IRC logs for #openttd on OFTC at 2013-04-27
            
00:34:31 *** Djohaal has quit IRC
00:35:23 *** Djohaal has joined #openttd
00:41:31 *** Djohaal has quit IRC
00:41:43 *** Djohaal has joined #openttd
00:43:31 *** Djohaal has quit IRC
00:43:46 *** Djohaal has joined #openttd
00:51:01 *** Djohaal has quit IRC
00:51:13 *** Djohaal has joined #openttd
00:52:23 *** Djohaal has joined #openttd
00:57:31 *** Djohaal has quit IRC
00:57:42 *** Djohaal has joined #openttd
00:59:04 *** pugi has quit IRC
01:16:47 *** morozz has joined #openttd
01:38:50 *** Djohaal has quit IRC
02:07:59 *** HellTiger has quit IRC
03:21:06 *** Extrems1 has joined #openttd
03:39:40 *** HerzogDeXtEr has joined #openttd
03:39:41 *** HerzogDeXtEr1 has quit IRC
03:41:23 *** Markk_ has joined #openttd
03:41:40 *** Markk_ has quit IRC
03:42:44 *** Markk_ has joined #openttd
04:16:20 *** Markk_ is now known as Mark
04:16:27 *** Mark is now known as Markk^
04:19:15 *** Markk has quit IRC
04:19:15 *** Markk^ is now known as Markk
04:35:59 *** Markk has quit IRC
04:37:00 *** Markk has joined #openttd
04:56:01 *** Eddi|zuHause has quit IRC
04:56:16 *** Eddi|zuHause has joined #openttd
05:04:32 *** HerzogDeXtEr has quit IRC
05:37:51 *** KouDy has joined #openttd
05:58:13 *** DDR has quit IRC
06:13:07 *** DDR has joined #openttd
06:37:25 *** Progman has joined #openttd
06:42:20 <planetmaker> good morning
06:50:34 *** sla_ro|master has joined #openttd
06:51:34 *** tokai|mdlx has joined #openttd
06:52:11 *** Zuu has joined #openttd
06:52:32 *** Supercheese has quit IRC
06:57:29 *** tokai|noir has quit IRC
06:57:50 *** |Jeroen| has joined #openttd
07:05:43 *** Zuu has quit IRC
07:07:39 *** chester_ has joined #openttd
07:12:03 *** Alberth has joined #openttd
07:12:03 *** ChanServ sets mode: +o Alberth
07:14:13 *** DDR has quit IRC
07:19:13 *** DDR has joined #openttd
07:40:17 *** DDR has quit IRC
08:04:23 *** Pensacola has joined #openttd
08:08:04 *** Alice3 has joined #openttd
08:19:31 <Terkhen> good morning
08:21:19 *** Mucht has joined #openttd
08:21:24 <planetmaker> moin Terkhen
08:22:15 <Alberth> o/
08:22:25 <planetmaker> hola Alberth :-)
08:26:41 <NGC3982> Can i set a new password for a player, via console?
08:26:48 <planetmaker> no
08:26:50 <NGC3982> As a server administrator, that is.
08:26:51 <NGC3982> Ok.
08:26:54 <planetmaker> but you can move him into the company
08:27:00 <planetmaker> and then he can set himself
08:27:13 <planetmaker> or you can move into that company and set it
08:28:18 <NGC3982> Oh, the latter seems right for me. I forgot my own company password..
