IRC logs for #openttd on OFTC at 2009-09-11
⏴ go to previous day
00:01:53 *** KenjiE20|LT has joined #openttd
00:38:40 *** [com]buster is now known as Combuster
01:03:59 *** Combuster is now known as [sleep]buster
01:13:19 *** [sleep]buster is now known as Combuster
01:14:14 *** Combuster is now known as [sleep]buster
01:20:41 *** thingwath has joined #openttd
01:22:22 *** thingwath has joined #openttd
01:26:48 *** [sleep]buster is now known as Combuster
01:27:51 *** [com]buster has joined #openttd
01:29:27 *** [com]buster is now known as [sleep]buster
01:41:53 *** ChanServ sets mode: +v tokai
01:50:12 *** Coco-Banana-Man has quit IRC
02:07:26 *** ChanServ sets mode: +v tokai
02:29:59 *** ChanServ sets mode: +v tokai
04:12:53 *** [com]buster has joined #openttd
04:12:57 *** [com]buster is now known as [sleep]buster
05:05:24 <Pikkaa> you can't disable drawing foundations for town buildings? D:
05:11:19 *** Pikkaa is now known as Pikka
05:14:27 <Pikka> a cookie for whosoever can make callback 30 work on houses? :)
05:38:22 <nicfer> is the default trainset too unbalanced?
05:40:59 <Pikka> too unbalanced for what?
05:46:23 <nicfer> yup, maglev and mono come too late and regular rail doesn't improve
06:02:08 *** [com]buster has joined #openttd
06:06:56 *** [com]buster is now known as [sleep]buster
06:12:03 *** Cybertinus has joined #openttd
06:17:50 *** Azrael- has joined #openttd
06:24:46 *** [com]buster has joined #openttd
06:24:49 *** [com]buster is now known as [sleep]buster
06:42:10 <Rubidium> Pikka: major question is what callback ID to use
06:44:22 <Ammler> \o/ rpm works now with CentOS, Fedora, RHEL, SLE and openSUSE. :-)
06:44:44 <Ammler> (it doesn't with Mandriva)
06:46:22 *** [sleep]buster has joined #openttd
06:48:30 <Rubidium> Pikka: but why are there up to 3 callback IDs for things like starting animation?
06:48:47 <Rubidium> gives me the feeling TTDP needs them to be different or so
06:51:01 <Rubidium> just need DaleStan or some other NewGRF guru to tell me what ID to use
06:51:12 <DaleStan> I'm pretty sure TTDPatch doesn't need different IDs for different features. It just stuffs a number into [curcallback] and calls getsprite.
06:51:30 <DaleStan> And sets the feature somewhere; I've forgotten that detail.
06:51:45 <Pikka> I think yexo used 14E...
06:51:51 *** lordaro has joined #openttd
06:53:04 <DaleStan> Same-ID-for-same-task definitely has its benefits, but it's not the current convention.
06:56:01 <Rubidium> hmm, so just reuse 30?
