IRC logs for #openttd on OFTC at 2008-12-04
            
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00:28:54 <Belugas> lovely day. 8 hours glued to the screen/keyboard combo, 1:30h to go home, have a supper, then go back to the stuff. lovely. really lovely
00:29:07 <Rubidium> go back?
00:29:10 <Rubidium> poor Belugas
00:30:21 <Belugas> no, not back, just doing remote stuff
00:30:24 <Belugas> but still...
00:30:27 <Belugas> i hate that.
00:30:50 <Belugas> i'm going for yet another week of 50 hours
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00:31:49 <Belugas> youhou! two remote desktops plus a pcanywhere session!!!
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00:35:04 <CIA-1> OpenTTD: translators * r14654 /trunk/src/lang/unfinished/ (arabic_egypt.txt hebrew.txt): -Add: stub for Hebrew.
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01:04:21 <Eddi|zuHause> arrgh fucking fuck... another whole day gone and i did not get a single word on this paper...
01:04:47 <glx> what is the deadline?
01:05:02 <Eddi|zuHause> 15th january
01:05:16 <glx> and only 10% left ?
01:05:18 <Eddi|zuHause> but i need to have a complete preliminary version next monday
01:06:00 <Belugas> and you call THAT a deadline?
01:06:13 * Belugas rolls on the floor, laughing like a mad man
01:06:52 <Eddi|zuHause> yes, because i am already 1 month behind my schedule
01:07:24 <Eddi|zuHause> and an extension to the deadline is really unlikely
01:08:02 <Eddi|zuHause> and even that improbable extension heavily depends on that preliminary version
01:09:08 <Eddi|zuHause> it's like the sentences sound really good in my head, but as soon as i want to start writing it, everything just vanishes
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02:25:09 <Belugas> i understand, Eddi|zuHause, don't worry
02:28:18 <Belugas> either way, deadlines are made to be overruled hehe
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02:54:54 <Belugas> mmh... deliver... me goes to bed
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03:55:38 <ccfreak2k> For anyone familiar with the Debian/Ubuntu packages: is there a seperate package for the openttd server, or is it in the same package?
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04:38:17 <NoPride> hello
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07:29:57 <dihedral> Belugas, you need another job!
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08:24:33 <planetmaker> ccfreak2k: any binary can be started as server using the -D switch
08:24:39 <planetmaker> good morning #openttd :)
08:24:47 <ccfreak2k> Just making sure.
08:25:20 <planetmaker> it's possible to make a leaner binary though, by compiling it without sdl.
08:25:31 <planetmaker> using switch --enable-dedicated (or similar)
08:27:58 <mrfrenzy> morning
08:29:40 <Rubidium> planetmaker: and what if I've disabled networking?
08:31:20 <planetmaker> Rubidium: I don't know :) Would you want a server without networking?
08:31:43 <planetmaker> I guess, I'll ask the expert: Rubidium, what if I compile without networking a dedicated server? ;)
08:32:20 <Rubidium> you should try it ;)
08:32:42 <planetmaker> :)
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10:55:40 <NoPride> can anyone give me a run down on autopilot script?
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10:58:52 <fjb> Hello
11:18:44 <Splex_> autopilot script?
11:21:19 <Splex_> NoPride: this? http://svn.openttdcoop.org/tools/autopilot/trunk/Manual.txt
11:23:01 <Gekz> looks cool
11:23:16 <Splex_> Gekz: what looks cool
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11:23:37 <dihedral> NoPride: what do you need?
11:23:39 <Gekz> the autopilet
11:23:41 <Gekz> clearly
11:23:43 <Gekz> pilot
11:23:50 <Splex> ahh
11:24:27 <dihedral> Gekz: and where was that helpful?
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11:24:39 <Gekz> dihedral: excuse me?
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11:26:46 <Gekz> Brianetta wrote it apparently
11:26:51 <Gekz> ecke: hello there Mr Corner.
11:28:34 <dihedral> Gekz: yes - and i wrote ap+ :-P
11:28:43 <dihedral> i am quite familiar with it :-)
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11:33:53 <Gekz> dihedral: ap+?
11:33:55 <Gekz> not heard of it
11:34:10 <dihedral> www.openttdcoop.org/wiki/Autopilot/ap+
11:35:14 <dihedral> i reworked a bunch of things, namespaced everything as it's advised to be done, and added some new stuff
11:36:15 <Gekz> fun
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11:38:12 <dihedral> has the nice side of writing custom commands
11:38:19 <dihedral> for irc, or the game
11:38:37 <dihedral> and has an irc !rcon command :-)
11:38:56 <dihedral> which requires you to be op, or have the pw and send the command in private
11:39:50 <gynter> anyone got a phplib for communicating with masterserver?