09:06:25 *** Wolf01 has joined #openttd
09:07:00 <Wolf01> hello
09:09:25 <Alberth> moin
09:16:45 *** Pensacola has quit IRC
09:18:42 *** oskari89 has joined #openttd
09:20:57 *** Flygon__ has joined #openttd
09:25:34 *** Flygon_ has quit IRC
09:39:30 *** Devroush has joined #openttd
09:57:42 *** frosch123 has joined #openttd
09:57:58 <Wolf01> hi frosch123
09:58:18 <Alberth> o/
09:58:34 <NGC3982> _o
10:05:47 *** ZxBiohazardZx has joined #openttd
10:12:03 *** Ristovski has joined #openttd
10:16:31 <frosch123> moin
10:19:05 *** brambles_ has joined #openttd
10:19:20 *** ZxBiohazardZx has quit IRC
10:19:20 *** Mucht has quit IRC
10:19:20 *** Alice3 has quit IRC
10:19:20 *** morozz has quit IRC
10:19:20 *** DarkAceZ has quit IRC
10:19:20 *** JdGordon| has quit IRC
10:19:20 *** Belugas has quit IRC
10:19:20 *** brambles has quit IRC
10:19:20 *** orudge has quit IRC
10:19:20 *** confound has quit IRC
10:19:20 *** Hirundo has quit IRC
10:19:20 *** lobster has quit IRC
10:19:20 *** luckz has quit IRC
10:19:20 *** Ristovski has quit IRC
10:19:20 *** KouDy has quit IRC
10:19:20 *** Markk has quit IRC
10:19:20 *** Ttech has quit IRC
10:19:20 *** jonty-comp has quit IRC
10:19:20 *** Vadtec has quit IRC
10:19:20 *** Born_Acorn has quit IRC
10:19:20 *** welshdragon_ has quit IRC
10:19:20 *** namad7 has quit IRC
10:19:20 *** EyeMWing has quit IRC
10:19:20 *** KenjiE20 has quit IRC
10:19:20 *** Sacro has quit IRC
10:19:20 *** GoneWacko has quit IRC
10:19:20 *** NGC3982 has quit IRC
10:19:20 *** mikegrb has quit IRC
10:19:20 *** oskari89 has quit IRC
10:20:27 *** TheBix has joined #openttd
10:20:27 *** Ristovski has joined #openttd
10:20:27 *** ZxBiohazardZx has joined #openttd
10:20:27 *** oskari89 has joined #openttd
10:20:27 *** Mucht has joined #openttd
10:20:27 *** Alice3 has joined #openttd
10:20:27 *** KouDy has joined #openttd
10:20:27 *** Markk has joined #openttd
10:20:27 *** morozz has joined #openttd
10:20:27 *** Ttech has joined #openttd
10:20:27 *** jonty-comp has joined #openttd
10:20:27 *** Vadtec has joined #openttd
10:20:27 *** Born_Acorn has joined #openttd
10:20:27 *** welshdragon_ has joined #openttd
10:20:27 *** namad7 has joined #openttd
10:20:27 *** EyeMWing has joined #openttd
10:20:27 *** KenjiE20 has joined #openttd
10:20:27 *** JdGordon| has joined #openttd
10:20:27 *** Belugas has joined #openttd
10:20:27 *** Sacro has joined #openttd
10:20:27 *** GoneWacko has joined #openttd
10:20:27 *** orudge has joined #openttd
10:20:27 *** Hirundo has joined #openttd
10:20:27 *** luckz has joined #openttd
10:20:27 *** confound has joined #openttd
10:20:27 *** lobster has joined #openttd
10:20:27 *** mikegrb has joined #openttd
10:20:27 *** NGC3982 has joined #openttd
10:20:27 *** resistance.oftc.net sets mode: +oov Belugas orudge orudge
10:20:42 *** DarkAceZ has joined #openttd
10:21:35 *** ChanServ sets mode: +v Belugas
10:22:54 <TheBix> net split?
10:22:54 <ZxBiohazardZx> nah more then that
10:23:15 <TheBix> ZxBiohazardZx, hey how come my train keeps entering the depot and won't drive past it?
10:23:42 <TheBix> is there something im missing that isn't in the tutorial?
10:23:42 <LANJesus> SIGNALS
10:24:39 <TheBix> LANJesus, this wasn't mentioned in the tutorials
10:26:22 <TheBix> LANJesus, also theres a video on the tutorial page that shows a train driving past the depot just fine
10:26:31 <TheBix> so theres something im missing or a bug
10:27:14 <planetmaker> electic engine with an unelectrified piece of track ahead?
10:27:22 <planetmaker> thus that it has no path?
10:31:08 <NGC3982> TheBix: Please contribute with a screenshot.
10:31:08 <TheBix> NGC3982, http://eshays.org/view.html?id=485169079
10:31:08 <TheBix> as you can see, it says its headed for the woods station but it has entered the depot
10:31:08 <TheBix> when it leaves the depot it heads back to the mines station and repeats the cycle and never reaches the woods station
10:31:08 <NGC3982> TheBix: You have a missing tile.
10:31:08 <TheBix> NGC3982, oh wow, silly me
10:31:08 <NGC3982> http://i.imgur.com/Nwh1QgB.jpg
10:31:08 <NGC3982> A tip: When having issues like this, using the transparency buttons to navigate between levels of sight always help.
10:31:08 <TheBix> ah, where are those?
