IRC logs for #openttd on OFTC at 2010-07-14
            
00:03:08 *** Zuu has quit IRC
00:18:26 *** jpx_ has quit IRC
00:29:05 *** Xaroth has joined #openttd
00:35:40 *** Xaroth_ has quit IRC
00:40:07 *** KritiK has quit IRC
00:41:07 *** KenjiE20 has quit IRC
00:46:33 *** sylar182 has joined #openttd
00:48:09 *** Wizzleby has quit IRC
01:06:11 <sylar182> hey, what command do I need to use in cygwin to apply a git patch?
01:06:22 *** Fuco has quit IRC
01:08:12 *** Sacro has quit IRC
01:09:16 <Ammler> man patch
01:11:11 <sylar182> $ patch < keyb_config_r20017_v1.8.patch bash: patch: command not found
01:11:13 <sylar182> gives me this
01:11:32 <Ammler> then install it
01:13:30 <sylar182> pretty sure I did
01:13:40 <sylar182> downloaded the setup.exe from cygwin page and installed
01:14:02 <sylar182> any files I might be missing if I did that?
01:15:41 *** ajmiles has quit IRC
01:15:51 *** DJNekkid has quit IRC
01:15:54 *** Forked has quit IRC
01:18:29 *** sylar182 has quit IRC
01:21:32 *** Progman has quit IRC
01:21:40 *** JVassie has quit IRC
01:27:48 *** clum has quit IRC
01:29:58 *** duckblaster has joined #openttd
01:33:14 *** Eddi|zuHause2 has joined #openttd
01:38:40 *** Eddi|zuHause has quit IRC
01:56:18 *** kjetil_ has joined #openttd
01:56:21 *** kjetil_ is now known as Forked
02:02:59 *** DJNekkid has joined #openttd
02:13:50 *** roboboy has joined #openttd
02:22:15 *** fjb is now known as Guest2986
02:22:16 *** fjb has joined #openttd
02:25:40 *** rhaeder1 has joined #openttd
02:29:51 *** Guest2986 has quit IRC
02:31:30 *** rhaeder has quit IRC
02:46:30 *** Lakie has quit IRC
02:47:30 *** TrueBrain has quit IRC
02:47:45 *** TrueBrain has joined #openttd
02:49:20 *** dfox has quit IRC
02:59:47 *** zodttd has quit IRC
03:22:14 *** glx has quit IRC
03:58:20 <planetmaker> what a 'nice' bug to find, Rubidium. Kudos & thanks! :-)
04:36:15 *** mirQus has quit IRC
04:41:37 *** mirQus has joined #openttd
04:56:02 *** Eddi|zuHause2 has quit IRC
04:56:21 *** Eddi|zuHause2 has joined #openttd
05:47:44 *** HerzogDeXtEr has joined #openttd
05:53:52 *** HerzogDeXtEr1 has quit IRC
06:01:47 *** Displacer has joined #openttd
06:02:28 <Displacer> are there any AI ratings or comparison?
06:02:55 <Displacer> id like to know what is the most powerful AI to play with
06:03:54 <duckblaster> there is no single best AI, try them all ad see which you like best
06:06:56 *** pugi has joined #openttd
06:08:14 <planetmaker> Displacer: there are comparisons
06:08:17 <planetmaker> but there's not the best as that depends on both chance and settings used
06:08:50 <planetmaker> E.g. look at the thread 'battle royale' in the NoAI sub-forums to general OpenTTD at tt-forums.net
06:09:20 <planetmaker> It has a few runs with a few AIs
06:18:30 <Displacer> planetmaker, thanks
06:37:03 *** ^Spike^ has joined #openttd
06:44:09 *** Cybertinus has joined #openttd
07:14:14 *** Kurimus has joined #openttd
07:15:58 *** pugi has quit IRC
07:55:33 <Terkhen> good morning
07:59:05 *** Displacer has quit IRC
08:07:20 *** eQualizer has quit IRC
08:14:11 *** Progman has joined #openttd
08:19:19 *** eQualizer has joined #openttd
08:24:56 *** lugo has joined #openttd
08:34:05 <fjb> Moin.
08:38:13 <Rubidium> .oi..
08:46:12 <dih> heyho
08:47:31 *** deghosty has quit IRC
08:50:23 *** DDR has quit IRC
08:57:37 *** Zephyris has joined #openttd
08:58:21 *** heffer has joined #openttd
08:58:58 *** Zephyris_ has joined #openttd
08:58:59 *** Zephyris has quit IRC
08:59:52 *** Zephyris_ has quit IRC
09:03:19 *** tdev has joined #openttd
09:03:27 *** tokai has quit IRC
09:05:42 *** tokai has joined #openttd
09:05:42 *** ChanServ sets mode: +v tokai
09:07:16 <CIA-9> OpenTTD: rubidium * r20138 /trunk/src/crashlog.cpp: -Change: also put the base set version number in the crash log
09:07:31 *** Devroush has joined #openttd
09:12:29 *** Pikka has joined #openttd
09:13:20 *** Wizzleby has joined #openttd
09:14:14 *** nfc_ has quit IRC
09:32:34 *** nfc has joined #openttd
09:37:47 *** Cybertinus has quit IRC
09:38:00 *** tdev has quit IRC
09:40:14 *** Adambean has joined #openttd
09:42:17 *** Cybertinus has joined #openttd
09:49:17 *** tokai has quit IRC
09:52:07 *** tokai has joined #openttd
09:52:07 *** ChanServ sets mode: +v tokai
09:54:19 *** jpx_ has joined #openttd
09:56:30 *** duckblaster has quit IRC
10:04:42 *** Zahl has joined #openttd
10:10:28 *** ^Spike^ has quit IRC
10:17:51 *** elmz has quit IRC
10:19:12 *** Eddi|zuHause2 is now known as Eddi|zuHause
10:26:38 *** KenjiE20 has joined #openttd
10:40:11 *** clum has joined #openttd
10:40:44 *** JVassie has joined #openttd
10:54:45 <dih> does anybody know of a decent 'mail forwarder' so i can publish an "anonymous" email address ?
10:54:52 *** DDragon has joined #openttd
10:55:32 <planetmaker> google?
10:55:36 <DDragon> hey all anyone know how to configure ISA Server 2004 to forward TCP and UDP Packets?
10:55:37 <planetmaker> google mail I mean
10:56:11 <dih> DDragon? ....
10:56:14 * dih thinks
10:56:23 * dih recalls Dragon...... forums..... there was something
10:56:43 <dih> yeah, pm, i just thought there might be somthing nicer than google mail ^^
10:56:45 <DDragon> nothing came up on a search for me...
10:57:01 <DDragon> ill try again tho
10:57:10 <dih> lol :-P
10:57:30 <dih> i did not mean it that way :-P
10:58:54 <DDragon> o.0
10:59:09 <DDragon> ???
10:59:12 * DDragon is lost
10:59:55 <Eddi|zuHause> lost is over
11:00:04 *** dfox has joined #openttd
11:00:05 <DDragon> lol
11:01:02 <DDragon> well all that aside i need to find out how to configure ISA Server 2004 to forward TCP and UDP on port 3979 so my server will show on the master server... if anyone knows how :S
11:02:02 <dih> @ports
11:02:02 <DorpsGek> dih: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound)
11:02:40 <dih> and ... was there no documentation for the server? no forums? no google results?
11:03:01 <DDragon> nope been all over it nothing.... or i wouldent be here atm :S
11:03:32 <DDragon> unfortunatly im not that savy with ISA at all to do it off the bat myself and my normal support is AWOL atm
11:05:58 * DDragon waits in silence ...
11:07:30 <dih> you should!
11:07:42 <dih> requireing response time is nothing for unpaid services ;-)
11:07:45 *** heffer has quit IRC
11:07:49 <dih> does this look helpful? http://www.msfirewall.org/isa2004/2004pubftpaltport/2004pubftpaltport.htm
11:08:49 <DDragon> lol tis all good :D
11:08:53 *** Biolunar has joined #openttd
11:10:35 <DDragon> unfortunatly that deals with IIS not ISA its slightly differant :S
11:11:20 <DDragon> actualy it might help lol
11:11:27 <DDragon> ill let u know how it goes ...
11:11:49 <__ln__> *I'll, *you
11:11:49 <dih> correct you me if i should be wrong.... but iis is a web server, and isa is quite obviously stated 1) in the url 2) on the website
11:13:25 * MeCooL :)
11:14:53 *** TomyLobo has joined #openttd
11:14:56 <TomyLobo> hi
11:15:10 <DDragon> eh :P as i said ill let u know
11:15:33 <TomyLobo> i guess there is no depot with multiple exits, right?
