IRC logs for #openttd on OFTC at 2013-01-25
            
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00:09:21 <frosch123> night
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06:13:42 <TexasPete> hello
06:16:55 <TexasPete> I wonder if someone can help me out, I downloaded the the ottdc_grfpack however I am unsure where I should put the folder
06:17:14 <Supercheese> is it a compressed folder, i.e. .rar .zip?
06:17:50 <TexasPete> well its is compressed but I can un-compress it
06:17:59 <Supercheese> yes, you'll need to
06:18:12 <Supercheese> do you have a link to the folder I can download to see for myself?
06:18:20 <Supercheese> folder/archive/whatnot
06:18:45 <TexasPete> http://bundles.openttdcoop.org/grfpack/releases/LATEST/ottdc_grfpack_8.0.tar.gz
06:19:23 <Supercheese> The contents will probably go in ../Documents/OpenTTD/Newgrf
06:20:30 * TexasPete face palm
06:20:52 <TexasPete> sorry I should probably have figured that out
06:21:10 <TexasPete> thanks I will try that
06:24:08 <Supercheese> you can either put *.grf files there, or put the folder with a *.grf, readme.txt, and such there
06:27:39 <TexasPete> I currently have *.tar files in there not *.grf ones
06:28:09 <Supercheese> those work too, if they're just a .tared folder
06:28:20 <Supercheese> I don't think .tar.gz works, though I could be wrong
06:30:05 <TexasPete> yeah I stuck the missing grf files into the folder, had to restart ttd. I am trying to load a old prozone game
06:30:51 <TexasPete> yey it worked :)
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06:33:38 <Supercheese> excellent
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06:42:08 <TexasPete> how do I turn off the old vehicle warning? please
06:42:33 <Supercheese> should be an advanced setting, otherwise check news settings
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06:56:50 <TexasPete> it was in news settings, phew * breaths sigh of relieve* those warnings where doing my head in
07:05:46 <peter1138> herpderp
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07:32:42 <peter1138> "Hello, I just completed my registration here and I am here to take part in discussions and events regarding seo services, web development, mobile applications, web designing services"
07:32:51 <peter1138> so, er...
07:33:27 <Supercheese> spam spam spam
07:33:31 <Supercheese> wonderful spam
07:33:42 <peter1138> it's like... not spam... but... pre-spam?
07:33:44 <peter1138> i dunno
07:33:52 <Supercheese> just spam
07:34:04 <Supercheese> spam spam spam spam, sausage, spam spam spam, eggs and spam
07:35:54 <TexasPete> I have never had spam I am too middle class
07:37:53 <TexasPete> not really sure what it is
07:40:34 <peter1138> sp'am
07:41:11 <Supercheese> Super Portable Amazing Meat?
07:42:19 <peter1138> spiced ham
07:42:56 <Supercheese> Sanitary Portions for A Meal
07:43:00 <Supercheese> I dunno
07:43:11 <Supercheese> my funny-acronym skills are weak
07:45:09 <__ln__> when they say "i know you're here, your car is here!" in an american tv series, do they really mean it?
07:45:24 <Supercheese> context?
07:45:55 <__ln__> is it impossible for anyone to be at place B if their car is at place A? context: Breaking Bad
07:46:19 <Supercheese> The vast majority of Americans travel with their cars
07:46:28 <Supercheese> it would be reasonable to assume someone is in a place because their car is there
07:46:49 <__ln__> yeah, that much i've understood, but is it out of the question to e.g. go out for a walk without a car?
07:46:58 <Supercheese> in e.g. winter months definitely
07:51:09 <peter1138> -rw-r--r-- 1 root root 6049767075 Jan 25 07:50 Xorg.0.log
07:51:13 <peter1138> that's not very useful
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08:04:11 <Eddi|zuHause> Supercheese: winter months? in arizona? :p
08:04:33 <Eddi|zuHause> or is it new mexico?
08:04:35 <Supercheese> well, here in Idaho
08:04:37 <Eddi|zuHause> i forgot
08:04:39 <Supercheese> I don't watch Breaking Bad
08:04:57 <Eddi|zuHause> you should be ashamed of yourself :p
08:07:56 <__ln__> Eddi|zuHause: i know arizona and winter don't seem to be related, but arizona isn't all desert.