10:31:08 <TheBix> the tutorials said that right clicking on buttons provides a description but this hasn't worked for me
10:31:08 <TheBix> version 1.3.0 btw
10:31:33 <NGC3982> TheBix: Yes, click the big gear button right next to the double-speed arrow in the gameplay menu.
10:32:00 <NGC3982> In the list, you will find transparency options (hotkey ctrl+X).
10:34:08 <planetmaker> By default, TheBix , the tooltip appears by hovering over the buttons
10:34:19 <planetmaker> you can change it to right click in the adv. settings
10:36:06 <NGC3982> TheBix: Excuse the swedish translation, but you should be able to navigate with this: http://i.imgur.com/eiWHIOB.png
10:36:06 <TheBix> NGC3982, thank you
10:38:07 <NGC3982> Speaking of, i have been starting to feel the tree transparency to be a kind of cheat.
10:38:34 <planetmaker> town sizes and vehicles are a cheat ;-)
10:39:33 *** Elukka has joined #openttd
10:39:34 <NGC3982> It feels more real having to track down track errors manually, for some reason.
10:40:00 <planetmaker> how does that relate to transparency?
10:40:03 *** Eshays has joined #openttd
10:40:40 <Alberth> he wants to walk in the forest, inspecting all tracks
10:41:13 <ZxBiohazardZx> TheBix most likely servicing or tracklayout errors
10:41:33 <ZxBiohazardZx> ow nvm you miss a tile
10:45:39 *** confound has quit IRC
10:45:39 *** JdGordon| has quit IRC
10:45:39 *** ZxBiohazardZx has quit IRC
10:45:39 *** TheBix has quit IRC
10:45:39 *** morozz has quit IRC
10:45:39 *** Alice3 has quit IRC
10:45:39 *** luckz has quit IRC
10:45:39 *** Hirundo has quit IRC
10:45:39 *** Belugas has quit IRC
10:45:39 *** lobster has quit IRC
10:45:39 *** orudge has quit IRC
10:45:39 *** Mucht has quit IRC
10:45:39 *** NGC3982 has quit IRC
10:45:39 *** EyeMWing has quit IRC
10:45:39 *** namad7 has quit IRC
10:45:39 *** Vadtec has quit IRC
10:45:39 *** KouDy has quit IRC
10:45:39 *** Ristovski has quit IRC
10:45:39 *** Sacro has quit IRC
10:45:39 *** welshdragon_ has quit IRC
10:45:39 *** GoneWacko has quit IRC
10:45:39 *** Markk has quit IRC
10:45:39 *** jonty-comp has quit IRC
10:45:39 *** Born_Acorn has quit IRC
10:45:39 *** KenjiE20 has quit IRC
10:45:39 *** mikegrb has quit IRC
10:45:39 *** Ttech has quit IRC
10:45:39 *** oskari89 has quit IRC
10:46:19 *** TheBix has joined #openttd
10:46:19 *** Ristovski has joined #openttd
10:46:19 *** ZxBiohazardZx has joined #openttd
10:46:19 *** oskari89 has joined #openttd
10:46:19 *** Mucht has joined #openttd
10:46:19 *** Alice3 has joined #openttd
10:46:19 *** KouDy has joined #openttd
10:46:19 *** Markk has joined #openttd
10:46:19 *** morozz has joined #openttd
10:46:19 *** Ttech has joined #openttd
10:46:19 *** jonty-comp has joined #openttd
10:46:19 *** Vadtec has joined #openttd
10:46:19 *** Born_Acorn has joined #openttd
10:46:19 *** welshdragon_ has joined #openttd
10:46:19 *** namad7 has joined #openttd
10:46:19 *** EyeMWing has joined #openttd
10:46:19 *** KenjiE20 has joined #openttd
10:46:19 *** JdGordon| has joined #openttd
10:46:19 *** Belugas has joined #openttd
10:46:19 *** Sacro has joined #openttd
10:46:19 *** GoneWacko has joined #openttd
10:46:19 *** orudge has joined #openttd
10:46:19 *** resistance.oftc.net sets mode: +ovov Belugas Belugas orudge orudge
10:46:19 *** Hirundo has joined #openttd
10:46:19 *** luckz has joined #openttd
10:46:19 *** confound has joined #openttd
10:46:19 *** lobster has joined #openttd
10:46:19 *** mikegrb has joined #openttd
10:46:19 *** NGC3982 has joined #openttd
10:46:47 *** TheBix has quit IRC
10:48:34 <NGC3982> The fences are a good giveaway.
