IRC logs for #openttd on OFTC at 2008-11-17
            
00:00:57 <Antdovu> 8 seconds ought to be enough for smoke signals...
00:02:54 *** jpm has joined #openttd
00:03:04 <Antdovu> welshdragon: does your ISP use IP over Avian Carriers by any chance?
00:04:00 <Gekz> lol
00:04:25 <welshdragon> ask Sacro
00:05:01 <Rubidium> Antdovu: only RFC2549 ;)
00:05:09 <Aali> some routers make a habit of reseting random connections when overloaded
00:05:14 <Aali> mine included :/
00:11:27 <Nite_Owl> Dinner is served - later all
00:11:34 *** Nite_Owl has quit IRC
00:16:44 <Aali> hmm
00:17:36 <Aali> network_gui.cpp, on several lines "if (client_no < MAX_COMPANIES)"
00:17:47 <Aali> shouldn't that be MAX_CLIENTS or somesuch?
00:19:28 <Antdovu> wouldn't it be more useful to find a case where that causes something unexpected?
00:19:56 <Aali> i haven't had time to test it
00:20:23 <Aali> try to kick client 10 or something and see for yourself
00:20:53 <Aali> (it could still be wrong, even if it doesn't cause trouble)
00:22:21 <Antdovu> so you are saying that I can't kick client 10?
00:23:26 <Aali> once again, i haven't tested it
00:23:48 <Aali> and its gui code, so it shouldn't affect your ability to kick people from the console
00:32:54 *** Eddi|zuHause has quit IRC
00:33:09 *** Eddi|zuHause has joined #openttd
00:34:18 *** rortom has joined #openttd
00:38:25 <DaleStan> Ammler: What string is NFORenum not liking? And in what context did you want to use it? Control code checking is one of the weakest and most fragile parts of NFORenum.
00:39:01 *** HerzogDeXtEr1 has quit IRC
00:39:33 <Ammler> DaleStan: I liked to use small font in the description
00:39:42 <Ammler> 0E, iirc
00:39:49 <DaleStan> The description for ...
00:39:58 <Ammler> Action8
00:40:21 <DaleStan> Ah. I would say that that should work.
00:40:21 <Ammler> but ottd doesn't like it either
00:40:31 <DaleStan> Can you test in Patch?
00:40:55 <Ammler> yes, I could.
00:41:12 *** stillunknown has quit IRC
00:42:04 <Ammler> DaleStan: http://paste.openttd.org/176745
00:42:10 <CIA-5> OpenTTD: michi_cc * r14587 /trunk/src/ (oldloader.cpp saveload.h): -Cleanup: Fix some old comments. Bits are not bytes.
00:45:39 <Ammler> DaleStan: same problem
00:46:22 <Ammler> only the text after 0E is small, but the all linehights are small
00:46:28 <Ammler> so it looks quite ugly
00:47:51 <Ammler> http://mz.openttdcoop.org/screens/smallfont.png
00:48:34 <Ammler> in ottd only the description text is overlapping
00:48:42 <Ammler> in patch the whole, it seems.
00:49:15 *** Vikthor has quit IRC
00:49:45 <DaleStan> Given that, I suspect Patch draws the whole thing with a single text ("\80\n\80" with the two GRF strings on the stack) while Open uses two separate texts.
00:50:30 <Ammler> it doesn't matter, it is not useable for both apps in this case.
00:52:46 <Ammler> oh, patch is version 1860, quite old :-)
00:58:25 *** rortom has quit IRC
01:01:23 <Ammler> my workaround was to use 2 linefeeds (0D)
01:09:23 *** vraa_ has quit IRC
01:29:36 *** vraa has joined #openttd
01:37:45 *** Korenn has quit IRC
01:41:22 *** Antdovu has quit IRC
01:44:49 <Sacro> http://www.mutopiaproject.org/cgibin/make-table.cgi?collection=joplin&preview=1 <- free openttd musics?
01:58:18 <ln> Sacro: I don't know how did you happen to find such a collection, but it's great!
01:58:27 <Sacro> ln: reddit
01:58:37 <Sacro> also <3 classical music
01:58:38 * Sacro is now playing: Griegg - Cencerto For Piano And Orchestra In A Minor OP 16
01:59:24 <ln> It's even quite much TTD-style music.
01:59:32 <Sacro> Yeah
01:59:40 <Sacro> wel
01:59:44 <Sacro> some of those tracks are in LoMo
02:00:46 <ln> oh
02:00:50 <Sacro> we can either a) use the midi files
02:01:03 <Sacro> or b) timidity and freepats them into ogg files
02:01:08 <Sacro> oh?
