IRC logs for #openttd on OFTC at 2010-12-02
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02:41:07 <Eddi|zuHause> sounds like a trojan or something...
02:53:34 <Katje_> total profit from ship 1: -31,667
02:53:49 <Katje_> total profit from ship 2: 72,545
02:53:58 <Katje_> (I only have two ships)
02:54:06 <Katje_> total ship income: 270,042
02:54:20 <Katje_> total shit running costs: -71,927
02:54:34 <Katje_> some where here, one of these numbers is wrong
02:55:17 <Wolf01> wasn't it catch the error?
02:56:21 <Katje_> no, thats just my typo
02:56:30 <Katje_> look at the numbers again
02:58:26 <Wolf01> yes, there's something strange, did you use transfers?
02:59:07 <Katje_> the ship that made the massive loss is doing transfers
02:59:28 <Wolf01> then there's a virtual incoming to sum
03:01:19 <Wolf01> gah... 4.00AM need to sleep
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06:53:12 <m2rt> Hey! Has anyone seen a script for multiplayer game where the script counts the "winning condition" and announces the TOP5 of players? Based on previously stated conditions.
06:53:56 <m2rt> Something like a rewrite of the Company league but that would show points and let user specify what to count... (even in code, not with gui)
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07:09:26 <m2rt> Morning Terkhen, you know an answer to my question?
07:10:26 <Terkhen> I don't know if programs like autopilot have functionality (I have never used them) but my guess is that they don't
07:10:41 <Terkhen> s/have functionality/have that functionality/
07:11:58 <m2rt> Hmm... I think I should try to install autopilot and then try to modify/add functionality? OR try to edit the company league... What do you think?
07:13:16 <Terkhen> sorry, but I already tried to answer difficult questions before my coffee and failed :)
07:13:20 <Terkhen> I'll be back in five minutes
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07:20:43 <Terkhen> m2rt: I don't know much about server management, but I think that autopilot or another program with similar functions (IIRC there was some work in a different version of it) will probably be useful even if it cannot solve your current issue
07:21:17 <Terkhen> and I don't think that OpenTTD is supplying that info, in that case you wouldn't be able to fetch it with any external program
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07:23:01 <m2rt> Thanks! I will look at the source of the game and see what I can do.
07:25:08 <Terkhen> I suggest that you start looking in company* files
07:25:45 <m2rt> Yeah, am doing that atm...
07:26:04 <m2rt> I know some PHP... But never have used C++
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08:30:29 <m2rt> [tcp] could not bind on IPv4 port 65.254.250.106:3979 (IPv4): Cannot assign requested address
08:30:42 <m2rt> Why is it connecting to that address? :O
08:31:23 <m2rt> I will just delete the cfg and try again...
08:32:00 <m2rt> Heh... With new conf it works...
08:36:12 <peter1138> binding is not connecting, but yeah
08:37:07 <m2rt> yeah, my mistake in wordin :P
08:37:29 <Terkhen> the christmas forum theme is back :)
08:38:53 <b_jonas> it's only december the 2nd
08:41:09 <Terkhen> yes, too late... the christmas decorations of some stores around here have been in place for a month already :P
08:43:25 <Terkhen> I guess that Pavlov was right for humans too
08:43:42 <Terkhen> red+white everywhere = buy expensive stuff
08:46:23 <Rubidium> Terkhen: s/christmas/winter/
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08:51:05 <Terkhen> oh, there's an Electricity cargo at the list of cargo types too
08:56:21 <b_jonas> Terkhen: it would make sense to transport water using pipes, so electricity isn't much worse either
08:57:43 <Terkhen> IMO if it does not need vehicles to be transported, it is not a cargo
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08:59:41 <b_jonas> there's also a good reason why TTD doesn't have teleport towers (which can instantously and cheaply transport anything to any distance) invented in 2100
09:00:04 <Terkhen> yes, the game would be quite boring then
09:01:41 <b_jonas> though it might make sense to have new technologies, like more efficient super-factories built after 2000
09:02:24 <Terkhen> that can be done via NewGRFs
09:05:15 <Terkhen> good morning planetmaker
09:06:37 <planetmaker> [10:03] <m2rt> [08:11:58] Hmm... I think I should try to install autopilot and then try to modify/add functionality? OR try to edit the company league... What do you think? <-- to my knowledge no such script of patch exists as open-source
09:07:16 <planetmaker> If you want to go for that I'd like to advise you to rather write something new connecting to the newly introduced admin port than hacking away on the deprecated ap(+)
09:07:39 <m2rt> Can you give me a link to the admin port?