10:48:59 <Wolf01> stardock fences?
10:49:19 <ZxBiohazardZx> blegh splits suck?
10:49:48 *** HellTiger has joined #openttd
10:50:31 <ToBeFree> split resistance, obviously
10:53:57 <Sacro> By the Split!
10:56:25 <NGC3982> Wolf01: I read "< Wolf01> stargate fences?"
10:57:00 <Wolf01> :)
11:49:33 *** morozz has quit IRC
11:51:30 *** ntoskrnl has joined #openttd
12:38:16 <Eddi|zuHause> gnah, why must the next saveload version be something evil-ish like "introduce the engine pool" :/
12:38:27 *** sla_ro|master has quit IRC
12:45:47 <Rubidium> Eddi|zuHause: because you're living way too much in the past?
12:46:24 <Eddi|zuHause> yes, the game is only in 1942 :p
12:47:01 <Eddi|zuHause> but this old paxdest patch really is unplayable
13:13:04 *** RavingManiac has joined #openttd
13:21:35 *** Eshays has quit IRC
13:21:59 *** Eshays has joined #openttd
13:28:20 *** goodger has quit IRC
13:37:24 *** goodger has joined #openttd
13:44:25 *** morozz has joined #openttd
13:47:45 <oskari89> Regearing cargo, which industry sets it disables?
13:47:52 <oskari89> FIRS, ECS?
13:51:28 <Eddi|zuHause> ECS has trouble if regearing is activated afterwards
13:52:36 <Eddi|zuHause> otherwise i have no experience with regearing
13:54:22 *** RavingManiac has quit IRC
14:05:35 *** sla_ro|master has joined #openttd
14:06:21 <NGC3982> Uhm, do any of you have an idea on how fast oil and diesel can be shipped in Sweden, by train?
14:06:53 <NGC3982> I am unaware of cargo specific speed limits.
14:09:40 *** sla_ro|master has quit IRC
14:10:22 *** sla_ro|master has joined #openttd
14:24:00 *** sla_ro|master has quit IRC
14:24:24 <Eddi|zuHause> moving liquids is always a bit tricky, if the tank is not entirely full
14:24:52 <NGC3982> Yes, i got in touch with a few friends that work on the railway
14:25:03 <NGC3982> And it does not seem to exist any cargo specific limits
14:25:31 <NGC3982> Although, 110-120km/h seems to be a normal maximum speed around here.
14:25:31 <Eddi|zuHause> there are physical forces and electrostatics to be considered
14:26:05 <Eddi|zuHause> but i guess the problem is acceleration more than actual speed
14:26:23 <NGC3982> And trying to stop, i guess.
14:27:59 *** sla_ro|master has joined #openttd
14:28:35 <Alberth> that could be considered negative acceleration :p
14:28:41 <NGC3982> Yey.
14:29:50 <Alberth> I would expect that wagons are designed such that no nasty things happen no matter what the train driver tries
14:30:09 <Alberth> otherwise, people may get upset with them
14:30:13 <NGC3982> Yes.
14:30:24 <Alberth> (them = the wagon designers)
14:31:06 <NGC3982> I have a few train driver friends that helped me out with this on Facebook, and it seems like they do not approve of the Swedish speed limit regulations for radioactive material
14:31:50 *** Eshays has quit IRC
14:32:08 <NGC3982> It seems like you cannot ship it by train over a certain speed (by law), but at the same time, they say that the carts containing radioactive material are much more protected than a normal tanker wagon.
14:32:10 <Eddi|zuHause> wait, your radioactive trains manage anything other than walking speed?
14:32:12 <Alberth> depends on who make that limit
14:33:04 <NGC3982> I guess regulations make uranium carrying carts virtually indestructable in comparison to a diesel tanker wagon
14:33:10 * NGC3982 shrugs.
14:33:16 <NGC3982> wagons*
14:33:20 <Alberth> I would hope so :)
14:33:47 <Alberth> if some politician invented that law, it is likely not based on technical concerns :)
14:33:48 <Eddi|zuHause> but i don't remeber lots of people trying to stop a diesel tanker train :p
14:34:10 *** HerzogDeXtEr has joined #openttd
14:34:31 <NGC3982> Alberth: Yeah..