11:15:43 <dih> i do not need to know - i am not the one in need of that solution :-P
11:16:24 <TomyLobo> i tried the "bigger depots newgrf" ( http://www.tt-forums.net/viewtopic.php?f=36&t=40577 ) but it's still 2 depots if i put 2 on adjacent tiles
11:20:39 *** ecke has joined #openttd
11:33:08 *** Coco-Banana-Man has joined #openttd
11:39:51 *** functionofxy_ has joined #openttd
11:42:22 *** functionofxy has quit IRC
11:43:59 <CIA-9> OpenTTD: terkhen * r20139 /trunk/src/town_gui.cpp: -Fix [FS#3902]: Found town window ignored all hotkeys (Zuu).
11:46:26 *** Grelouk has joined #openttd
11:55:47 <planetmaker> TomyLobo: depots are depots, no matter what newgrf you use. All newgrfs which change depots only change their graphical appearance
11:56:16 <TomyLobo> yeah i know
11:56:23 <TomyLobo> so, is there a patch? :)
11:56:44 <planetmaker> there are many patches
11:56:53 <planetmaker> But whether one tackles your desire... dunno
11:57:03 <Noldo_> I don't think so
11:57:46 <Rubidium> Noldo_: lies...
11:58:02 <Rubidium> you used to be able to enter a depot from the rear
11:58:10 <Rubidium> (and road stops)
11:58:13 <planetmaker> in TTD
11:58:32 <planetmaker> or so.
11:58:40 <planetmaker> as a cheat to crash AI trains
11:59:56 <Rubidium> so it'll likely work in old OpenTTD's as well
12:00:58 <Noldo_> I remember seeing something blink out of the back wall of train depot when trying to reproduce the lonely wagon thing
12:01:12 <Rubidium> 0.4.6/0.4.8 seemed to have changelog entries that implied it was broken before
12:01:44 *** Eddi|zuHause2 has joined #openttd
12:01:54 <CIA-9> OpenTTD: terkhen * r20140 /trunk/src/genworld_gui.cpp: -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu).
12:02:53 *** Eddi|zuHause has quit IRC
12:03:25 *** norbert79 has joined #openttd
12:03:32 <norbert79> good day
12:03:40 <Terkhen> hi norbert79
12:03:42 <CIA-9> OpenTTD: terkhen * r20141 /trunk/src/ai/ai_gui.cpp: -Fix: Initialize the state of OnKeyPress at the AI debug window (Zuu).
12:03:58 <norbert79> Good afternoon Terkhen
12:04:05 <planetmaker> hi norbert79
12:04:25 <norbert79> hello planetmaker... Guess today is a busy day :)
12:04:41 <planetmaker> nope ;-)
12:04:44 <planetmaker> quiet rather
12:05:31 <norbert79> Ah, and I thought it's not just a coincidence, that I was greeted by two just right after I have came inside :)
12:05:56 <planetmaker> it's your lucky day :-)
12:06:10 <norbert79> Guess so :)
12:06:14 <norbert79> How are you all doing?
12:06:24 <Rubidium> if it's quiet, i.e. people don't have much to do, then the reply time is usually smaller
12:06:35 <planetmaker> ^
12:07:33 <Pikka> that Rubidium is a spy
12:07:46 <norbert79> ?
12:07:56 <norbert79> How you spy on something through IRC? :)
12:08:14 <Eddi|zuHause2> you spy EVERYTHING on irc
12:08:16 *** Eddi|zuHause2 is now known as Eddi|zuHause
12:08:40 <norbert79> Yes, true, this is why I am confused :D
12:08:50 <Rubidium> Pikka: do you have a non-gmail email address of DaleStan / have had contact with him in the last ~45 days?
12:09:12 <Pikka> nope, sorry
12:10:13 <Rubidium> sniff
12:10:30 <planetmaker> still no reply? :-(
12:11:25 <Rubidium> nope
12:13:45 *** Fuco has joined #openttd
12:14:03 *** DDragon has quit IRC
12:14:24 *** Sacro has joined #openttd
12:17:20 *** glx has joined #openttd
12:17:20 *** ChanServ sets mode: +v glx
12:19:09 *** Wolf01 has joined #openttd
12:20:08 <Wolf01> hi
12:21:00 <CIA-9> OpenTTD: terkhen * r20142 /trunk/src/vehicle.cpp: -Fix [FS#3880]: Ships were not marked as dirty when stopping inside a depot.
12:22:03 <dih> that's a long time even for dalestan ^^
12:23:50 <planetmaker> seems like he'd gone for good.
12:25:40 *** [hta]specx has joined #openttd
12:26:27 <norbert79> Hello Wolf01
12:28:04 <CIA-9> OpenTTD: terkhen * r20143 /trunk/src/ (ship.h ship_cmd.cpp): -Codechange: Remove RecalcShipStuff function.
12:28:42 *** Devroush has quit IRC
12:30:39 *** Grelouk has quit IRC
12:33:45 *** [hta]specx has quit IRC
12:48:54 <Belugas> hello
12:49:38 *** `Fuco` has joined #openttd
12:52:15 *** Fuco has quit IRC
12:53:33 <norbert79> Hello Belugas
12:54:31 *** heffer has joined #openttd
12:55:06 *** zachanima has joined #openttd
12:59:50 *** dfox has quit IRC
13:02:32 <Pikka> hello Belugas
13:03:39 <Belugas> norbert79 and Pikka, I do salute you :)
13:04:34 <norbert79> today's indeed silent :)
13:06:10 <Terkhen> until someone goes offtopic :)
13:06:16 *** ^Spike^ has joined #openttd
13:07:09 *** Biolunar has quit IRC
13:09:56 <norbert79> Terkhen: I just don't dare to :D
13:10:38 <Belugas> what;s wrong with been off-topic?
13:10:54 <Belugas> would not be the first time, nor the last time ;)
13:12:27 <norbert79> Well, I am looking for the name to be exact of one girl, who could be seen on the net very often, just tried to show her to my colleague, but to be honest I got stuck
13:12:28 <Terkhen> nothing, when someone goes offtopic the silence ends
13:12:34 <Noldo_> It's the same as with mistakes, I sure hope haven't made the last one
13:12:55 <Terkhen> it seems that my point proved itself
13:13:12 <__ln__> norbert79: there are no girls on the internet
13:13:38 <norbert79> Well, still, here is a very shy picture of her: http://img127.imageshack.us/img127/3290/jejejss9.jpg
13:13:51 <norbert79> I know, that I once was able to figure out her name
13:14:08 <norbert79> but since I lost my browsing history, I got stuck again :)
13:15:05 <norbert79> __ln__: Still having the same opinion? ;-)
13:15:42 <__ln__> there are *photos* of girls of course
13:15:57 <norbert79> Ah, you mean girls within games
13:16:02 <norbert79> players, I guess
13:16:57 * andythenorth waves at Pikka
13:17:18 <Pikka> guten tag herr andy
13:17:39 <andythenorth> buenos dios
13:18:07 <andythenorth> I haz been in your graphics pillaging your pixels
13:21:25 <andythenorth> Pikka: does UKRS 2 include a china clay wagon?
13:21:31 <andythenorth> looks like one to me
13:21:45 <peter1138> oh hai
13:21:54 <Pikka> it has covered versions of the 5 plank and MGR wagons, yep
13:21:59 <andythenorth> nice
13:22:05 <Pikka> good day madam
13:22:25 <andythenorth> if I splurge a load of wagons for the add-on set, does that offend your sense of game balance?
13:23:15 <Pikka> I'm not so worried about balance for the addon set. everything will have suitable costs and balances anyway, so it's all good.
13:23:31 <Pikka> let me know if you want any original sprite sheets btw, probably easier to work with than decompiling :)
13:23:46 * peter1138 smooches Pikka
13:24:44 <Pikka> peter1138: server tiems? can has rcon? :P
13:25:11 <andythenorth> Pikka: I'm fine with the decomp for now, I'll pm you if I need more :)
13:25:23 <Pikka> righto
13:25:57 <peter1138> server, eh?
13:26:01 * andythenorth ponders how to draw depressed-centre cement tanks in small pixels
13:26:08 <peter1138> why, i've not run one of those for... ages
13:29:22 <Pikka> at least!
13:31:59 <peter1138> several aeons?
13:33:55 <Pikka> at most.