06:57:04 *** MizardX- has joined #openttd
06:57:34 *** MizardX- is now known as MizardX
07:03:52 *** Vikthor has joined #openttd
07:07:09 *** [sleep]buster has joined #openttd
07:08:14 *** Terkhen has joined #openttd
07:09:07 *** lordaro has joined #openttd
07:12:42 <Pikkaa> since you put it that way... goodbye! :o
07:19:28 *** ChanServ sets mode: +o petern
07:24:03 *** Progman has joined #openttd
07:25:28 *** Cybertinus has joined #openttd
07:56:59 *** Aankhen`` has joined #openttd
08:09:25 *** [com]buster has joined #openttd
08:09:28 *** [com]buster is now known as [sleep]buster
08:23:11 *** [com]buster has joined #openttd
08:28:26 *** [com]buster is now known as [sleep]buster
08:54:37 *** Chris_Booth has joined #openttd
08:57:40 *** [sleep]buster is now known as [com]buster
09:22:16 *** TrueBrain has joined #openttd
09:25:19 *** [com]buster has joined #openttd
09:36:38 <Rubidium> what a boring morning it is :(
09:43:50 <Vikthor> as if there wasn't enough of them
10:07:32 *** Biolunar has joined #openttd
10:27:23 *** [alt]buster has joined #openttd
10:31:31 *** Doorslammer has joined #openttd
10:35:49 *** KritiK_ has joined #openttd
10:39:44 *** KritiK_ is now known as KritiK
10:45:39 <dihedral> <Vikthor> as if there wasn't enough of them <- then start playing multiplayer for a change :-P
10:47:31 <Vikthor> hmm I should stop the old cargodist server
10:48:54 *** Coco-Banana-Man has joined #openttd
11:03:48 *** Nickman87 has joined #openttd
11:14:23 *** KenjiE20 has joined #openttd
11:24:45 *** tux_mark_5 has joined #openttd
11:51:23 *** Polygon has joined #openttd
11:56:01 *** Zephyris has joined #openttd
12:15:21 *** Zephyris_ has joined #openttd
12:20:43 <Eddi|zuHause> why does my brain automatically associate "occupé" with a toilet?
12:21:00 *** lewymati has joined #openttd
12:21:05 <Eddi|zuHause> it does not do that with "occupied"
12:22:27 *** fonsinchen has joined #openttd
12:34:39 *** tux_mark_5 has joined #openttd
12:38:06 <Eddi|zuHause> Muxy: you should urgently stop these.
12:38:39 <Eddi|zuHause> the away messages
12:38:42 <KingJ> [13:37] * Muxy is back (gone 01:47:34)
12:39:46 <Muxy> ok uncheck the rigts check boxes, sory for disturbance and Goulp Kiss
12:40:26 <Eddi|zuHause> don't fix your typing mistakes... it'll take ages :p
12:41:04 <Muxy> yeap i can see that... the longer i write...
12:41:36 <Muxy> better is to stop talking... :p
12:42:26 <Eddi|zuHause> hm... is there someone who could donate me a wireless mouse?
12:43:23 <Muxy> i have 2 of them, but they dont work any more
12:44:35 *** Dred_furst has joined #openttd
12:45:22 <planetmaker> Muxy, he didn't ask for a working mouse...
12:46:18 * Ammler doesn't like to feed wireless mouses.
12:46:48 <Prof_Frink> That's why your hamster died.
12:47:58 <Muxy> PlanetMaker, that's why i talk about mines who dont work
12:48:30 <Fuco> hey Ammler, did you check out my AP+ 'fix'?
12:48:32 <planetmaker> yeah. Usually mines don't work. They're worked upon
12:48:43 <Ammler> Fuco: already installed
12:48:50 <Prof_Frink> planetmaker: Or stepped on
12:48:59 <Ammler> but not finished, rcon and callback support is missing ;-)
12:49:03 <planetmaker> or driven on or worked in.
12:49:40 <Eddi|zuHause> mines get more effective with the invention of railroads
12:51:40 *** tux_mark_5 has joined #openttd
13:31:20 *** fonsinchen has joined #openttd
13:32:29 <DorpsGek> Akoz: 26881171418161356094253400435962903554686976
13:33:52 <DorpsGek> Muxy: Error: float division
13:35:08 *** BaronChaos has joined #openttd
13:41:10 *** Progman has joined #openttd
14:02:34 *** Chris_Booth has joined #openttd
14:16:37 <Eddi|zuHause> Belugas: btw. i really don't understand why you didn't like that song ;) it clearly is a fan favourite over here ;)
14:16:44 <Aankhen``> for (i in #openttd) { say "Salut $i" }
14:17:10 <Belugas> Eddi|zuHause, let say that... i'm not too much in "fanfar" :)
14:17:46 <Muxy> it's "le fan club" of "francophone Open TTD" players
14:18:21 <Eddi|zuHause> Belugas: anyone seriously playing that song would understand "fanfar" as insult :p
14:19:16 <Eddi|zuHause> but seriously, that is the most frequently requested song when we play anywhere...