14:34:48 <NGC3982> Trying to stop it does not seem to be the reason for the regulations
14:34:51 <NGC3982> But safety
14:34:58 <NGC3982> And i don't really follow
14:35:34 <Alberth> well, politicians don't follow logic
14:35:48 <Eddi|zuHause> most of the cost of shipping radioactive containers over here is police force fending off protesters
14:35:54 <NGC3982> Yeah, i guess so.
14:36:22 <Alberth> if they used logic, their decisions might be understandable :)
14:36:33 <NGC3982> I understand having a low speed limit on radioactive material, but i do not understand why you at the same time can drive hundreds of tonnes of diesel in five times the speed.
14:36:45 <NGC3982> Though, i have noticed something strange with 1.3.0, from 1.2.3.
14:37:20 <NGC3982> While right-click scrolling the map, the minimap flashes in white (sometimes).
14:37:44 <NGC3982> It's not really a problem.
14:48:31 <Alberth> it's a feature
14:49:04 <Alberth> your cursor is over one of the industry legends then
14:53:54 *** Pensacola has joined #openttd
15:01:38 <NGC3982> Leg..ends?
15:01:38 <NGC3982> :>
15:03:31 <Alberth> the text-thingies at the bottom of the minimap explaining what colour each industry is :)
15:03:55 <NGC3982> Oooh!
15:03:57 <NGC3982> Neat!
15:04:11 *** |Jeroen| has quit IRC
15:04:35 *** RavingManiac has joined #openttd
15:05:21 *** pugi has joined #openttd
15:09:00 <juzza1> can i use some callback to rename my vehicle after a specific year?
15:09:27 *** parkette has quit IRC
15:19:27 *** ZxBiohazardZx has quit IRC
15:20:23 *** Mucht has quit IRC
15:29:17 <Eddi|zuHause> no, names can not be changed
15:30:26 <juzza1> ok
15:45:20 *** RavingManiac has quit IRC
15:45:40 *** RavingManiac has joined #openttd
15:49:48 *** valhallasw has quit IRC
15:52:05 *** cyph3r has joined #openttd
15:58:39 *** valhallasw has joined #openttd
16:26:34 *** RavingManiac has quit IRC
16:26:49 *** RavingManiac has joined #openttd
16:27:09 *** morozz has quit IRC
16:37:56 <Eddi|zuHause> hm, random idea: in scenario editor, when you place a river tile, allow ctrl+click to generate a whole river
16:39:25 <Eddi|zuHause> and i like the idea of randomly placing lakes (although not necessarily correlated to rivers)
16:52:21 <APTX_> http://wiki.openttd.org/OpenTTD doesn't work for me, but other wiki pages do...
16:53:02 <Ristovski> APTX_: doesn't work for me either
16:53:13 <Ristovski> "HTTP Error 500 (Internal Server Error)"
16:53:37 <Ristovski> it exists tho, http://wiki.openttd.org/?title=OpenTTD&action=edit
16:54:01 <APTX_> cute
16:54:34 <Ristovski> APTX_: I betya is some broken formatting which is making the server shit itself
16:54:45 <APTX_> http://wiki.openttd.org/Building_signals ... damn
16:55:26 <Ristovski> http://wiki.openttd.org/Main_Page
16:55:28 <Ristovski> it's all broken
16:55:34 <Ristovski> even http://wiki.openttd.org/
16:55:39 <APTX_> that works for me
16:55:43 <Ristovski> not for me
16:57:53 <Ristovski> planetmaker: Any idea why the wiki is returning 500, aka internal server error
16:58:05 <Ristovski> probably PHP
16:58:49 <Ristovski> APTX_: if the main page works for you, that means you probably just have it cached
17:00:17 <Eddi|zuHause> it works here
17:00:34 <Eddi|zuHause> and i almost never visit the wiki, so caching is probably not the case
17:01:04 <Eddi|zuHause> ah, now i got an error
17:02:13 <Eddi|zuHause> it happens very randomly, though
17:02:33 <planetmaker> no, I don't know. But yes I know it happens. And I asked those who can do something about it to take a look
17:02:35 <Eddi|zuHause> have you tried contacting TrueBrain?