11:40:31 * gynter too lazy to extract everything from source
11:40:41 <dihedral> hehe
11:40:46 <DASPRiD> :>
11:40:48 <dihedral> you can use parts of OpenTTDLib
11:40:59 <gynter> yeh i know that
11:41:08 <DASPRiD> i can only help with grf extraction ;)
11:41:13 <dihedral> LOL
11:41:17 <gynter> ^^
11:41:20 <dihedral> extraction or decoding
11:41:26 <DASPRiD> uhm
11:41:27 <DASPRiD> both
11:41:46 <dihedral> and that with php? you must be out of your mind son! :-D
11:41:53 <DASPRiD> gynter, tho master server communication is mostly pretty simple
11:42:01 <DASPRiD> dihedral, ^^ =P
11:42:11 <gynter> php was just an excample
11:42:14 <dihedral> gynter: what's your plan?
11:42:18 <gynter> gona port it to neko bytecode anyway
11:42:20 <DASPRiD> wolrd domination
11:42:23 <gynter> to use with nekovm
11:42:29 <DASPRiD> gynter, port it to brainfuck
11:42:37 <gynter> ^^
11:42:58 <dihedral> whitespace - i can already show you a schreenshot of the finished app :-P
11:43:12 <DASPRiD> dihedral, with syntax highlighting plz
11:43:18 <dihedral> no
11:43:48 <dihedral> i did that for a thingy bob at school - the teacher gave us paper and asked us to write a certain app in any lanugage
11:43:56 <gynter> just want to exmine neko udp sockets and xml-rpc
11:43:58 <gynter> ^^
11:44:03 <dihedral> i returned the blank page
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11:46:10 <DASPRiD> dihedral, lol
11:46:13 <DASPRiD> what did he say?
11:46:28 <dihedral> _she_ looked at me annoyed :-P
11:46:40 <DASPRiD> and?
11:46:45 <dihedral> nothing and
11:46:50 <dihedral> that is the normal procedure
11:47:03 <dihedral> the teachers do their stuff, i get annoyed with them, as they suck at their stuff
11:47:06 <DASPRiD> what was your rating for that "work"? :x
11:47:08 <dihedral> and never teach new stuff
11:47:25 <dihedral> i am on a 2
11:47:35 <DASPRiD> hehe
11:47:36 <dihedral> i dont get bad marks for those jokes
11:47:46 <DASPRiD> well it wasnt a joke
11:47:50 <DASPRiD> it was the program's source :)
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11:48:27 <gynter> hmh, gona extract some handshake and packet stuff from source then :P
11:49:22 <dihedral> i dont think there is much handshake there gynter
11:49:37 <dihedral> the masterserver communication is afaik udp stuff
11:49:41 <Gekz> what's the best alternative to python?
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11:49:57 <dihedral> in what way?
11:50:12 <Gekz> I refuse to say.
11:50:18 <dihedral> then there is none
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11:50:32 <Gekz> you are unfun to trap
11:50:41 <dihedral> lol
11:50:52 <Gekz> Boo
11:50:55 <dihedral> you just wanted to start a flame war?
11:51:04 <Gekz> not really
11:51:10 <Gekz> I just wanted to see human interaction
11:51:17 <Gekz> progress into the niches of each language
11:51:34 <dihedral> go to #moocows
11:51:38 <dihedral> :-P
11:51:56 <Gekz> no u
11:52:05 <Gekz> go to ##politics on Freenode
11:52:07 <Gekz> omg so much FUD
11:52:11 <Gekz> it makes me cry
11:52:13 <Gekz> I speak FUD daily
11:52:16 <Gekz> just for fun
11:52:22 * dihedral extends his ignore list
11:52:30 <Gekz> but these people were deadset serious about their FUD.
11:52:47 <Gekz> dihedral: you can't hate me!
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11:53:15 <gynter> Gekz, dewworm?
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11:53:33 <Gekz> what is dewworm
11:53:47 <Gekz> only one returns
11:54:16 <gynter> Gekz, http://tinyurl.com/55jwga
11:54:33 <Gekz> wang.