13:44:45 <andythenorth> oops
13:45:04 * andythenorth has been posting graphics to the wrong pj1k thread :)
13:46:44 <Pikka> :P
13:47:13 *** bryjen has joined #openttd
13:47:14 *** Zuu has joined #openttd
13:47:22 <peter1138> YOU FOOL
13:48:25 * Zuu hopes that was directed at something above
13:48:48 <andythenorth> bah
13:48:59 <andythenorth> drawing open wagons implies drawing load graphics
13:49:07 <andythenorth> silly move on my part
13:49:40 <Pikka> magically fixed the threads
13:49:48 <Pikka> yes, andy :)
13:49:57 <Pikka> or copying the load graphics from other wagons
13:50:03 * andythenorth steals the 'tarpaulin' load from Pikka
13:50:14 <Pikka> noo they be stealin my tarps
13:58:04 <TomyLobo> it's a tarp!
14:02:17 *** HerzogDeXtEr1 has joined #openttd
14:02:24 <andythenorth> tarps cover a multitude of sins :P
14:02:36 <Sacro> peter1138: server!
14:02:36 <Pikka> and ostriches
14:02:46 <Sacro> with everything UK based and done by Pikka
14:02:52 <Pikka> D;
14:02:59 <andythenorth> is ostriches a valid cargo?
14:03:01 * Pikka should finish TaI
14:03:03 <andythenorth> I could add it to FIRS
14:03:06 *** norbert79 has left #openttd
14:03:16 <Pikka> andy, have you ever tried to put a tarp on an ostrich?
14:03:17 <andythenorth> s'pose it's just 'livestock' though :(
14:03:19 <Pikka> it's harder than it looks
14:03:25 <andythenorth> can't say I have
14:03:34 <Pikka> and it looks damn hard!
14:03:43 <andythenorth> I remember an ostrich farm scam once though
14:04:03 <Pikka> they're the other other other other other white meat
14:05:03 <peter1138> Sacro! UKRS *AND* PJ1K?
14:05:10 <Sacro> well
14:05:15 <Sacro> perhaps one or the other
14:05:28 <peter1138> perhaps i should eat
14:05:42 <Pikka> ostrich
14:07:45 *** HerzogDeXtEr has quit IRC
14:27:29 *** theholyduck has quit IRC
14:27:29 *** Eddi|zuHause has quit IRC
14:27:40 *** Eddi|zuHause has joined #openttd
14:31:02 *** `Fuco` has quit IRC
14:31:29 *** Fuco has joined #openttd
14:33:34 *** devilsadvocate has quit IRC
14:42:50 *** dfox has joined #openttd
14:52:28 *** devilsadvocate has joined #openttd
15:00:13 <andythenorth> Pikka: could you pm the template for tank wagons (the 45t kind)?
15:01:01 <Pikka> you mean the "welded tank", or the bogie tank?
15:01:02 *** Chruker has joined #openttd
15:03:26 <andythenorth> welded
15:04:04 <Pikka> good, 'cause there aren't any bogie tanks yet :P
15:08:55 <CIA-9> OpenTTD: terkhen * r20144 /trunk/src/ (5 files in 3 dirs): -Feature: Allow to configure the delay of hover events, or to disable them completely.
15:15:52 *** HerzogDeXtEr1 has quit IRC
15:30:03 *** VVG has quit IRC
15:37:10 *** VVG has joined #openttd
15:47:59 *** murr4y has quit IRC
15:53:35 *** oniik has joined #openttd
15:54:42 <oniik> hey. I am trying to get into using some GRFs. The FIRS looked cool, but after having built a nice track system and a locomotive, I find that there are no wagons to carry things like scrap metal. Are those in a seperate grf?
15:56:02 <planetmaker> yes
15:56:07 <planetmaker> you need also a trainset grf
15:56:26 <andythenorth> oddly enough, I am drawing a scrap wagon for UKRS2
15:56:35 <planetmaker> 2cctrainset, nars2, ukrs, japanese to name only a few
15:56:53 <oniik> plan i should get all?
15:57:53 *** Wizzleby has quit IRC
15:58:51 *** elmz has joined #openttd
15:59:02 <planetmaker> oniik, you could get all. But you better only use one
15:59:05 <planetmaker> one at a time
16:00:12 <oniik> it sounds a bit weird, but all train sets contain special wagons for this one addon that has new stuff like scrap metal?
16:01:35 <planetmaker> none contains a "special" wagon. But each of those will have a wagon which can transport it
16:01:35 <planetmaker> or maybe also more
16:01:35 <planetmaker> you might need to refit that wagon to scrap metal
16:02:02 <planetmaker> as the default cargo might be another one.
16:02:02 <planetmaker> But in the purchase menu you are told which cargos can be refit
16:02:08 *** duckblaster has joined #openttd
16:02:08 <oniik> so for instance, "2cc Trainset, FIRS, FISH, Generic buff, Generic Cars, Improved Road Vhicles"
16:02:44 <planetmaker> yeah, Even though I don't know "improved RV"?
16:03:05 <planetmaker> you might want to use egrvts and / or heqs as additional road vehicle sets. They support those cargos, too
16:03:09 <oniik> i just found it on Check Online Content. looked promising
16:03:35 <oniik> generally find road vehicles an unviable strategy so want them better
16:03:35 *** Biolunar has joined #openttd
16:03:51 *** Wizzleby has joined #openttd
16:04:18 <andythenorth> road vehicles are a massively viable strategy using eGRVTS and HEQS
16:04:28 <oniik> ok ill use those two instead then
16:04:30 <andythenorth> HEQS vehicles will murder some trains over short distances
16:04:40 <andythenorth> oniik: got any water on your map?
16:04:51 <oniik> usually go with low
16:04:59 *** murr4y has joined #openttd
16:05:10 <andythenorth> if you have any lakes / seas, get FISH
16:05:14 <planetmaker> andythenorth, he has already FISH :-)
16:05:26 <oniik> i do, but never tried it yet
16:05:35 <planetmaker> you shameless plug-er, you! ;-)
16:05:39 <andythenorth> :)
16:05:49 <andythenorth> I'm a marketeer
16:06:09 <planetmaker> haha :-) Indeed
16:07:05 <oniik> oh so ur the maker, I'll be sure to come back when I dont understand it ;)
16:07:39 <oniik> holy.. lots of veheciles now
16:08:33 <oniik> and lots of train stuff too. yea almost a new game. this will be fun :)
16:08:38 <Terkhen> :)
16:08:57 <oniik> gonna go with a small map and start very early to get a little a time i thin
16:13:39 <oniik> what variety distrubution do ppl use?
16:15:07 <planetmaker> large or very large
16:15:26 <oniik> high or very high u mean?
16:15:39 <planetmaker> but that's just me. If the map is very stretched, smaller values look better
16:15:39 <planetmaker> yes
16:16:01 <planetmaker> I use it only in my translation and don't know the English anymore ;-)
16:16:09 <oniik> ah
16:19:55 *** JakeGrimshaw has joined #openttd
16:20:02 *** tokai has quit IRC
16:20:25 <JakeGrimshaw> I don't suppose there is a way to get German characters (umlaut etc) into Openttd ?
16:20:29 <JakeGrimshaw> a key combination or something
16:21:40 <glx> same as any other software
16:22:19 *** tokai has joined #openttd
16:22:19 *** ChanServ sets mode: +v tokai
16:23:47 <JakeGrimshaw> ah, it seems I have had a shocker
16:23:48 <JakeGrimshaw> cheers
16:29:08 <oniik> hmm the glass works just ate al lthe sand but didnt produce any goods or man. supplies
16:31:05 <planetmaker> you need to try to transport it
16:31:05 <planetmaker> cargo is not automagically transferred to a station
16:31:16 *** JakeGrimshaw has quit IRC
16:31:40 <oniik> i dont understand, i am supplying sand to it
16:32:35 <planetmaker> yes. But you don't try to take goods from it
16:33:01 <planetmaker> an industry doesn't deliver goods to a station unless someone tried to get them from there
16:33:05 <oniik> so when i try to take man supplies it will understand to make it
16:33:11 <planetmaker> same with the sand station: there was no sand waiting UNTIL you sent a train
16:33:25 <oniik> i know. i was looking at the industry, not the station
16:33:35 <planetmaker> oniik, yes
16:33:35 <planetmaker> but are you sure that man. supplies is not an INPUT cargo?
16:34:03 *** fonsinchen has joined #openttd
16:34:45 <oniik> yea it is under the heading of Production last month
16:35:35 <planetmaker> ok
16:37:32 <oniik> ok it did produce man spupplie,s but the industry info window still says 0.. ah because it is "last month"
16:43:11 <oniik> jeez 9 cars that can take wood
16:43:35 <TomyLobo> are there any non-temperate/subarctic/subtropic/toyland settings?
16:43:47 <TomyLobo> like, introduced by a newgrf or something
16:45:43 <planetmaker> quote from an AI description: "damn authority manager" - brings peaсe in intercourses with local authorities ;)" <-- I'm sure a native speaker would formulate that differently :-D
16:46:23 <TomyLobo> peace in intercourse hmmm
16:46:26 <TomyLobo> make love not war!