17:03:32 <planetmaker> :-)
17:04:03 *** kero has joined #openttd
17:05:32 <planetmaker> but maybe Rubidium or TrueBrain can have a look at wiki VM before more people encounter many blank pages
17:16:25 *** Flygon_ has joined #openttd
17:17:03 *** ZxBiohazardZx has joined #openttd
17:20:17 *** ZxBiohazardZx has quit IRC
17:20:59 *** cyph3r has quit IRC
17:23:27 *** Flygon__ has quit IRC
17:25:46 <Eddi|zuHause> hm, the debug levels for sl don't really give much useful information
17:31:10 <Sacro> stupid svn://
17:33:27 *** glx has joined #openttd
17:33:27 *** ChanServ sets mode: +v glx
17:34:59 *** Mucht has joined #openttd
17:39:32 <Eddi|zuHause> " * Do something of which I have no idea what it is :P"
17:39:35 <Eddi|zuHause> very helpful
17:42:03 *** Supercheese has joined #openttd
17:42:26 <Ristovski> lol
17:44:36 *** parkette has joined #openttd
17:45:15 <DorpsGek> Commit by translators :: r25210 trunk/src/lang/gaelic.txt (2013-04-27 17:45:08 UTC)
17:45:16 <DorpsGek> -Update from WebTranslator v3.0:
17:45:17 <DorpsGek> gaelic - 6 changes by GunChleoc
17:58:24 <Eddi|zuHause> well the code is from r1 and the comment from r2387
17:58:52 <Eddi|zuHause> but i am a step closer to savegame conversion
17:59:07 <Alberth> :)
17:59:09 <Eddi|zuHause> i have now found all places where i need to hack in settings
17:59:26 <Eddi|zuHause> but now need something for the "invalid chunk types"
18:00:47 *** kero has quit IRC
18:01:11 <Eddi|zuHause> or rather "unknown chunk"
18:01:57 <Eddi|zuHause> and maybe match the yapp stuff onto what actually got in trunk later
18:08:23 <Sacro> install: cannot change permissions of `///usr/local/share/pixmaps': No such file or directory
18:08:26 <Sacro> :(
18:09:32 <Sacro> oh right
18:09:37 <Alberth> perhaps point ./configure to an install directory where you have write access?
18:09:37 <Sacro> --install-dir
18:09:48 <Sacro> Alberth: no, it doesn't respect DESTDIR being the problem
18:10:55 <Alberth> build directory and install directory are separate things in sane build environments
18:11:09 *** RavingManiac has quit IRC
18:11:18 <Sacro> yes
18:11:27 <Sacro> and make DESTDIR=$pkgdir install
18:11:32 <Sacro> is standard nomencleture in arch
18:12:09 <planetmaker> provide us with a patch so that it does respect it :-)
18:12:10 <Alberth> ok, that's good, there are too many build environments that think the build path and the install path are the same
18:18:41 *** Tvel has joined #openttd
18:20:52 <Sacro> now why can't it find the lang directory
18:21:18 <Sacro> strace shows it finding it
18:22:42 *** DDR has joined #openttd
18:23:31 <Alberth> does ./openttd -d 9 display why it is rejected?
18:24:02 *** Pensacola has quit IRC
18:24:49 <Sacro> oh there we go, had to compile it with the path i was moving it into
18:24:53 <Sacro> now it needs a graphics set ><
18:27:53 <Sacro> grr
18:27:58 <Sacro> I put it in data/baseset
18:28:00 <Sacro> what more do yo uwant
18:29:22 <planetmaker> data/baseset sounds wrong
18:29:31 <planetmaker> OpenTTD does not want a data directory anymore
18:29:38 <Sacro> ah unzip
18:29:42 <Sacro> pssh
18:29:44 <Sacro> still works
18:29:49 <planetmaker> it still does, yes
18:29:58 <planetmaker> but use baseset directly
18:30:36 <planetmaker> unless you run OpenTTD pre-1.2 alongside.
18:30:44 <planetmaker> it makes no sense to use the legacy paths
18:32:27 <Sacro> argh fuck, just overwrote my openttd.cfg ><
18:34:50 *** ZxBiohazardZx has joined #openttd
18:37:18 <Eddi|zuHause> use your backup
18:38:36 <Sacro> yes...
18:39:50 <Sacro> wtf
18:40:06 <Sacro> why is the version I compiled 24662M
18:40:13 <Sacro> and the windows client 24663M
18:41:37 <Alberth> you didn't update at the root of the check-out?
18:41:53 <Eddi|zuHause> why did you check out a version from half a year ago?