09:07:54 <planetmaker> but let me look...
09:08:51 <planetmaker> it's a pretty new feature within OpenTTD
09:08:55 <planetmaker> like 1 month or so
09:09:00 <planetmaker> so nothing existing
09:09:23 <m2rt> Hmm, thanks planetmaker!
09:10:01 <planetmaker> you might try to chat up on Xaroth, too
09:10:20 <planetmaker> I heart he toyed around with some things interfacing that, too. But I don't have an URL for his works
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09:17:22 <m2rt> What is the -c flag when starting openttd?
09:18:13 <Terkhen> I don't know, but use openttd -h
09:18:18 <peter1138> yeah, check the help
09:18:32 <peter1138> its' probably to specify a config file...
09:20:02 <m2rt> yeah, config file. thanks
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09:21:46 <m2rt> Did I get this properly? Once you have copied the files to your linux machine you start openttd by ./openttd -D
09:21:57 <m2rt> Right? There is no openttd.cfg file in the start.
09:22:21 <m2rt> I just want to get this straight as I am having problems. And yes, the file is set to be executable...
09:22:32 <Terkhen> it should be created the first time you start openttd
09:23:08 <m2rt> Yes, but it won't as openttd fails with ./openttd -D BUT if there is no config then I can start the game with ./openttd -D -c openttd.cfg and it works!
09:23:26 <m2rt> When I start with -c flag then it works second time too. But with only -D it won't...
09:23:40 <m2rt> Gives: dbg: [net] [tcp] could not bind on IPv4 port 65.254.250.106:3979 (IPv4): Cannot assign requested address
09:23:40 <m2rt> dbg: [net] [server] could not start network: Could not create listening socket
09:24:50 <Terkhen> check readme.txt, specifically the part in which it specifies where OpenTTD looks for cfg files
09:28:03 <m2rt> Ugh... I feel so stupid now :D
09:28:46 <m2rt> Though had to name the executable to ottd as apparently I can't have a file without extension with the same name as a directory
09:30:26 <peter1138> no, that's pretty obvious
09:30:56 <Xaroth> for once I have to agree with peter1138
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10:49:07 <Eddi|zuHause> oh... it's that time of the year again
10:49:13 <Eddi|zuHause> where i can't read the forums
10:49:59 <Eddi|zuHause> because it's now not only a strain on my patience, but also on my eyes....
10:51:05 <dih> Eddi|zuHause, you can change that template in your settings ;-)
10:51:25 <Eddi|zuHause> dih: but not to the normal theme. only to some weird generic themes
10:51:57 <Eddi|zuHause> "Pest und Cholera"
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11:05:04 <Rubidium> Eddi|zuHause: but... it's beautiful
11:07:02 <Eddi|zuHause> Rubidium: it actually really hurts my eyes.
11:07:46 <planetmaker> dark on bright is the better readable way than vice versa
11:08:25 <Rubidium> then I've got messed up eyes
11:08:31 <Rubidium> but I already knew that
11:09:10 <planetmaker> it's said to be less tiring
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11:12:47 <Eddi|zuHause> planetmaker: there are lots of things wrong with the winter theme, but what actually physically hurts me is the red on gray for the thread titles
11:13:27 <planetmaker> it's not that bad IMHO. But worse than default for sure
11:13:43 <Eddi|zuHause> IT actually HURTS!
11:13:50 <Eddi|zuHause> this is not a joke
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12:20:39 <peter1138> hmm, where's andythenorth...
12:22:39 <planetmaker> probably cleaning diapers ;-)
12:22:52 <Rubidium> under a foot of snow?
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13:16:51 <peter1138> hmm, well, this gives interesting results, but it's like variety
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14:10:32 <norbert79> my eyes... This new skin on tt-forums was the worst choice...