02:01:17 <ln> oh for the LoMo comment
02:01:29 <Sacro> yeah, iirc LoMo has some joplin
02:03:14 <ln> that's like the best freely distributable TTD-style music we're ever going to find, and it's in midi format.
02:03:28 <Sacro> I personally would use freepats and have it in ogg
02:03:49 <Sacro> want me to reboot into Linux and sample em?
02:03:54 <Sacro> see how good I can get them?
02:04:06 <Sacro> and perhaps get them into some kind of plan for 0.7.0
02:04:38 <ln> i'm currently playing those with timidity, but dunno what patterns it is using.
02:04:46 *** M4rk has joined #openttd
02:04:57 <Sacro> well in theory the music isn't copyrightable
02:05:01 <Sacro> but the perfomance is
02:05:13 <Sacro> so if i was to do them now inn windows, creative mihgt have something to say
02:05:16 <Sacro> with me using their soundfonts
02:05:32 <Eddi|zuHause> surely composing sheet music is copyrightable
02:05:48 <Sacro> Eddi|zuHause: yes, but all that stuff is well out of date
02:05:51 *** KritiK has quit IRC
02:06:02 <Sacro> joplin died in 1917
02:06:16 <Eddi|zuHause> that'll suffice in most countries, yes ;)
02:07:15 <ln> was it already 95 years in the US and A, or just going to be?
02:07:32 <Sacro> still 50 i htink
02:07:37 <Sacro> or perhaps 75
02:07:42 <Eddi|zuHause> that'll only affect new recordings anyway
02:08:16 <Sacro> yeah
02:08:20 <Sacro> well no
02:08:28 <Sacro> they wanted to increase it to cover old walt disney stuff
02:08:50 <Sacro> he died in 1966
02:08:57 <Sacro> so if it is 50 years it'd be PD by now
02:09:09 <Eddi|zuHause> that'll be legally highly questionable
02:09:21 <ln> aren't the *recordings* copyrights a little different than the other kind?
02:09:40 <Eddi|zuHause> yes, recordings are 50 years from the time of recording
02:09:40 <Sacro> "The claim that "pre-1923 works are in the public domain" is correct only for published works; unpublished works are under federal copyright for at least the life of the author plus 70 years."
02:10:07 <Sacro> ln: yes, we couldn't just use a pre-exisitng mp3 of his performance without permission
02:10:17 <Sacro> but we could however use his music to make our own
02:10:18 <Eddi|zuHause> Sacro: yes, because the laws at the date of publishing are under effect
02:10:24 <Sacro> ie using their midi file and freepats
02:10:34 <Eddi|zuHause> later laws cannot affect this publishment anymore
02:11:57 <ln> why not, when the time was increased from 50 to 70 over here, also the stuff already in kind-of-PD became copyrighted again
02:12:35 <Eddi|zuHause> once something gets into PD, it cannot get un-PD'ed anymore, it's the rule of the shorter term
02:13:04 <Eddi|zuHause> like you cannot revoke a license unless the license itself states that it can be revoked
02:16:04 *** Yexo has quit IRC
02:17:21 <ln> http://en.wikipedia.org/wiki/Image:ScottJoplin.jpeg
02:22:28 *** Gekz_ has joined #openttd
02:22:36 *** Gekz_ has left #openttd
02:22:53 *** Gekz_ has joined #openttd
02:23:18 *** Gekz has quit IRC
02:26:02 <Sacro> Eddi|zuHause: thoughts?
02:26:07 *** Gekz_ has quit IRC
02:26:17 <Eddi|zuHause> what thoughts?
02:27:28 <Sacro> Eddi|zuHause: on the music
02:27:49 <Eddi|zuHause> i have not listened to the music
02:28:01 <Sacro> :(
02:32:48 *** Gekz has joined #openttd
02:33:50 <ln> here's one of them converted with timidity (unknown patterns): http://www.nbl.fi/~nbl3392/bethena.ogg
02:36:41 <Sacro> ln: not bad :)
02:36:49 <Sacro> bit honky-tonk though :\
02:36:59 <welshdragon> hmm,l interesting
02:37:11 <ln> yeah it sounds synthesized at some points.
02:37:56 <welshdragon> is timidity a music composer?