08:08:49 <__ln__> Eddi|zuHause: the people at the entrance to Grand Canyon national park (in Arizona) said that they had 10 feet of snow the previous winter.
08:09:23 <__ln__> Breaking Bad takes place in New Mexico though, and Supercheese should definitely watch the series.
08:09:38 <Supercheese> I suppose I'll have to download them, then
08:09:49 <__ln__> no netflix?
08:10:06 <Supercheese> Netflix, download, same diff
08:10:20 <__ln__> except one is legal and the other one not?
08:10:40 <Eddi|zuHause> how does "download" imply "not legal"?
08:10:51 <__ln__> "downloading" is illegal by default.
08:11:31 <Eddi|zuHause> a) no, it is not, uploading is, and b) what if it's a licensed download?
08:12:14 <Eddi|zuHause> amazon, itunes, whatever
08:12:56 <__ln__> fair enough, it's possible.
08:13:15 <Supercheese> When you use Netflix, you are downloading...
08:14:02 <Supercheese> "download" is generic term for Netflix or Vimeo or torrents or whatever else
08:14:11 <Supercheese> at least in my vocabulary
08:14:26 <Supercheese> Hulu, etc
08:16:05 <__ln__> in my vocabulary "download" implies that you can rewatch the same thing without downloading it again
08:22:07 <TexasPete> thanks SuperCheese
08:22:11 <TexasPete> byebye
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08:24:13 <Supercheese> 'night all
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08:29:14 <__ln__> i'd like to visit albuquerque
08:32:49 <Eddi|zuHause> don't take a wrong turn there
08:45:17 <dihedral> greetings
08:45:53 <Eddi|zuHause> smallings
08:54:30 <Celestar> ~/nick Celestar
08:54:33 <Celestar> ....
08:54:34 <Celestar> wtf?
08:54:36 <Celestar> morning
08:54:45 <__ln__> ~rning
09:06:07 <dihedral> Celestar, cute ;-)
09:07:02 <peter1138> awww
09:07:15 <peter1138> dihedral's got the hots :D
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09:23:02 * dihedral purrs
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12:10:58 <peter1138> planetmaker, that quote for stations is wrong in openttd
12:11:05 <peter1138> you can of course have way more than 255 stations IDs in total
12:11:30 <peter1138> that's a ttdpatch limitation
12:11:46 <peter1138> we're "limited" to 255 station ids per station
12:17:53 <planetmaker> yes, peter1138 . Though IIRC it's 512?
12:18:02 <planetmaker> I'm about to fix that :D
12:18:12 <planetmaker> The quotes there are... ancient
12:18:47 <peter1138> don't think there is a limit
12:18:47 <planetmaker> or was it only 512 houses? Hm...
12:20:05 <peter1138> yup, no global limit
12:20:09 <peter1138> just 255 per station
12:21:53 <peter1138> 256 station classes
12:22:02 <peter1138> doesn't appear to be a limit per class
12:24:13 <peter1138> i can't believe pikka's perpetrating ai cheating! ;)
12:24:33 <peter1138> hmm, what happens if you buy out an ai in that case? hehe
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12:27:37 <Pikka> terrible things happen
12:32:16 <planetmaker> :-)
12:46:27 <Eddi|zuHause> he's spying on us!!
13:19:42 <Eddi|zuHause> http://i.imgur.com/bjDdVgz.png
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13:48:33 <V453000> What are the first four and last two characters of &uy1o94%?: this should be &uy1?: shouldnt it
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13:49:10 <peter1138> simuscape?
13:49:14 <andythenorth> yup
13:49:34 <peter1138> i think the "?:" is part of the question or something utterly dumb
13:50:36 <andythenorth> wot no pikka?
13:52:09 <V453000> :D yeah that shit
13:52:37 <V453000> lol yeah
13:52:40 <V453000> that indeed worked
13:52:42 <V453000> idiotic :)
13:52:49 <peter1138> the whole thing is
13:53:00 <peter1138> speaking of which... http://www.dolldivine.com/fashion-creator.php
13:53:49 <Eddi|zuHause> "ICE-TD 'Aarhus' got stuck during a test run, and is now blocking the track for 1 week already"
13:54:33 <__ln__> can we blame bjarni
13:56:24 <andythenorth> is he here to defend himself?