16:47:01 <planetmaker> :-D hehe
16:47:32 <TomyLobo> <planetmaker> an industry doesn't deliver goods to a station unless someone tried to get them from there - you could at least make trains wait for 1 item if it's a primary industry and it's guaranteed that something arrives really soon
16:47:59 <TomyLobo> just so it's not such a pain to get subsidy routes set up :)
16:48:14 <planetmaker> TomyLobo, then use "full load all" or "full load any". As such: fix your orders
16:48:27 <TomyLobo> yeah, i use that once and turn it off afterwards
16:48:34 <TomyLobo> that's what i meant by pain
16:48:43 <TomyLobo> forgotten easily
16:48:44 <planetmaker> eh?
16:49:02 <planetmaker> why would you want to turn it off at a primary industry anyway?
16:49:05 <Rubidium> or use that setting that makes cargo go to stations even if there isn't a demand
16:49:12 <TomyLobo> no
16:49:17 *** pugi has joined #openttd
16:49:21 <TomyLobo> primary industries always generate something
16:49:35 <planetmaker> <Rubidium> or use that setting that makes cargo go to stations even if there isn't a demand <--hm... I keep forgetting that, too :-)
16:50:06 <planetmaker> yes. But they don't always make business with you.
16:50:17 <TomyLobo> so if you have a primary industry and a train is waiting, it will get cargo within a finite amount of time
16:50:51 <TomyLobo> well it's just in the case that they dont do business with anyone
16:51:05 <planetmaker> Remember: it's not your industry. You're just their trucking company
16:51:25 <TomyLobo> it's just a convenience feature
16:51:31 <TomyLobo> like autorenew
16:51:35 <planetmaker> Yes. But what's wrong with sending vehicles there which _always_ load full?
16:52:01 <TomyLobo> well sometimes you dont want to load full
16:52:35 <planetmaker> Well... Hardly
16:52:35 <planetmaker> Why should I send a half-loaded coal train around the map?
16:52:59 <TomyLobo> because it might be just around town
16:53:35 <planetmaker> yes. So?
16:54:04 <oniik> i always use full load on everything, then i skip them manually some times
16:54:15 <oniik> for primary stuff it always makes sense to reduce cost that way i think
16:54:22 <TomyLobo> eww micromanagement
16:54:35 <planetmaker> I agree
16:54:35 <planetmaker> it's different for passengers. Sometimes
16:54:36 <oniik> adjust size of train instead of let it just take whatevers there and leave
16:54:58 <TomyLobo> subsidies are mostly passengers :)
16:55:08 <TomyLobo> well the ones i take, anyway
16:55:10 <planetmaker> TomyLobo, or, if you want it to wait: give it a timetabled order. Let it wait X days and leave then
16:55:35 <planetmaker> so... also that is possible
16:55:41 *** Sacro has quit IRC
16:55:41 <planetmaker> TomyLobo, I have an open bet, that subsidies are not worth to take care of ;-)
16:55:50 <TomyLobo> they're not :)
16:56:09 <TomyLobo> except if you do what i do
16:56:12 <TomyLobo> ship
16:56:13 <TomyLobo> s
16:56:15 <oniik> well. arent there a grf that fixes that. seems like it should'
16:56:36 *** Sacro has joined #openttd
16:56:43 <TomyLobo> oniik you can set the multiplier higher in the difficulty settings dialog
16:57:02 <planetmaker> yeah. Still
16:57:48 <oniik> i know, but i think planetmaker knew that when making the bet
16:57:58 <TomyLobo> subsidies can pay off your initial investment quickly
16:58:35 <TomyLobo> unless you set up elaborate contraptions
16:58:37 <planetmaker> planes do so, too
16:58:48 <TomyLobo> planes are lame :P
16:59:01 <planetmaker> and distance is more important
16:59:06 <planetmaker> of course
16:59:35 <planetmaker> but not using them was not part of the bet :-P
16:59:35 <TomyLobo> i have these 2 cities
16:59:50 <TomyLobo> or well, atm it's 1 city with 2 parts :D
16:59:54 <TomyLobo> Hersdorf/Hersberg
17:00:05 <TomyLobo> i made a subsidy route there early
17:00:22 <TomyLobo> and since then i've been given subsidies at least 5 times
17:00:39 <TomyLobo> and the passenger volume is considerably larger now since both towns grew
17:01:28 <TomyLobo> so i keep getting triple income on the already decent income from my tram route between those cities
17:01:35 <planetmaker> hm. I thought it'd be fixed that an existing route gets subsidies.
17:02:34 <TomyLobo> well i can still send them to a third city instead to wait for subsidies ^^
17:02:44 <TomyLobo> i have one such setup elsewhere
17:03:44 <planetmaker> it's not that I avoid them. I even get them sometimes by chance, connecting the right things for them just then
17:04:02 <planetmaker> But... a well-though-out network won't be changed just because there's a subsidy.
17:04:04 <planetmaker> Much too much work
17:05:38 *** frosch123 has joined #openttd
17:07:05 <oniik> this % transported. i get the feeling it isnt really what it says literally. how to get it to 100%?
17:07:20 <TomyLobo> trams and ships arent really part of any network
17:07:28 <oniik> have something there loading 100% of the time
17:07:33 <TomyLobo> oniik huuuuge trains
17:07:51 <oniik> why does the size matter?
17:07:52 <TomyLobo> yeah basically
17:08:01 <Rubidium> the percentage transported is the percentage that is sent to you station which is related to the rating of the cargo at that station
17:08:20 <Rubidium> size of train does not matter though
17:08:23 <TomyLobo> well having an 80 car train allows you to just keep it hanging around the station for a full month
17:08:34 <oniik> 80?!!?
17:08:45 <TomyLobo> :)
17:08:55 <TomyLobo> or whatever fits one month's worth of cargo
17:09:12 <Rubidium> what matters are the things that make a station rating higher: low amount of waiting cargo, recent visit, fast vehicles, new vehicles, statue
17:09:34 <TomyLobo> Rubidium eh?
17:09:51 <TomyLobo> if there are no opponents, dont they just send all stuff to you no matter what?
17:09:56 <Rubidium> an extremely long vehicle will give you a low waiting cargo and recent visit, but you can do the same with smaller (but more) trains
17:10:37 <TomyLobo> i thought rating is just important for industry growth
17:11:55 *** Brianetta has joined #openttd
17:14:08 <oniik> when u want to deliver primary and pick up secondary with the same train. how do you make it do that?
17:16:30 <oniik> use the time table somehow?
17:17:47 <Pikka> if it has wagons for both cargos, you don't need to give it any special orders, it should just load.
17:18:44 <oniik> doesnt really. the industry says 8 ton steel produces 8 ton man supplies, but i end up with just a tad man supplies and a poor rating
17:19:56 *** theholyduck has joined #openttd
17:20:15 *** Fast2 has joined #openttd
17:21:22 <oniik> trying "stay for 3 days"
17:21:51 *** pugi has quit IRC
17:23:43 <oniik> seems better, but now a problem on the other side, since I have full load it loads the thing it is suppose to transfer/leave as well
17:24:05 *** Alberth has joined #openttd
17:24:27 *** welshdragon has quit IRC
17:24:27 *** snc has quit IRC
17:26:16 *** pugi has joined #openttd
17:26:28 <Alberth> ah, a KDE update, I was waiting for that
17:26:54 <Rubidium> really?
17:27:03 <Rubidium> won't that break more than it fixes?
17:29:19 <Alberth> it cannot break much more :p
17:36:43 <CIA-9> OpenTTD: rubidium * r20145 /trunk/src/ (depot_gui.cpp smallmap_gui.cpp window.cpp window_gui.h):
17:36:43 <CIA-9> OpenTTD: -Codechange: keep original RMB->tooltip behaviour when hovering is disabled and
17:36:43 <CIA-9> OpenTTD: there is no handled right click event for the widget, i.e. if a widget would
17:36:43 <CIA-9> OpenTTD: handle the right click you won't see the tooltip anymore by right clicking; by
17:36:43 <CIA-9> OpenTTD: enabling hovering you would get access to that tooltip again.