02:38:04 <Sacro> welshdragon: no
02:38:07 <Sacro> synth
02:38:11 <welshdragon> aah
02:39:49 <welshdragon> -
02:41:47 <ln> software synthesizer
02:44:19 <ln> i remember seeing a web page about a DVD full of instrument sounds (for the purpose of synthsizing midi), price tag about 5000 €.
02:44:37 <ln> could have been more than one DVD.
02:50:56 *** Sacro has quit IRC
02:58:52 <Eddi|zuHause> there are even more expensive ones
02:59:15 *** Sacro has joined #openttd
03:00:43 *** FloSoft_ has joined #openttd
03:00:43 *** FloSoft has quit IRC
04:02:38 *** Singaporekid has joined #openttd
04:07:16 *** Singaporekid is now known as C4t
04:09:06 *** keyweed_ has joined #openttd
04:09:09 *** Gekz_ has joined #openttd
04:09:46 *** Gekz has quit IRC
04:10:06 *** lobstar_MB has quit IRC
04:10:14 *** lobstar has quit IRC
04:14:02 *** keyweed has quit IRC
04:21:06 *** glx has quit IRC
04:24:11 *** Gekz_ has left #openttd
04:24:19 *** Gekz has joined #openttd
04:25:05 *** Sacro has quit IRC
04:25:11 *** Sacro has joined #openttd
05:01:09 *** lobster has joined #openttd
05:01:09 *** lobster_MB has joined #openttd
05:03:30 *** Gekz has quit IRC
05:04:17 *** vraa has quit IRC
05:10:43 *** vraa has joined #openttd
05:17:17 *** TinoM has joined #openttd
05:29:45 *** roboboy has joined #openttd
05:30:42 *** Sacro has joined #openttd
05:41:45 *** ecke has quit IRC
06:10:38 *** Fuco has quit IRC
06:13:26 *** vraa has quit IRC
06:26:40 *** vraa has joined #openttd
06:34:57 *** vraa has quit IRC
06:36:09 *** vraa has joined #openttd
07:27:15 *** benjamingoodger has joined #openttd
07:48:12 *** C4t has quit IRC
07:54:42 *** Gekz has joined #openttd
08:00:18 *** elmex has joined #openttd
08:14:51 *** FloSoft_ is now known as FloSoft
08:18:30 *** Yeggzzz is now known as Yeggs-work
08:20:25 <planetmaker> morning #openttd
08:41:59 *** Zahl has joined #openttd
08:56:58 *** Mortal has joined #openttd
09:01:24 *** Zahl_ has joined #openttd
09:01:24 *** Zahl has quit IRC
09:01:24 *** Zahl_ is now known as Zahl
09:13:20 *** lobster has quit IRC
09:24:51 *** M4rk has quit IRC
09:33:28 *** lobster has joined #openttd
09:53:28 *** Mortal has quit IRC
10:01:44 *** Celestar has joined #openttd
10:01:44 *** ChanServ sets mode: +o Celestar
10:01:51 <Celestar> \o
10:04:06 * Celestar yells "HI"
10:05:33 <petern> HELLO THERE
10:05:37 *** lobster_MB has quit IRC
10:06:53 <Celestar> QUESTIONING ABOUT PETERS PHYSICAL AND MENTAL WELL-BEING
10:09:14 <petern> originality fail
10:09:48 *** fonso has joined #openttd
10:10:01 *** Zorni has joined #openttd
10:10:01 <Celestar> :(
10:10:10 <Celestar> how are you? :P
10:10:11 *** yorick has joined #openttd
10:10:23 <yorick> should there be any oilrigs on lively rivers?
10:10:55 <Rubidium> I guess busy would describe it
10:13:51 *** Zorn has quit IRC
10:14:45 *** lobster_MB has joined #openttd
10:15:54 <petern> yorick: oilrigs, not necessarily. less specifically, industries, maybe...
10:16:39 <yorick> the problem with industries is that the rivers may dry up
10:16:48 *** mikl has joined #openttd
10:17:24 <petern> and the industry would have to close
10:19:42 <yorick> and I need 4 bits for determining source and flow direction
10:20:11 * Celestar giggles
10:20:35 <Celestar> Welcome to #openttd! The world's biggest marketplace for single bits!
10:21:49 <yorick> why don't we just have a tile pool?
