IRC logs for #openttd on OFTC at 2009-02-09
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00:53:20 <TinoDidriksen> goodger, hit and miss...Sony defined that Intel was going to make the GPU for PS4. Not nVidia and not a CPU.
00:54:02 <NukeBuster> hmm I don't like Intel GPU's
00:54:22 <TinoDidriksen> Nobody does, 'cept open source fanatics.
00:55:09 <goodger> no, they don't like them either
00:55:44 <TinoDidriksen> I mean RMS-style fanatics - they prefer Intel because their drivers are open source.
00:55:45 <goodger> we just use them a lot because they have OSS drivers
00:58:38 <NukeBuster> i don't mind if drivers are open or not as long as they have support for other OS's
00:59:12 <Rubidium> I don't mind if they're open or not as long as there are proper drivers for the OS I'm using ;)
01:00:08 <Rubidium> can't be bothered for the 'other' OSes
01:06:36 <CIA-1> OpenTTD: rubidium * r15423 /trunk/ (19 files in 5 dirs): -Codechange: split widget related types to their own header and add a bit of type strictness.
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01:22:52 <CIA-1> OpenTTD: rubidium * r15424 /trunk/src/ (13 files in 2 dirs): -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu).
01:26:27 <rortom> Rubidium: are you ok that i copy your coding style wiki page for RoR?
01:28:44 <rortom> i wanted to ask to be on the safe side :)
01:29:42 <Rubidium> I don't think I'm the right person to give you permission for that... I've not written a single word of it
01:30:30 <Sacro> rortom: you need to ask all the contributers
01:31:46 <NukeBuster> (or just link to it ;)
01:32:06 <rortom> no, we will modify little things ;)
01:32:13 <rortom> but the base idea is good :)
01:36:14 <glx> but using a well defined coding style is a good idea ;)
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01:42:15 <glx> rortom: you added too many files ;)
01:45:15 <rortom> 13789 files in 1581 dirs :)
01:45:27 <rortom> quite some dependencies and stuff
01:45:40 <glx> some of them should never be in a repo (like exe)
01:46:04 <rortom> we need them for building the content
01:46:51 <rortom> only tool binaries are committed
01:47:13 <glx> and I saw some .vcproj.pricorde files too
01:48:37 <rortom> those should not be there
01:48:46 <rortom> in fact we completely switched to cmake
01:48:59 <rortom> thus all VS project can be deleted
01:49:26 <glx> VS is good to develop (even if you don't use it to compile)
01:49:50 <glx> but cmake creates them IIRC
01:50:26 <glx> btw libs should not be in the repo either
01:50:43 <rortom> we have lots of libs in there
01:50:49 <rortom> since we froze them :/
01:51:21 <rortom> and yes, cmake can create you VS project files
01:51:30 <glx> png, freetype, ... all these should not be in the repo (as they are "system" libs)
01:51:59 <rortom> ha, those are even delivered with Ogre3d ...
01:52:15 <rortom> IMO we should delete them
01:58:37 <rortom> the ogre3d guys removed that in the latest head version as well, good move
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02:09:58 <CIA-1> OpenTTD: rubidium * r15425 /trunk/src/ (15 files in 4 dirs): -Codechange: some color->colour changes and type safety.
02:28:43 <CIA-1> OpenTTD: glx * r15426 /trunk/bin/data/ (openttdd.grf orig_dos.obg orig_dos_de.obg): -Fix (r15421): wrong grfcodec version was used to generate openttdd.grf
02:33:22 <CIA-1> OpenTTD: rubidium * r15427 /trunk/src/ (13 files): -Codechange: give w->caption_color a more sensible name as it holds the owner of whatever is shown in the window
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02:57:28 <CIA-1> OpenTTD: rubidium * r15428 /trunk/src/ (102 files in 7 dirs): -Codechange: consistently use colour instead of having both color and colour.
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03:07:19 <CIA-1> OpenTTD: rubidium * r15429 /trunk/src/ (46 files in 3 dirs): -Change: do r15428 also for the string names.
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05:34:57 <goodger> Tefad: some spanish wanker
05:35:05 <goodger> it came into #debian a while ago
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07:16:37 <Tefad> also you guys might want to put most people want 'trunk' in your dev guideline
07:17:02 <Tefad> to keep people like me from defaulting to snagging the whole repository when not given a hint ; )
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07:55:42 <Zuu> Wow, thank you Rubidium! Reading email... task closed 2297 (After ~7 months with that patch 2297 is a number I know by hart)
07:57:09 <Zuu> Still, there will probably be some users either complaining that they can't type or finding bugs, so I better be aronud the forums (as I wouldn't do any way.. :p )
08:33:59 <Zuu> Isn't it a nice day today :-)
08:39:09 <Zuu> First r15424, and soon a lecture in micro traffic simulations :-)
09:10:38 <planetmaker> [16:05] <Rubidium> [#openttd] planetmaker: how's the font detection goin? <-- Rubidium I was working on it - when my harddisk failed :(
09:10:46 <planetmaker> As of now there's nothing working
09:11:24 <planetmaker> as without a working computer it was quite hard to continue :S
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09:47:48 <petern> bool can_suspend = this->_can_suspend;
09:47:55 <petern> so is SQBool not a bool?
09:59:04 <petern> typedef SQUnsignedInteger SQBool;
09:59:21 <petern> damn it, why do these projects have to make up their own types :(
10:04:21 <CIA-1> OpenTTD: peter1138 * r15430 /3rdparty/squirrel/squirrel/sqvm.cpp: [Squirrel] -Fix (r15405): SQBool is not the same as bool. MSVC warning struck again.
10:16:59 <petern> is it possible to reenable the mouse pointer during assertion?
10:17:05 <petern> it's hard to click on that retry box :p
10:17:09 <dihedral> i was cheering for your n-th MSVC commit
10:17:38 <planetmaker> :P dihedral: you're becoming an MSVC fan? It's hard to believe...
10:18:06 <petern> parameters of DrawCharCentered() seem to be messed up
10:18:10 <petern> * @param real_colour Colour to use, see DoDrawString() for details
10:18:18 <petern> void DrawCharCentered(WChar c, int x, int y, TextColour colour)
10:18:23 <petern> TC_BLACK is a TextColour
10:18:32 <petern> but it asserts that it needs IS_PALETTE_COLOUR
10:22:16 <Rubidium> ah, so the &= 0xFF was pointless
10:23:27 <dihedral> i am a petern fan :-P
10:24:00 <planetmaker> cute. Ottd Groupie :)
10:25:18 * petern wonders if dihedral wants something committed, or something ;)
10:25:49 <dihedral> petern, i dont 'work' that way ;-)
10:26:25 <petern> oh dear, my content window's gone *really* slow
10:26:51 <Rubidium> it's not the content window
10:27:07 <Rubidium> it's: large window over lots of moving sprites
10:27:36 <dihedral> run the dedicated server video driver behind windows :P
10:27:39 <Rubidium> drawing backend thinking to optimise it by drawing only where the sprites have changed
10:27:52 <Rubidium> and thus drawing the window lots of times
10:28:21 <Rubidium> you get the same behaviour by 'full screening' the server list
10:29:01 <dihedral> petern: i prefer to write patches for things that would be of interest, and then it's not my concern if the patch gets included or not, once i have done my part in full
10:29:25 <petern> my progress bar started before the beginning
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10:31:49 <CIA-1> OpenTTD: rubidium * r15431 /trunk/src/gfx.cpp: -Fix (r15425): wrongly added assertion due to unneeded & 0xFF. Now use the same method of handling the colour as it would do when drawing a string instead of a character.