14:11:27 <planetmaker> old shoes in new boxes ;-)
14:11:38 <norbert79> and yellow on these whites...
14:12:39 <planetmaker> norbert79: if you have yellow on white you need to clear your cache
14:13:05 <planetmaker> it's green on white
14:13:22 <norbert79> planetmaker: k, let me see
14:13:33 <planetmaker> heya Belugas & fjb
14:13:41 <norbert79> planetmaker: Btw why can't the page force me reloading the graphics then? :)
14:15:42 <norbert79> planetmaker: Still unchanged
14:15:46 <fjb> Where is the tutorial for opening this pack?
14:16:34 <glx> norbert79: should be green
14:16:36 <planetmaker> norbert79: because it would force it for everyone then. Which would HUGE traffic
14:16:53 <planetmaker> instead hitting once ctrl+r or F5 does the trick
14:16:58 <norbert79> glx: Well, it's not :)
14:16:59 <planetmaker> or whatever works for your browser
14:17:35 <norbert79> must been changed recently, right?
14:17:42 <planetmaker> see. First follow advice, then complain ;-)
14:17:49 <Belugas> ho... shoo... i had to refresh tt-forums :S
14:17:59 <Belugas> snow all over the place now
14:18:23 <norbert79> just stopped here doing it
14:18:33 <norbert79> planetmaker: Hoho, now you got me this time ;-)
14:18:57 <Belugas> that's the irony. thre is no snow outside. it's around 4 celcius now :)
14:19:03 <Belugas> i would not complain...
14:19:18 <planetmaker> Belugas: invert everything of your statement and it would be true here.
14:19:20 <norbert79> after yesterday, Its fine
14:19:47 <planetmaker> no irony, 3 ... 5 inches snow, and well below freezing
14:20:00 <planetmaker> well. I love it :-)
14:20:20 <planetmaker> I love each season. And it's winter time so it may well be real winter.
14:20:38 <planetmaker> Not just a drizzle and a strong North-Easterly
14:22:00 <fjb> Ah, this blister pack needs cutting edge technology.
14:29:07 <fjb> And I always thougt it is cold in Canada.
14:31:15 <Belugas> it will be... it's an exceptionnaly mild weather, currently :)
14:34:16 <Belugas> quite :) and I do appreciate it, believe me!
14:52:08 <Eddi|zuHause> we have more like 25cm or even 30cm snow now...
14:53:31 <norbert79> horizontal or vertical size? :)
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14:55:57 <Belugas> feels strange to see people talking about snow at their place while still on the grass ..
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15:13:09 <Eddi|zuHause> <norbert79> planetmaker: Btw why can't the page force me reloading the graphics then? :) <-- Ctrl+F5
15:13:41 <norbert79> Eddi|zuHause: You are a bit slow ;-)
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15:15:20 <SHADOW-XIII> hi people, looking for GRF to have snow in temperate climate, best with adjustable snowline height
15:15:42 <fjb> Eddi is not the most sportive guy.
15:16:13 <fjb> Snow in temperate is not possible.
15:16:15 <planetmaker> SHADOW-XIII: not within OpenTTD
15:16:24 <V453000> why do you need such a thing btw :O
15:16:29 <SHADOW-XIII> damn ottd taking all the fun :(
15:16:44 <V453000> well, alpine climate does that basically
15:16:49 <Rubidium> V453000: it *needs* to copy everything from TTDPatch
15:16:51 <glx> but you can have temperate in snow
15:17:16 <SHADOW-XIII> anyone can give link to alpine climate? grfcrawler link is dead
15:17:18 <planetmaker> alpine is pretty useless
15:17:28 <V453000> yes but it might satisfy him
15:17:53 <V453000> what is so bad about alpine btw?
15:18:02 <planetmaker> Did you ever look how broken it is?
15:18:12 <planetmaker> It only works with the TTD base set
15:18:13 <V453000> no, I played psg184 with it and it was fine
15:18:22 <V453000> well, then I haven't noticed ofc
15:18:32 <planetmaker> or you'll have half houses. Half snowed and everything totally ugly
15:18:56 <planetmaker> It's definitely a never in MP to be used
15:18:58 <V453000> well, I still enjoyed the game :D
15:19:05 <SHADOW-XIII> strange I think it used to work fine (at least in ttdp)
15:19:18 <planetmaker> yes. There you use the TTD base set...