10:22:01 <yorick> :p
10:23:27 *** Vikthor has joined #openttd
10:33:51 <Celestar> too easy? :)
10:44:14 *** questionmark has joined #openttd
10:45:52 *** yorick is now known as Guest3687
10:45:52 *** questionmark is now known as yorick
10:49:26 *** tokai has quit IRC
10:51:46 *** Guest3687 has quit IRC
11:09:23 <Celestar> hm offline for a week and 13 new planets have been discovered
11:11:04 *** yorick has quit IRC
11:11:06 *** tokai has joined #openttd
11:11:06 *** ChanServ sets mode: +v tokai
11:11:15 *** yorick has joined #openttd
11:19:24 <Celestar> :o including the first visible-light imaging of a extrasolar planet
11:23:46 *** svippy has quit IRC
11:24:31 *** frosch123 has joined #openttd
11:25:36 *** Korenn has joined #openttd
11:27:51 <planetmaker> hehe. Those images are amazing IMO.
11:28:05 <Celestar> yeah
11:28:08 <planetmaker> But more spectacular is IMO the system with 3 planets :) - though imaged in the IR.
11:28:14 <planetmaker> and hello Celestar :)
11:28:21 <Celestar> http://newsimg.bbc.co.uk/media/images/45204000/jpg/_45204864_-32.jpg <= dis one?
11:28:25 <Celestar> hey planetmaker (=
11:29:32 <Celestar> I think the imaging for Fomalhaut b is nonetheless amazing, considering Hubble is about 20 years old.
11:29:48 <Celestar> we need the Ares V to build a proper space-based telescope :D
11:30:46 *** lobster_MB has quit IRC
11:31:19 <planetmaker> probably. The real thing: http://exoplanet.eu/papers/exo_science.pdf
11:31:33 <planetmaker> hehe, yeah :)
11:31:34 <Celestar> there are plans for such a telescope.
11:31:52 <Celestar> it would be in the earth-trailing Lagrange point and have a mass of around 50 tons
11:31:58 <planetmaker> sure. There should. Hubble won't be around forever.
11:32:09 <Celestar> no, only until 2013
11:32:18 <Celestar> (hubble is around 11tons)
11:32:20 <planetmaker> well. It's been extended already a few times.
11:32:33 <planetmaker> Extended missions are quite common :) - luckily.
11:32:48 <Celestar> there will be the JWST soon, hubble's "official" successor
11:32:53 <Celestar> but it's IR only
11:33:34 <planetmaker> yep. Though that's more important as it cannot be done ground-based.
11:33:43 <Celestar> only half as heavy, but 5 times the collecting area
11:35:00 <Celestar> lovely. The JWST is estimated at about $4.5 billion. And the idiots of the ESA and its governments pay a whopping 300 million
11:35:15 <Celestar> the CSA adds a little and over 90% of the funding comes again from NASA
11:35:52 <Celestar> which means, again, that NASA will get 90% of the observation time
11:36:29 *** roboboy has quit IRC
11:37:21 <planetmaker> yeah... it's a pain.
11:38:28 <Celestar> it's also interesting to notice that NASA does (apparently) more climate research than all over governments and non-profit orginazations taken together :)
11:39:01 <planetmaker> hehe. I don't know about that, and would rather doubt that. But it depends upon how you count, I guess.
11:39:07 <planetmaker> Any case, they do A LOT.
11:39:24 <Celestar> I wonder why research and education does not mean anything to our current political leadership
11:40:28 <Celestar> and pupils only whine about how much work they have do to
11:40:58 *** Brianetta has joined #openttd
11:41:40 <Celestar> planetmaker: without NASA, it is likely that we would understand zero about climate changes, greenhouse gases and the ozone layer
11:41:43 <yorick> a SLOPE_SW is one with the top and right corner raised, right?
11:41:50 <planetmaker> well, yeah... science is not valued as much as it should.
11:42:06 <yorick> nvm
11:42:07 <planetmaker> Celestar: well, a lot less and not as much as now...
11:42:22 <Celestar> planetmaker: neither is education.
11:42:50 <Celestar> Bavaria has just removed things like the tangens and parametric functions from the "mathematical" education of its pupils.
11:43:54 <planetmaker> ups... that's bad. And then people in secondary school come and don't even recognize when they have to use a simple "Dreisatz". (what's that called in English?)
11:45:14 <Celestar> that includes their removal from so called "Leistungskurs"
11:45:15 <Celestar> :S
11:45:27 <planetmaker> :O !
11:46:04 <yorick> cross-multiplication?
11:46:27 *** vraa has quit IRC
11:46:42 <planetmaker> that's something different. That's algebra... but we had it in school. Don't know about now...
11:47:12 <yorick> dreisatz seems to translate into it...
11:47:43 <planetmaker> Celestar: though the most important thing IMO, which is not taught properly, and wasn't at my time, is an understanding _how_ research works.
