IRC logs for #openttd on OFTC at 2009-04-14
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01:53:04 <Patrick> can I get PBS to act like pre/exit signals?
01:53:16 <Patrick> my trains are reserving a path to a red exit and then jamming the block
01:53:41 <Aali> only put PBS signals where you want a train to wait
01:54:35 <Patrick> so I just leave the track bare after the block?
01:54:43 <Patrick> how do I resume normal signalling again ..
01:55:17 <Patrick> I have a block with 3 possible exits
01:55:33 <Patrick> all of these exits are red, but my trains are still reserving a path
01:55:34 <Sacro> Patrick: don't place a signal unless you are fine with a train stopping behind it
01:55:39 <Aali> then leave atleast one train length before you place any signals on those exits
01:55:52 <Patrick> isn't that what pre-exit signals were invented to do about 15 years ago?
01:56:13 <Sacro> hmm, we need pre/exit pbs, or long reservations
01:56:13 <Patrick> aah, if it's a PBS block then the train will wait inside the block, but not jamming
01:56:23 <Patrick> as it's in one of the "exit" fingers is that what you mean?
01:57:05 <Aali> there's nothing wrong with having trains wait inside a PBS block, as long as its not blocking other paths
01:57:53 <Patrick> nope, it's waiting on a station entrance
01:57:58 <Patrick> that might not be the next available platform
01:58:08 <Patrick> the problem that pre-exit was invented to solve
01:58:43 <Patrick> I had a cross of 3 servicing 3 platforms, but I wanted to let the left and right run straight through concurrently if they could do it safely - textbook PBS
01:58:54 <Patrick> but not when the trains keep reserving a path to a red platform
01:59:06 <Patrick> and I've just heard a crash noise from my minimised openttd
01:59:45 <Patrick> I had two trains inside a PBS block I deleted all the PB signals from :D
02:02:18 * Sacro flags the russian patch binary as warez...
02:17:36 <Patrick> now, let's say hypothetically I had a pickup and a dropoff for, say, ore/steel
02:18:02 <Patrick> and one steel train somehow ends up stopping in the dropoff because I deleted all the rails for the pickup for 5 minutes
02:18:19 <Patrick> and it keeps piling a little bit of steel up even though the rating is rubbish
02:18:27 <Patrick> just enough to stop it from "evaporating"
02:18:46 <Patrick> it's really really irritating,I can't delete the station and I can't transport it away
02:19:21 <Sacro> set the train to non stop?
02:20:05 <Patrick> no, it was just a one-ffo
02:20:14 <Patrick> now the station's been flagged as "accepts foo"
02:22:45 <Sacro> tell trains to go non-stop by default
02:28:27 <Patrick> not a single train has passed through it since then
02:43:52 <Sacro> hmm, I don't think svn respects --personal-dir
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03:36:20 <Sacro> grr, still has 'to make' rather than 'from making'
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11:14:42 <Xaroth> poke and he shalt dance
11:15:39 <dihedral> no, dancing was referring to petern wanting entertainment ^^
11:16:27 <dihedral> you could fix (and include) buildottd ^^
11:16:47 <dihedral> hehe - even nicer: make a tcltk application :-D
11:16:51 <Xaroth> which o, there's like 200 in that text :P
11:16:57 <dihedral> that'd then work on win, lin, mac too ^^
11:17:12 <Xaroth> ugh, I don't like TCL :P
11:17:24 <Xaroth> besides, if the library works porting to unix wouldn't be much of a problem
11:17:26 <dihedral> i am quite enjoying it, must say
11:18:01 <Xaroth> I can always use some dodgy hax :P
11:23:33 <Rubidium> it does support IPv6, doesn't it?
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11:39:40 <Forked> I'm back at work now if you need anything that relates to ie7/8 :p
11:40:06 <TrueBrain> nah, it works for now :)
11:40:11 <dihedral> petern, what can i do for you?
11:40:15 <Forked> "for now" I like that part.
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11:54:16 <Rubidium> Xaroth: that thing you're making ofcourse
11:59:26 <TrueBrain> "Does this smell as butt to you?"