14:20:03 <Belugas> Eddi|zuHause, or we do not agree on definition of "fanfar" or i did not heard the same song that you pointed me to
14:20:41 <Eddi|zuHause> yes, you did hear the right song ;)
14:20:48 <Belugas> Muxy, je crois qu'il y a plus de francophones ici qu'on ne le penses. Juste qu'on a la sacro sainte regle de l'anglais seulement...
14:21:04 <Belugas> a la quelle je ne suis pas oppose..
14:22:30 <Eddi|zuHause> i read that as "i believe there are more french speaking people here than you think, just the 'sacred rule' enforces english only, which i am fine with"
14:23:08 <Belugas> congrats, Eddi|zuHause :)
14:23:10 <Muxy> no, he said he has no opposite
14:23:24 <Eddi|zuHause> yes, it's a little freely translated ;)
14:24:14 <Muxy> and also "la sacro sainte regle" is "the sacred holly rule"
14:25:07 <Eddi|zuHause> isn't "sacred" and "holy" the same thing?
14:25:56 <Belugas> related, Eddi|zuHause, i think, but not same, i think
14:26:39 <Eddi|zuHause> maybe the nuances don't translate well...
14:27:13 <Eddi|zuHause> but i have never heard "sacred" and "holy" used simultaneously
14:28:26 <Muxy> you can be sacred without beeing holy
14:29:08 <Eddi|zuHause> like i said, it might just be lost in translation
14:29:28 <Eddi|zuHause> neither french nor english are my native language
14:46:33 *** Dreamxtreme has joined #openttd
14:54:41 *** Coco-Banana-Man has quit IRC
14:56:48 *** Coco-Banana-Man has joined #openttd
15:16:01 *** worldemar has joined #openttd
15:34:33 <Eddi|zuHause> so... i'm going away over the weekend...
15:34:46 <Eddi|zuHause> with no internets...
15:36:00 <Aankhen``> THE HORROR, THE HORROR!
15:36:09 * petern ponders banning all use of this stupid term 'internets'
15:36:20 <Aankhen``> What do you have against it?
15:36:37 <Aankhen``> It's a funny way to add some variety.
15:36:55 <petern> it's not variety if everyone does it
15:37:31 <Aankhen``> Yes it is. The people you interact with on the Internet are a tiny subset of the total population.
15:37:48 <Aankhen``> Hmm, poorly phrased. Better version of the first sentence: everyone doesn't do it.
15:38:42 <Belugas> there is only one internet. it's THE internet. If everyone is doing a mistake, does it means that in the end it's becoming the right thing to say?
15:38:45 <petern> the first version is at least grammatically correct
15:39:23 <Aankhen``> The sentence? The second was correct as well.
15:39:30 <petern> "everyone doesn't do it" does not make sense
15:39:33 <Aankhen``> It's just grammatically ambiguous, like a lot of useful English sentences.
15:39:40 <Eddi|zuHause> fine, i say "intertubes" then
15:39:57 <petern> "not everyone does it" does make sense
15:40:10 <petern> your versions means that "everyone" "does not" "do it"
15:40:16 <petern> Eddi|zuHause, better ;)
15:40:19 <Aankhen``> It can be parsed both ways.
15:40:27 <Aankhen``> But your version is indeed better.
15:40:48 <petern> both? that's the only way
15:40:56 *** thingwath has joined #openttd
15:42:56 <petern> Belugas, two wrongs make a right, only if you're playing music ;)
15:42:58 <Aankhen``> petern: Hmm, some research shows you're right. Fair enough.