13:56:29 <andythenorth> if not, fair game
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13:59:19 <Eddi|zuHause> "this ICE got refitted with an experimental fuel cell engine, and was on a long-range test run towards Munich, when it got stuck with a defect on a bogie"
14:06:00 <Terkhen> hello
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14:15:32 <Belugas> hello
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16:25:36 <frosch123> http://pics.nase-bohren.de/unicorns-are-real.jpg <- ah, so unicorns rather belong into heqs than egrvts
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17:57:06 <andythenorth> herp
17:57:10 <andythenorth> clean python buildouts
17:57:12 <andythenorth> virtual env
17:57:14 <andythenorth> winner
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18:09:41 <Alberth> moin
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18:20:19 <andythenorth> lo Alberth
18:20:30 <Alberth> hi andy
18:20:53 <peter1138> Eddi|zuHause, damn, i want openttd to look like that :p
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18:45:26 <DorpsGek> Commit by translators :: r24941 /trunk/src/lang (3 files in 2 dirs) (2013-01-25 18:45:17 UTC)
18:45:27 <DorpsGek> -Update from WebTranslator v3.0:
18:45:28 <DorpsGek> belarusian - 1 changes by Wowanxm
18:45:29 <DorpsGek> english_AU - 4 changes by mrtux
18:45:30 <DorpsGek> tamil - 87 changes by aswn
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18:51:17 <DorpsGek> Commit by frosch :: r24942 trunk/src/lang/korean.txt (2013-01-25 18:51:10 UTC)
18:51:18 <DorpsGek> -Fix: Korean again...
18:53:17 <V453000> frosch123: speaks korean?
18:53:28 <V453000> only korean word I know is StarCraft
18:53:50 <V453000> I heard it translates to english as "life"
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18:55:23 <frosch123> nope, the correct translation is "zerg imba"
18:55:49 <V453000> :D
18:56:47 <frosch123> anyway, i wonder why korean was broken when dorpsgek claimed there was no update to it
18:57:25 <frosch123> oh wait... i remember, the win compile farm compiled lang files non-determinstically
18:57:42 <peter1138> when it feels like it?
18:58:10 <frosch123> it is random whether a broken language causes the win compile farm to report failure
18:58:20 <frosch123> i guess it depends on the order tha languages are compiles
18:58:24 <frosch123> or something like that
19:00:18 <V453000> I think my washing machine is evil
19:00:26 <V453000> I dont have a SINGLE pair of matching socks
19:00:34 <V453000> while I have like endless socks
19:01:22 <frosch123> then you have too many types of socks in the beginning
19:01:41 <Alberth> that was my conclusion too :)
19:02:46 <peter1138> why does that happen? :S
19:03:57 <V453000> I think it is some form of teleportation we havent discovered yet
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19:04:10 <V453000> socks teleport between washing machines and exchange between various people
19:05:06 <Alberth> so you activate your teleport/cleaning device at the wrong moment perhaps?
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19:06:18 <V453000> yeah something like that
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19:10:53 <andythenorth> ooops
19:11:02 * andythenorth accidentally read the logs for #tycoon
19:11:12 <andythenorth> that caused some serious wtf
19:12:26 <frosch123> are you feeling well?
19:12:28 <frosch123> i am worried...
19:12:44 <andythenorth> feel ok
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19:12:52 <andythenorth> maybe I don't know how ill I am?
19:12:58 <andythenorth> could be the first sign
19:13:11 <andythenorth> hmm
19:13:14 <andythenorth> Ship Fever :)
19:13:25 <andythenorth> also wtf are people still talking about 2.0 goals?
19:13:28 <andythenorth> 2.0 goal is met
19:13:36 <andythenorth> it's time to discuss 3.0 goals
19:13:50 <frosch123> yup, that is sure :)
19:13:55 <frosch123> 2.0 will feature a 3.0 discussion
19:13:58 <Supercheese> Query: if I were to set a Bananas grf to max version Foo, would users who use higher than Foo not see the grf for download, but still see it if they need it for a savegame/server join?