18:43:04 <Sacro> Eddi|zuHause: Reddit servers have is2, cargodist and daylength
18:43:16 <Sacro> though they provide a slightly retarded diff
18:43:21 <Sacro> I might bitch for a full source dump
18:44:09 *** RavingManiac has joined #openttd
18:44:31 <Sacro> oh wait
18:44:38 <Sacro> it's just deleting files that don't exist in .svn
18:44:39 <Sacro> ><
18:47:33 * Wolf01 is going to watch ironman 3 and quits before somebody spoilers it :D
18:47:41 *** Wolf01 has quit IRC
18:49:32 <Sacro> ah well, it lives
18:55:24 <Sacro> maybe I didn't trash my cfg, just added a load of stuff
19:01:26 <ZxBiohazardZx> !passw
19:01:52 <ZxBiohazardZx> fail
19:01:59 <ZxBiohazardZx> wrong channel, incomplete sentance
19:01:59 <ZxBiohazardZx> epic
19:04:25 <Supercheese> be glad, I think there might be auto-kick if you do that in this channel :P
19:05:00 <Supercheese> Let's test
19:05:03 <Supercheese> !password
19:05:03 *** Supercheese was kicked by DorpsGek (Wrong channel. Retry in #openttdcoop.)
19:05:13 *** Supercheese has quit IRC
19:05:38 <__ln___> ZxBiohazardZx: *sentence
19:18:36 *** andythenorth has joined #openttd
19:19:50 <andythenorth> hola
19:20:13 <planetmaker> hola andythenorth
19:22:10 <__ln___> latin only
19:23:49 *** ntoskrnl has quit IRC
19:25:45 *** RavingManiac has quit IRC
19:26:07 <ZxBiohazardZx> lol supercheese
19:26:19 <ZxBiohazardZx> and yes __ln__ your right
19:27:12 <__ln___> *you're
19:27:24 <ZxBiohazardZx> obviously
19:41:21 *** Mucht has quit IRC
19:43:14 <Eddi|zuHause> hm... i somehow don't manage to just skip a whole chunk without knowing its specific data format :/
19:45:41 <Eddi|zuHause> so i have to replicate some functionality for understanding the data, even though the final result doesn't interest me :/
19:46:13 <Eddi|zuHause> just to know how much data i have to read
19:46:35 *** KritiK has joined #openttd
19:48:10 <frosch123> it is possible to skip unknown chunks
19:50:37 <Eddi|zuHause> where?
19:51:15 <frosch123> http://paste.openttdcoop.org/show/2241/ <- that's my hack-tool to modify savegames
19:51:21 <frosch123> you have to uncompress it before though
19:51:42 <Eddi|zuHause> that won't be an issue, since i' modifying the saveload code
19:52:24 <Eddi|zuHause> but if i provide an empty function, it won't read any data
19:55:49 <Eddi|zuHause> and there i can't find a way to know the size of the chunk to just read all of it
19:57:00 <frosch123> isn't it enough to just put a NULL into the table instead of a function?
19:57:11 <frosch123> or does that only work for saving it?
19:57:17 <__ln___> can anyone point me to a book, article or reliable web page that compares different approaches to cross-platform software? e.g. native applications vs. java vs. python.
19:57:25 <frosch123> anyway, the data format contains the information of the length
19:57:36 <Alberth> do you know what follows? then you can read upto that
19:57:41 <frosch123> but it would not try to skip them with the chunk handlers
19:57:42 <michi_cc> Do you still have the sources for the old code? Simplest way is to NULL the save proc in the old version and save.
19:57:44 <frosch123> but on a lower level
19:58:13 <michi_cc> Otherwise look at SlLoadChunk() in saveload/saveload.cpp
19:59:23 <michi_cc> And replicate what SlLoadCheckChunk() does in there as well.