10:32:56 <Rubidium> dihedral: you haven't given your mac to pm yet so he can do what Bjarni seems to be unable to?
10:33:59 <planetmaker> I'll try see this afternoon whether it's the controler or the disc.
10:34:19 <Rubidium> though when someone says he can make planets, why can't he make a harddrive; it's made of the same materials...
10:34:31 <planetmaker> I *hope* it's the disc. Data may be gone, but nothing un-replacable.
10:34:41 <planetmaker> or un-backed up that is.
10:35:09 <planetmaker> hehe. Yeah. We're all star dust :P
10:37:21 <dihedral> Rubidium, i am not gonna stuff my mac in the mail - ditch that idea :-P
10:48:30 <dihedral> Sacro, please tell me you know a way to find out of the mouse is in the dock or not
10:48:56 <dihedral> yes - i thought 'it' but wrote something else :-P
10:49:21 <dihedral> and i totally misread you
10:49:32 <Sacro> so when the mouse is in it it appears!
10:49:41 <petern> been trying to meet you
10:49:59 <dihedral> however, if you run openttd in windowed mode, and position the window that the dock will cover parts of the openttd window
10:50:21 <dihedral> you can, by moving your mouse down to unhide the dock, get the os x mouse into openttd
10:50:51 <dihedral> and that is only because osx tells openttd that the mouse is in the openttd window, where in fact it's in the dock
10:50:58 <Sacro> dihedral: yes, that's a bug
10:51:04 <Sacro> as is the 2 finger scrolling whilst building
10:51:15 <dihedral> however, if it were possible to detect the dock.....
10:51:31 <petern> if your mouse is on the dock, it is not in the openttd window
10:51:43 <dihedral> i use the 2-finger mouse thingy for zooming :P
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10:52:09 <dihedral> petern, other apps show the same behaviour though
10:52:20 <dihedral> i.e. if you move the browser with a link behind the dock
10:52:28 <Sacro> dihedral: 2 finger up/down/left/right is scroll
10:52:39 <dihedral> you can get the link's 'title=' tag to show by hovering, in the dock, over the link
10:52:42 <petern> dihedral: same behaviour as openttd does?
10:52:53 <petern> as i said, clearly an os x bug
10:53:18 <dihedral> yes, but if you could in addition detect the dock, then you could avoid that bug from showing
10:53:47 * dihedral is glad the issue does not show when using expose
10:53:57 <dihedral> lovely dashboard :-P
10:57:27 <Roujin> I wonder... is any of the main devs working with MSVC?
10:58:35 <SpComb> le new logs are under development
10:59:09 <Roujin> hmm, then I wonder why the output directory is set to something so one cannot just compile&run openttd from MSVC..
10:59:22 <Roujin> because it doesn't find the lang files
11:00:24 <Roujin> - OutputDirectory="..\objs\$(PlatformName)\$(ConfigurationName)\"
11:00:26 <Roujin> + OutputDirectory="..\bin"
11:01:11 <Roujin> I just wonder why it's set to objs\$...etc. in the first place
11:02:22 <petern> it works out of the box for me
11:03:46 <Roujin> really? well for me it complains that it doesn't find the lang files
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12:18:36 <smallfly> are the open-graphics a collection of some newgrf files or are they totally remade?
12:19:43 <planetmaker> smallfly: there is a replacement for the original base graphics.
12:19:52 <planetmaker> They're completely new graphics.
12:20:16 <smallfly> is it allowed to use these graphics for other games too?
12:21:14 <Rubidium> they're GPL licensed, so as long as you fullfil the requirements set by the GPL license you can
12:21:57 <planetmaker> it always pais off to read licenses and actually look at the files :)
12:23:13 <petern> the license page says it follows a MIT license with a couple of additional clauses
12:23:23 <petern> but the source code is totally unavailable
12:26:56 <dihedral> smallfly, which other app do you want to use the graphics for?
12:28:03 <smallfly> a transport simulation. ;-)
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12:28:27 <smallfly> (to improve my programming skills at bad because hardly portable languages)
12:28:51 <petern> that didn't make sense
12:29:15 <dihedral> no - it did not make sense at all
12:29:42 <dihedral> smallfly, which app exactly? does it have a name?
12:29:57 <smallfly> yeah "transport simulation"
12:30:37 <dihedral> does it have a website?
12:30:51 <smallfly> yeah, but no content
12:31:04 <smallfly> i started the project a few days (!!!!) ago
12:31:08 <Ammler> smallfly: you should ask at tt-forums, you need also to ask for the sources there...
12:31:11 <smallfly> so dont expect anything
12:31:29 <smallfly> i dont want to be concurrence of openttd
12:31:56 <smallfly> i just want to program a small app with things i miss in openttd, then i make screenshots and post them to the tt-forums
12:32:56 <planetmaker> smallfly: as I told before... there were many endevours in that direction...
12:32:59 <smallfly> so that will be my contribution to the openttd project
12:33:14 <dihedral> <smallfly> i dont want to be concurrence of openttd <- believe me, you would not be
12:33:17 <planetmaker> If you want a feature - the best course of action is to actually take OpenTTD's sources and _implement_ just that feature which you want.
12:33:19 <Timitry> How about creating a patchpack and posting that in the development forum?
12:33:32 <planetmaker> dihedral: concurrence: yes. Competition: no :P
12:33:46 <planetmaker> well... concurrence on my computer: no :P
12:34:37 <planetmaker> then maybe transport empire or simutrans are for you - but possibly they're c/c++, too :P
12:34:37 <dihedral> <smallfly> so that will be my contribution to the openttd project <- that aint no contribution to the OpenTTD project, that is just contribution of your ego
12:35:20 <smallfly> sorry, i meant competitor
12:35:36 <smallfly> concurrence ... tzzz ...
12:35:45 <dihedral> smallfly, again - you would not be - dont worry
12:36:02 <Timitry> And how do you plan to extend OpenTTD, if you don't like / know C++?
12:36:07 <smallfly> why are you always so agressive?
12:36:07 <dihedral> as your nick says - you'd just be a small fly :-D
12:36:21 <smallfly> well i DO want to be a small fly
12:36:30 <dihedral> nobody is aggressive!
12:36:48 <smallfly> i dont want to get world domination
12:37:01 <Gekz> I want world domination in a pie
12:37:19 <smallfly> i had a look at all transport simulations out now and i miss some things, i want to program now. is that so hard to understand?
12:37:49 <dihedral> smallfly, you'd hardly get world-domination with only one download, which would be your own to check if the download works, if you at all ever get that far :-P
12:37:52 <Timitry> So do you plan to write a game from scratch, or modify an existing one?