19:14:35 <frosch123> the max version only affects what the user can manually choose from the list
19:14:54 <frosch123> also note that the user can also only choose the newest version manually
19:15:15 <Supercheese> seems to work as I expected, good
19:15:21 <frosch123> that means if the newest version does not match the ottd version, the user cannot download anything manually
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19:15:37 <frosch123> except via the http website ofc :)
19:15:37 <Wolf01> hello o/
19:17:43 <Alberth> evenink Wolf01
19:19:35 <V453000> #tycoon made me quite worry about these people too, when I joined it for the while I did
19:24:15 <V453000> the stream starts in 6 minutes, but my pizza is ready now
19:24:17 <V453000> panic, what now
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19:31:24 <andythenorth> hmm
19:31:26 <andythenorth> GS MP?
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19:36:16 <Eddi|zuHause> <V453000> socks teleport between washing machines and exchange between various people <-- that is to prevent inbreeding! :p
19:42:47 <Supercheese> Any British airship fans? http://cardington.weebly.com/save-cardington-airfield.html
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19:55:14 <__ln__> Sacro: surely you are a fan?
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20:03:08 <wojteks86> hello everyone :)
20:03:34 <Alberth> hi
20:03:51 <wojteks86> hope everyone is OK and happy for the weekend ;)
20:04:43 <Alberth> the main problem is that the weekend is too short :(
20:05:01 <andythenorth> weekend is too long :P
20:05:01 <wojteks86> tell me about it
20:05:06 <wojteks86> no! :P
20:05:23 <wojteks86> the good thing is that Monday is payday for me
20:05:25 <wojteks86> cant wait
20:06:12 <Alberth> the good news is thus you'll be richer at Monday, as you cannot spend the money this weekend :p
20:06:17 <wojteks86> I just started translating Central European train set
20:06:27 <wojteks86> that's true
20:06:31 <wojteks86> :
20:06:33 <wojteks86> :)
20:09:01 <andythenorth> 1 hr NoCarGoal?
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20:09:09 <andythenorth> or should I write some newgrf or something?
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20:10:24 <Alberth> it takes an hour to set up the game, and then 1 hour to play, seems a bit too late to me
20:10:37 <andythenorth> herm
20:10:42 <andythenorth> the first issue is a problem eh?
20:11:19 <wojteks86> I never played with a goal
20:11:30 <wojteks86> never played with AI longer than 10 mins
20:11:42 <wojteks86> never used a game script!
20:11:45 <wojteks86> :O
20:11:51 <Alberth> oh dear :)
20:12:25 <andythenorth> so
20:12:30 <andythenorth> how can I solve this issue?
20:12:37 <Alberth> andythenorth: yeah, when done together with suggesting these kind of things late in the evenink, imho
20:13:02 <andythenorth> we need a ready-to-go set of challenges
20:13:12 <andythenorth> mariokart you don't have to build the tracks first :P
20:13:14 <andythenorth> just play
20:13:20 <Alberth> +1
20:13:26 <andythenorth> railroad tycoon 3 you pick one of about 15 scenarios
20:13:33 <Alberth> random!
20:13:34 <andythenorth> each has a distinct challenge
20:13:59 <andythenorth> we have all the bits (bananananas etc)
20:14:03 <andythenorth> but then the rest doesn't fit
20:14:03 <Alberth> that is not even that important imho
20:14:24 <Alberth> ie the distinct challenges thingie
20:14:28 <andythenorth> problems:
20:14:42 <andythenorth> - we use nightly, which means every player has to get it, and server has to be upgraded
20:14:55 <andythenorth> - we sometimes use non-banananas newgrfs
20:15:20 <andythenorth> - there are too many settings, in too many places
20:15:39 <andythenorth> - to make GS playable, sometimes a whole bunch of newgrf parameters have to be set
20:16:06 <andythenorth> - to get a decent map, have to faff with terrain generator
20:16:28 <andythenorth> - to get a decent save, have to have a decent map AND have a nice GS challenge from those randomly available
20:16:39 <Alberth> decent maps can be pre-created imho
20:16:56 <andythenorth> none of these seem hard to solve in isolation :)
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20:17:19 <Alberth> none of them is, it just takes some time to arrange everything
20:18:03 <andythenorth> then a save has to be uploaded somewhere
20:18:12 <andythenorth> and someone has to rcon the server until the save is working
20:20:15 <andythenorth> hmm
20:21:46 <andythenorth> @seen zu
20:21:46 <DorpsGek> andythenorth: I have not seen zu.
20:21:51 <andythenorth> @seen zuu
20:21:51 <DorpsGek> andythenorth: zuu was last seen in #openttd 1 day, 23 hours, 50 minutes, and 43 seconds ago: <Zuu> NGC3982: yes, it was featured in Hipp! Hipp!.