19:59:32 <Alberth> __ln___: java vs python is about different application areas, imho
20:00:11 <Alberth> python is good at glueing, where you mostly wait for other code
20:00:18 <Eddi|zuHause> i still have the old code, and managed to load-ish the savegame yesterday (but it had some issues which might or might not be related)
20:00:36 <Eddi|zuHause> i think i have the essence of the data format now, to try and just read it
20:01:34 *** Devroush has quit IRC
20:05:22 <andythenorth> drawing good winding wheels for a coal mine is bloody hard
20:11:53 <Eddi|zuHause> hm, this is too complicated, i'll try nulling the save function
20:13:25 *** Alberth has left #openttd
20:14:48 <andythenorth> this is the best I've got https://dev.openttdcoop.org/attachments/download/4325/coal_mine.png
20:15:02 <andythenorth> RL, the wheel spokes are way too thin to show up in TTD
20:15:34 <andythenorth> also the cables are too thick, but it's TTD style :P
20:15:55 <andythenorth> I might trim them
20:16:07 <andythenorth> they look odd
20:18:31 <Eddi|zuHause> could scrape off one or two pixels
20:18:40 <andythenorth> yup
20:18:48 <Eddi|zuHause> and then animate them ;)
20:19:32 *** Mucht has joined #openttd
20:21:50 *** Mucht has quit IRC
20:21:50 <andythenorth> I will animate them
20:23:04 <planetmaker> even TTD ones are animated :D
20:24:04 <planetmaker> surprisingly simple, though
20:26:30 <Eddi|zuHause> hm... it still doesn't load...
20:26:37 <Eddi|zuHause> i must have missed something
20:27:15 <Eddi|zuHause> the initial check now runs, but the loading stops at chunk VEHS
20:27:26 * Eddi|zuHause goes digging
20:27:35 * andythenorth wonders if the default coal mine tile has animation frame
20:27:57 <andythenorth> FIRS uses default tiles, changing that would break savegames a bit
20:28:16 <planetmaker> andythenorth, original coal mine has 3-stage animation
20:28:29 <andythenorth> I'll reuse that if I can
20:28:50 <planetmaker> it then means to replace the appropriate sprites in the base set simply. Easy...
20:29:23 <planetmaker> iirc... I hope I don't confuse mines :D
20:30:27 <planetmaker> my memory served me well :-)
20:31:09 <andythenorth> I can replace base set sprites? o_O
20:31:24 <planetmaker> if you don't change the industrie's graphics? Sure.
20:31:27 <andythenorth> I have been adding my own graphics in the nml block thus far
20:31:38 <planetmaker> http://dev.openttdcoop.org/projects/opengfx/repository/entry/sprites/base/base-2011-industries.pnml
20:31:39 <andythenorth> maybe that's the same thing
20:31:42 <planetmaker> just copy it :-)
20:31:45 <planetmaker> nearly
20:31:57 <planetmaker> use a replace block
20:32:15 <planetmaker> not base_graphics as I linked
20:32:36 <planetmaker> replace coal_mine_anim1(2013, ...)
20:33:09 <andythenorth> neat
20:33:49 <Eddi|zuHause> the NFO equivalent would be action A (or action 5, i always mix those up)
20:33:56 <planetmaker> actionA
20:34:06 <planetmaker> action5 corresponds to replace_new
20:34:39 <Eddi|zuHause> maybe nml should abstract from that?
20:34:59 <planetmaker> difficult. But in general I agree
20:36:48 <planetmaker> http://dev.openttdcoop.org/projects/ogfx-industries/repository/entry/src/tiles/gold_mine_tiles.pnml <-- similar to that, andythenorth
20:36:56 <planetmaker> you can use one block instead of the many I used there
20:37:28 <andythenorth> k
20:37:33 <andythenorth> something to figure out tomorrow :)
20:37:54 <planetmaker> it actually has also animation of the same kind... so it's an example :-)
20:49:19 <andythenorth> thanks
20:49:25 <andythenorth> bye for now
20:49:34 <planetmaker> g'night, andythenorth
20:49:59 *** andythenorth has quit IRC
21:12:43 *** Snail has joined #openttd
21:27:35 *** sla_ro|master has quit IRC
21:31:52 *** KenjiE20 has quit IRC
21:32:37 *** KenjiE20 has joined #openttd
21:49:04 *** Ristovski has quit IRC
21:51:55 *** ZxBiohazardZx has quit IRC
22:12:16 *** Snail has quit IRC
22:33:27 *** valhallasw has quit IRC
22:42:45 *** Alice3 has quit IRC
22:47:46 <frosch123> night
22:47:50 *** frosch123 has quit IRC
22:49:03 *** Progman has quit IRC
22:55:54 *** pugi has quit IRC
23:02:29 *** roadt has joined #openttd
23:04:10 *** chester_ has quit IRC
23:13:23 *** KouDy has quit IRC
23:20:10 *** DarkAce-Z has joined #openttd
23:23:42 *** Tvel has quit IRC
23:25:07 *** DarkAceZ has quit IRC
23:44:58 *** Snail has joined #openttd
23:58:40 *** Elukka has quit IRC