11:47:51 <Celestar> heh
11:47:52 <planetmaker> how science works.
11:47:55 <Celestar> that much is certain
11:48:21 <planetmaker> yorick: rule of three.
11:48:38 <Celestar> Loo-paper-computation
11:48:54 <planetmaker> or rule of proportion
11:49:05 <Celestar> "three rolls of loo paper cost 32 cents, how much are 7 rolls?"
11:49:17 <planetmaker> that kind of questions, exactly.
11:51:01 <Celestar> there are surprisingly few benchmarks about AMD's Shanghai processors out, really
11:52:16 *** vraa has joined #openttd
11:52:24 *** lobster_MB has joined #openttd
11:59:17 *** Antdovu has joined #openttd
12:14:09 *** Progman has joined #openttd
12:18:25 *** Yexo has joined #openttd
12:19:09 <yorick> ooh, river got a path :)
12:19:53 <yorick> http://img98.imageshack.us/my.php?image=screenshot2lr5.png
12:25:15 *** DASPRiD has joined #openttd
12:37:38 *** svip has joined #openttd
12:52:07 *** davis- has joined #openttd
12:52:23 <davis-> hi
12:53:08 <ln> hello
12:53:36 <ln> 'night
12:54:01 <davis-> :)
12:56:49 <planetmaker> He, you're creating rivers, Yorick? :)
12:56:58 <yorick> yes
12:57:26 <yorick> the one that automagically changes direction when obstructed
12:57:31 <planetmaker> sweet. Just creating? Or rivers which actually flow, if you interrupt them.
12:57:35 <planetmaker> nice.
12:58:18 <planetmaker> the difficult thing, though, is to maintain it ingame :)
12:58:21 <petern> that works quite well
12:58:29 <planetmaker> and to have it choose reasonable paths.
12:58:33 <petern> meandering river, rather than taking the shortest route
12:58:37 <yorick> the problem is that they keep flowing in to themselves
12:58:38 <planetmaker> you tested it, petern?
12:58:42 <petern> no
12:58:45 <planetmaker> :D
12:58:48 <yorick> it does no have to take the shortest route
12:59:01 <planetmaker> yorick: exactly that was my problem, too.
12:59:14 *** yorick has quit IRC
12:59:25 *** yorick has joined #openttd
12:59:42 <yorick> not sure about a solution to that
13:01:12 <planetmaker> hehe :)
13:01:33 <planetmaker> Making rivers flow down is easy. To make it look nice - that is difficult.
13:01:58 <planetmaker> Do your rivers really heal ingame?
13:02:44 <yorick> if one blows a piece down, the hole will move downstream
13:04:07 <yorick> the piece next to it will dry up, it will get flooded by another piece
13:04:24 *** lobster_MB has quit IRC
13:04:30 <yorick> unless you destroy the starting piece
13:05:28 <Yexo> and what happens when I blow up 3 pieces in a row and level up the middle one?
13:05:42 <yorick> it will change path
13:06:33 <Yexo> nice :)
13:06:41 <Yexo> do you already have a working patch?
13:06:47 <Celestar> I hope that is EXPENSIVE to do (=
13:07:39 *** lobster_MB has joined #openttd
13:07:40 <yorick> not yet...
13:07:46 <yorick> I first need to give it proper flooding
13:08:00 <Antdovu> well, money is rarely an obstacle in openttd
13:08:11 <yorick> with a way to terraform things if it gets blocked
13:09:02 <Antdovu> will the rivers be only 1 tile wide?
13:09:19 <yorick> yes :/
13:10:06 *** Fantasya has joined #openttd
13:10:21 <yorick> hi Fantasya
13:10:24 <Fantasya> Hi
13:10:40 <Fantasya> yorick. Where to get copy/paste tool 512x512?
13:11:10 <yorick> somewhere on the forums...
13:11:27 <Yexo> does that one even exists? I thought copy/paste was limited to 64x64
13:11:45 <FloSoft> Yexo: its a constant in the patch -.-
13:11:50 <frosch123> it is used to paste whole ottdcoop savegames into your current game
13:12:27 <yorick> or to restore scenarios that were flattened
13:12:27 <frosch123> though I wonder whether it also pastes towns and vehicles
13:12:32 <yorick> nope...
13:12:41 <Antdovu> no stations either, right?
13:12:51 <FloSoft> right
13:12:52 *** HerzogDeXtEr has joined #openttd
13:13:29 <Fantasya> yorick, I can restore 512x512 just in 4 steps. Enable to do it by one step?