11:54:49 <gynter> yeah i know, i'm a smartass
11:54:57 <Gekz> I was simply asking what dew worms had to do with this
11:54:59 <gynter> Gekz, try perl or haxe
11:54:59 <Gekz> not what they are
11:55:13 <gynter> or cpp or html
11:55:19 <Gekz> never heard of haxe
11:55:20 <gynter> last but not least, php
11:55:27 <Gekz> cpp is not c++
11:55:33 <Gekz> and html isnt programming
11:55:33 <Gekz> lol
11:56:03 <Gekz> I know php, perl, html, not so much c or c++ howeve
11:56:03 <gynter> Gekz, yes you're right- CPP = Canada Pension Plan
11:56:08 <Gekz> but more C than C++
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11:58:26 <dihedral> [12:54] <gynter> yeah i know, i'm a smartass <- if anybody around here is a smartass it's gekz....
11:58:31 <dihedral> oh, and yorick
11:58:36 <gynter> or you might try MS Excel + VB
11:58:55 <Gekz> dihedral: yorick is worse
11:58:57 <Gekz> gynter: haha
11:59:13 <Gekz> had to use Access and VB today >_>
11:59:19 <gynter> best coiche ofc would be machine code
11:59:29 <gynter> hmh, my grammar sucks indeed
12:00:04 <dihedral> that was also bad spelling :-P
12:00:06 <Gekz> syntax ftl
12:00:22 <gynter> dihedral, nah, I just have my own syntax code
12:00:38 <gynter> its unknown for the other English speaking ppl
12:00:45 <Gekz> lol
12:00:50 <gynter> not well documented either
12:00:51 <dihedral> wrong approach
12:01:05 <dihedral> it's like saying, i code python i just use my own syntax
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12:01:16 <Gekz> python says no
12:01:50 <gynter> wrong, python says šššš
12:02:08 <dihedral> ok - you were right all along
12:02:12 <dihedral> you are a smartass!
12:02:12 <Gekz> shshshshsh?
12:03:29 <gynter> why question mark?
12:03:47 <DASPRiD> šššš <-- those are no question marks o.0
12:04:01 <gynter> bah, get a charmap :P
12:04:15 <Gekz> DASPRiD: s upsidedown hat
12:04:18 <DASPRiD> utf-8 :P
12:04:26 <DASPRiD> Gekz, yeah got that
12:04:33 * dihedral extends his ignore list a little more
12:04:38 <DASPRiD> dihedral, :x
12:04:44 <dihedral> no - not you :-P
12:04:47 <DASPRiD> :)
12:04:54 <dihedral> that other kid
12:04:58 <DASPRiD> okidoki
12:04:58 <Gekz> Jesus?
12:05:03 <DASPRiD> lunch time, laterz
12:05:11 <dihedral> same here
12:05:20 <dihedral> DASPRiD:
12:05:36 <dihedral> you want to go to the music shop, buy something for me, and then bring it by my flat? :-P
12:05:44 <dihedral> i dont feel like heading into town
12:05:47 <DASPRiD> seriously? no
12:05:51 <dihedral> :-P
12:05:56 <dihedral> meany
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12:06:57 <DASPRiD> instead, i play quakewars now :)
12:07:01 <DASPRiD> bibi
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12:42:57 <dihedral> ./openttd -D -x -c openttd.cfg
12:42:59 <dihedral> # openttd: error while loading shared libraries: libSDL-1.2.so.0: cannot open shared object file: No such file or directory
12:43:01 <dihedral> now that is odd!
12:43:04 <dihedral> is it not?
12:43:12 <dihedral> if i use the -D flag...?
12:45:25 <mrfrenzy> perhaps it's used for keyboard input?
12:47:05 <dihedral> ?
12:47:28 <dihedral> and SDL stands for standard deutsche layout?
12:47:52 <dihedral> you do know what the sdl is required for, yes?
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13:06:49 <glx> dihedral: why did you built a non dedicated version for a dedicated server?
13:07:41 <Gekz> fun
13:07:54 <dihedral> glx: i did not, i downloaded 0.6.3
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13:08:10 <glx> it's not a dedicated build
13:08:16 <dihedral> there was not 'dedicated server' build :-P
13:08:30 <dihedral> i just did not expect that output :-)
13:08:44 <glx> yes, we assume someone using a dedicated server knows how to compile things :)
13:08:55 <dihedral> i do :-P
13:09:02 <dihedral> i was just feeling very lazy
13:09:20 <DASPRiD> you always do
13:09:23 <DASPRiD> and you always are
13:09:25 <DASPRiD> :P
13:11:12 <dihedral> nonofair
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13:17:47 <clarkee> hi
13:18:21 <Ammler> dedicated linux builds from the farm would rock.