15:19:37 <glx> but opengrf sprites are different :)
15:20:05 <V453000> I am pretty sure I checked that, but obviously not enough :) will do 2nd try when I come home
15:20:59 <SHADOW-XIII> any link for alpine then?
15:21:14 <planetmaker> the coop grfpack has it
15:21:17 <Ammler> coop wiki -> grf_table
15:21:37 <V453000> google is an amazing thing too
15:21:52 <planetmaker> oh, don't try it with FIRS
15:22:24 <planetmaker> it's an industry set as well, thus it will fail there, too
15:23:17 <SHADOW-XIII> industry ? oh noes
15:23:53 <V453000> it only changes farm behavior if I am right (?)
15:24:29 <SHADOW-XIII> but i am playing ecs
15:25:04 <V453000> then you will have to disable it I suppose
15:25:17 <SHADOW-XIII> oh well, no snow for me then :(
15:27:10 <planetmaker> not sure about ECS whether it knows it and works around it. I think it messes with more industries than just farms
15:27:12 <norbert79> SHADOW-XIII: hah, you are also seen sometimes too, nice :)
15:27:46 <norbert79> I only see you in the forums :)
15:27:59 <SHADOW-XIII> i drop here from time to tim
15:28:00 <norbert79> or maybe I am at times here, where you are inactive :)
15:28:09 <V453000> pm: yea, I think oil wells are influenced as well, maybe even something more
15:28:10 <SHADOW-XIII> very rarely though
15:28:44 <Eddi|zuHause> i'm sure there is a snow-in-temperate patch
15:28:54 <Eddi|zuHause> something r9000-ish ;)
15:29:17 <SHADOW-XIII> heh, too bad, my android ottd is 1.0.5 only, not to shabby to compile it myself
15:29:56 <Eddi|zuHause> you can also patch alpine grf to disable the industry part
15:30:04 <Eddi|zuHause> it's a one liner, if you know which line
15:30:27 <Eddi|zuHause> well, you can't see without looking...
15:30:27 <SHADOW-XIII> no problem, maybe in 1.0.6 :)
15:30:41 <SHADOW-XIII> i don't know anything about grf coding
15:30:55 <Eddi|zuHause> but you can learn.
15:31:06 <V453000> SHADOW-XIII: is there any particular reason WHY to have the snow in temperate? :D
15:31:20 <V453000> why not just play with sub-arctic X.x
15:31:45 <Eddi|zuHause> V453000: imho the arctic "grass" is too brown...
15:32:04 <SHADOW-XIII> V453000: subarctic does not have same buildings/indsutry/vehicles
15:32:37 <SHADOW-XIII> Eddi|zuHause: I am here since GRF coding started, never managed/wanted to learn it
15:33:36 <V453000> planetmaker: opengfx+ trains give the choice of choosing which trains are used, am I right? (as in, you can have temperate trains in arctic)
15:34:15 <Ammler> V453000: but only the ugly opengfx engines
15:35:48 <V453000> srsly, without a comment
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15:39:49 <V453000> well, yea, but it's getting annoying when you imply that I am trying to tell that opengfx trains are ugly whenever I am asking something quite independent on that
15:40:23 <V453000> especially in this case it would solve one of SHADOW-XIII's problems of train usage :)
15:40:58 <Ammler> indeed, sorry again :-P
15:41:41 <V453000> ... I suppose they work as nicely with ECS as they do with FIRS, right?
15:42:32 <Ammler> they should, but less tested, so could have bugs related to ECS
15:44:08 <V453000> hmph ... it might be useful to test them with ECS on stable then I suppose .... but I suppose you know how I love ECS
15:45:07 <Ammler> well, if you do, you should set every flag (value 15)
15:45:40 <Ammler> then it should be easy, not?