12:38:11 <dihedral> probably translate openttd to c#
12:38:16 <smallfly> from scratch. but i do not want to complete it
12:38:43 <smallfly> cant say the word here in the chat
12:39:14 <Timitry> Well, that will be a hell lot of work...
12:39:22 <dihedral> Timitry, it will not!
12:39:25 <planetmaker> indeed. Very much so. And mostly in vain.
12:39:52 <Gekz> suicide is painless after all.
12:39:53 <dihedral> he wont get that far :D
12:40:00 <smallfly> i dont want to create a game with thousands of different vehicles, future buildings etc.
12:40:15 <Gekz> smallfly: you wont get that far
12:40:17 <dihedral> so you just want the opengfx project for no reason
12:40:43 <smallfly> one moment, ill post a screenie
12:41:01 <dihedral> why dont you really contribute to the openttd project?
12:41:17 <smallfly> because im too stupid for c++
12:41:28 <smallfly> and the variable names are to hard to understand for me
12:41:39 <smallfly> i cant follow the source
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12:41:46 <dihedral> smallfly, you are just too immature to use a language :-P
12:41:52 * Rubidium wonders what's so different between C++ and C# that you don't understand C++
12:42:02 <dihedral> i dont even knoe c++ and write patches
12:42:09 * planetmaker wonders the same as Rubidium ...
12:42:18 <Gekz> dihedral: that's dangerous, lol
12:42:18 <planetmaker> ... even I can grasp some concepts :P
12:42:29 <smallfly> but i do not want to create patches like new shortcuts, or faster trains
12:42:31 <planetmaker> ... and do the same as dihedral :)
12:42:33 <petern> C# has pointers but they're rarely used.
12:42:43 <dihedral> Gekz, it's not! only if you have like no idea what you are doing!
12:42:44 <petern> or, perhaps, hidden :)
12:43:01 <petern> sometimes i get confused whether things are passed by reference or by value...
12:43:03 <Gekz> dihedral: that's dangerous. I have spoken
12:43:20 <dihedral> <smallfly> i cant follow the source <- again - that aint a problem with the language
12:43:21 <SpComb> fixed (byte* foo = quux, bar = asdf) ....
12:43:33 <Rubidium> assuming you're in the proper 'scope'
12:43:46 <smallfly> "i cant follow the source <- again - that aint a problem with the language" of course it is
12:43:57 <dihedral> smallfly, only because _you_ need to do some learning, does not mean a language is bad!
12:44:07 <FauxFaux> Yeah, it could be written in python, or php.
12:44:13 <smallfly> i dont say it is bad.
12:44:20 <smallfly> i just say, i dont like it.
12:44:31 <dihedral> you try to talk down on the language because of your inability
12:44:46 <dihedral> it's just the wrong approach
12:45:09 <dihedral> you need to take what is given, and adjust yourself to match it!
12:45:28 <smallfly> ... or using an alternative language like c#
12:45:32 <dihedral> only that way will you mature past your 'i only like c#'
12:45:33 <petern> you need to stop giving this guy attitude
12:45:59 <dihedral> i am trying to help him ;-)
12:46:20 <dihedral> what am i trying to do in your eyes?
12:46:20 <smallfly> "you need to stop giving this guy attitude" <-- what i meant with agressive
12:46:27 <valhallasw> dihedral: C++ is just inherently unreadable ;)
12:46:50 <dihedral> merely trying to let him look at it from another perspective
12:47:08 <petern> you are trying to say that unless it is C++ and gives something back to OpenTTD, then it is not worth doing
12:47:14 <valhallasw> but as C# is as unreadable as C++ is ;)
12:47:57 <dihedral> petern, wrong, up there i said that it's no contribution to OpenTTD if he starts a project with another name and in another language!
12:48:29 <petern> why should he have to contribute to openttd?
12:48:40 <Gekz> petern: he said it was his contribution
12:48:41 <dihedral> the thought of 'contributing to OpenTTD' be rewriting it in c# is BS
12:49:15 <smallfly> i dont want to rewrite openttd
12:49:33 <dihedral> then i even less see how it would be contributing, sorry!
12:49:48 <petern> some parts could easily be a contribution, a contribution that would need adapting
12:49:57 <petern> ideas are contributions
12:50:04 <petern> bug reports are contributions
12:50:11 <smallfly> programm new features => make a video of it => posting it to forums => all say wow => hopefully it gets integrated in openttd soon
12:50:18 <dihedral> petern, how would _you_ get the use of a bug report that is for another project?
12:50:18 <SmatZ> [13:51:25] <valhallasw> but as C# is as unreadable as C++ is ;) <== I think most parts of OTTD are well readable, even they are coded in C++ :-p
12:50:29 <petern> trying to follow the code to rewrite it in a language you understand, and finding something odd that could be cleaned up, is a contribution
12:51:03 <petern> dihedral, i didn't say a bug report for another project
12:51:14 <dihedral> <smallfly> programm new features => make a video of it => posting it to forums => all say wow => hopefully it gets integrated in openttd soon <- so someone else should rewrite your code in c++ because you are too darn lazy to do it in the first place!
12:51:19 <smallfly> i didnt want to start a dispute
12:51:43 <petern> learning the code by adapting parts of it to another language is one way of learning the language
12:52:14 <dihedral> if that is what would take place, yes!
12:52:14 <smallfly> "because you are too darn lazy to do it in the first place!" <-- i dont want to move some pixels, or to change some values. i want to make revolutioning changes
12:53:24 <petern> this guy might complete a fully functioning, fully object oriented c# port of openttd
12:53:40 <smallfly> an example (dont laugh): roads being one tile broader (2 cells broad together). vehicles not moving in such a ugly way, making them turning more smoothly
12:53:53 <petern> while that may be unlikely, there's no reason to act all aggressive
12:54:03 <dihedral> i am not aggressive!
12:54:21 <dihedral> i am just looking at rationally :-P
12:54:29 <petern> no, you're looking at it from only your viewport
12:55:01 <dihedral> you need a vacation :-D
12:55:23 <Rubidium> dihedral: you're paying?
12:55:43 <dihedral> if you take me with :-P
12:56:08 <smallfly> [summary: c++ is portable and fast => it will still be the lng of openttd in future; c# is not portable and slow, so just let me play with it]
12:56:34 <dihedral> smallfly, i will never hinder you
12:56:37 * Rubidium searches for some last minutes to New Zealand
12:56:51 <dihedral> Rubidium, if i pay, i get to choose!
12:57:13 <dihedral> i say _we_ visit my grandparents for a week :-D
12:57:50 <smallfly> new zealand is one the most beautiful countries on earth
12:58:40 <smallfly> i am one of the most beutiful countries on earth?
12:59:11 <Rubidium> dihedral: can I choose the airplane ticket then?
12:59:55 * petern considers some lunching
13:00:23 <dihedral> smallfly, i said Gekz is a hole!!!