12:00:12 <Xaroth> Rubidium: I don't have a server to specifically test IPv6 servers, but the code I ported is straight from SVN
12:00:50 <Xaroth> using .net objects for connecting, so that should also support IPv6
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13:42:33 <Xaroth> I think dihedral's dancing scared everybody off o_O
13:44:33 <TrueBrain> I had to write a 'simple' echo service
13:44:42 <TrueBrain> 243 lines long ... multi-client support ..
13:44:46 <TrueBrain> I think I overdid it slightly :p
13:45:31 <TrueBrain> I think it could be written in like 50 lines .. maybe a bit more :p
13:45:35 <TrueBrain> if you make it blocking and stuff :)
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13:53:52 <TrueBrain> yeah .. it can also be done in 50 lines :p Ghehe :)
13:54:06 <NightKhaos> What can TrueBrain?
13:54:31 <NightKhaos> TrueBrain: I'm sorry I just entered the room, I was curious is all.
13:54:38 <TrueBrain> I was just talking in myself :p
13:55:38 <Patrick> TrueBrain: what language?
13:55:46 <Patrick> take it you weren't allowed tosue libraries
13:56:00 <petern> you could do it in one line then
13:56:05 <petern> (just write a custom lib...)
13:56:14 <TrueBrain> yeah :) No, we had to use socket/bind/listen/accept/recv/send/close
13:56:30 <Rubidium> you've used select too, right?
13:56:39 <TrueBrain> Rubidium: in my 243 lines long: yes
13:56:42 <TrueBrain> in the 50 lines: no
13:56:53 <Rubidium> hmm, or unix sockets
13:57:36 <TrueBrain> usleep() is not ANSI?
14:03:22 <Xaroth> Hm, do we happen to have an IPv6 server running somewhere?
14:03:28 <Xaroth> want to see if the library can get it's info properly
14:03:45 <Rubidium> yup, there're 3 of them
14:04:10 <Rubidium> they probably also have an IPv4 address though
14:04:28 <Xaroth> trying to find out pure IPv6 support for the lib
14:04:45 <Rubidium> just don't fetch the IPv4 server list
14:05:05 <Rubidium> then you'll only get three IPv6 addresses
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14:06:06 <Xaroth> Rubidium: by sending the IPv6 type id rather than Autodetect?
14:06:41 <Rubidium> or only sending from an IPv6 address
14:06:56 <Xaroth> Rubidium: by sending Autodetect the server only sends IPv4 from an IPv4 client then?
14:08:09 <Rubidium> if the packet has an IPv4 source address it will only return IPv4 server addresses
14:08:22 <Rubidium> (with autodetect turned on)
14:09:39 <Rubidium> and if the source address is IPv6 it'll only return IPv6 servers
14:10:57 <TrueBrain> I am going to enjoy this beautiful weather we have outside :)
14:11:21 <Xaroth> something went wrong i think
14:11:22 <Xaroth> [14:11][testMasterServer] Completed, 176 servers
14:11:23 <Xaroth> [14:11][testMasterServerIPv6] Completed, 176 servers
14:11:53 <Rubidium> like sending on from an IPv4 address
14:12:09 <Xaroth> yes, I'm sending with the IPv6 byte.
14:13:14 <Xaroth> public const int NETWORK_MASTER_SERVER_VERSION = 1;
14:13:20 <Rubidium> there's your problem
14:14:00 <Xaroth> [14:13][testMasterServer] Completed, 175 servers
14:14:00 <Xaroth> [14:13][testMasterServerIPv6] Completed, 3 servers
14:14:36 <Xaroth> now to see if it parsed the address properly
14:15:09 <Xaroth> would be typical microsoft stuff to not parse IPv6 properly from bytes.