13:14:08 <yorick> is slow and memory-consuming
13:14:34 <Fantasya> huh
13:16:41 <yorick> about dry-ups
13:17:02 <yorick> what if there's something on the tile
13:17:05 <yorick> like a ship?
13:17:53 <Celestar> boom?
13:18:22 <yorick> ok, so you dry up some river somebody else is using and you can crash his ships?
13:18:41 <planetmaker> :D
13:18:52 <planetmaker> a nice new way of sabotage :)
13:19:03 <Aali> you could teleport it, or just leave it there to be "rescued"
13:19:11 <Antdovu> I'm sure that will "improve" multiplayer games
13:19:12 <Aali> but there's no good solution ;)
13:19:22 <Antdovu> push the ship downstream
13:19:34 <planetmaker> look at the Aral lake. You have that there in reality :)
13:19:36 <Yexo> even that will sabotage the route
13:19:49 <Aali> what if someone dynamites the river below?
13:20:03 <Antdovu> well, the only other option is to disallow deleting parts of rivers
13:20:21 <Yexo> or not moving down the deleted river part
13:20:23 <Celestar> simple: finally have a caching PF for the ships and don't allow removing marked tiles :D
13:20:26 <planetmaker> maybe it should have the option of "don't dynamite and don't add bumps" ;)
13:20:53 <planetmaker> so rivers are like unmovable objects :P
13:21:07 <yorick> you can't dynamite a river with a ship on it..
13:21:14 <Yexo> Celestar: that doesn't help as long as the deleted part is moved downstream, I could just remove a river part just upstream of your dock
13:21:52 <Celestar> don't allow any clearing of tile upstream a marked tile?
13:23:14 <Yexo> in that case I'd simplify that to "marked tile = tile with ship on it"
13:23:15 <planetmaker> Celestar: then don't allow river terraforming at all. Far easier.
13:23:55 <Antdovu> agreed
13:24:07 <Antdovu> that would likely look better as well
13:24:16 <yorick> then there is no need for the "lively" rivers anymore
13:24:32 <planetmaker> :P true
13:24:53 <yorick> much better idea: no ships on lively rivers
13:25:07 <planetmaker> that's as bad imo.
13:25:55 <frosch123> or let the player first build the "new" river, and let the "old" one get dryed up by itself
13:26:24 <frosch123> - or let the "new" on get dryed up, if its alternative route is too bad :p
13:30:11 * SmatZ likes frosch123's idea
13:31:51 <frosch123> afternoon smatz :)
13:34:39 <Celestar> hey SmatZ
13:34:49 *** Zahl_ has joined #openttd
13:36:34 <SmatZ> hello :-)
13:42:11 *** Zahl has quit IRC
13:42:11 *** bleepy has quit IRC
13:42:11 *** Zahl_ is now known as Zahl
13:42:48 *** bleepy has joined #openttd
13:46:47 <yorick> now, what to do with ships on a tile that's supposed to dry up?
13:47:22 <Antdovu> push it downstream
13:47:57 <yorick> downstream is also likely to be drying up
13:48:11 <yorick> and I can't push it over a slope without lock
13:49:14 <frosch123> bill the river-modifiying company for moving the ship to a safe place :p
13:52:32 *** ecke has joined #openttd
13:52:52 *** Antdovu has quit IRC
13:55:23 *** Kommer_ has joined #openttd
13:55:23 *** Kommer is now known as Guest3707
13:55:23 *** Kommer_ is now known as Kommer
13:56:36 *** Guest3707 has quit IRC
14:23:09 *** Singaporekid has joined #openttd
14:23:34 <Eddi|zuHause> yorick: turn the river tile into a canal, and let the ship stay on that tile with nowhere to go
14:23:58 <Eddi|zuHause> yorick: compare UFO blowing up when a train is in the way
14:40:52 <yorick> how do I make sure a tile is flat and at the same height as I specified?
14:41:16 <frosch123> GetTileSlopeZ ?
14:41:31 <yorick> no, with a command
14:41:36 <yorick> SetTileSLopeZ?
14:41:51 <Yexo> not CmdTerraformTile or so?
14:41:53 <frosch123> CmdLevelLand?
14:42:15 <yorick> I don't know what parameters I should give to it, so it will terraform both corners
14:42:24 <frosch123> there is also a leveling function for industries somewhere
14:44:30 <yorick> CmdLevelLand with what parameters?