15:45:43 <V453000> but well ... it takes away only a part of the bad things :(
15:46:09 <planetmaker> it *should* support all. But as usual... I just tested slightly with ECS, FIRS and PBI (and default of course)
15:46:55 <V453000> well, easy/manageable/not behaving retatdedly ... but the main problem still stands - it is extremely easy and quick to get 2000+ productions of mines, which strongly advises point-to-point and high TLs by itself ... which is just purely tarded for our servers
15:47:27 <SHADOW-XIII> i hate mouse scroll in ottd :/
15:48:03 <V453000> I think I tried sometime back then but I think this was the thing that remained unchanged
15:48:18 <V453000> but if you say it is configureable, I would believe that
15:48:38 <SHADOW-XIII> well cannot find it
15:49:11 <V453000> Ammler: you commented on scrolling or ECS? :D
15:49:13 <SHADOW-XIII> oh wait not it went back to normal
15:50:41 <SHADOW-XIII> and now again back to odd-behaviour O_O
15:51:31 <SHADOW-XIII> oh now again to normal X_x
15:53:38 <planetmaker> do you have auto-scrolling at the edge of the window enabled?
15:54:04 <SHADOW-XIII> the odd-behavious works like this:
15:54:34 <Rubidium> to be clear, the odd behaviour is on an android device?
15:54:35 <SHADOW-XIII> when i press and hold right mouse button it is too sensitive and the more I move mouse from the starting point the faster it moves
15:57:18 <fjb> Mouse driver acceleration?
15:58:15 <SHADOW-XIII> don't see anything in windows mouse settings, and why it sometiems works properly and sometimes not ? :/
16:05:27 <peter1138> oh right, giant screenshots are useless, yes.
16:06:10 <SHADOW-XIII> in 3 hours NASA will announce new form of life found :)
16:08:22 <V453000> giant screenshots ftw ^_^
16:08:32 <SHADOW-XIII> according to gizmodo they found life in one of poisnous california lake that bases on arsen
16:08:53 <SHADOW-XIII> and its DNA does not match any known DNA on earth
16:10:56 <SHADOW-XIII> the NASA info was embargoed so no official info till 7PM GMT
16:13:59 <SHADOW-XIII> or maybe they found Stargate at last !?
16:14:55 <V453000> this is what they found I bet
16:15:25 <SHADOW-XIII> I am hoping for Stargate though
16:15:28 <lugo> Im sad to quell some of the @kottke-induced excitement about possible extraterrestrial life. Ive seen the Science paper. Its not that.
16:15:42 <V453000> actually, on some servers they write that it is far from truth :p
16:16:01 * fjb strongly dislikes web sites with sound.
16:18:19 * norbert79 plays tada.wav to fjb's comment
16:22:43 <V453000> pm: these don't say anything about e.t. though :D
16:23:47 <Belugas> and what abut the life forms deep in the oceans based on sulfur? That was a long time ago :) proof there are strange and aline forms already in here ;)
16:24:03 <fjb> Oh, what a rlief after that other site.
16:24:11 <planetmaker> V453000: he/she/it is out there quite certainly ;-)
16:24:15 <V453000> there are aliens everywhere, therefore we should drink more beer
16:24:16 <SHADOW-XIII> well but sulphur was theoretically possible but noone found form of life before
16:24:26 <SHADOW-XIII> arsen was suppose to be no good to any life form
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16:30:09 <SHADOW-XIII> well interesting, if you taken because of that there is few thousands times now more likely that there's life out there
16:30:27 <SHADOW-XIII> plus they just found 3 times more stars on the sky (red dwarfs not normally visible)
16:30:59 <SHADOW-XIII> closest one is 20 light years away
16:31:13 <V453000> im not travelling 20 light years to meet my alien friends to have beer with 'em
16:31:54 <V453000> might be a bit too far and I wouldn't have enough beer after a short time of travel
16:32:31 <SHADOW-XIII> lots of time to play ttd :)
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16:33:37 <SHADOW-XIII> just lots of pizza, hot model girl, and this stuff they found lately (tested on mice) that reverse ageing and can go :D
16:33:41 <Terkhen> was that network protocol which took into account the speed of light among vast distances finally developed?
16:34:50 <SHADOW-XIII> imagine that, you have a choice when you are 1 year old, gonna spend next 20 years in school/college/university or travelling to the other galaxy ?