13:01:26 <dihedral> Rubidium, i'll let you buy a pair of shoes in London - kinda what all girls do :-D
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13:03:37 <petern> MILLIONS OF PEACHES, PEACHES FOR ME
13:04:40 <Rubidium> petern: that song gets annoying when you're driving through the peach fields in California
13:05:00 <Rubidium> dihedral: as it happens my ticket would have a stop in London ;)
13:06:20 <Rubidium> and there are lots of peach fields between SF and Yosemite National Park
13:07:46 <planetmaker> good one indeed, Roujin :)
13:07:48 <smallfly> you see, the app is nearly finished
13:08:34 <petern> smallfly: that bit was already solved, OpenGFX is GPL
13:09:49 <smallfly> (i only wanted to send a screenie as i promised upper in the text)
13:10:10 <Roujin> by the way: when googling for "peach" images, you get more (and earlier) hits for princess peach (from mario), than for actual peaches o_O
13:10:23 <smallfly> and i wanted to give dihedral the chance to repeat that i will ever be a small fly concerning openttd
13:10:42 <Roujin> first hit is on www.smashbros.com :D
13:11:11 <Gekz> Roujin: the internet is a bad place
13:12:40 <dihedral> Roujin, reading logs all the time? :-P
13:14:16 <dihedral> smallfly, i still cannot see any contribution to the OpenTTD project by you writing the game from scratch in c#
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13:16:25 <Ammler> well, you can now fully legal link to opengfx
13:16:48 <dihedral> you can fully legally link to a google result page
13:16:52 <petern> and only if you only play temperate
13:17:29 <Ammler> dihedral: I wouldn't do that, is like link to the forum post with the links.
13:18:25 <Roujin> In a forum where I am moderator, we are deleting links to youtube videos that obviously infringe copyright
13:19:05 <Roujin> also, detailed description of how to reach those pages, i.e. enter "FOO BAR XYZ" in youtube and go to the first hit
13:19:31 <dihedral> you are not responsible for the contents on youtube
13:19:43 <dihedral> nor are the moderators responsible for the content on google.com
13:19:52 <Ammler> just write a nice disclaimer ;-)
13:20:03 <dihedral> and those organisations are big enough to manage their own content (and they do)
13:20:17 <SmatZ> if there were links to (illegal) porn, moderators could be for sure sued for that
13:20:21 <Gekz> Roujin: the law says that.
13:20:22 <petern> Ammler, then you end up with stupid things like "disclaimer: these files are for back up purposes only"
13:20:30 <SmatZ> "illegal" videos are "illegal" too
13:20:41 <Gekz> SmatZ: linking is not illegal
13:21:00 <dihedral> google result page _cannot_ be illegal
13:21:04 <Gekz> as long as you dont host it, not your problem
13:21:30 <dihedral> rephrase: linking to a google result page cannot be illegal
13:21:33 <Gekz> stop trying to police the internet for the police.
13:21:50 <dihedral> bad word to have a typo in :-P
13:21:53 <Gekz> self-censorship is the worst possible answer.
13:21:55 * SmatZ polices the internet for police (what?)
13:23:39 <Ammler> does cargodest handle that, btw?
13:24:14 <planetmaker> [14:20] <Gekz> SmatZ: linking is not illegal <-- not true.
13:24:21 <Gekz> oh damn, I have to argue
13:24:31 <Gekz> planetmaker: according to what.
13:24:37 <dihedral> Ammler, where is that the responsibility of cargodest?
13:24:46 <planetmaker> There's a big German computer magazine which got sued for linking to anydvd (or something like that)
13:24:56 <planetmaker> They lost throughout all appeal courts so far
13:25:23 <Gekz> what was illegal about it
13:25:41 <Gekz> linking to a video of dubious legal status is not illegal.
13:25:42 <Aali> the whole argument for shutting down torrent sites is that they link to sources of illegal material
13:25:42 <planetmaker> maybe not anydvd. But a prog which could copy a CD / DVD regardless of copypretection
13:25:45 <dihedral> Rubidium, is not google responsible for that result page?
13:25:50 <Roujin> heh, I love it how google ads tries to sell me "Temporary Tunnel & Confined Space Ventilation Systems", just because I'm looking at a topic about something with tunnels in openttd... :D
13:25:51 <dihedral> where then is the link illegal?
13:25:55 <Gekz> Aali: the reason they havent is because the dont host any copyrighted material
13:26:23 <Gekz> planetmaker: so Germany has a law against circumventing DVD encryption?
13:26:24 <Aali> err, alot of torrent sites have been shut down
13:26:34 <planetmaker> Gekz: unfortunately yes
13:26:38 <Gekz> Aali: not through the courts they havent
13:26:45 <Gekz> planetmaker: what a horrible country, lol
13:26:54 <Ammler> Aali: that happens all the time
13:26:59 <Gekz> Aali: they just scare ISPs into shutting sites down
13:27:01 <Ammler> if one close, 2 others open
13:27:13 <Roujin> hmm, lalalaa building some tunnels in OpenTTD.. OH! look at that fabulous ad, let's buy a ventilation system for tunnels! :D
13:27:38 <petern> hmm, advert popups in openttd
13:27:58 <Aali> Ammler: nah, they just move to another country
13:29:50 *** sigmund has joined #openttd
13:29:51 <Aali> but Gekz brings up a good point, even if its not illegal in your country, you can still get shut down by the service provider
13:31:40 *** mortal` has joined #openttd
13:35:00 <Aali> nah, Alain used to play there, he should know
13:35:35 <Aali> what do you know, he just joined :P
13:37:10 <planetmaker> Aali: he actually *didn't* know...
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13:42:51 <dihedral> what a silly kid :-P
13:42:57 <dihedral> planetmaker, yep that's the autonightly :-D
13:43:22 <planetmaker> look at his initial error description. I fail to see any relation to his problem...
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13:44:01 <dihedral> smallfly, you dont need to pm me
13:44:03 <dihedral> <smallfly> smallfly, i still cannot see any contribution to the OpenTTD project by you writing the game from scratch in c# <-- its like a sandbox for testing things
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13:44:42 <smallfly> i didnt want to start the discussion again
13:44:49 <smallfly> so i just answered via pm
13:45:12 <smallfly> i think the others dont want to talk about it anymore
13:46:09 <smallfly> ? concerning me or rubidium being left?
13:46:59 <smallfly> so cya guys. ill quit now
13:47:37 * dihedral has the feeling that was an empty promise!
13:48:11 *** Rubidium_ is now known as Rubidium
13:50:09 <Roujin> why do you attack him like this, dihedral ? concerned about OpenTTD with such competition? :P
13:51:52 <Roujin> whatever you call it.. you are basically telling him that what he doing is a bad idea. (right, or wrong?)
13:52:44 <dihedral> i was telling him that him considering it contribution to the project not quite being a correct interpretation of his intentions
13:53:48 <dihedral> if he wants to rewrite openttd in c#, who cares, just labbering this channel full of 'i dont want to be a competitor to openttd', that alone is pretty full of himself!
13:54:05 <dihedral> going on with it being his contribution to the project.... wtf?