20:22:18 <andythenorth> wondering about configuring a GS via signs
20:22:38 <andythenorth> then we could keep playing the same map / newgrf list, but raising / varying the goals
20:23:26 <andythenorth> frosch123: could SV be configured via signs?
20:24:41 <frosch123> you know, there is a configure gui
20:24:41 <Alberth> in principle, yes, I think
20:24:51 <andythenorth> frosch123: that can't be changed in a savegame though?
20:25:23 <andythenorth> I am just thinking make a few nice maps
20:25:29 <andythenorth> pick one to play as a save
20:25:38 <andythenorth> when we get gold, increase the goal / change the goal
20:25:52 <frosch123> http://nogo.openttd.org/api/trunk/classGSInfo.html#83889421ed67d81486613a92bd834bd1a987c6d3d65773cfc0d3a3e0e1a82b3b
20:26:19 <andythenorth> ^^ when we get gold NEXT TIME change the goal
20:26:37 <andythenorth> run a high scores o_O
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20:26:57 <frosch123> anyway, i would guess playing the same map is boring
20:27:05 <frosch123> unless you play on 2kx2k and start in a different place
20:27:13 <andythenorth> more or less boring than making a map?
20:27:17 <andythenorth> playing > making maps
20:27:20 <frosch123> (well, you might be unable to find the same place again :p)
20:27:42 <andythenorth> there are some RT3 challenges I played for weeks
20:27:48 <andythenorth> until I won them :P
20:29:45 <Alberth> it may already help a lot when the decisions are made beforehand, and written down in some form
20:30:37 * Alberth ponders a coopetition at the forum
20:31:02 <Alberth> you may enter the competition if you also supply a map we can play :)
20:31:18 <Alberth> s/we/all players/
20:31:22 <andythenorth> format?
20:31:30 <andythenorth> scenario? Save?
20:32:05 <Alberth> doesn't really matter imho
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20:41:52 <Sacro> __ln__: because i'm british?
20:43:33 <__ln__> Sacro: no, because you like TTD.
20:43:35 * andythenorth needs an assistant
20:43:41 <andythenorth> for nml purposes
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20:46:42 <andythenorth> need to pass a value as substring to a string
20:46:47 <andythenorth> which always trips me up
20:47:11 <andythenorth> specifically
20:47:12 <andythenorth> STR_PRIMARY_PRODUCTION_1X :{BLACK}Current production: {YELLOW}normal{}{}{BLACK}To double production deliver 30 crates supplies within three months (or 120 crates for quadruple production)
20:47:31 <andythenorth> I want to make '30' and '120' variables
20:47:42 <andythenorth> possibly compile time, possibly based on a parameter
20:47:48 <andythenorth> not sure yet
20:53:30 <Eddi|zuHause> for compile-time you need them to be strings, i.e. a STR_30:30 and a STR_120:120
20:54:11 <frosch123> for compile time a preprocessor would suffice :p
20:54:11 <Eddi|zuHause> then you put string(STR_PROD,string(STR_30),string(STR_120)) into the nml
20:54:32 <Eddi|zuHause> frosch123: yes, but it would have to preprocess the .lng file
20:55:55 <Eddi|zuHause> andythenorth: for runtime/parameter you need to put the number codes ({SIGNED_BYTE} or somesuch, i don't remember them exactly) and shove the parameters into special registers at the string callback
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20:56:26 <andythenorth> let's do runtime
20:56:30 <andythenorth> because, why not eh?
20:56:55 <andythenorth> so the values go on the text stack?