14:16:43 <Xaroth> 2001:1af8:fe2e:0110:0000:0000:0.0.0.1:3979
14:17:08 <Rubidium> that looks foobar-ed
14:17:40 <Xaroth> might be formatting tho
14:19:06 <Xaroth> stupid IDE translating errors to dutch
14:19:28 <Rubidium> that's a stupid language anyways
14:20:46 <Rubidium> stuff translated in Dutch could as well be translated into Gibberish and it would make as much sense
14:21:54 <Xaroth> damned thing still being dodgy
14:22:05 <Xaroth> 2a01:0e35:2e22:ea20:0209:5bff:254.224.167.21
14:22:44 <glx> I know the ISP for this one :)
14:26:06 <Xaroth> that's what i'm trying to figure out
14:26:09 <Rubidium> that's MS way of fracking up the IP
14:26:24 <Rubidium> it's 'valid' for the IPv4 mapped into IPv6 addresses
14:26:39 <Rubidium> but I'd say it's invalid when it's not such a mapped IP address
14:27:15 <Rubidium> as the begin of both differs vastly I'm fairly certain one of the isn't right (and I suspect neither is right)
14:27:20 <glx> because the corresponding ipv4 is 82.226.46.162
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14:29:37 <Xaroth> when telling the address to serialize back into a byte array it gives the exact same back :/
14:29:46 <Rubidium> ::ffff:10.42.13.37 <- that would be a valid IPv4 mapped into IPv6
14:30:33 <Rubidium> IPv4 and IPv6 addresses don't have much (if any) common ground, so don't try to match IPv4 to IPv6 based on the address
14:30:47 <glx> the format is 2a01:0e3x:xxxx:xxxy:yyyy:yyyy:yyyy:yyyy
14:31:17 <Rubidium> glx: for your ISP maybe
14:32:32 <Rubidium> mine or OpenTTD's IPv6 addresses have nothing in common (well... they all contain lots of digits, but so does pi)
14:34:45 <Xaroth> apparently it turns the last 4 of 16 bytes in the X.X.X.X stuff
14:38:00 <glx> that's valid for freenet tunnels
14:39:10 <Xaroth> 2001:1af8:fe2e:0110:0000:0000:0.0.0.1 should in fact be 2001:1af8:fe2e:110::1
14:39:25 <Xaroth> so it's close, but no cigar.
14:40:31 <jonty-comp> it doesn't smoke anyway
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14:47:58 <Xaroth> .net uses mixed notation
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14:49:40 <grasmanek94> hello can somebody help me with a little problem?
14:50:07 <Forked> it all depends what the problem is :)
14:51:39 <dihedral> grasmanek94, no, as we dont know what your problem is!
14:53:41 <dihedral> fine guy! asks to ask a question and idles ^^
14:54:08 <Forked> maybe it's a long and complicated question that takes time to write
14:54:33 <grasmanek94> and the standart ai is gone ;/
14:55:02 <dihedral> Forked, or just a dozon of 4char long lines
14:55:15 <Forked> dihedral: I wont comment on that, I used to do the same thing :\
14:55:25 <grasmanek94> and when i use the downloaded ai it just laggs OpenTTD 7.0 to death
14:56:24 <Forked> dihedral: I also tend to not write complete sentences. "Have you tried a smaller map?" should have been my last line
14:57:03 * dihedral points at the line "and i downloaded" followed by "a few" followed by "ai's"
14:57:20 <dihedral> sounds like someone is out of breath :-P
14:58:42 <Xaroth> Rubidium: System.Net.Sockets.SocketError.AddressFamilyNotSupported
14:58:53 <dihedral> grasmanek94, care to mention some details of your computer?
14:58:59 <Xaroth> the IPAddress might even be working
14:59:13 <Xaroth> it just doesn't want to do IPv6 stuff :P
15:02:45 <grasmanek94> 3ghz 2 cores, 2gb ram ddr2, nvidia gforce 8600 GT
15:04:08 <petern> try lowering ai_max_opcode_till_suspend?
15:04:18 <petern> although... default should be fine, i think
15:04:31 <dihedral> it's fine on my lappy ^^
15:04:35 <petern> it should be 10000 by default
15:04:39 <petern> so, er, 100000 is higher
15:05:00 <grasmanek94> lets try it out...
15:05:10 <petern> i guess if it's too low AIs will ... not be able to do much very quickly
15:05:21 <Zr40> what does that actually control? amount of processor time per game tick?
15:05:42 <TrueBrain> Zr40: no, the amount of opcodes per tick
15:05:51 <Zr40> I guess that's what I meant
15:05:54 <TrueBrain> what it says: max opcodes till suspend (read: go-to-next-tick)
15:06:22 <Zr40> I used to think it had to do with multiplayer games, where if the AI would lag behind it would get disabled or something
15:06:27 <grasmanek94> when i load a game it will also apply?