13:54:17 <Rubidium> dihedral: we all know he's not going to succeed with that
13:55:06 <dihedral> i merely added my comments to his :-P
13:55:11 <Roujin> while back, someone coded a little java application to simulate something like modular airports, to test some concept that could finally be implemented in openttd
13:55:17 <dihedral> (this is a public chat channel is it not?)
13:55:18 <Rubidium> though you just gave him a bit more incentive to actually try to finish it
13:55:32 <Roujin> would you also call this "not a contribution", only because he's not directly implementing it in openttd?
13:56:37 <Rubidium> Roujin: s/java/tcl/;s/modular airports/server managament/
13:56:51 <dihedral> Roujin, there is a difference between a complete rewrite in c# and expecting cheers 'n tears from this channel, and testing a concept in a language you are more familiar with!
13:57:10 <Roujin> Rubidium: I don't speak Hindu
13:57:27 <dihedral> i have written stuff in one language i was more confortable with, and once that worked i translated it to a language i did not know
13:57:44 <dihedral> but for that i did not have to rewrite the entire original app in the other language
13:58:00 <Roujin> I doubt he is rewriting the whole engine
13:58:18 <Rubidium> Roujin: Hindu isn't a language
13:59:04 <Rubidium> and Hindi looks like: हिन्दी, हिंदी
13:59:29 <Roujin> yup, that looks about the same to me like what you wrote above :)
14:00:09 <Roujin> dihedral: looks to me like he wrote his own little engine for drawing some terrain; not taking the openttd one and porting it to c#
14:00:48 <Roujin> because I think for that he would have to _understand_ it
14:00:54 <dihedral> i did say 'from scratch' did i not :-P
14:01:34 <Roujin> oh okay, you said rewriting as in writing from scratch, not porting. sorry.
14:02:14 <Roujin> but, if he's writing a new game from scratch, why not?
14:02:58 <Roujin> see analogy of ttdpatch vs. openttd
14:05:16 <Roujin> at the beginning, many people were booing at the efforts of openttd, when they already had ttdpatch. But then openttd got more and more attention and people gathered and developed it, and see what it has grown up to: it has reached ttdpatch in many aspects, and gotten quite some features that are deemed "impossible / too hard to do" in ttdpatch
14:05:58 <planetmaker> :) Big advantage of OpenTTD is though: it's portable.
14:06:04 <planetmaker> c# apps usually aren't :)
14:06:29 <Roujin> tell you what? I don't care very much about that
14:07:15 <Roujin> I mostly use Windows and could live without being able to play openttd on ubuntu. I'd just boot windows, like I do for other games..
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14:07:19 <Sacro> planetmaker: that's a huge lie
14:07:27 <Sacro> C# doesn't even need recompiling
14:07:46 <Sacro> I can send you an exe written in c# that will run on Windows, Linux and OSX via mono
14:08:08 <stillunknown> As long as it doesn't use windows specific calls.
14:08:13 <Rubidium> ofcourse you may only use whatever API is available in ALL
14:08:13 <Roujin> no offense against linux and mac users here, even if it sounded a bit like that. It's just from my point of view.
14:09:02 <planetmaker> Roujin: I wouldn't do anything for OpenTTD, if it was a windows only thing...
14:09:26 <planetmaker> It's always been too much hassle for me to set up dev tools on windows.
14:09:48 <Roujin> yes, and you're surely not the only one who'd say that :)
14:12:01 <planetmaker> But then I even thought about making myself a cross-compiler from mac->win :P
14:16:44 <Sacro> Rubidium: yes, but near enough all of them are on all
14:16:53 <Sacro> just windows lacks SIMD
14:18:44 <blathijs> Sacro: So mono is faster than the original .Net framework?
14:18:57 <Sacro> blathijs: it can be, yes
14:19:19 <Sacro> Mono.SIMD gives you access to the SIMD instruction set which is a lot faster for certain things
14:20:29 <Sacro> but if you don't have those extensinos (say in .net) it will fall back to the older way of calculatin git
14:21:06 <dihedral> Roujin, behind OpenTTD was some more capable person :-P
14:21:35 <Roujin> I can't disagree with that ;)
14:21:52 <Roujin> that's why about no one here thinks that his project will be a success
14:22:18 <dihedral> <planetmaker> Roujin: I wouldn't do anything for OpenTTD, if it was a windows only thing... <- same here
14:22:28 <Roujin> but in principle, I'd say theres nothing against him trying
14:22:54 <dihedral> no - i am not against him trying :-P
14:23:20 <dihedral> i am saying though that it's not a contribution
14:23:35 <dihedral> (also said it would not be of competition to OpenTTD :-P)
14:31:50 <Roujin> man, I hope I haven't put all mac+linux users against me now because of that line :P
14:32:43 <Roujin> I merely meant that I don't see this as the greatest archievement of OpenTTD. Of course others wouldn't be here in the first place if OpenTTD were not cross-platform like it is, and I know that ;)
14:40:56 <planetmaker> Roujin: it may not be "the greatest" achievement, but it definitely is a big one. Most projects fail there.
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14:45:39 <blathijs> Roujin_: Being portable probably doesn't give OpenTTD much extra users, but I do think it gives OpenTTD most of its developers :-)
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15:52:14 <Rubidium> given the vast amount of people there must be at least one at home, or the unemployment must've been magically solved
16:06:20 *** Mortomes has joined #openttd
16:16:51 <Rubidium> like THISI-SNOTA-VALID-PRODU-CTKEY ?
16:17:14 <Sacro> Rubidium: that won't work will it?
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16:22:16 <Islacrusez> has anyone seen the serial key for iWork '09?
16:22:33 <Islacrusez> (the one available somewhere on the internet)
16:23:47 <Belugas> not in this channel, for sure.
16:24:05 <Belugas> and i doubt this channel would involve stuff like that.
16:24:09 <Rubidium> oh, you mean the one with the trojan?
16:24:14 <Belugas> kinda likeillegal a littel bit?
16:29:28 <Islacrusez> nah, the one with the trojan is iLife '09
16:30:48 <Islacrusez> a serial for iWork contains a sequence of letters within the key ...-MOFO-MOFO-...
16:31:39 <Islacrusez> anyone here got an OTTD server up and running?
16:32:39 <dihedral> Islacrusez, find servers at servers.openttd.org
16:33:10 <dihedral> Islacrusez, regarding the serial key for iWork, go buy the product! you will surely get a valid key that way!
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16:34:19 <Islacrusez> the key containing the sequence MOFO-MOFO is actually valid
16:34:30 <Islacrusez> which is what's so amusing about it
16:35:19 <dihedral> then i am sure you can find it bey entering it as a google search term
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16:52:51 <Roujin_> XeryusTC: good job... [/sarcasm]
16:54:37 <Islacrusez> dihedral: I have already come across this key, I was merely wondering if anyone else had
16:59:44 <Islacrusez> what's the command to change your name on a server?
17:00:18 <Belugas> abracadabra, opus copus
17:01:09 <Sacro> well which mod removed it? surely all are here
17:05:58 <Islacrusez> dihedral: not helpful
17:08:35 <Belugas> Islacrusez, have you tried "list_cmds" ?