13:19:44 <DASPRiD> dihedral, prettyfair :X
13:29:06 <clarkee> nice to see this game is still rocking on!
13:30:14 <clarkee> however, i'm reading wikipedia about how perhaps it could be ported to the G1/android platform because it uses SDL
13:30:24 <clarkee> has anybody had any attempts at this, or is wikipedia full of shit?
13:31:08 <glx> AFAIK nobody tried
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13:40:55 <fjb> How would you run it on an android device?
13:41:50 <DASPRiD> it?
13:42:18 <DASPRiD> openttd?
13:42:20 <fjb> OpenTTD
13:42:38 <DASPRiD> good question
13:42:44 <DASPRiD> is SDL installed on it?
13:46:14 <DASPRiD> heh
13:46:14 <DASPRiD> http://en.wikipedia.org/wiki/OpenTTD
13:46:28 <DASPRiD> according to this, there is an inofficial port for android
13:47:20 <fjb> Maybe, but Android doesn't allow users to download native code to the device.
13:48:32 <DASPRiD> it doesnt? that sucks hard :x
13:50:32 <fjb> It allows to only download java code.
13:53:14 <FauxFaux> I thought it was supposed to be, like, an open development platform?
13:53:29 <glx> open and google :)
13:53:30 <fjb> Yes, open Java development.
13:53:42 <fjb> glx: :-)
13:53:54 <DASPRiD> fjb, do you have the gPhone?
13:53:57 <FauxFaux> Idiots. :/
13:54:04 * FauxFaux hugs his windows mobile.
13:54:20 <DASPRiD> windoze :x
13:54:21 <fjb> DASPRiD: No, why should I?
13:54:27 <DASPRiD> fjb, dunno, because you asked :)
13:54:38 <DASPRiD> i wonder if you can install ubuntu mobile on the gPhone
13:54:49 <fjb> Windows Mobile is not that bad. But it could be a lot better...
13:55:29 <DASPRiD> http://www.phonenews.com/google-to-tap-ubuntu-mobile-or-embedded-for-google-phone-2206/
13:55:33 <DASPRiD> hehe
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14:05:54 <clarkee> windows mobile blows chunks
14:06:11 <clarkee> my last 3 phones were all HTC with windows mobile
14:06:46 <clarkee> the vox was just slooooow, the touch was laggy touch screen hell and lots of rebooting for no reason, and the hermes2 was also very slow at everything, including screen rotation and startup
14:07:10 <clarkee> if you were doing anything like writing a sms, and a call came in
14:07:24 <clarkee> the device got all messed up trying to work out what buttons you were pressing
14:08:40 <fjb> The one eyed is the king of the blind.
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14:15:21 <DASPRiD> clarkee, rebooting? thats windoze :D
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14:15:49 <clarkee> indeed
14:16:02 <clarkee> s60 is nicer, as is the iphone/darwin and even android :/
14:18:33 <DASPRiD> tho iphone is a developer's piece of crap :/
14:21:35 * jpm looking forward to see what kind of influence will Qt have in S60 development...
14:24:19 <fjb> "while (( i <= MAXINDEX ) && ( list[i].value != 1)) i++;" is unwise, isn't it?
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14:25:58 <yorick> could anyone point me to the way/location cargolists are saved?
14:28:42 <clarkee> DASPRiD: agreed, the reason i got the g1 instead what precisely for that reason
14:28:45 <clarkee> oh, and itunes :P
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14:42:31 <DASPRiD> clarkee, you got the g1?
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14:50:50 * Belugas puts Metallica on
14:50:52 <Belugas> need a boost
14:50:55 <Belugas> badly
14:51:58 * yorick gives Belugas some coffee
14:52:27 <Belugas> already got 3 mugs, but thanks :)
14:52:59 <yorick> I don't like coffee anyways
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17:35:36 <bami> hello
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17:35:56 <Splex> hello
17:37:18 <bami> im having a bit of a problem with a build under ubuntu
17:38:10 <bami> specifically, an assert is failing in the SISaveLoadConv in saveload.cpp
17:38:21 <bami> any way to show what variable is causing the assert to fail?
17:38:25 <glx> clean or custom ?