17:38:40 *** theholyduck has quit IRC
17:39:05 *** theholyduck has joined #openttd
17:40:44 *** Aali_ is now known as Aali
17:41:02 *** HerzogDeXtEr has joined #openttd
17:43:09 *** duckblaster has quit IRC
17:45:52 <CIA-9> OpenTTD: translators * r20146 /trunk/src/lang/ (12 files in 2 dirs): (log message trimmed)
17:45:52 <CIA-9> OpenTTD: -Update from WebTranslator v3.0:
17:45:52 <CIA-9> OpenTTD: simplified_chinese - 110 changes by pda1573
17:45:52 <CIA-9> OpenTTD: traditional_chinese - 2 changes by pda1573
17:45:52 <CIA-9> OpenTTD: chuvash - 25 changes by mefisteron
17:45:53 <CIA-9> OpenTTD: czech - 1 changes by Hadez
17:45:53 <CIA-9> OpenTTD: finnish - 2 changes by jpx_
17:49:32 <andythenorth> tada!
17:49:46 *** snc has joined #openttd
17:50:19 <andythenorth> Pikka: 'missing' locos from UKRS - missing by design yes / no?
17:50:35 <Pikka> you mean the deltic? :P yes.
17:50:56 <andythenorth> I figured
17:51:50 <andythenorth> why no deltic incidentally? 3,300hp, 110mph....
17:52:06 *** Lakie has joined #openttd
17:52:17 *** welshdragon has joined #openttd
17:52:23 <Pikka> because every multiplayer UKRS game I've ever seen has been full of nothing but deltics on coal and grain trains
17:52:29 <andythenorth> he
17:52:57 <andythenorth> how about a passenger only version?
17:53:08 * andythenorth doesn't really care, just interested in the set design
17:53:21 <Pikka> well there's no "realistic" reason to limit it
17:53:30 <Pikka> but people misusing it annoys me :P
17:53:42 <Pikka> so, they get a peak instead, which I don't care if people put on coal trains. :)
17:53:52 <andythenorth> or electrify
17:53:55 <Pikka> and an HST that's passenger only
17:54:27 <Pikka> hmm
17:54:33 <Pikka> I wonder if this code I just wrote works...
17:54:52 <Belugas> i wonder that every day
17:54:54 <andythenorth> why not test it?
17:54:57 <andythenorth> :P
17:55:49 *** fonsinchen has quit IRC
17:55:51 <Pikka> maybe I will!
17:57:34 * andythenorth examines UKRS 2 engine list
17:57:40 <andythenorth> can't see anything really missing
17:58:43 *** dependent has joined #openttd
17:59:42 *** dependent has left #openttd
18:00:42 *** LuCiFeR___ has joined #openttd
18:00:42 *** nee_a has joined #openttd
18:00:42 *** ftv has joined #openttd
18:00:43 *** LuCiFeR___ has quit IRC
18:00:44 *** plume`` has joined #openttd
18:00:44 *** CO_CR_CWe has joined #openttd
18:00:45 *** jangkrik has joined #openttd
18:00:45 *** CO_CR_CWe has quit IRC
18:00:45 *** jangkrik has quit IRC
18:00:46 *** ce_mencobauntuktidurrr has joined #openttd
18:00:46 *** sweetleafs has joined #openttd
18:00:47 *** Tina78 has joined #openttd
18:00:47 *** raditya_asvi has joined #openttd
18:00:48 *** Tina78 has quit IRC
18:00:48 *** raditya_asvi has quit IRC
18:00:49 *** CUPLIS_feat_HRR has joined #openttd
18:00:49 *** c0_bAGeuR has joined #openttd
18:00:49 *** CUPLIS_feat_HRR has quit IRC
18:00:49 *** Co_Kerja_28Tahun has joined #openttd
18:00:51 *** andhy_nac-smapaht has joined #openttd
18:00:51 *** laycoz has joined #openttd
18:00:51 *** Co_Kerja_28Tahun has quit IRC
18:00:51 *** laycoz has quit IRC
18:00:52 *** OM_45 has joined #openttd
18:00:52 *** co_mau_tete_gd has joined #openttd
18:00:53 *** OM_45 has quit IRC
18:00:54 *** kalabog2 has joined #openttd
18:00:54 *** co_co_co has joined #openttd
18:00:55 *** kalabog2 has quit IRC
18:00:55 *** co_co_co has quit IRC
18:00:58 *** co_btuh has joined #openttd
18:00:59 *** kuwait_no1 has joined #openttd
18:00:59 *** ce_kul_need has joined #openttd
18:01:00 *** kuwait_no1 has quit IRC
18:01:00 *** ce_kul_need has quit IRC
18:01:01 *** ALKANTAR has joined #openttd
18:01:01 *** mariell has joined #openttd
18:01:02 *** ce_kul_need has joined #openttd
18:01:08 *** co_frustasi has joined #openttd
18:01:09 *** HUT_RI has joined #openttd
18:01:09 *** co_frustasi has quit IRC
18:01:12 *** Des`ree has joined #openttd
18:01:15 *** co_frustasi has joined #openttd
18:01:16 *** ly^ndsie has joined #openttd
18:01:18 *** cow_ol_dikantor has joined #openttd
18:01:19 *** Sushmita has joined #openttd
18:01:19 *** cow_ol_dikantor has quit IRC
18:01:22 *** assayu02 has joined #openttd
18:01:30 *** co_tampan_mau has joined #openttd
18:01:32 *** aN-Dy878 has joined #openttd
18:01:33 *** co-mau has joined #openttd
18:01:34 *** c0_stawberryy has joined #openttd
18:01:35 *** COWOK_MANADO has joined #openttd
18:01:35 *** P^A^N^D^U has joined #openttd
18:01:36 *** ZOE`S has joined #openttd
18:01:38 *** frantically has joined #openttd
18:01:40 *** wLk` has joined #openttd
18:01:43 *** Iwan_need has joined #openttd
18:01:44 *** Aaaanastazzia has joined #openttd
18:01:45 *** ftv has joined #openttd
18:01:45 *** phil\ has joined #openttd
18:01:45 *** Aaaanastazzia has quit IRC
18:01:47 *** sweet_gal19 has joined #openttd
18:01:49 *** abcdeco has joined #openttd
18:01:50 *** diisi_nama_anda has joined #openttd
18:01:51 *** ______|RIP| has joined #openttd
18:01:52 *** junky[]]]] has joined #openttd
18:01:53 *** aWan9_2 has joined #openttd
18:01:54 *** C0_bGt has joined #openttd
18:01:55 *** cow_suka_cow has joined #openttd
18:01:56 *** VegePat29 has joined #openttd
18:01:56 *** cow_suka_cow has quit IRC
18:01:57 *** Co_Keren_Katanya has joined #openttd
18:01:59 *** jk26 has joined #openttd
18:02:02 *** OneNighStan has joined #openttd
18:02:03 *** co_fs_fb_ym has joined #openttd
18:02:04 *** peewee has joined #openttd
18:02:08 <Pikka> fun times
18:02:09 *** [[KORCH-away]] has joined #openttd
18:02:09 *** jUstin|away has joined #openttd
18:02:11 *** Keren_ne has joined #openttd
18:02:13 *** nurse_me has joined #openttd
18:02:13 *** cowok_ajak_jln_cewek has joined #openttd
18:02:15 *** Sulteng has joined #openttd
18:02:16 <andythenorth> meh
18:02:19 *** DereckTheMan has joined #openttd
18:02:20 *** Co_Centil has joined #openttd
18:02:21 *** cow_oL has joined #openttd
18:02:21 *** Co_Centil has quit IRC
18:02:22 *** waffles has joined #openttd
18:02:25 *** bAbY_lOOvEleSs has joined #openttd
18:02:26 *** F^i^r^s^t has joined #openttd
18:02:26 <Pikka> and my code doesn't work :[
18:02:27 *** Un|TeD has joined #openttd
18:02:27 *** F^i^r^s^t has quit IRC
18:02:28 *** co_kluarmain has joined #openttd
18:02:35 *** peewee is now known as Guest3037
18:03:23 <andythenorth> bah
18:03:30 <andythenorth> Pikka: try fixing it?