20:57:03 <andythenorth> I haven't upgraded myself to do this in nml yet :P
20:57:07 <andythenorth> I can do it nfo
20:57:55 <Eddi|zuHause> andythenorth: there's an example somewhere buried in CETS
20:58:08 <Eddi|zuHause> with the railtype stuff
20:58:08 <andythenorth> I think there are examples in BANDIT :P
20:58:11 <andythenorth> maybe I should look
20:58:40 <Eddi|zuHause> fwiw, there's also an example in the wiki :p
20:58:44 <andythenorth> he
20:58:49 <peter1138> heh, everyone posts 2x screenshots these days :p
20:58:55 <andythenorth> truing to outsource my coding :P
20:58:58 <andythenorth> trying *
20:59:46 <andythenorth> falling asleep into my laptop :P
21:00:06 <frosch123> peter1138: they also did in the past, but needed to scale manually
21:00:13 <peter1138> heh
21:00:26 <peter1138> also, every time i check online content there's another bloody NUTS update! :p
21:00:33 <frosch123> :p
21:00:46 <peter1138> we should ban too many changes per week
21:00:52 <peter1138> filling up our disks like that :p
21:00:54 <andythenorth> he's trying to get his download count up :P
21:00:56 <Supercheese> :O
21:01:10 <andythenorth> peter1138: pay-per-upload :P
21:01:20 <peter1138> pay-per-download
21:01:25 <andythenorth> both
21:01:25 <peter1138> (for the uploader)
21:01:30 <Supercheese> O_o
21:01:40 <andythenorth> charge both ends
21:01:49 <andythenorth> like Sky
21:02:05 <andythenorth> for which I pay to get Nick JR, but still have to watch ads
21:02:09 <andythenorth> which the toddler hates
21:02:19 * frosch123 proposes to charge peter1138 for every random trigger triggering
21:02:35 <peter1138> frosch123, should be safe as nobody can use them properly
21:02:44 <andythenorth> hrm
21:02:51 <andythenorth> can I just {STRING}?
21:02:54 <frosch123> yeah, you're lucky :p
21:03:05 <peter1138> i think i should update le server
21:03:08 <frosch123> andythenorth: you know the difference of numbers and strings? :)
21:03:17 <andythenorth> yeah
21:03:30 <frosch123> don't use script languages then :p
21:03:38 <frosch123> they usually do not :p
21:04:00 <andythenorth> why else does actionscript need '===' :P
21:04:08 <Eddi|zuHause> andythenorth: i heard that below a certain age, kids are unable to tell program and commercials apart
21:04:19 <andythenorth> he knows what's Dora and what's not Dora
21:04:26 <andythenorth> and he knows that 'not Dora' is called adverts
21:04:34 <andythenorth> so every 10 minutes "I don't like adverts"
21:04:59 <andythenorth> has anyone written my code for me yet?
21:05:01 <Eddi|zuHause> andythenorth: then record the show, cut the commercials out, and show him that :)
21:05:14 <andythenorth> can't figure out series link :P
21:05:22 <andythenorth> we have some stuff on disk that way :P
21:05:28 <andythenorth> remote controls baffle me
21:05:33 <andythenorth> where's the command line?
21:05:58 <andythenorth> also...off topic: how do I get something onto the text stack?
21:06:04 <andythenorth> it used to be a specific set of registers
21:06:43 <peter1138> hmm, openttd's so big these days
21:06:46 <Sacro> HMM
21:06:48 <Sacro> grr
21:06:50 <Eddi|zuHause> andythenorth: it still is
21:06:51 <peter1138> can't we revert to a pre-C++ version?
21:06:56 <peter1138> sacro!
21:06:57 <Sacro> why is this double headed train not double the power of two singles :(
21:07:03 <Supercheese> Can, yes. Want to?
21:07:11 <andythenorth> Sacro: which grf?
21:07:17 <Eddi|zuHause> peter1138: svn up -r7000?
21:07:20 <peter1138> missing a few features...
21:07:45 <Sacro> andythenorth: ukrs2
21:07:52 <Sacro> peter1138: not a bad rev
21:07:59 <Sacro> it's no miniin though :(
21:08:02 <frosch123> Eddi|zuHause: oh, i believe the custom_tags thingie of nml does not require a custom preprocessing step
21:08:07 <frosch123> for compile time stuff in strings
21:08:35 <Eddi|zuHause> frosch123: not sure what that does
21:08:37 <andythenorth> I have no idea how to use STORE_TEMP in a switch :P
21:09:02 <andythenorth> I can do it in my existing switch, without chaining to another?
21:09:04 <andythenorth> some magic
21:09:31 <Eddi|zuHause> andythenorth: yes, put it in [] in the evaluation term, or so
21:09:36 <frosch123> andythenorth: did you try whether you could just do string(STR_BLA, 30) ?
