvo has quit IRC17:15:58 *** Japa has joined #openttd17:17:09 *** valhallasw has joined #openttd17:18:26 *** Japa_ has quit IRC17:26:27 *** Alberth has joined #openttd17:26:27 *** ChanServ sets mode: +o Alberth17:31:10 *** frosch123 has joined #openttd17:31:50 <Alberth> hihi17:36:26 *** Wolf01 has joined #openttd17:37:04 <Wolf01> hihi17:39:31 <Alberth> hi17:45:14 <DorpsGek> Commit by translators :: r25881 trunk/src/lang/turkish.txt (2013-10-18 17:45:07 UTC)17:45:15 <DorpsGek> -Update from WebTranslator v3.0:17:45:16 <DorpsGek> turkish - 4 changes by wakeup17:45:23 *** gelignite has joined #openttd17:50:26 *** DDR has quit IRC18:07:10 *** tokai|mdlx has joined #openttd18:11:50 *** wakou2 has quit IRC18:12:51 *** tokai|noir has quit IRC18:13:06 *** wakou2 has joined #openttd18:18:31 *** DDR has joined #openttd18:20:12 *** roadt__ has quit IRC18:40:32 *** Supercheese has joined #openttd18:42:24 <Supercheese> Huzzah, OBJ_FLAG_ONLY_SE objects now placing during mapgen18:42:43 *** Japa has quit IRC18:43:09 *** Japa has joined #openttd18:51:46 *** abchirk_ has joined #openttd18:57:55 *** DDR|2 has joined #openttd18:58:58 *** Jomann has quit IRC19:00:58 <tigeroo> what I meant was being able to build the tram tracks on the roads but do it the same as trains where you have conversion button so you can highlight and convert all roads you would like to at once instead of sections19:01:58 <Supercheese> What if you only wanted to build tram tracks on half of the road?19:02:07 <Supercheese> the convert tool would not be able to tell that19:05:23 *** DDR|2 has quit IRC19:05:31 *** DDR|2 has joined #openttd19:29:39 *** andythenorth has joined #openttd19:43:06 <andythenorth> @seen danmack19:43:06 <DorpsGek> andythenorth: danmack was last seen in #openttd 7 hours, 16 minutes, and 5 seconds ago: <DanMacK> @seen andythenorth19:43:09 <andythenorth> heh19:56:10 *** KritiK has joined #openttd20:05:02 *** zydeco has joined #openttd20:17:50 *** DDR has quit IRC20:18:46 *** Ristovski has quit IRC20:27:11 *** Alberth has left #openttd20:33:40 <Wolf01> andythenorth, seenception20:33:50 <andythenorth> :P20:48:44 <frosch123> night20:48:48 *** frosch123 has quit IRC20:52:58 *** Japa_ has joined #openttd20:56:56 *** Japa has quit IRC21:00:15 *** Sturmi|again is 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