18:03:39 <Pikka> good idea! ;)
18:04:20 <andythenorth> Pikka: how about a grid for the set? 3250hp, 80mph, superseded within 6 years by the bone :P
18:04:31 <Pikka> :P
18:04:47 * andythenorth ponders a hoover
18:04:49 <Pikka> I think the bone is fine
18:05:08 * andythenorth fancies a high-hp diesel a bit earlier
18:05:24 <andythenorth> or double up some type 2s I guess
18:05:39 * andythenorth could see double-headed choppers from the window when growing up
18:05:56 <andythenorth> probably got that to blame for the entire rest of my life :P
18:06:26 <andythenorth> hmm
18:06:27 <andythenorth> drawing
18:06:34 <Pikka> duhhhhhhhhhhhhhhhhhhhhh @ me
18:06:59 <Pikka> no wait
18:06:59 *** waffles has quit IRC
18:06:59 *** jUstin|away has quit IRC
18:06:59 *** P^A^N^D^U has quit IRC
18:06:59 *** mariell has quit IRC
18:07:00 *** imranstiem has joined #openttd
18:07:01 *** cwoPplngskul_smk has joined #openttd
18:07:02 <Pikka> unduhhhh
18:07:02 *** plume`` has quit IRC
18:07:03 *** CARLIE has joined #openttd
18:07:06 *** c0_bAGeuR has quit IRC
18:07:08 *** ftv has quit IRC
18:07:08 *** ce_mencobauntuktidurrr has quit IRC
18:07:09 *** Black_D has joined #openttd
18:07:09 *** cwo_zaja has joined #openttd
18:07:10 *** Black_D has quit IRC
18:07:10 *** co_mau_tete_gd has quit IRC
18:07:12 *** Alphore has joined #openttd
18:07:12 *** cO_MMS has joined #openttd
18:07:16 *** co_pngn_kehangatan has joined #openttd
18:07:16 *** Assuradda has joined #openttd
18:07:17 *** co_pngn_kehangatan has quit IRC
18:07:17 *** OneNighStan has quit IRC
18:07:17 *** junky[]]]] has quit IRC
18:07:17 *** aN-Dy878 has quit IRC
18:07:17 *** andhy_nac-smapaht has quit IRC
18:07:18 * Pikka ponders
18:07:20 *** co_LgSuntuk_bgtJKsDpk has joined #openttd
18:07:21 *** shady_777 has joined #openttd
18:07:22 *** ce-telepon-gratis has joined #openttd
18:07:27 *** Cow_kece has joined #openttd
18:07:35 *** tasya_Luv has joined #openttd
18:07:36 *** phil\ has quit IRC
18:07:37 *** Sushmita has quit IRC
18:07:38 *** Luc_Brien has joined #openttd
18:07:40 *** shady_777 has quit IRC
18:07:40 *** Alphore has quit IRC
18:07:40 *** diisi_nama_anda has quit IRC
18:07:40 *** assayu02 has quit IRC
18:07:42 *** Co_nDiri has joined #openttd
18:07:57 *** CUTEE-SI-LARKI has joined #openttd
18:07:59 *** Sulteng has quit IRC
18:07:59 *** aWan9_2 has quit IRC
18:07:59 *** frantically has quit IRC
18:07:59 *** ALKANTAR has quit IRC
18:07:59 *** kusuma has joined #openttd
18:08:07 *** caca has joined #openttd
18:08:12 *** Cartoon_ has joined #openttd
18:08:17 *** ce_cr_tmn_ym_fb has joined #openttd
18:08:19 *** LAGI_NAPSU_NIE has joined #openttd
18:08:22 *** Co_Jomlo_BKS has joined #openttd
18:08:28 *** c3w3_moetzz has joined #openttd
18:08:38 <andythenorth> Pikka: you've probably set a range wrong
18:08:51 *** Chat_Sauvage has joined #openttd
18:08:51 <Pikka> well
18:08:53 <Pikka> it's either that
18:08:54 <andythenorth> or your varaction 2 chain is looping
18:08:55 *** cwo_19 has joined #openttd
18:08:57 *** Cupank has joined #openttd
18:08:58 <Pikka> or the variable I'm attempting to test
18:09:02 <Pikka> doesn't actually exist
18:09:11 *** Chat_Sauvage has quit IRC
18:09:11 *** Cow_kece has quit IRC
18:09:11 *** cwoPplngskul_smk has quit IRC
18:09:13 *** HUT_RI has quit IRC
18:09:15 <Pikka> which often happens when you're trying to do something out of the ordinary :)
18:09:15 *** CUTEE-SI-LARKI has quit IRC
18:09:15 *** co_fs_fb_ym has quit IRC
18:09:15 *** moyez_ has joined #openttd
18:09:18 *** cO_MMS has quit IRC
18:09:21 *** caleb32 has joined #openttd
18:09:21 *** cwo_mau has joined #openttd
18:09:25 *** Luc_Brien has quit IRC
18:09:25 *** imranstiem has quit IRC
18:09:25 <andythenorth> or it's an 80+ var and you're forgetting to add 80
18:09:25 *** nurse_me has quit IRC
18:09:25 *** VegePat29 has quit IRC
18:09:28 <Pikka> I know it works for aircraft...
18:09:31 <andythenorth> this *is* fun
18:09:32 *** kusuma has quit IRC
18:09:32 *** Cwok_25th_4tante has joined #openttd
18:09:34 <Pikka> they're all 80+ vars :P
18:09:36 *** Ce_suka_bapak2_baik_jkt has joined #openttd
18:09:42 *** cwo_zaja has quit IRC
18:09:46 *** c3w3_moetzz has quit IRC
18:09:46 *** caca has quit IRC
18:09:46 *** Keren_ne has quit IRC
18:09:46 *** Iwan_need has quit IRC
18:09:51 <andythenorth> or you need a cb result to be xx 80 and you're returning xx 00
18:10:01 * Pikka is trying to test the altitude of a rail vehicle
18:10:02 *** dependent has joined #openttd
18:10:06 *** caleb32 has quit IRC
18:10:06 *** DereckTheMan has quit IRC
18:10:06 *** [[KORCH-away]] has quit IRC
18:10:06 *** abcdeco has quit IRC
18:10:09 *** Co_Jomlo_BKS has quit IRC
18:10:10 *** bAbY_lOOvEleSs has quit IRC
18:10:10 *** co_tampan_mau has quit IRC
18:10:11 <andythenorth> I should make myself a list of all the mistakes I make that frosch123 spots for me :P
18:10:12 *** crcebersuami has joined #openttd
18:10:15 *** TorontoGuy4F has joined #openttd
18:10:20 <andythenorth> Pikka: for why?
18:10:23 *** Cwok_25th_4tante has quit IRC
18:10:23 *** Guest3037 has quit IRC
18:10:23 *** co_btuh has quit IRC
18:10:28 *** kari has joined #openttd
18:10:28 *** Inemz_Manize has joined #openttd
18:10:29 <Pikka> for certain reasons! ;)
18:10:30 *** Inemz_Manize has quit IRC
18:10:32 <andythenorth> the best
18:10:34 *** co_LgSuntuk_bgtJKsDpk has quit IRC
18:10:34 *** cow_oL has quit IRC
18:10:34 *** jk26 has quit IRC
18:10:37 *** cwo_19 has quit IRC
18:10:37 *** co-mau has quit IRC
18:10:38 *** C0_bGt has quit IRC
18:10:38 *** ce_cr_tmn_ym_fb has quit IRC
18:10:39 *** Un|TeD has quit IRC
18:10:39 *** COWOK_MANADO has quit IRC
18:10:39 *** nee_a has quit IRC
18:10:39 *** ______|RIP| has quit IRC
18:10:39 *** Cartoon_ has quit IRC
18:10:39 *** Ce_suka_bapak2_baik_jkt has quit IRC
18:10:39 *** crcebersuami has quit IRC
18:10:39 *** tasya_Luv has quit IRC
18:10:39 *** cwo_mau has quit IRC
18:10:39 *** co_kluarmain has quit IRC
18:10:40 *** LAGI_NAPSU_NIE has quit IRC
18:10:40 *** moyez_ has quit IRC
18:10:40 <andythenorth> this is a little noisy
18:10:40 *** TorontoGuy4F has quit IRC
18:10:40 *** Cupank has quit IRC
18:10:40 *** kari has quit IRC
18:10:40 <Pikka> certainly
18:10:55 <lennard> I have a hard time believing they are all evil :P
18:11:23 <Pikka> chatzilla automatically mutes the join messages after a while, which is nice.
18:11:44 <Rubidium> lennard: why? It's probably a botnet doing something very similar from lots of clients. Then it's easy to figure out who's bad and who isn't
18:12:23 <^Spike^> i can easily say that's a botnet trying that
18:12:38 <^Spike^> GECOS info seems the same crap.. 2-3 ips join at same time
18:12:46 <lennard> hmm, looking back further, yeah, you're right :P
18:13:23 <^Spike^> small ones compared to what i've seen personally but well :)
18:14:32 *** Brianetta has quit IRC
18:20:45 *** Kurimus has quit IRC
18:24:36 *** tdev has joined #openttd
18:36:49 <Pikka> hmm
18:37:03 <Pikka> I guess this isn't going to work, callbacks aren't run often enough :)
18:37:08 *** ajmiles has joined #openttd
18:38:41 <frosch123> hmm thunderstorm approaching :)
18:39:49 <Eddi|zuHause> no cloud on the sky far and wide
18:40:03 <andythenorth> Pikka: trains go slower at altitude? Due to atmospheric pressure?