15:07:06 <Zr40> no, I believe that's stored in the save, but you can change it once you've loaded the game
15:07:10 <dihedral> grasmanek94, if in doubt, start a new game
15:07:34 <grasmanek94> random to choose:
15:07:56 <grasmanek94> admiral, convoy, fanai, nocab,
15:08:17 <grasmanek94> otviai, paxlinkm, towncars, wrightai
15:08:32 <glx> check the AI debug panel when slowdown starts
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15:12:29 <grasmanek94> so.. what EXACLY does the amoount of opcodes...
15:13:22 <grasmanek94> hmm when i changed from 100 000 to 10 000 it helps.. 5 ai's loaded
15:14:17 <TrueBrain> I guess there is a reason 10k is the default?
15:15:07 <grasmanek94> tja i thout 100 k would be enough xD
15:15:39 <TrueBrain> well .. less thinking, more following defaults :)
15:16:00 <grasmanek94> yeA... enjoy the new ai's xD
15:16:11 <grasmanek94> but what happend to the standart ai? :O
15:16:31 <TrueBrain> you can give him a visit in the graveyard I guess
15:16:45 <dihedral> take some flowers along
15:16:50 <dihedral> and say hi from us all ^^
15:17:18 <glx> we killed it because it was cheating
15:17:34 <grasmanek94> how did it cheat??
15:17:46 <glx> free terraforming, no town rating
15:17:51 <Rubidium> free terraforming, bonus cargo rating, ...
15:18:27 <dihedral> dbus-send petern .....
15:18:57 <TrueBrain> I love school-assignements .. they are so clear in what you need to do ... and they really point you in the right direction and stuff ...
15:19:08 <grasmanek94> hmm but will there be more "advanced" bridges in 0.7.1 ?
15:19:22 <dihedral> what kind of more advanced bridges?
15:19:36 <Rubidium> bridges for electrified rail ofcourse!
15:19:42 <dihedral> those with signals on them? those with custom bridge heads? those over other bridges?
15:19:43 <Sacro> Hmm, how do you change default Manager name?
15:20:11 <grasmanek94> if u have 1 blocks higher from the ground
15:20:15 <grasmanek94> u can build a bridge
15:20:43 <dihedral> pile up some dirt ^^
15:20:45 <grasmanek94> ee lets me make a paint thingy xD
15:22:04 * Rubidium thinks grasmanek94 just randomly changed settings without knowing what it does
15:22:20 <grasmanek94> i know very much but opcodes is something new :P
15:22:46 <dihedral> knowing anything is relative
15:23:30 <Xaroth> this app just doesn't want to create an IPv6 socket
15:23:53 <dihedral> grasmanek94, all i shall say is: wiki.openttd.org
15:24:02 <grasmanek94> so u can only build a brigde with max 50m difference but i want for ex 150 m
15:24:27 <dihedral> then pile up some dirt yourself!
15:24:44 <grasmanek94> lol just talking about if it is coming...
15:24:48 <TrueBrain> [17:23] <dihedral> grasmanek94, all i shall say is: wiki.openttd.org
15:24:49 <TrueBrain> [17:24] <dihedral> then pile up some dirt yourself!
15:25:04 * dihedral piles some dirt onto TrueBrain
15:25:06 <grasmanek94> not requesting xD
15:25:58 * dihedral pours 100L of water onto the dirt pile to help TrueBrain "grow"
15:26:38 <Xaroth> Rubidium: While I can get the IPv6 list, seeing somehow .net doesn't want to connect to IPv6 on this machine i'll just wait for somebody to come by that does.
15:27:51 <Rubidium> I guess you don't have a connected IPv6 address
15:28:02 <Xaroth> nope, and no way around it :/
15:28:17 <Rubidium> sixxs, freenet6, ... ?
15:28:43 <Rubidium> coding for openttd at work? ;)
15:29:01 <Xaroth> i got a headache from staring at PHP code
15:29:11 <Xaroth> so i tried to do some research on my app.