14:48:41 *** nekx has joined #openttd
14:57:56 *** vraa has quit IRC
15:04:49 *** HerzogDeXtEr has quit IRC
15:05:08 <yorick> mh, how do I get the tile east to some other?
15:05:37 <Celestar> TileAdd?
15:07:09 <Celestar> or TileAddWrap
15:15:06 *** glx has joined #openttd
15:15:06 *** ChanServ sets mode: +v glx
15:18:07 *** taytay has joined #openttd
15:19:28 <taytay> hi
15:21:02 <yorick> hi
15:21:23 <taytay> I would like to know if i can download your webtranslator system to put on my own website to translate other soft ?
15:22:32 <ln> webtranslator sucks, and is probably not suitable for anything else than translations in OpenTTD's own format.
15:23:07 <glx> and it's quite impossible to understand its code
15:23:23 <glx> (btw it's not available to public)
15:24:03 <keyweed_> sounds like an exciting piece of software.
15:25:08 <Celestar> heh
15:25:12 <Celestar> we talking about WT or WT2?
15:25:29 <glx> WT2 I think (I never used WT)
15:26:21 <Celestar> ln: why does the WT suck?
15:26:59 <taytay> ln:then ... Do you know an other soft ?
15:27:15 <taytay> Celestar: Can I download WT2 ?
15:27:23 <Celestar> taytay: not that I know of
15:27:38 <Celestar> it's Mihamix' miracle (=
15:27:57 *** gynter has joined #openttd
15:28:02 <gynter> hello
15:28:48 <Belugas> Celestar, you should know by now that ln just spits out comments just to feel interesting.
15:28:58 <Belugas> It could be a bot and it would not be much different...
15:29:31 <taytay> Celestar: do you know an other soft like WT2 ?
15:30:32 <ln> Celestar: just to mention two things: 1) it doesn't allow you to view translations without having an account, 2) there are only two states for a string, translated and untranslated -- no way to mark a string to "translated, but needs more thinking"
15:31:06 <ln> taytay: what's the format of your language files?
15:31:34 <taytay> txt
15:31:35 <taytay> and
15:31:59 <taytay> qt4 language file
15:32:10 <taytay> i don't remember the format
15:32:28 <taytay> I have 2 soft to translate
15:32:57 <yorick> is it somewhere in the code convention that I can't use switch(true) instead of if....else if?
15:34:01 <Aali> switch(true) doesn't make any sense
15:34:27 <yorick> yes it does
15:34:37 <yorick> it's basically if...else if with fallthrough
15:34:38 <ln> what are the cases then?
15:35:00 <yorick> case (a == b && c == d):
15:35:18 <Aali> err
15:35:27 <Aali> now you're really not making any sense
15:35:30 <petern> heh
15:35:45 <petern> case statements are fixed
15:36:21 <Aali> does c++ even support non-integer types in switch/case statements?
15:36:28 <yorick> it works some other langages...
15:38:31 <Aali> i can see how switch(a == b && c == d) { case true: blabla would work, but the other way around?
15:39:21 <yorick> if thing1 == thing2, then thing2 == thing1, isn't it?
15:39:35 <petern> no
15:39:42 <yorick> so if (a == b && c == d) == true, then true == (a == b && c == t)
15:40:14 <Aali> yorick: yes, but you're talking to a compiler, not a maths professor
15:42:00 *** Swallow has joined #openttd
15:43:08 <gynter> Whats the point of destroing opponents railway and then disconnecting after that?
15:43:20 <yorick> some people think it's fun
15:43:28 <gynter> ...
15:43:43 <gynter> teeners should play farcry
15:43:58 <gynter> k bb
15:44:00 *** gynter has quit IRC
15:44:05 <yorick> how do I use Random() to get a value between 0 and 4?
15:44:24 <Swallow> RandomRange?
15:44:50 <keyweed_> i could answer that for perl. but i'm assuming c works differently
15:45:52 <keyweed_> ah not really.
15:46:16 <keyweed_> y = random(3) + 1;
15:46:29 <keyweed_> http://www.phanderson.com/C/random.html
15:46:43 <yorick> I'll stick to RandomRange
15:46:44 <Aali> well, you can not use just any random in ottd
15:47:47 *** frosch123 has quit IRC
15:47:55 <Swallow> I'm not sure whether RandomRange uses Random() or InteractiveRandom(), so you'd have to check that
15:48:22 <Aali> IIRC, there's InteractiveRandomRange aswell
15:49:24 <yorick> it uses Random()
15:49:35 <yorick> but does max mean it will stay below that value?