18:40:52 <ccfreak2k> This host has been violated by network policy.
18:43:03 <Rubidium> frosch123: that thunderstorm isn't that potent (at least it wasn't as potent as the one of the day before yesterday)
18:43:43 <Eddi|zuHause> why don't the english people have an equivalent word for "vorgestern" and "übermorgen"?
18:44:09 <Eddi|zuHause> "the day before yesterday", "the day after tomorrow" <-- both way too long
18:44:47 <Rubidium> Eddi|zuHause: because "we" didn't have them a thousand years ago?
18:45:38 <Eddi|zuHause> do the dutch have these words?
18:45:45 <Alberth> yep
18:45:54 <Rubidium> Eddi|zuHause: eergister / overmorgen
18:46:01 <Belugas> avant-hier / sur-lendemain
18:46:14 <andythenorth> Pikka: class 73?
18:46:24 <andythenorth> with shiny rail-type goodness?
18:48:13 *** Ry4n_b3tE has joined #openttd
18:50:59 <andythenorth> :o
18:51:06 * andythenorth already had some scrap loads
18:51:08 <andythenorth> that saves time :)
19:04:06 <andythenorth> Pikka: done another :) http://www.tt-forums.net/viewtopic.php?f=26&t=45806&p=889821#p889821
19:06:49 *** Chris_Booth has joined #openttd
19:15:26 *** Chris_Booth has quit IRC
19:16:19 *** c0_sChoOl_fB has joined #openttd
19:17:29 <Rubidium> BOPM?
19:17:47 <frosch123> planetmaker: http://devs.openttd.org/~frosch/diffs/fs3947.diff <- does that please you?
19:18:57 <andythenorth> ow. rail types stuff makes my brain ache
19:23:15 <CIA-9> OpenTTD: rubidium * r20147 /trunk/src/lang/english.txt: -Change: make some of the english strings more consistent with eachother and OpenTTD's behaviour
19:25:08 *** Hirundo has quit IRC
19:25:15 *** Hirundo has joined #openttd
19:29:27 <CIA-9> OpenTTD: rubidium * r20148 /branches/1.0/ (13 files in 5 dirs): (log message trimmed)
19:29:27 <CIA-9> OpenTTD: [1.0] -Backport from trunk:
19:29:27 <CIA-9> OpenTTD: - Add [Debian]: Debug symbols package (r20129)
19:29:27 <CIA-9> OpenTTD: - Change: Improve desync debugging and crash log data (r20138, r20136)
19:29:27 <CIA-9> OpenTTD: - Fix: Ships were not marked as dirty when stopping inside a depot [FS#3880] (r20142)
19:29:29 <CIA-9> OpenTTD: - Fix: Some windows ignored all hotkeys [FS#3902] (r20141, r20140, r20139)
19:29:31 <CIA-9> OpenTTD: - Fix: Do not allow building a rail track to the water using a tree-tile [FS#3695] (r20110)
19:29:35 <planetmaker> testing fs3947.diff...
19:35:25 <oniik> my trains are REALLY slow now, even though it says 109km/h. how do I calculate if I have loaded them too much?
19:35:44 <CIA-9> OpenTTD: rubidium * r20149 /branches/1.0/src/lang/ (20 files): [1.0] -Backport: lots of language updates
19:36:16 *** KritiK has joined #openttd
19:36:33 <Zuu> oniik: As far as I know the displayed speed (at the bottom of the train window) should be the actual speed.
19:36:35 <planetmaker> oniik: let them run and look how fast they are
19:36:38 <planetmaker> the train view always tells the current speed (that what you get when just clicking on it)
19:37:02 <oniik> yea it is running at 50km
19:37:18 <CIA-9> OpenTTD: terkhen * r20150 /trunk/src/town.h: -Cleanup: Remove an unused function header.
19:38:03 <oniik> really slow acceleration as well. 9 km/h hmm this must be just bad trains
19:38:15 <oniik> Littera E
19:38:18 <oniik> Danish
19:39:10 *** fonsinchen has joined #openttd
19:39:37 <oniik> need to try something else, is there a way to grab the seed in game?
19:39:44 *** marc939 has joined #openttd
19:39:50 <Zuu> Terkhen: Nice to see that you commited the fix of hotkey steeling. Depending on your current mood you might also want to consider FS#3891 - Remove autofocus of the edit box in the new town window.
19:40:01 <planetmaker> frosch123: did you add some magic that also bridges get snow, irrespective of the ground tile height?
19:40:08 <Alberth> playing with realistic train acceleration?
19:40:11 <planetmaker> if so, some SetDirty is missing there. Snow only got drawn when it needed re-drawing
19:40:30 <oniik> Alberth: i dunno, possibly
19:40:43 <oniik> nope was on original
19:40:55 <Alberth> oniik: original acceleration is very slow :)
19:40:57 <planetmaker> e.g. when I move over it with a mouse
19:41:06 <oniik> so realistic is better?
19:41:14 <frosch123> planetmaker: middle bridgetiles now always access the south bridgehead
19:41:16 <Alberth> different :)
19:41:43 <Alberth> ie it depends on how you want to play the game
19:41:46 <planetmaker> frosch123: ok. Then they need a SetDirty after the no-snow time is passed and snow needs adding
19:41:46 <Zuu> different, but prefered by many players as it encourage you to do wider turns and think about slow down distance for trains at stations.
19:41:47 *** andre_suka_tante2 has joined #openttd
19:41:59 <planetmaker> (straight after building nothing has snow of course)
19:42:13 <planetmaker> But that's a VERY nice goody, frosch123 :-)
19:42:40 <Zuu> 'realistic' however, make trains better at climbing hills which could be discussed how realistic that is. :-p
19:42:45 <oniik> hm used same seed but got different setup
19:42:55 *** Lakie has quit IRC
19:43:12 <planetmaker> oniik: different newgrf?
19:43:21 <planetmaker> different settings somewhere?
19:43:26 <Alberth> Zuu: Like adam : I reject reality, and substitute my own :)
19:43:38 <oniik> no, everythign the same i think, it was almost same, but one industry was missing
19:49:00 *** tdev has quit IRC
19:52:09 <Terkhen> Zuu: I will take a look at it soon
19:53:58 <Belugas> YEAH FOR ALBERTH!!!!
19:54:14 <Zuu> It is more of change in behaviour than a fix. But since typing in the edit box is not the only usage of the window, I don't think the edit box sholud get autofocus and make the global hotkeys unusable even if you don't want to edit the editbox.
19:55:09 *** DDR has joined #openttd
19:56:13 <Alberth> Belugas: glad at least one of us is happy
19:56:23 <Belugas> ;)
19:57:08 <frosch123> planetmaker: updated
19:57:15 <frosch123> it looks weird nevertheless :)
19:57:37 <frosch123> the bridge gets snowy when the south head gets snowy, independent of north thead
19:57:50 <Zuu> (partially) loose your hearing and you'll start to hear funny things :-) Muhaha :-)
19:58:19 <planetmaker> he :-)
19:58:48 <planetmaker> frosch123: but... in principle one could find the bridge height, no?
19:59:28 <frosch123> well, yes, but the current approach was to always use the snowflag from the tileloop
19:59:40 <frosch123> and imo a bridge should be completely snowy or not at all
19:59:41 <Zuu> On the news yesterday they talked about a model in politics but I heard they were takling about a brothel :-p
19:59:50 <frosch123> so maybe the north tile should also check the southtile
20:00:01 * andythenorth ponders what to draw next for UKRS
20:00:11 <andythenorth> train wagons are ridiculously easy to draw :o
20:01:00 *** Biolunar has quit IRC
20:01:50 *** lugo has quit IRC
20:02:11 <planetmaker> frosch123: I think it could be ok to apply the usual height rules to bridges, even if it means the level tracks are snowy and the ramps not
20:02:31 <frosch123> well, what about desert and other stuff?
20:02:41 <frosch123> randombits... (if there are any)
20:02:58 <TomyLobo> planetmaker makes sense, the snow slides down :)
20:03:14 <planetmaker> http://img.openttdcoop.org/images/policenpn.png <-- what tile do the snowyness depend on, frosch123. Look at the brdiges with the two snow tiles in between
20:03:26 <planetmaker> TomyLobo: I mean vice versa
20:05:06 <frosch123> planetmaker: always the south head
20:05:11 <planetmaker> the wooden bridges I mean
20:05:27 <planetmaker> yeah. but shouldn't they be snowy? Or one of them?
20:05:32 <frosch123> and if you build a plain track next to the bridge with the same foundations/slope, you will have the same snowynes
20:05:42 <planetmaker> hm?
20:06:11 <planetmaker> one of the bridges should have snow, if I understood you. Wrong?