17:38:41 <bami> custom, with a daylength patch
17:38:54 <Rubidium> then that patch is flawed
17:38:58 <bami> i know
17:39:02 <bami> but its flawed on one side
17:39:09 <bami> it crashes only on ubuntu
17:39:12 <bami> when saving
17:39:30 <Rubidium> no, it's flawed in any case, just that it shows in one compiler and not in another compiler
17:39:41 <bami> it actually compiles well
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17:39:54 <glx> compile doesn't mean works
17:39:59 <bami> it also works well
17:40:09 <bami> but it failes when I try to save the game
17:40:17 <glx> then it doesn't work :)
17:40:23 <bami> and it works completly under windows :/
17:40:53 <Eddi|zuHause> afair it's a value that gets out of range for larger daylengths
17:41:05 <Eddi|zuHause> like the time between competitor start dates
17:41:27 <Eddi|zuHause> i usually solved that by replacing that assert with a clamp
17:41:50 <Rubidium> bami: might be that the windows binary has assertions disabled?
17:42:04 <bami> to be honest, i wouldnt know
17:42:07 <bami> im a java developer
17:42:12 <bami> (ducks)
17:42:32 <glx> Rubidium: shouldn't happen unless it's applied to 0.6.x tags
17:42:42 <Eddi|zuHause> i'd presume that java also supports asserts and assertless binaries
17:42:47 <SmatZ> bami: the problem with daylength patch causing this is very known
17:43:34 <SmatZ> and, of course, modified builds are not supported
17:43:39 <bami> i know
17:43:51 <bami> its just, I want a server to run from 1950 to 2050 in ~30 days or something
17:44:08 <bami> and that seemed to be the newest patch
17:44:38 <planetmaker> bami: what keeps you playing beyond 2050?
17:45:04 <bami> nothing, but this server runs 24 hours a day
17:45:16 <bami> after about 48 hours, you're in 2050
17:45:22 <bami> and the amount of money you get is silly
17:45:27 <glx> set minimum player
17:45:29 <planetmaker> switch off inflation.
17:45:51 <Eddi|zuHause> the amount of money you get in a daylength game is even more silly
17:46:09 <bami> yeah, i thought about that
17:46:23 <bami> so I think i'll be doing that, but it would just be a fun thing to do
17:46:30 <planetmaker> [18:45] <Eddi|zuHause> the amount of money you get in a daylength game is even more silly <-- Eddi: then it means that the daylength patch is not complete. It should apply inflation per year. Not tick
17:46:54 <bami> no, i mean
17:46:57 <bami> people sleep
17:47:03 <bami> the server keeps going
17:47:15 <planetmaker> then follow glx' advice.
17:47:17 <bami> in the time you sleep, the server progresses 80-some years
17:47:35 <planetmaker> only have the server running when 1 or two people are connected.
17:48:11 <glx> and kick/ban people staying connected when they sleep
17:48:14 <bami> I guess thats the most sensible thing to do
17:48:24 <bami> and the server is only going to be used by me and some friends
17:49:53 <bami> or cronjob the server to pause from 0 am till 8 am
17:50:02 <Eddi|zuHause> planetmaker: and at the rate it is going currently, it will never be complete
17:50:18 <Eddi|zuHause> i mean, it is not even clearly specified what it should actually achieve
17:50:36 <planetmaker> Which would be a first step imo.
17:51:07 <planetmaker> I haven't looked at the patch so far - though in principle I'd appreciate a possibility to slow down the advancement of the years.
17:51:21 <bami> the patch is simple but is very dirty written
17:51:40 <planetmaker> bami: I cannot imagine that the patch is simple as it has to hook into many places...
17:51:59 <bami> from a complexity point of view
17:52:08 <bami> it just multiplies the DAY_TICKS constant
17:52:12 <Rubidium> a simple day length patch means it's economy is totally off the scale
17:52:17 <planetmaker> running costs, payment rates, inflation, maybe production...
17:52:55 <bami> it only adjusts running cost
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17:53:16 <Eddi|zuHause> which is weird and not enough
17:53:24 <planetmaker> which is... ^^
17:53:40 <planetmaker> maybe even vehicle speed?
17:53:44 <bami> nope
17:53:50 <Eddi|zuHause> running costs are defined per year, they should stay constant
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17:54:17 <planetmaker> Eddi|zuHause: that approach would make things dirt cheap to transport...
17:54:27 <Eddi|zuHause> payment rates and production rates should be lowered, so the yearly income stays the same
17:54:49 <bami> i see now that this patch does nothing worthwile :(
17:54:51 <Eddi|zuHause> which comes with the problem that you cannot get payed <1£
17:55:17 <bami> then another thing, is it possible to lock the server at a certain year?
17:55:22 <planetmaker> Hehe. I'd opt for a proportional increase in the fixed and running costs of vehicles, tracks etc pp
17:55:31 <bami> 31 dec 2000 -> 1 jan 2000
17:55:40 <glx> no
17:55:46 <planetmaker> bami: only in SP via cheat.