15:30:49 <grasmanek94> okey lol 1 problem fixed now next xD
15:30:52 <Xaroth> Sacro: I know, but Mono's support for System.Windows.Forms has been dodgy in the past to say the least
15:31:01 <grasmanek94> can't delete the "bad" ai's after download
15:31:32 <Sacro> Xaroth: had no issues here
15:31:34 <grasmanek94> in the folder of openttd?
15:31:45 <Xaroth> %MYDOCUMENTS%/OpenTTD/content_download/ai/
15:31:45 <Sacro> I switch to/from Mono quite frequently
15:31:51 <Xaroth> Sacro: cool, good to know then
15:32:00 <grasmanek94> oo mydocuments.. lol xD
15:32:12 <grasmanek94> heh didn't even think about to look there
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15:39:59 <dihedral> readme.txt wiki.openttd.org
15:40:37 <dihedral> and if your next problem is not answered by reading those, ask
15:40:48 <Xaroth> yer fergetting google.com
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15:44:32 <petern> is that he asked the same question on #debian
15:44:41 <petern> without mentioning openttd or 0.7.0 at all...
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15:47:35 <petern> first question "what's an 'ai's'?"
15:47:54 <petern> 15:53 < EmleyMoor> Does this have anything to do with Debian?
15:47:54 <petern> 15:53 < grasmanek94> ee dunno what debian is :(
15:48:41 <Xaroth> why the hell did he end up in #debian to begin with then>?
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15:50:02 <TrueBrain> Xaroth: I slipped in a reference to #debian a while ago :p Works very nice ;)
15:50:07 <TrueBrain> got sick of those stupid people :p
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16:01:48 <Xaroth> time to head home, later folks
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16:14:40 <frosch123> George: does ECS modify the cargo classes of goods and fruit?
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17:21:54 <TrueBrain> getting a TCP checksum correct is a BITCH
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17:23:34 <TrueBrain> michi_cc: nice going ;) :p
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17:49:44 <CIA-9> OpenTTD: translators * r16058 /trunk/src/lang/ (6 files): (log message trimmed)
17:49:44 <CIA-9> OpenTTD: -Update: WebTranslator2 update to 2009-04-14 17:49:02
17:49:44 <CIA-9> OpenTTD: danish - 9 fixed by ThomasA (9)
17:49:44 <CIA-9> OpenTTD: dutch - 10 fixed by habell (10)
17:49:45 <CIA-9> OpenTTD: english_US - 10 fixed by WhiteRabbit (10)
17:49:45 <CIA-9> OpenTTD: german - 1 changed by planetmaker (1)
17:49:47 <CIA-9> OpenTTD: hungarian - 6 fixed, 3 changed by IPG (9)
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18:36:50 <Wolf01> the cat is on the chair
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18:44:22 <[wito]> Le chat es sur la chaize
19:02:16 * TrueBrain closes the page to a forum thread before he starts replying in a way that can't result in any healty conversation :)
19:02:31 <jonty-comp> that's no way to go about the internets
19:04:20 <TrueBrain> but it is better for my blood pressure :)
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19:26:15 <dihedral> TrueBrain, which thread... :-P
19:26:46 <Rubidium> the stupid one ofcourse
19:27:08 <TrueBrain> the one which makes me wonder: are people really THAT stupid?
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19:38:34 <Butsejente> Hi, is there anyone who can tell me how to download tram"trucks"/ways ?
19:40:02 <petern> click on the 'online content' button :D
19:40:19 <Butsejente> Yes.. I'm a newbie
19:41:35 <dihedral> there is only one button with that name ;-)
19:44:00 <Butsejente> I have the norwegian verson. Just had to look around, but think I understood this now, thank you so much!
19:51:18 <Butsejente> How do you get them to function when downloaded?
19:57:19 <TrueBrain> "i can't install OTTD onto my acer aspire one, it uses linux linpus as the operating system and i don't know where to begin please help!" <- I love people :)
19:57:41 <Butsejente> Got it, sorry for boterhing you guys =) Thanks!