16:35:13 <SHADOW-XIII> what's your choice ?
16:36:20 <V453000> Terkhen: school/college/university = beer/beer/beer
16:36:56 * Terkhen did not start that early
16:38:01 <SHADOW-XIII> i wouldnt mind to go on colonization ship
16:44:13 <planetmaker> there's still a long shot to go. But mostly it'd need dedication and money
16:44:17 <Belugas> mmh... i was a bit wrong.. not sulfur based... hydrogen sulfide instead...
16:45:05 <Belugas> too deep for me to confirm ;)
16:45:20 <planetmaker> it's the smell of foul eggs ;-)
16:46:36 <Belugas> [11:35] <SHADOW-XIII> beer is terrible <-- depends of the beer... american? yeah big time. canadian? that's not beer :P
16:47:16 * V453000 can clearly say that Czech beer ain't bad at all either :P
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16:54:17 <Rubidium> Belugas: isn't it whiskey in the US?
16:55:06 <peter1138> whisky is scotch, whiskey is irish
16:55:47 <peter1138> "Whiskey is a shortened form of usquebaugh" yeah sure!
16:55:56 <Belugas> but Jim Morrison did not cared much about the difference, he just kept on drinking whatever was available
16:56:23 <V453000> "Whiskey: Have you hugged your toilet today?" :D
17:00:07 <peter1138> hmm... could not connect to the content server :s
17:02:28 <Scuddles> there's whiskey in the jar
17:03:33 <peter1138> the whiskey's a spy
17:05:18 <peter1138> hmm, faultgen + 2 * perlin makes some interesting landscapes
17:05:21 <peter1138> shame it's quite slow
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17:14:59 <Alberth> hmm, it is snowing @ tt-forums.net
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17:21:09 <frosch123> it's too cold to snow
17:25:22 <Prof_Frink> Yep, and all the stuff that melted today is refreezing as ice.
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18:05:02 <IchGuckLive> Hi all ! is there a play goal ? or just play as you wish to go
18:06:14 <Alberth> usually people invent goals
18:06:51 <Alberth> but just making nice tracks is also a good goal :)
18:07:11 <IchGuckLive> so i have to define if the gole is reatched and finish the running game and start one level higher
18:07:20 <Belugas> and quite a challenge for some ;)
18:07:37 <Belugas> there is no level higher
18:07:59 <Alberth> there are difficulty levels, but they have little meaning
18:08:00 <IchGuckLive> dificult tracks with good sigals is a goal to adchive ! i agree
18:09:17 <Alberth> or connect all industry, or get a optimal performance in the detailed performance window, or connect all towns, or transport all passengers (VERY difficult)
18:09:45 <b_jonas> wow, "transport all passengers" indeed sounds difficult
18:09:59 <Alberth> I still want to make a very long industry chain newgrf
18:09:59 <b_jonas> I mean, they even evaporate from the stations between two trains arriving
18:10:25 <IchGuckLive> ok i think i now what you mean about goals so i will start a new game after i adcived 12Mio in 11 Jears
18:11:09 <Alberth> b_jonas: just place a station in the middle of a town, and try to get the #waiting passgneres below 1000 ;)
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18:12:19 <Rubidium> get 100% ratings for all industries
18:12:31 <Scuddles> butwhatabout towngrowth challenge
18:13:24 <Alberth> I don't think I ever got 100% rating at a single industry :p
18:13:59 <Rubidium> Alberth: that's the point; it's obnoxiously difficult to get a 100% rating at any kind of high producing industry
18:14:00 <Alberth> Scuddles: no idea what that means, but it could be fun
18:14:17 <b_jonas> Alberth: you need fast trains (maglevs preferably), statues, and frequent advertizing campaigns
18:14:25 <Rubidium> so you need low producing industries, but the high rating will most likely make it produce more and thus you can't reach a 100% rating anymore
18:14:33 <b_jonas> and also no competitors around the industry
18:14:45 <b_jonas> wait, do you want 100% transported, or 100% rating at the station?