17:55:54 <Eddi|zuHause> bami: afair there's a patch for that
17:55:55 <planetmaker> it's not 100% save.
17:56:08 <Rubidium> bami: if "a certain year" means the year 5.000.000, then yes
17:56:29 <bami> i don't like maglevs and monorails :(
17:56:37 <glx> don't use them :)
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17:56:50 <Eddi|zuHause> it used to be 2090
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17:57:08 <Eddi|zuHause> but looping before 2050 might come with strange sideeffects
17:57:16 <glx> or use a train grf (those usually don't have monorail and only passenger/mail/goods maglev)
17:57:19 <bami> so it loops at 2090?
17:57:39 <Eddi|zuHause> only in 0.5 :p
17:57:48 <glx> it loops at around 5.000.000
17:57:54 <bami> oh in that case
17:58:13 <bami> i never really bothered to read changelogs
17:58:49 <bami> tt was perfect for me, so all I ever wanted from it was windows capability and higher resolutions
17:58:59 <bami> all the fancy things was just extra :)
17:59:23 <planetmaker> bami: if you're a closed group of friends you should play with a nightly anyway :)
17:59:36 <bami> i know
17:59:39 <bami> we did
17:59:47 <bami> but we just wanted some added functionality
18:00:16 *** Sacro_ is now known as Sacro
18:01:43 <bami> well, off to install r14654 then
18:01:55 <bami> might as well compile it myself
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18:08:57 <bami> well, thanks for the information in any way
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18:15:51 <Belugas> you're welcome, bami. I'm glad I could help you
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18:18:14 <Wolf01> hello
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18:20:48 <Belugas> W O L F I !
18:20:56 <Wolf01> O_O
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18:21:55 <Belugas> o_O
18:21:58 <Belugas> not O_O
18:22:00 <Belugas> pffffff
18:22:27 <Belugas> and yes, i'm getting totally nuts!
18:22:37 <yorick> [O_O] the video tape!
18:22:41 <Wolf01> and bolts?
18:23:15 <Wolf01> O¯O <- the videotape
18:24:01 <yorick> [o_o] the audio tape!
18:24:55 <Wolf01> [o~o] the broken audio tape
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18:25:45 <Belugas> hehe
18:25:51 <Belugas> nice ones :D
18:27:16 <Wolf01> http://www.dreamincode.net/forums/showtopic75009.htm pfft they have no clue... same as me
18:27:34 <Wolf01> oh, wait I missed the avatar
18:28:47 <yorick> "New D.I.C Head" :D
18:35:00 <Wolf01> bbl
18:36:01 <Belugas> bye friend... sniff sniff
18:36:45 <petern> nursery cryme time!
18:36:50 <petern> play me old king cole
18:37:00 <petern> that i may with you
18:37:05 <petern> +join
18:37:06 <petern> :o
18:37:49 * Belugas does not remember the words!!!
18:37:52 <Belugas> arghhhh...
18:38:09 <Belugas> It hardly seems to Maaaaather now
18:39:55 <Belugas> play me my song
18:40:00 <Belugas> here it comes again
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18:41:49 <petern> :D
18:43:41 <yorick> but nothing else maaaaaaaaatheeeers
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18:44:21 <petern> wrong song :o
18:44:57 <petern> # she's a lady, she is mine
18:45:10 <petern> # brush back your hair, and let me get to know your face
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18:46:03 <yorick> # well she's all you'd ever want
18:46:37 <bami> genisis?
18:46:41 <bami> genesis?
18:46:57 <yorick> do not say genisis genesis*
18:47:05 <bami> sorry
18:47:06 <Belugas> a big bag of cookies for bami
18:47:33 <bami> i like rickenbackers
18:47:33 <yorick> peanut-butter cookies!
18:47:44 <bami> its peanut butter jelly time?
18:47:51 <yorick> no, not jelly
18:47:54 <yorick> only peanut butter
18:47:59 <bami> >: (
18:48:12 <yorick> muhahaha
18:48:23 <petern> Belugas, anyone can google ;)
18:48:36 <Belugas> IF they have the time...