19:59:15 <TrueBrain> enjoy Butsejente :)
20:01:35 <Butsejente> Thank you so much! Love the tramrails =D
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20:23:43 <TrueBrain> how nice of him to visit us
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20:34:30 <Rubidium> how dare the call it nettalk6 if it isn't connected via IPv6...
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20:36:41 <TrueBrain> and so the obsesion of IPv6 continues :p
20:38:16 <petern> when do we switch off ipv
20:38:20 * Rubidium wonders when all ipv6 ranges will be given away
20:38:34 <TrueBrain> petern: lets do it now :)
20:38:51 <Rubidium> petern: we've tried it quite regularly and people complained about that
20:42:55 * TrueBrain tries to finish a few more steps of WT3 ..
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21:07:49 <CIA-9> OpenTTD: rubidium * r16059 /branches/0.7/src/ (17 files in 7 dirs): (log message trimmed)
21:07:49 <CIA-9> OpenTTD: [0.7] -Backport from trunk:
21:07:49 <CIA-9> OpenTTD: - Fix: Inconsistency between using NETWORK_NAME_LENGTH and NETWORK_CLIENT_NAME_LENGTH for the length of client names (r15988)
21:07:49 <CIA-9> OpenTTD: - Fix: [NewGRF] Abort production callback after 0x10000 iterations and show a messagebox blaming the NewGRF [FS#2787] (r15958)
21:07:51 <CIA-9> OpenTTD: - Fix: [NewGRF] Set callback_param1 (var 10) to 1 only when requested (r15957)
21:07:51 <CIA-9> OpenTTD: - Fix: Tooltip of detailed ratings window button showed wrong tip (r15943)
21:07:53 <CIA-9> OpenTTD: - Change: Harden string copying on places where it is possible (r16024)
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21:13:19 <CIA-9> OpenTTD: rubidium * r16060 /branches/0.7/src/ (11 files in 3 dirs): (log message trimmed)
21:13:19 <CIA-9> OpenTTD: [0.7] -Backport from trunk:
21:13:19 <CIA-9> OpenTTD: - Fix: Storing/loading some currencies failed due to inconsistent settings "tables" [FS#2826] (r16028)
21:13:19 <CIA-9> OpenTTD: - Fix: Usage of uninitialised memory when trying to build a random new industry, but there are no industrytypes to choose from (i.e. all appearance probabilities are zero) (r16027)
21:13:21 <CIA-9> OpenTTD: - Fix: "Build separate station" in the station picker would reuse deleted stations [FS#2818] (r16025)
21:13:21 <CIA-9> OpenTTD: - Fix: 32 bpp sprites in tars would also be shown in the list of heightmaps [FS#2817] (r16023)
21:13:23 <CIA-9> OpenTTD: - Fix: Sometimes the unregister "query" thread could be delayed so much that the
21:20:20 <CIA-9> OpenTTD: rubidium * r16061 /branches/0.7/ (50 files in 4 dirs):
21:20:20 <CIA-9> OpenTTD: [0.7] -Backport from trunk:
21:20:20 <CIA-9> OpenTTD: - Fix: Non advanced vehicle list did not handle company switching correctly (r16054)
21:20:20 <CIA-9> OpenTTD: - Fix: Do not warn that crashed vehicles are getting old; upgrading them is impossible [FS#2740] (r16048)
21:20:21 <CIA-9> OpenTTD: - Fix: The currency abbreviation for the Romanian Leu is now RON [FS#774] (r16041)
21:20:21 <CIA-9> OpenTTD: - Fix: Dash was not able to run iconv detection (r16035)
21:20:23 <CIA-9> OpenTTD: - Fix: [NewGRF] Do not give "... Mines" as name to the station of oil rigs, or more general: do not add "... Mines" when the all of the cargoes are part of the liquid, passenger or mail classes [FS#2785] (r16029)
21:23:13 * TrueBrain finishes an other building block of WT3 (navigation!) and is going to find his bed
21:23:46 <Rubidium> please inform us about the quest tomorrow ;)
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22:22:53 <Xaroth> thar, preliminary layout for AutoTTD done :o
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22:38:24 <[wito]> Does the NewGRF callback for industries naming stations allow several possible names (in case the first one is taken (which might happen if several industries/town are enabled))?
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