18:14:48 <b_jonas> it's not completely the same
18:14:52 <Alberth> who said OpenTTD is an easy game :p
18:15:50 <b_jonas> one goal I sometimes try is to transport lots of oil from all oil rigs to the same one refinery
18:15:50 <Alberth> b_jonas: whatever seems like more fun to you, I am very happy just building random tracks already
18:17:24 <Scuddles> Not really ottd challenge spinoff but at least it has the industry chains
18:18:14 <Rubidium> oh, it's peter's so he must have a patch for that
18:21:26 <Alberth> never tried that grf, could be fun
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18:45:35 <CIA-10> OpenTTD: translators * r21368 /trunk/src/lang/ (german.txt norwegian_bokmal.txt):
18:45:35 <CIA-10> OpenTTD: -Update from WebTranslator v3.0:
18:45:35 <CIA-10> OpenTTD: german - 1 changes by planetmaker
18:45:35 <CIA-10> OpenTTD: norwegian_bokmal - 8 changes by mantaray
18:52:19 <CIA-10> OpenTTD: rubidium * r21369 /trunk/src/newgrf.cpp: -Fix: don't add object specs that weren't associate with graphics
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19:18:48 <m2rt> Hey planetmaker, you around? :P
19:21:26 <CIA-10> OpenTTD: yexo * r21370 /trunk/src/newgrf.cpp: -Fix: [NewGRF] a grf with an invalid action14 could cause an out of memory error
19:27:11 <planetmaker> he's around, but points at the topic
19:27:14 <DorpsGek> planetmaker: Don't ask to ask, just ask
19:27:44 <m2rt> Yeah planetmaker, I know... I just were wondering how to ask it :P
19:28:02 <m2rt> First what was the name of the person who has been tinkering with joan?
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19:28:49 <planetmaker> the one which is named manager of it on the page which I linked
19:29:15 <planetmaker> That's dih. The other person writing such stuff is Xaroth
19:30:12 <b_jonas> all these numbered parameters make openttd discussion sound like you're discussing TeXacking (\fontdimen14).
19:30:25 <m2rt> dih, any documentation coming on how I can get joan running? Or some pointers?
19:30:38 <m2rt> I'm noob in java. but I am able to learn :)
19:30:57 <Alberth> Java has no pointers, only references :)
19:31:30 <Belugas> once roasted, nice coffee
19:32:44 <dih> you extend the OpenTTD class and override special methods
19:35:03 <m2rt> Thanks... Now if I can understand it then I'm on the roll :P
19:36:07 <dih> actually, even easier, there is an example in joan itself
19:37:18 <m2rt> Ah! The properties file... I got this error when trying to run it.
19:37:46 <Belugas> ...Jett and the Black Hearths
19:38:13 <Belugas> ho, Alberth knows about her? hehehe
19:46:47 <dih> m2rt, need any further details regarding the properties file?
19:47:12 <planetmaker> of the world as we know it - and I feel fine :-D
19:48:39 <m2rt> dih, the properties file consists of the following properties: host, port, pass, loglevel? Thats the rcon pass?
19:49:15 <dih> that is a separate pass for the admin network
19:49:35 <dih> joan joins openttd on a separate port
19:50:04 <dih> this port is only open if the port has been specified in the openttd config (currently only for nightlies)
19:51:28 <m2rt> Ah, so I have to compile ottd too.
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19:52:16 <m2rt> I guess that I won't get my solution done by tomorrow... (a script that will count several aspects of multiplayer game and announces a winner at the end of the game...)
19:52:57 <Terkhen> nightlies are being compiled for you every night, that's why they have that name :)
19:53:51 <m2rt> How convenient! I am starting to like OTTD even more :P
19:57:07 * Belugas tries to get some GirlSchool
19:57:13 <Belugas> this ti the TIME WARP!
20:08:58 <Belugas> gees...some music do not age nicely...
20:09:31 <peter1138> better start doing it right
20:12:50 <Belugas> i would add... start doing some hehehe
20:15:39 <Belugas> but that would be moslty becasue of
20:15:48 <Belugas> The Bloody TIMEZONES!!!
20:18:14 <peter1138> i saw what you did thar!
20:22:08 <Belugas> me? ain't done nothing!