17:09:13 <dihedral> Islacrusez, yes it is helpful!
17:09:37 <dihedral> ignoring the fact that people spend hours on end to populate those pages, _that_ is not helpful
17:10:54 <Islacrusez> I want 1 piece of information, which having found it is literally 5 chars...
17:11:05 <Islacrusez> would take less than a second to type, more than 5 minutes to find
17:11:22 <dihedral> it would defeat the purpose of the wiki :-)
17:11:51 <Belugas> Give a man a fish, he'll eat for a day. Teach hi how to fish, he'll be eating for the rest of his life
17:12:06 <dihedral> thank you Belugas :-)
17:12:23 <Islacrusez> teach a man to fish and he'll sit in a boat drinking beer all day
17:12:36 <Belugas> not if he's really hungry
17:13:05 <Islacrusez> that's all I really wanted to know
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17:13:51 <dihedral> well, congratulations for finding the answer yourself - you have done your first step to solving the rest of your upcoming problems
17:14:44 <Islacrusez> what I did not, and do not, need to know is how to install OTTD, how to play OTTD, how to run a server in OTTD, some 30 or so other commands for OTTD, and all the other information that is not relevant to me at this moment in time
17:15:20 <dihedral> underline "at this moment of time"
17:15:32 <dihedral> if you ever have that "moment", you will remember where to find the info
17:15:43 <dihedral> or, if you are asked by someone else (e.g. in the forums)
17:15:48 * planetmaker hugs Belugas for his wisdom of the day :)
17:15:56 <dihedral> wow - and all of a sudden you can also teach someone how to fish
17:16:28 * planetmaker goes installing MacOS on his shiny new hard disc
17:18:58 <m4rek> and my modem crashes for good measure
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17:25:26 <Belugas> tehre you go, a much more grateful user -> disma "Thank you for your wiki page. Helped a lot. :D "
17:26:46 <m4rek> when it takes more effort and time to send a user to a wiki page than it does to answer their query directly, you're doing something wrong
17:27:58 <Belugas> m4rek, do you really think all the answers could be answered like right away, from the top of our head???
17:28:43 <Belugas> do yu thnk it's cool to have a manual when no one cares to read it just because it's easier to just ask??
17:28:56 <m4rek> no, that's what the wiki page is for - however queries with 1 word answers that everyone here probably knows... those I'd expect you to be able,a nd be willing to, answer
17:29:25 <dihedral> another mod seems to remove links in posts that refer to this thread
17:29:49 <Belugas> m4rek, you are thinking wrong. there are lots of places of openttd that i do not have in memory
17:30:33 <dihedral> m4rek, just because it takes more time for me to document my work, and point my colleagues to my documentation does not mean that is a wrong approach
17:30:51 <planetmaker> how could one actually. It's a simple game at first, but with a lot of complexity and subtleties :)
17:31:03 <dihedral> contrary, it has, in the end, a higher efficiency than not doing so
17:31:04 <planetmaker> Which actually adds a lot to its fun :)
17:31:18 <dihedral> initial support time is high (so nothing for short term solution to support time)
17:31:29 <dihedral> but, you may not forget the big picture
17:31:52 <dihedral> the kid above will not stop using OpenTTD just because we pointed him to documentation and did not answer his question directly
17:32:07 <dihedral> but will remain a player, and next time look at the wiki for himself.
17:32:20 <dihedral> only then once he failed finding an answer will he come back here with more questions
17:32:37 <dihedral> that - my dear m4rek - will decrease support effort / time
17:32:38 <planetmaker> possibly he might learn a few things he didn't even thought to ask :)
17:32:49 <planetmaker> Happens to me a lot, when I actually read stuff like the wiki
17:33:30 <Belugas> or reading the sources...
17:35:34 <m4rek> a perfectly reasonable strategy would be to answer the 1 word queries that you know the answer to, and direct users to the wiki should their query be too long to answer within a reasonable amount of effort
17:35:42 <planetmaker> I guess that's the advanced class, though, Belugas :)
17:36:16 <planetmaker> m4rek: as is the strategy of referring the "look and find" questions to the wiki :)
17:36:17 <Belugas> indded planetmaker :)
17:36:38 <planetmaker> And actually spending time finding answers for the good questions which are not easy and not easily covered by the wiki
17:36:45 <m4rek> look and find, or trawl and find?
17:37:00 <Belugas> m4rek, if you wish, you could see it from our point of view : simply answer to any one who ask for stuff on this channel
17:37:05 <planetmaker> m4rek: as easy as type the question you ask in the search form
17:37:18 <DorpsGek> planetmaker: I have not seen brian.
17:37:24 <planetmaker> ^^ welshdragon :)
17:37:35 <DorpsGek> welshdragon: I have not seen brian.
17:37:44 <DorpsGek> welshdragon: Brianetta was last seen in #openttd 6 days, 23 hours, 14 minutes, and 24 seconds ago: <Brianetta> Needs practice, but I assure you it gets easy
17:38:03 <welshdragon> his server is really unstable
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17:38:55 <planetmaker> you checked in #tycoon?
17:39:21 <welshdragon> he last sopke 1d ago
17:39:22 <m4rek> arguing further would really only further exactly what it is I currently am angry at you for
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17:43:06 <m4rek> I seriously dout I can make this company work now
17:43:18 <dihedral> orudge, would you then mind informing your moderators of that fact?
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17:44:23 <m4rek> anyone know how to make 30k with only 3k capital?
17:44:44 <Swallow> google for 'ponzi scheme'
17:44:54 <Belugas> easiest solution would be to steal :)
17:44:59 <m4rek> loan's maxed out, so you're up against interest as well
17:45:02 <orudge> dihedral: which moderators are changing things?
17:45:07 <orudge> I can look it up I guess if need be
17:45:49 <Belugas> m4rek, yu could try to sell stuff that you do not need like right now
17:46:45 <m4rek> not enough to sell really...
17:47:05 <m4rek> my total return from sold items would come to less than the value of a train car, much less the loco
17:50:11 <Rubidium> press Alt+1 if you've got a debug build
17:51:13 <m4rek> at this rate, I'll be able to buy a train by the end of 2000
17:52:54 <m4rek> oh great, and now I have competition about to set up the route I can't afford to start running
17:54:54 <petern> dihedral: YOU KNOW FULL WELL WHY WE DO NOT WANT LINKS TO THAT THREAD IN THE OPENTTD SECTION
17:54:58 <m4rek> I have a train... with a single carriage
17:57:50 <m4rek> which is all it took... and now it pays for itself
17:58:01 <m4rek> and it pays for upgrades
17:58:09 <m4rek> and pretty much the entire company from now on
18:00:31 <m4rek> however I fear the game will be over before I really get to start playing...
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18:11:45 <Belugas> *sight and desperation and fatigue*
18:12:04 <Belugas> what's the point of ever trying to explain stuff???