15:52:17 <Belugas> or keep on playing the wrong notes until they become right :)
15:52:56 <petern> at least, when you're playing it
15:53:00 <petern> but not when you play it back :s
16:04:10 <Belugas> i know what you mean, don't worry :)
16:06:11 *** Azrael- has joined #openttd
16:23:31 *** |Jeroen| has joined #openttd
16:31:25 <Belugas> how nice... 2 days of certification, with the examinator on site with me, and it failed because they did not injected the right version of the firmware in the pinpad...
16:31:33 <Belugas> nice job guys, nice job...
16:35:02 *** HerzogDeXtEr has joined #openttd
16:35:06 *** Alberth has joined #openttd
16:48:25 *** Phoenix_the_II has joined #openttd
16:49:48 *** Phoenix_the_II has joined #openttd
16:50:49 *** frosch123 has joined #openttd
16:55:56 *** KenjiE20 has joined #openttd
16:57:47 *** green-devil has joined #openttd
17:05:54 *** ChanServ sets mode: +v tokai
17:10:30 <Lakie> Hmm... Belugas / Devs. With Bananas I don't suppose OpenTTD would have the option to download a missing grf file assuming that its on bananas (same version) when joining or give the option to?
17:11:36 <Rubidium> Lakie: you tried clicking on 'newgrf settings', 'find online content', 'select all' and 'download' (in that order)?
17:13:39 <Lakie> Nope, I was just wondering if it had been linked up like that
17:18:18 <CIA-4> OpenTTD: yexo * r17500 /trunk/src/ai/api/ (ai_controller.cpp ai_object.cpp ai_object.hpp): -Fix (r16502): The wrong value was restored to SetAllowDoCommand possible resulting in an AI that wasn't allowed to do any actions
17:28:42 <Alberth> you have until the next commit to admire the number
17:29:00 <Alberth> (in about 15 minutes probably)
17:29:20 <Prof_Frink> All hail the Number!
17:33:15 * Alberth doesn't think 100010001011100 is special.
17:37:15 <Sacro> we used poisonous gasses and we poisoned their asses
17:45:25 <CIA-4> OpenTTD: translators * r17501 /trunk/src/lang/ (catalan.txt traditional_chinese.txt):
17:45:25 <CIA-4> OpenTTD: -Update from WebTranslator v3.0:
17:45:25 <CIA-4> OpenTTD: catalan - 20 changes by arnau
17:45:25 <CIA-4> OpenTTD: traditional_chinese - 19 changes by josesun
17:48:41 *** [com]buster has joined #openttd
18:13:25 *** Phoenix_the_II has quit IRC
18:24:33 *** Phoenix_the_II has joined #openttd
18:28:56 *** thingwath has joined #openttd
18:31:24 *** nicfer1 has joined #openttd
18:53:09 <CIA-4> OpenTTD: alberth * r17502 /trunk/src/ (misc_gui.cpp osk_gui.cpp querystring_gui.h): -Codechange [FS#3184]: Extend QueryStringBaseWindow to support windows with nested widgets (by Terkhen with a few tweaks).
18:54:45 <CIA-4> OpenTTD: alberth * r17503 /trunk/src/window_gui.h: -Fix (r17502): Save all files before commit.
18:57:04 *** green-devil has joined #openttd
18:57:07 *** green-devil has left #openttd
18:57:32 *** Terkhen has joined #openttd
18:59:02 <Terkhen> Alberth: I hope you didn't had to do much tweaking :)
19:00:08 <Alberth> nah, mainly ordered the SetFocusedWidget code by widget type rather than by computation step.
19:02:24 <Terkhen> yes, it looks much cleaner now
19:10:56 <Zuu> In the development version of PAXLink there was two bugs. The first bug limited the number of vehicles it could buy at a time to only one. The second bug was that the AI didn't keep track of the usage of airports. So it slowly bought to many airplanes. Now I first fixed the first bug and in a loaded game where it had 4 bilion it could spend 1.6 bilion a year on new aircrafts. :-) But now also the second bug is fixed so it won
19:10:56 <Zuu> 't spend all its money on tons of aircrafts. :-)
19:12:19 <CIA-4> OpenTTD: alberth * r17504 /trunk/src/ (window.cpp window_gui.h): -Codechange: un-inlining SetFocusedWidget() as it is not often used.