21:09:52 <andythenorth> I used to know this stuff once :P
21:09:56 <Eddi|zuHause> frosch123: i think it doesn't work with numbers
21:10:14 <Eddi|zuHause> frosch123: and especially it doesn't work with units
21:10:27 <frosch123> that only matters for the string code
21:10:39 <andythenorth> on the plus side, someone fixed all my pythongs
21:10:42 <andythenorth> pythons *
21:11:12 <frosch123> http://newgrf-specs.tt-wiki.net/wiki/NML:Language_files <- anyway, there's a example in the specs
21:11:13 <Supercheese> Fixed pythons, no more snake breeding eh?
21:18:23 <andythenorth> hmm
21:18:31 <andythenorth> so string(STR_BLA, 30) works fine
21:18:37 <andythenorth> I wonder about string(STR_BLA, 30, 120)?
21:18:41 <andythenorth> I could read the spec
21:18:45 <andythenorth> but my brain is mush
21:21:59 <peter1138> server's back up, r24942
21:22:09 <andythenorth> herp, strings work :O
21:22:25 <andythenorth> blearch, now I have to update all the translations :X
21:22:43 <Supercheese> The physicists were right, string theory worked!
21:22:57 <peter1138> should i bother fixing pbs reservations on bridge ends?
21:23:02 <peter1138> (and probably tunnel ends)
21:23:20 <frosch123> what's broken?
21:23:47 <peter1138> it ignores newgrf railtypes
21:24:40 <peter1138> just visual, sorry :p
21:24:50 <andythenorth> oh good
21:24:56 <andythenorth> translations are outdated
21:24:58 <andythenorth> less work
21:25:34 <andythenorth> btw, the OS X nightly works on 10.7, website suggests otherwise
21:25:52 <peter1138> works on your 10.7 perhaps
21:25:55 <Eddi|zuHause> andythenorth: it may "work", but it's not officially supported
21:25:58 <peter1138> hmm, i need a fast mail train
21:26:11 <andythenorth> Eddi|zuHause: fair point
21:26:13 <Eddi|zuHause> peter1138: TGV Postal
21:26:20 <peter1138> ukrs2 + addons
21:26:24 <Supercheese> vacuum tube :D
21:26:34 <andythenorth> occasionally the scroll goes nuts, and I think full screen is dead
21:26:38 <andythenorth> otherwise no known issues for m
21:26:39 <andythenorth> me
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21:27:05 <peter1138> so other than it being broken, it's fine?
21:27:41 <Eddi|zuHause> i've heard scroll going nuts on windows systems as well
21:27:57 <Supercheese> and full screen is issue-prone too
21:28:34 <Eddi|zuHause> maybe just disable fullscreen on "unsupported" systems?
21:29:02 <peter1138> it works for some?
21:29:15 <__ln__> doesn't fullscreen work fine when you don't try the "real" fullscreen but Apple's greatest invention, fullscreen application?
21:29:19 <peter1138> probably crappy drivers that need 32bpp mode or somesuch
21:29:20 <Eddi|zuHause> peter1138: screw them :)
21:29:47 <Eddi|zuHause> peter1138: OSX already defaults to 32bpp afair
21:29:53 <andythenorth> yes
21:30:03 <andythenorth> and no Apple fullscreen not available
21:30:53 <andythenorth> the scroll issue looks like occasionally not stopping a map drag on mouseup
21:30:59 <andythenorth> so the map just keeps moving
21:31:14 <peter1138> cool
21:31:27 <peter1138> well i'm glad we have a load of OS X users interested in fixing it
21:32:29 <andythenorth> it's a marginal annoyance
21:33:09 <andythenorth> it's 1s to fix
21:33:12 * Rubidium awaits the "it's so tiny" bug report for those retina screens
21:33:15 <andythenorth> he
21:33:34 <andythenorth> the 'fix' being to switch away from ottd and back again :P
21:33:35 <Rubidium> what is 1s to fix?
21:33:44 <andythenorth> the map failing to stop moving on release-drag
21:33:48 <frosch123> doesn't "retina" already say that the users need good eyes?
21:33:54 <andythenorth> retina is fricking insane
21:33:59 <andythenorth> I've seen one
21:34:25 <andythenorth> ugh
21:34:27 <peter1138> Rubidium, by default everything is doubled up, i guess openttd will be too
21:34:33 <andythenorth> flherne is winning :(
21:34:41 <peter1138> define winning?