18:48:45 <yorick> letmegooglethatforyou.com/q=anyone+can+google
18:48:50 * Belugas uses his memory, faster... even if not as good ;)
18:48:54 <yorick> ?*
18:48:56 <bami> or set up proper scripts
18:49:06 <petern> Belugas, i was refering to others knowing the band ;)
18:49:31 <Belugas> lol
18:49:34 <Belugas> ok :D
18:49:41 <Belugas> sorry, my head is not 100% there
18:49:50 <bami> i like any band with some proper bass playing
18:50:07 <yorick> http://letmegooglethatforyou.com/?q=anyone+can+google <-- that
18:50:47 <petern> # botanical creature stirs
18:50:50 <petern> # seeking reveeeeeeenge
18:51:16 <yorick> 2nd result: "anyone can hack"
18:51:47 <petern> # they all need the sun to photosensitize their venom
18:52:05 <petern> any song with 'photosensitize' in it has to be great
18:52:09 <bami> # Expert texpert choking smokers,
18:52:09 <bami> # Don't you think the joker laughs at you?
18:52:22 <yorick> what kind of song has 'photosensitize' in it?
18:52:36 <petern> this one
18:52:37 <Belugas> battle of epic forest (think)
18:53:08 <petern> battle of epping forest is on a different album
18:53:17 <Belugas> gaaaa!!!
18:53:18 <petern> the return of the giant hogweed
18:53:29 * Belugas quits this game for now :(
18:54:15 <yorick> noooo
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19:04:10 <yorick> maybe I should not run irssi in a tabbed console, I'll start saying ./configure && make -j2 here
19:07:15 <Belugas> i kow why... both songs were talking about battles ...
19:07:17 <Belugas> god damn
19:07:22 <Belugas> brain is REALLY not there
19:07:28 <Belugas> should go home and sleep...
19:07:39 <Belugas> i've already past 40 hours this week
19:11:10 <petern> day off then, right?
19:12:00 <mrfrenzy> right...
19:12:12 <Belugas> oh no...
19:12:16 <Belugas> no can do
19:12:22 <mrfrenzy> didn't think so
19:12:23 <Belugas> deadlines,
19:12:28 <Belugas> they crawl all over you
19:12:36 <Belugas> 'til they uncover you
19:12:38 <Belugas> blablabla
19:17:11 <petern> yar
19:17:17 <petern> hmm, that's over, what to play next...
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19:21:44 <Belugas> UP
19:21:58 <yorick> DOWN
19:22:14 <Belugas> US
19:22:28 <Belugas> and..
19:22:30 <Belugas> THEM
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19:30:29 <Belugas> wow... we've got hebrew now... arabic too
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19:30:34 <Belugas> AMAZING!
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19:45:57 <bami> well, thanks for comments
19:46:02 *** bami has quit IRC
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20:03:40 <ZerXes> hi!
20:04:20 <yorick> hi
20:04:37 <gynter> no
20:05:12 <ZerXes> I have a little problem starting a LAN game...
20:05:19 <ZerXes> running Vista64
20:05:49 <ZerXes> my friend finds my game but cant join it
20:06:14 *** mortal` is now known as mortal
20:06:15 <ZerXes> when he tries it just freezes for 10sec and then he disconnects
20:06:30 <ZerXes> and I cant find his game or any Internet game
20:06:41 <ZerXes> but he can, on the same internet connection
20:07:01 <Wolf01> back!
20:07:10 <ZerXes> anyone able to help?
20:08:04 <Rubidium> you not being able to find any games sounds very very much like a firewall of some kind
20:09:04 <ZerXes> Rubidium: yeah, but I dont run a firewall at all
20:09:49 <ZerXes> Windows firewall turned off
20:10:05 <ZerXes> I run COMODO usually but right now its completly off
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20:12:30 <Belugas> and your router?
20:14:08 <ZerXes> Belugas: dont have a router, I use a switch
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20:14:29 <Terkhen> hello
20:14:35 <yorick> no
20:15:44 <Wolf01> uff, people keep registering at my forum and don't post anything
20:15:51 <Wolf01> stupid ghost forum
20:17:23 <yorick> Wolf01: what's your forum?
20:17:39 <mrfrenzy> most likely bots
20:18:14 <yorick> bots don't register and don't post
20:18:18 <Wolf01> no, they aren't bots, bots don't ask by mail how to register because "qwerty" is not considered a good password
20:18:19 <yorick> spammerbots post
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20:19:15 <yorick> searcherbots don't register
20:21:07 <Wolf01> [21:17:30] <yorick> Wolf01: what's your forum? <- an italian support forum for ttd and gamemaker
20:21:43 <yorick> gamemaker is bad from version 7 on
20:21:48 <Wolf01> yeah
20:21:58 * yorick got a version 5,6 license
20:22:20 <Wolf01> I've 5.6, 6 and 7 licenses
20:22:28 <Wolf01> *or 5.4
20:24:21 <Belugas> sorry, ZerXes, my knowledge is to short on da matter to help you out
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20:33:34 <ZerXes> Belugas: np, hopefully I will figure it out
20:33:49 <glx> ZerXes: there should be a router behind the switch
20:34:05 <glx> else sharing internet doesn't work
20:35:39 <ZerXes> glx: that depends, If you only are assigned 1 public IP from your ISP you must have a router to share the connection, I pay for 5 public IPs so I can just use a switch and all computers connected will get there own public IP on the internet.