19:12:25 <Prof_Frink> Zuu: Does it build small aircraft for small airports, or do you end up with a massacre like wrighty tends to?
19:12:46 <Zuu> It doesn't build big aircrafts on small airports.
19:13:10 <Zuu> It used to, but stopt doing that a few versions ago.
19:18:07 <Yexo> Prof_Frink: does wrightai still do that? I seem to remember I fixed that quite a long time ago
19:19:31 <Yexo> hmm, there is indeed no check for that
19:19:45 <Yexo> oh well, it's only an example AI anyway
19:20:09 *** [alt]buster has joined #openttd
19:26:56 <CIA-4> OpenTTD: alberth * r17505 /trunk/src/ (widget.cpp widget_type.h): -Codechange: WWT_EMPTY is not a special case any more for invalidating widgets.
19:31:34 <Prof_Frink> Yexo: I last played with them ages ago.
19:39:07 *** [alt]buster is now known as [com]buster
19:53:18 *** lordaro has joined #openttd
20:02:40 *** fonsinchen has joined #openttd
20:39:40 *** Timitry_ has joined #openttd
20:48:07 *** ChanServ sets mode: +v tokai
21:03:52 *** Nite_Owl has joined #openttd
21:20:43 *** [com]buster is now known as Combuster
21:39:22 <ctibor> Hi, I have created rather big grf sets in my openttd.cfg, switching to some of them crashes openttd with error:Error: File 'pikkindw.grf' lost in cache. or similar depending on the grf first listed in the set. What is the cause and how to get rid of it?
21:41:48 <frosch123> did you move some files?
21:41:53 *** Nite_Owl has joined #openttd
21:42:25 <frosch123> while ottd is running
21:43:13 <ctibor> unless openttd moves them itself, which I doubt
21:44:28 <ctibor> is it possible that some of the files are donwloaded through the openttd online content and thus they reside in different folder than others I got manualy?
21:44:54 * ctibor can't make normal sentence...
21:45:22 <ctibor> and could that be problem?
21:45:43 <ctibor> should move them all to data instead of donwload_content/data?
21:45:53 <Nite_Owl> it should not be a problem
21:46:28 <frosch123> paste.openttd.org <- ctibor: can you put your openttd.cfg there (the relevant part)
21:49:38 <ctibor> And I get this error when I try to switch to it in the main game menu
21:49:39 <ctibor> Error: File 'db_double_deck_coaches.v0.1/dbddw.grf' lost in cache.
21:51:51 <frosch123> when do you get that error, when selecting the preset? when starting a game?
21:51:59 *** Yexo is now known as Guest2159
21:54:51 <ctibor> however if i put it to [newgrf] it crashes before it loads the main menu
21:56:07 <ctibor> what's the newgrf static section for?
21:56:52 <frosch123> some newgrfs are static safe, that means you can activate them on the client and join a multiplayer server which does not use it
21:57:08 <frosch123> e.g. landscape sets, which have no influence on the gamestate
21:57:56 <frosch123> however, i cannot reproduce your problem on my side
21:59:00 <frosch123> though, you have quite a lot of grfs there, does it work if you only use 5 or so?
22:00:02 <Ammler> the order is bad, either.
22:00:17 <Ammler> the more important a grf the more down it should be.
22:00:33 <Ammler> i.e. vehicels at bottom
22:01:05 <frosch123> Ammler: what makes you think that is important?
22:01:44 <ctibor> well striping down helps, i think I should not create huge monster sets than :-)
22:02:48 <Ammler> frosch123: maybe that is a old behaviour from TTDPatch usage :-)
22:03:21 <Ammler> well, in some parts you still do with openttd.
22:04:21 <frosch123> when did a vehicle grf override a landscape grfs?