20:22:31 <Belugas> reminds me a TODO for the "vacations"... get more jams online
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20:24:54 * andythenorth has a TODO: eat and sleep
20:24:58 <andythenorth> no vacation needed :P
20:25:13 <Belugas> that is.. basic animal need :)
20:25:38 * andythenorth wants to code something brainless
20:27:41 <planetmaker> 10: print, "hello world?"
20:29:03 <Belugas> andythenorth, code me a sirkoz
20:43:06 <peter1138> RIPPLES NEVER COME BACK
20:48:58 <andythenorth> lyrics, or perlin noise reference?
20:56:14 <peter1138> perlin noise is... irritating me though :p
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20:58:41 <Belugas> andythenorth... you are disappointing me...
21:03:48 <Belugas> those are such classical lyrics, and you are old enough to have heard them :)
21:06:03 <andythenorth> I thought it was Enya, but then I thought...no way is he listening to that :P
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21:13:00 * peter1138 taps along to an instrumental part in One For The Vine
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21:18:01 <andythenorth> brainlessly coding industry spacing
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21:32:55 <supermop> how are things going?
21:33:17 <SmatZ> quite fine :) we had a little birthday celebration today
21:33:38 <supermop> for a person, or an abstract concept?
21:33:51 <SmatZ> person - father and brother :)
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21:39:26 <Belugas> will be my turn in the weekend and the 11th. my father in law and myself
21:39:42 <Belugas> unfortunately, he's not a big drinker
21:42:34 <planetmaker> Belugas: be happy that you can then be a better father-in law ;-)
21:43:29 <Belugas> planetmaker, i'll have time to practice, for sure :)
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22:05:03 <kevin_> anyone here wants to help me set up a linux dedicated server?
22:05:44 <kevin_> yeah, I've got openttd running
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22:05:53 <kevin_> but it seems it can't get data from the master server
22:06:12 <kevin_> I opened the port 3979 in the firewall (tcp/udp)
22:06:26 <kevin_> unless I did it wrong somehow :(
22:06:27 <Rubidium> are you sure you enabled port forwarding as well?
22:06:50 *** KenjiE20 has joined #openttd
22:07:28 <kevin_> I use suse, so in YAST I went to firewall -> allowed services -> advanced and entered the ports manually for tcp and udp
22:07:50 <Rubidium> how is the computer connected to the internet?
22:08:09 <kevin_> straight to the cable modem
22:08:25 <Rubidium> then you need to enable port forwarding in that modem
22:08:59 <kevin_> I'll check that out, thanks!
22:09:29 <kevin_> I don't have access to it, so I'll have to wait for the owner to give it to me tomorrow
22:09:36 <kevin_> if it's not working I'll be back ;)
22:12:49 <Ammler> you don't need port forwarding to get data
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22:13:42 * planetmaker should go, too. To bed :-)
22:14:00 * planetmaker waves a 'good night' to the round
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22:35:48 <supermop> It would be cool if there were a hydrologically accurate terrain generator
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22:39:03 <Xaroth> planetmaker: cheers for the shameless plug :P
22:44:17 <CIA-10> OpenTTD: rubidium * r21371 /trunk/src/saveload/saveload.cpp: -Codechange: pass the buffer to the compressor directly instead of using a global variable
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23:06:01 <CIA-10> OpenTTD: yexo * r21372 /trunk/src/pathfinder/npf/ (queue.cpp queue.h): -Cleanup: remove some broken npf debug code
23:08:34 <CIA-10> OpenTTD: rubidium * r21373 /trunk/src/saveload/saveload.cpp: -Codechange: rewrite the game state to memory dumper
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23:13:28 <peter1138> supermop, did you start it? :s
23:16:19 <peter1138> a hydrologically accurate terrain generator ;s
23:16:43 <supermop> my little brother is a hydrologist
23:16:52 <supermop> we were talking about it
23:17:07 <dih> another one of those who likes talking a lot :-P
23:17:19 <supermop> it might be something he could do
23:17:32 <supermop> he's not sure yet though
23:20:11 <supermop> today he has been using his modeling software to make some bitmaps
23:21:46 <dih> peter1138, kinda doubt it would happen :-P
23:34:02 <supermop> some neat maps so far
continue to next day ⏵