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20:36:16 <glx> then it's a firewall problem
20:37:17 <ZerXes> glx: but I dont run a firewall
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20:38:30 <glx> if you can't find any games then something is bocking UDP packets
20:39:31 <ZerXes> yeah, just cant figure out whats blocking it... :-/
20:39:33 <petern> please learn how networking works
20:39:49 <petern> you are not bridged on to the internet
20:39:50 <petern> there is a router
20:40:46 <Wolf01> omg, no nat, computers directly connected with public address, me cries and flee
20:41:02 <glx> Wolf01: NAT is not a security element
20:41:28 <Wolf01> but at least is not like having your home door opened all the time
20:41:39 <glx> just use a firewall
20:42:59 <glx> everytime you forward a port you open a door
20:43:52 <Wolf01> yeah, but not all the doors at the same time and only for the software which needs it
20:43:55 <glx> and it's worse with UPNP as you don't really control what is opened
20:43:55 <yorick> but you only open doors you know armed people live
20:44:15 <yorick> or they open it themselves
20:44:32 <Wolf01> I disable uPNP by default on routers I configure and install
20:47:00 <petern> Wolf01... if there were no public IPs... what would be the point?
20:47:10 * Belugas dances on The Cure - Freak Show
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20:50:22 <ZerXes> petern: ofc there is a router, but its at my ISP, I dont have one
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20:55:31 <glx> so maybe your ISP blocks UDP
20:55:39 <glx> (some does)
20:56:09 <ZerXes> yeah, possible (not likely tough) but I am on a LAN with my friend
20:56:32 <ZerXes> and besides, he finds all the internet ganes
20:56:33 <glx> on a LAN only firewalls
20:56:34 <ZerXes> games*
20:56:44 <ZerXes> so not blocked by ISP
20:56:52 <yorick> maybe it blocks incoming tcp
20:57:08 <ZerXes> yorick: what does?
20:57:10 <yorick> btw, how can you be on a LAN without any kind of NAT
20:57:15 <yorick> your ISP
20:57:35 <glx> yorick: his friend can find games, while ZerXes can't
20:57:45 <yorick> ^^
20:57:54 <glx> and they are on the same network if I understood
20:58:24 <ZerXes> glx: right, and alla our IPs are public, no need for PAT
20:58:25 <petern> yorick: easy. learn how networking works.
20:59:01 <glx> ZerXes: then there's something blocking on your PC
20:59:12 <glx> (aka firewall)
21:00:01 <ZerXes> glx: yeah, must be, I just cant find anything... :(
21:00:50 <glx> are you sure comodo is completely off?
21:01:00 <glx> you shut down the service too?
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21:01:26 <glx> anyway it's easier to allow a program than disable the firewall
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21:05:11 <ZerXes> yeah
21:05:21 <Belugas> silent is silence
21:05:37 <Prof_Frink> And vice versa
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21:06:10 <Belugas> versa loves vice
21:06:21 <Belugas> vicious one
21:06:23 <Belugas> or two
21:06:25 <Belugas> hohoh
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21:06:58 * Prof_Frink sets mode: +sense Belugas
21:07:09 <Belugas> command rejected
21:07:12 <Belugas> not enough space
21:07:34 <murr4y> Unknown mode for Belugas
21:07:43 <Belugas> hehehe
21:08:14 <glx> Belugas: stop coffe :)
21:08:29 <glx> dangerous for you mind
21:09:45 <Belugas> what????
21:09:50 <Belugas> what mind??
21:10:04 <Belugas> we call it "programming fluid" in here ;)
21:10:07 <glx> ok too late :)
21:10:17 <glx> effects are irreversible
21:10:24 <Belugas> oopps
21:11:05 <Belugas> honestly, i'm a wreck right now
21:11:18 <Prof_Frink> TEA!
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21:59:30 <Belugas> gone home
21:59:32 <Belugas> see you
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23:11:35 <Wolf01> 'night
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