22:04:39 <frosch123> except the stupid monolithic things like canse
22:04:52 <Ammler> well, that is the order
22:04:57 *** Chris_Booth is now known as Guest2161
22:05:03 *** Chris_Booth has joined #openttd
22:05:10 <Ammler> houses, industries, infra is between
22:05:19 <Ammler> infra does overwrite land
22:05:38 <Ammler> vehicle sets do overwrite infra
22:06:29 * frosch123 ponders disabling grfs that use more than one feature
22:06:58 <Ammler> well, I also complained about that.
22:07:07 <Ammler> like the usroad sets with the roadcars
22:07:26 <Ammler> or how they are called, at least he added a parameter to disable.
22:07:59 <Zuu> maybe they are street cars aka trams
22:08:06 <Ammler> maybe he missunderstood set
22:08:52 <Ammler> but I had best experience with the order from our pack.
22:11:00 <ctibor> Well I found the solution... I had included OpenGFX to the set, but it is also configured in the game settings and it was being loaded twice, I think
22:22:07 <CIA-4> OpenTTD: rubidium * r17506 /trunk/src/ (smallmap_gui.cpp viewport.cpp): -Fix [FS#3191]: signs partly drawn out of the rectangle in 4/8x zoom out.
22:27:30 <frosch123> well, for me it only says "maximum number of GRFs has been reached", no crashing
22:29:40 <ctibor> well for me both trunk and 0.7.2 says the error I posted
22:29:52 *** Coco-Banana-Man has quit IRC
22:32:52 <Rubidium> can you provide a log with -d 9 including the error?
22:35:59 <Nite_Owl> check your list of grf's again - you have both ECS and Pikka's industries in there - do they not conflict ??
22:37:17 <Rubidium> conflicting NewGRFs shouldn't crash OpenTTD
22:38:36 <ctibor> Rubidium: working on the log, it's huge, wget paste is having hard time :-)
22:40:06 <ctibor> Nite_Owl: Doesn't seem so, but haven't made any tests so far, because I just created the sets and was stopped by the "lost in cache" err
22:41:06 <ctibor> Rubidium: Well the log is indeed very huge, about 70 MB, i think this is not suitable for upload...
22:42:11 <Rubidium> might not give enough information though :(
22:47:30 <Yexo> Rubidium: previously you suggested "-d 9" and now "-d grf=2", maybe "-d grf=9" could work?
22:48:07 <Rubidium> Yexo: unlikely, if it crashes at start, most of the spam is from parsing the NewGRFs for the first time
22:48:18 <Rubidium> and he probably has hundreds of them lingering around
22:50:47 <ctibor> Rubidium: I'll upload the full debug to the ftp, but it will be slow to download I think
22:51:35 <Rubidium> slow download doesn't bother me, as long as you upload finishes 'soon'
22:55:27 *** Progman has joined #openttd
23:13:00 *** ChanServ sets mode: +v tokai
23:18:44 <ctibor> Rubidium: try ftp://ftp:ftp@77.48.228.43/openttd.log , but I am not 100% sure it will work :-)
23:19:36 <ctibor> If it won't I'll hang up later and deliver the log the other way...
23:21:44 *** Belugas has joined #openttd
23:21:45 *** ChanServ sets mode: +o Belugas
23:24:08 <frosch123> rb went to bed, but i cannot dl it either :(
23:25:25 <frosch123> ftp logs in, but then cannot enter passive mode
23:27:02 <ctibor> yeah, now I don't have energy to reconfigure ftpd, will look at it tomorow and give you ring about it here..
23:30:37 <frosch123> transfer finished :)
23:33:15 *** Eddi|zuHause has joined #openttd
23:38:18 <frosch123> oh, you have 0.5-style non-newgrf-grfs
23:40:19 <frosch123> maybe when loading them is aborted something is not cleaned up properly
23:40:30 <frosch123> well, but, good night from me
23:46:49 *** Dred_furst has joined #openttd
continue to next day ⏵