18:12:49 <Chrill> m4rek, lovely monologue :)
18:13:01 <planetmaker> Belugas: hopefully wisdom ;)
18:14:48 <planetmaker> Drop down won't work in the advanced settings window, though. There it needs another solution
18:20:41 <planetmaker> err that was wrong channel :P
18:23:14 <planetmaker> nvm petern ... it was meant not out of context like here
18:23:45 <planetmaker> current settings window has not drop down boxes. So a setting with multiple possible values needs a solution like path finder or so.
18:24:13 <planetmaker> It was referring to infrastructure sharing :)
18:25:57 <Swallow> It's more like a bitmask, but represented as multistring.
18:28:29 <glx> planetmaker: how is the font autoselect feature for OSX ?
18:30:28 <Rubidium> glx: a more appropriate question would be: how far is your xcode/OSX reinstall ;)
18:31:29 <CIA-1> OpenTTD: translators * r15432 /trunk/src/lang/ (15 files in 2 dirs): (log message trimmed)
18:31:29 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2009-02-09 18:30:51
18:31:29 <CIA-1> OpenTTD: bulgarian - 30 fixed by Ar4i (30)
18:31:29 <CIA-1> OpenTTD: catalan - 3 fixed by arnaullv (3)
18:31:29 <CIA-1> OpenTTD: danish - 33 fixed by ThomasA (33)
18:31:29 <CIA-1> OpenTTD: dutch - 5 fixed by habell (5)
18:31:29 <CIA-1> OpenTTD: english_US - 118 fixed by WhiteRabbit (118)
18:31:59 <planetmaker> he... yeah. It's about 90% of the start DVD
18:32:13 <planetmaker> which means I'll then need installing all the rest...
18:34:15 <planetmaker> Sacro: you have a solution to font selection on Mac? :)
18:34:38 <welshdragon> Sacro: they mentioned arses in my last lecture
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18:49:32 <planetmaker> Sacro: you randomly stated that you own OS-X and xcode. So, I figured you needed a job :P
18:51:19 <planetmaker> :) I tried to get openttd select fonts on macos
18:51:28 <planetmaker> ... before my hd went bye bye
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18:59:43 <planetmaker> that said, I haven't forgotten or forgone the font issue. It's on my task list when I have it running again
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20:09:14 <NukeBuster> what happened with the chat text?
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20:27:25 <Belugas> it has gone "miaoooowww"
20:27:33 <Tech-Frog> OMGIAD IS THIS THE IRC FOR TRANSPORT TYCOON
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20:28:08 <Belugas> it is a channel for Open Transport Tycoon De Luxe
20:28:44 <Prof_Frink> Belugas: I thought it was openttd, where ttd doesn't stand for anything in patricular
20:28:50 <Tech-Frog> I gots a problem with it.
20:29:29 <Tech-Frog> I've been playing for a while, I got to about 2020, and I noticed, I never got electric rails? Whats up with that? I enabled it and all that.
20:30:01 <Tech-Frog> Wheres my electric rails :(
20:30:23 <planetmaker> Tech-Frog: and what version
20:30:28 <CIA-1> OpenTTD: peter1138 * r15433 /trunk/src/network/network_content_gui.cpp: -Fix (r15126): Content download progress bar was not centered properly.
20:30:33 <Tech-Frog> Erm, the deserty one, Ubuntu latest version
20:30:38 <Belugas> lucky enough, no grf required
20:30:46 <glx> desert doesn't have electric engines
20:30:51 <Belugas> desert do not have electric
20:31:03 <petern> they don't have electricity
20:31:10 <Tech-Frog> But electric is the bestest!
20:31:43 <welshdragon> Suggestion: [8:31pm: Chrill: financial crisis should be present in OpenTTD
20:31:44 <welshdragon> [8:31pm] Chrill: 10% of the industries go down in 2008
20:31:44 <welshdragon> [8:31pm] Chrill: and some of the biggest most used in 2009
20:32:01 * welshdragon posts it on the forum too
20:32:38 <Chrill> welshdragon, i dunno how serious I was :P
20:33:07 <Chrill> Tech-Frog, internet is a kickass reallife simulator for nerds with no social life :D
20:33:08 <frosch123> welshdragon: disable "stable economy" and watch 100% of the industries reduce production by 50% every few years
20:33:09 <Prof_Frink> Chrill: Umm, set your economy to "fluctuating"
20:33:21 <Chrill> Prof_Frink, it was welshdragon who said it, not meee
20:33:34 <Prof_Frink> Because that's what the economy is. Fluct.
20:33:45 <Tech-Frog> I thought the internet was a giant porn store?
20:33:45 <Prof_Frink> Chrill: Yeah, but you said it to welshdragon.
20:33:53 <NukeBuster> what happened to the chat colours ingame?
20:34:03 <Chrill> I said it and went *Blame ford and GM* to a Jim Starluck in #autopilot
20:34:04 <welshdragon> he said it openly on autopilot
20:34:14 <anthony> niggers are so much fun to kill!
20:34:19 *** petern sets mode: +b *!*anthony@*.nc.res.rr.com
20:34:19 *** anthony was kicked by petern (anthony)
20:34:39 <Chrill> I hope he was talking GTA or something
20:34:51 <Chrill> Or, he's just as bad as orudge :(
20:34:52 <glx> too bad my script doesn't handle this single word
20:34:53 <Tech-Frog> Obvious troll is obvious
20:35:32 <Tech-Frog> What has been seen cannot be unseen.
20:35:37 <petern> that was the wrong window :D
20:35:47 <petern> except that was a game
20:35:54 <petern> with little, er, furry balls
20:36:01 <petern> kind of like the dust puppy from userfriendly
20:36:09 <Tech-Frog> I think I better leave right now.
20:36:25 <Prof_Frink> Tech-Frog: Just don't go to the *actual* Transport Tycoon channel.
20:36:30 <Chrill> ewhen petern pops in, leaving is the reasonable move
20:36:39 <Prof_Frink> 'cause that's where that comment should've gone.
20:37:08 <Prof_Frink> Silly Tech-Frog. IRC is not shell script!
20:38:38 <Tech-Frog> But I do not like green eggs and ham
20:39:26 <Tech-Frog> I love babies leges.
20:39:31 <petern> i love garlic legs, with frogs
20:39:42 <petern> awww, i have a v11 form
20:40:12 <Rubidium> that's early; we haven't reached v1 yet ;)
20:40:37 *** smallfly has joined #openttd
20:41:21 <Prof_Frink> I prefer v12 packages.
20:41:33 <Prof_Frink> They tend to have shinyshiny in.
20:43:48 <Chrill> [21:42] <Chrill> dare i enter server again?
20:43:49 <Chrill> [21:42] <sarah_pilot> Jim Starluck: I've been going steady for a bit now
20:43:49 <Chrill> [21:43] <sarah_pilot> Jim Starluck has left the game (desync error)
20:45:46 *** worldemar has joined #openttd
21:05:59 *** Tech-Frog has left #openttd
21:09:51 *** Combuster has joined #openttd
21:20:19 <CIA-1> OpenTTD: rubidium * r15434 /trunk/src/ (42 files): -Codechange: bit of type safety for the DC_xxx flags.