20:06:54 <Eddi|zuHause> it likely uses the "uncorrected" snowyness function
20:07:03 <frosch123> http://devs.openttd.org/~frosch/snowtest.png <- the bridges have the same snowiness as the track next to them
20:07:48 <frosch123> i.e. if you build an uphill track next to the bridgehead, it will not be snowy either
20:09:14 <frosch123> so this is just another case of missing snowdensity
20:09:41 <planetmaker> ah, you mean it that way
20:10:56 <planetmaker> hm... I think I'd prefer bridges to have snow or not depending upon the actual height of the track
20:11:04 <frosch123> though of course you have the problem, that the track is always one level higher than the heads
20:11:21 <frosch123> planetmaker: and in case of ramped bridges?
20:11:22 <planetmaker> frosch123: it's not. look at the bridges I show
20:11:35 <planetmaker> yes, for ramped. But the "ramp" may be level, too
20:11:56 <planetmaker> in those cases it looks funny
20:12:19 <planetmaker> while... it probably looks funny with /---\ bridges, if only the --- part is snowy
20:12:51 <planetmaker> so it's a bit of a trade - off. But IMHO it's more consistent, if it depends upon track height
20:13:05 *** Alberth has left #openttd
20:17:03 <oniik> nooo i got tons of cars with the wrong order, they transfer and the full load. was there a share order thing i can do to quickly fix all the cars?
20:18:04 <Rubidium> if they shared orders in the first place you would need to change the order only once. If that's not the case you have to make them share orders first
20:19:11 <CIA-9> OpenTTD: rubidium * r20151 /branches/1.0/src/lang/ (16 files): [1.0] -Backport: more language updates (the ones the simple script failed on)
20:19:18 <oniik> where is the share order thing?
20:24:56 <Zuu> oniik: Have you read the orders page on the wiki?
20:24:57 <CIA-9> OpenTTD: frosch * r20152 /trunk/src/window.cpp: -Fix: Silence a gcc warning.
20:25:47 <Zuu> oniik: http://wiki.openttd.org/Orders#Shared_orders
20:26:12 <CIA-9> OpenTTD: frosch * r20153 /trunk/src/newgrf_commons.cpp: -Fix (r20125): Make the snowchecks for clear land and trees consistent with the other tiletypes.
20:26:12 <ccfreak2k> Seems like a warning is something you'd want to fix rather than squelch.
20:27:53 <oniik> ah ok thanks. a little hidden but
20:28:15 <frosch123> http://devs.openttd.org/~frosch/snowtest2.png <- planetmaker: updated again, now it uses the snowlevel of the entry edge of the south head
20:28:48 <frosch123> so bridges at the same height but with ramped/flat heads have different snowyness, but both the same as the neighboured track
20:29:36 <frosch123> (diff is against newer revision of course)
20:30:30 <Terkhen> good night
20:30:36 <Rubidium> night Terkhen
20:30:39 <frosch123> night terkhen
20:30:40 <Zuu> Night Terkhen
20:30:55 *** TomyLobo has quit IRC
20:40:17 <planetmaker> sorry, phone. Both the same as neighbor tracks...
20:41:00 <planetmaker> that's still inconsistent with /---- or ---\ bridges ;-)
20:41:10 <planetmaker> those which have only one ramp
20:41:33 <frosch123> hmm, true, did not consider that
20:41:34 <planetmaker> Though... what's consistency here
20:42:46 *** fonsinchen has quit IRC
20:42:49 <frosch123> i guess i'll sleep a bit over that :)
20:43:00 <planetmaker> good idea
20:43:05 <planetmaker> :-)
20:43:24 <planetmaker> and with a bit luck it'll rain here while I sleep. The wind bodes well :-)
20:48:54 * andythenorth ponders a draw
20:49:57 <frosch123> night
20:50:05 *** frosch123 has quit IRC
21:03:21 <Ammler> somehow the default debug level is broken, it does show the list of ais
21:04:23 *** tdev has joined #openttd
21:04:48 *** clum has quit IRC
21:10:39 *** dependent has quit IRC
21:12:22 *** jojo_donk has joined #openttd
21:12:30 *** Eddi|zuHause has quit IRC
21:13:04 *** Eddi|zuHause has joined #openttd
21:16:28 * Belugas runs home, needing a big rest
21:16:34 <Belugas> night all
21:16:55 <Rubidium> nightynight o big white whale :)
21:17:27 <Eddi|zuHause> help! Rubidium has the poet's desease
21:18:00 <Rubidium> help! Eddi|zuHause has typo disease
21:18:51 * andythenorth has sleepy desease
21:19:00 <andythenorth> bye :)
21:19:15 <planetmaker> g'night Belugas
21:19:38 *** andythenorth has left #openttd
21:31:57 *** junky[`Z[] has joined #openttd
21:32:05 *** Eddi|zuHause has quit IRC
21:32:13 *** Chrill has joined #openttd
21:32:24 *** Eddi|zuHause has joined #openttd
21:34:33 *** BCMM has joined #openttd
21:35:16 <BCMM> why do i get "autorenew failed on train X (money limit)", when I have enough money to replace the locomotive?
21:36:40 <planetmaker> BCMM: it won't use all money. Check in your adv. settings how much must remain
21:37:12 <planetmaker> it's a protection so that autoreplace won't leave you w/o all money
21:37:22 <planetmaker> usually it's 500.000 GBP or so
21:37:38 <BCMM> thanks
21:39:25 *** CE_CR_KERJA_SERIUS has joined #openttd
21:44:39 *** Lakie has joined #openttd
21:51:33 *** CE_CR_KERJA_SERIUS has quit IRC
21:53:17 * MeCooL :)
21:56:15 *** Pikka has quit IRC
21:56:55 *** Chrill has quit IRC
21:59:36 *** Eddi|zuHause has quit IRC
21:59:36 *** Chris_Booth has joined #openttd
22:00:06 *** Eddi|zuHause has joined #openttd
22:01:36 *** a1270 has quit IRC
22:04:27 *** DorpsGek sets mode: +o SmatZ
22:04:33 *** MeCooL was kicked by SmatZ (User terminated!)
22:04:34 *** MeCooL has joined #openttd
22:04:44 *** SmatZ sets mode: +b MeCooL!*@*
22:04:45 *** MeCooL was kicked by SmatZ (User terminated!)
22:06:29 *** a1270 has joined #openttd
22:09:46 *** Fast2 has quit IRC
22:10:06 *** bryjen has quit IRC
22:10:46 *** Grelouk has joined #openttd
22:19:09 *** Grelouk has quit IRC
22:21:55 *** Cybertinus has quit IRC
22:24:02 *** valhallasw has joined #openttd
22:30:54 *** Lakie has quit IRC
22:38:32 <Wolf01> 'night
22:38:52 *** Wolf01 has quit IRC
22:38:57 *** tdev has quit IRC
22:48:36 *** ajmiles has quit IRC
22:50:35 *** pugi has quit IRC
22:51:06 *** ecke has quit IRC
23:01:03 *** ^Spike^ has quit IRC
23:02:22 *** a1270 has quit IRC
23:03:58 *** a1270 has joined #openttd
23:04:06 <oniik> on the timetable, wht does the last Travel for mean? the travel time to the first stop?
23:05:27 *** APTX has quit IRC
23:08:08 *** APTX has joined #openttd
23:10:32 *** Coco-Banana-Man has quit IRC
23:11:01 *** Progman has quit IRC
23:15:13 *** Adambean has quit IRC
23:17:03 *** heffer has quit IRC
23:19:58 *** oniik has left #openttd
23:21:01 *** Chris_Booth has quit IRC
23:21:41 *** Bluey_RoSe has joined #openttd
23:22:14 *** Brianetta has joined #openttd
23:23:53 *** Roger has joined #openttd
23:26:24 *** man_romantic has joined #openttd
23:26:50 *** c0_sChoOl_fB has quit IRC
23:26:52 *** andre_suka_tante2 has quit IRC
23:26:52 *** marc939 has quit IRC
23:26:52 *** man_romantic has quit IRC
23:29:13 *** BCMM has quit IRC
23:32:35 *** Eddi|zuHause has quit IRC
23:32:59 *** Eddi|zuHause has joined #openttd
23:34:00 *** JVassie has quit IRC
23:38:59 *** Xaroth_ has joined #openttd
23:42:38 *** Zahl has quit IRC
23:44:34 *** Chruker has quit IRC
23:45:14 *** Xaroth has quit IRC
23:47:39 *** valhallasw has quit IRC
23:49:52 *** Adambean has joined #openttd
23:54:33 *** Roger has quit IRC
23:54:48 *** Fast2 has joined #openttd