21:34:52 <peter1138> well, ignoring the league table :p
21:34:58 <peter1138> and income
21:34:59 <Rubidium> peter1138: I think OpenTTD is too old for OS X to do anything automatically about it ;)
21:35:02 <peter1138> and value... :p
21:35:28 <peter1138> Rubidium, yeah, don't we all have to use opengl these days?
21:35:30 <peter1138> or was that nvidia...
21:36:06 <andythenorth> peter1138: he's not winning at 'amusing'
21:36:17 <andythenorth> or 'needlessly convoluted'
21:36:50 <andythenorth> one day, 'production last month' will die for primary industries
21:37:32 <andythenorth> I don't know what's better
21:37:46 <andythenorth> but it doesn't fit my industry set :P
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21:46:31 <peter1138> what happened to the nice "future trains" in ukrs2? :S
21:47:08 <Supercheese> you mean UKRS1
21:47:12 <Supercheese> they never made it to 2
21:47:14 <peter1138> yeah they were in 1
21:47:20 <peter1138> i know that
21:47:54 <Supercheese> Anywa, I dunno what happened
21:48:02 <Supercheese> other than Pikka didn't include them, which is evident
21:50:30 <andythenorth> hrm
21:50:37 <andythenorth> what do I replace all these small old trains with?
21:50:42 <andythenorth> there's nothing
21:50:47 <peter1138> EXACTLY
21:51:02 <peter1138> well there is
21:51:05 <peter1138> but nothing better
21:51:05 <andythenorth> trucks?
21:52:17 <peter1138> hmm, where did i put that recolouring patch :p
21:52:47 <peter1138> hmm, should i ...
21:52:57 <peter1138> make an old train yard?
21:53:21 <peter1138> be nice if you could force parts to be unpowered, heh
21:53:48 <peter1138> decommission engine -> converts to a wagon, heh
22:02:04 <Eddi|zuHause> peter1138: working vehicles (e.g. snowploughs) :p
22:02:16 <peter1138> ?
22:03:06 <Eddi|zuHause> several tenders from disused steam engines were rebuilt into snowploughs
22:04:20 <peter1138> hmm
22:04:31 <peter1138> ah right
22:04:43 <peter1138> my ships never service cos their reliability never goes below 50%
22:04:52 <peter1138> i blame FISH
22:09:24 <andythenorth> me too
22:09:32 <andythenorth> what should I do about it? :P
22:11:14 <peter1138> eat it
22:13:59 <andythenorth> crunchy
22:14:51 <andythenorth> oops
22:15:20 <peter1138> ?
22:16:40 <peter1138> hmm, my message history is spammed with very old trains messages
22:16:46 <peter1138> isn't that turnoffable?
22:17:20 <Supercheese> news setting
22:17:52 <peter1138> nope
22:20:49 <andythenorth> changing newgrf on a running game
22:20:50 <andythenorth> is fine
22:20:54 <andythenorth> what's the fuss :P
22:21:10 <andythenorth> as long as it's the fricking same newgrf :P
22:21:21 <andythenorth> and you didn't change anything that makes it go boom
22:21:36 <andythenorth> hmm
22:21:46 <andythenorth> peter1138: this game we were playing, is better with 'new' FIRS :P
22:22:04 <peter1138> i just use whatever you put on bananas :p
22:22:17 <andythenorth> yeah, this isn't even committed yet
22:22:22 <andythenorth> I'm testing a change locally
22:22:45 <peter1138> action 7 to skip it all? :p
22:23:42 <andythenorth> that will go well
22:23:48 <andythenorth> reduced bug reports
22:24:08 <andythenorth> I tweaked supply requirements
22:24:12 <andythenorth> everything is now gung ho
22:24:30 <andythenorth> except your dairy farms
22:24:37 <andythenorth> you should get a new supply delivery firm for those
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23:24:47 <Eddi|zuHause> peter1138: you can only disable showing of news messages, but they are always put in the history
23:25:05 <Eddi|zuHause> (it worked this way since TTO)
23:25:19 <Eddi|zuHause> hm... my mouse blinks red...
23:25:25 <Eddi|zuHause> i think it explodes soon
23:27:47 <Supercheese> That's just the hidden microphone recording everything
23:27:49 <Supercheese> :P
23:28:27 <frosch123> try to feed it to the cats
23:32:20 <Terkhen> good night
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