21:22:49 *** sigmund_ has joined #openttd
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21:30:38 <petern> dreaded performance warning :o
21:33:48 <Rubidium> probably not before people stop playing the miniin
21:34:22 <Roest> that miniin was awesome
21:34:34 <CIA-1> OpenTTD: peter1138 * r15435 /extra/pngcodec/pngcodec.cpp: [pngcodec] -Fix: pngcodec is not called pngprops
21:34:49 <planetmaker> lool. 9k revisions ago... Once upon a time in a revision far, far away...
21:35:42 *** Guest624 has joined #openttd
21:36:36 *** petern sets mode: +b *!*god@*.nc.res.rr.com
21:36:36 *** Guest624 was kicked by petern (Guest624)
21:36:53 *** ChanServ sets mode: +o Rubidium
21:36:57 <dih> Roest, you were toooo slow
21:37:03 *** petern sets mode: +b *!*@*.nc.res.rr.com
21:37:08 *** mortal` has joined #openttd
21:37:16 <planetmaker> same guy as before.
21:37:53 <dih> yeah - mentioned him to oftc ;-)
21:38:28 <glx> added !kban to my command_the_bot stuff
21:38:44 <planetmaker> with highlight on nig---ger?
21:38:53 <Rubidium> the bot is kinda dead I think
21:39:09 <DorpsGek> dih: I don't recognize you.
21:39:18 <Sacro> the one hour i had them I didn't notice
21:39:33 <Rubidium> oh... it doesn't know me anymore
21:39:56 <planetmaker> Rubidium: it happens, if you log off. You need to re-identify with that bot.
21:40:36 <dih> planetmaker, identification can be done with the hostmask ;-)
21:40:47 <dih> Rubidium, identify, and then run @hostmask add
21:41:41 <planetmaker> dih: that's good to know :)
21:42:21 <dih> works nicely if you always have the same hostmask
21:42:25 <planetmaker> will it then still allow other hostmasks?
21:42:26 <petern> and if you're wondering what this song is leading toooooo
21:42:32 <petern> # i wanna make it with you
21:42:46 <dih> planetmaker, you can add more than one hostmask
21:42:51 <dih> or still identify with your password
21:48:58 <Belugas> no, petern, you won't!
21:52:30 <planetmaker> dih: you're cheating yourself twice into the social network graph :P
21:53:03 <dih> i dont have to cheat myself into anything
21:54:03 <planetmaker> ego and alter ego :P
21:54:05 *** dih is now known as dihedral
21:54:48 <dihedral> the clever thing picked up on it
21:55:33 * dihedral misses petern's relationship with DorpsGek showing
21:56:02 <Belugas> i don't know...fingers?
21:56:12 <dihedral> my dad misses a leg :-P
21:56:42 <dihedral> it happened like 30 years ago - so i dont know him any different
21:56:42 <planetmaker> he... you need to be very... athletic to do so :P
21:56:55 <dihedral> which does though make for some very black humor if you grow up like that :-P
21:57:47 <dihedral> planetmaker, no - not really - he weighs more with just one leg than any other 'normal built' guy with 2 legs
21:57:55 <dihedral> and a leg is like 15-20 Kg
21:58:18 <dihedral> that is such a cheater
22:04:01 <Wolf01> lol I missed a nice ban... it could have been better with a roudhouse-kick© :D
22:05:03 * Wolf01 waits for a dictionary-slap
22:06:03 *** smallfly has joined #openttd
22:06:28 * Roest slaps Wolf01 with a dictionary
22:07:07 <Rubidium> Wolf01: would the Oxford dictionary of English suffice?
22:07:26 <Wolf01> they are all the same, the heaviest
22:08:25 <Rubidium> mine has smileys in it; not all dictionaries have that
22:08:30 *** lomugeke has joined #openttd
22:09:54 <Roest> my english dictionary is from 1988, i doubt it has them
22:10:03 <Chrill> My english dictionary is from the 70s
22:10:22 <Wolf01> just a question: do you see the ©->(C) symbol? or I missed something again on utf8?
22:10:42 <Zuu> I see the copyright symbol.
22:10:47 <Rubidium> the trees for my English dictionary were probably planted in the 60s
22:11:27 <Wolf01> (I messed up with the keyboard layout editor, so now I have some nice ctrl+alt+any key doing a symbol)
22:11:59 <Zuu> Wolf01: The MS keyboard layout generator?
22:12:06 <dihedral> Rubidium, slap him with the full british britanica :-D
22:12:51 <dihedral> <Chrill> beat that <- yes you are the best, hurrays and thumbs up! you win
22:13:01 <Zuu> Never tried to use it myself. I use a downloaded MS keyboard layout, and have used a registry keyboard layout editor to fix some things on my laptop keyboard.
22:13:09 *** HerzogDeXtEr1 has joined #openttd
22:13:14 <Wolf01> `´¬~©®²³ <- just some of them I recall
22:13:16 * Chrill dances with the admins
22:13:59 <Wolf01> others are all the caps accented letters I might need to use in my weird language
22:15:26 <Eddi|zuHause> "Improved URL. Don't take the piss." <- lmao :p
22:15:49 <Zuu> Might be a good idea for me to make a modification of my current layout to add back the euro symbol that it has removed, at least if Sweden ever get the Euro :)
22:20:25 <planetmaker> hehe :) They should :) - and if only for my convenience :P
22:20:52 <planetmaker> anyway, good night folks!
22:43:44 *** Nite_Owl has joined #openttd
22:49:40 <CIA-1> OpenTTD: peter1138 * r15436 /trunk/src/ (4 files in 3 dirs): -Codechange: Return index of station spec within station class as a return parameter of GetCustomStationSpecByGrf(), as the index is already known. Saves on an extra loop and an extern...
22:51:04 *** [com]buster has joined #openttd
22:51:30 <Nite_Owl> no thanks I am on a diet
22:55:08 <Nite_Owl> frozen chocolate mouse on a stick
22:56:52 *** [com]buster is now known as Combuster
23:27:53 *** DaleStan is now known as Guest636
23:27:55 *** DaleStan has joined #openttd
23:45:23 <Perfk> Hey all :), was trying to join some online servers, but I can't get in because, eiter, wrong version (running Open TTD 0.6.3) and if not that then, it says that I don't have the GRF's... is there a "this is the GRF you need to play online" pack that I can download?
23:46:50 <Eddi|zuHause> yes, at www.openttdcoop.org
23:47:09 <Eddi|zuHause> there is a "GRF Pack"
23:47:37 <Prof_Frink> Perfk: You'll like a new feature in the next release.
23:47:40 <Ammler> Perfk: download first the right ottd version, then you will get a contend download for the newgrfs.
23:49:40 <welshdragon> Prof_Frink: aurtomatic download of new grfs?
23:50:36 <Prof_Frink> welshdragon: Well, it ain't automatic, but it is bananatasic.
23:51:06 * welshdragon sniffs arounfd for the 0.6.4/0/7/0 beta
23:51:25 * Sacro sits alone in his basket
23:51:54 <Ammler> 0.6.4 isn't enough ;-)
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