15:50:14 *** questionmark has joined #openttd
15:50:18 <Yexo> yes
15:50:26 *** yorick is now known as Guest3720
15:50:26 *** questionmark is now known as yorick
15:50:30 <Yexo> RandomRange(4) will return values 0, 1, 2 and 3
15:50:39 <yorick> ok, thanks :)
15:57:41 *** Guest3720 has quit IRC
16:01:16 *** M4rk has joined #openttd
16:01:22 *** M4rk is now known as Mark
16:04:07 *** Singaporekid has quit IRC
16:06:05 *** fonso has left #openttd
16:07:45 *** stillunknown has joined #openttd
16:11:19 *** Hirundo has joined #openttd
16:14:01 *** Singaporekid has joined #openttd
16:16:09 <CIA-5> OpenTTD: rubidium * r14588 /trunk/src/network/network_gui.cpp: -Fix [FS#2414]: the range for kicking/banning clients is based on the maximum number of clients, not the maximum number of companies.
16:16:51 *** Swallow has quit IRC
16:17:00 *** Hirundo is now known as Swallow
16:17:16 <Celestar> yorick: to obtain a natural number in the interval [n;m] use: RandomRange(m-n+1)+n. This assumes the natural numbers include the zero.
16:17:46 *** Batti5 has joined #openttd
16:18:42 <yorick> what is with the suggestions forum and capitalizing "WITH"?
16:19:09 <Yexo> it's people that can't spell and type "whit"
16:19:20 <Celestar> ?
16:19:24 <Celestar> reference?
16:20:20 <yorick> "Autoreplace WITH same type !"
16:20:57 <Yexo> Celestar: see http://www.tt-forums.net/viewtopic.php?f=12&t=26502&hilit=WHIT!!!&start=0
16:21:30 <glx> yorick: it's WITH!!!!
16:22:13 *** Dred_furst has joined #openttd
16:24:06 *** Fuco has joined #openttd
16:24:26 *** Fuco is now known as `Fuco``
16:24:31 *** `Fuco`` is now known as FUco
16:25:53 <Celestar> heh
16:25:57 <Celestar> autoreplace (=
16:26:33 *** HerzogDeXtEr has joined #openttd
16:27:09 <SmatZ> :-)
16:32:46 *** svippy has joined #openttd
16:37:29 *** frosch123 has joined #openttd
16:39:53 *** svip has quit IRC
16:44:01 *** Mortal has joined #openttd
16:44:21 *** Progman has quit IRC
16:44:33 *** lobster_MB has quit IRC
16:47:07 *** Fantasya has quit IRC
16:49:02 *** Progman has joined #openttd
16:54:00 *** Progman has joined #openttd
16:56:36 *** Brianetta has quit IRC
16:56:57 *** gynter has joined #openttd
16:58:13 <gynter> hmm, hows possible to destroy opponents railway? with tunnels and blowing my train in there? Is it possible to disable it somehow via some config variable?
16:58:42 <yorick> it should not be possible to destroy opponents railway
16:59:05 <FauxFaux> You can flood it.
16:59:13 <gynter> hmm thats odd
16:59:22 <FauxFaux> Assuming people are stupid enough to build at sea level.
16:59:26 <Ammler> reset_company <opponent_id>
16:59:40 <gynter> red destroyed my railway near station (not sea level) and build hes instead
16:59:52 <gynter> so I couldn't rebuild railway around station
16:59:54 <petern> no password usually :p
16:59:58 <gynter> nope
17:00:00 <Ammler> he logged in to your company
17:00:13 <gynter> password protected since start
17:00:23 <gynter> happened 2 times already
17:00:27 <gynter> changed password too
17:00:30 <Ammler> maybe the server had a restart
17:00:45 <FauxFaux> Ask him how, sounds interesting.
17:00:47 <gynter> nope, password was set when I entered
17:01:05 <Ammler> or a advanced setting to remove password somewhen.
17:01:20 <gynter> well, but how did he set the same passwd then?
17:04:43 <Celestar> gynter: what version of the game?
17:05:54 <gynter> 0.6.3
17:06:13 <gynter> Server name is "Welcome to ESTonia [puu.ee]"
17:06:59 <gynter> currently map has restarted already
17:07:38 <gynter> Someone said that its possible to destroy opponents railway with tunnels
17:07:40 <gynter> haven't tested that
17:08:12 *** Purno has joined #openttd
17:08:54 <glx> gynter: looks like big ufo
17:19:11 *** NukeBuster has joined #openttd
17:21:44 <yorick> does it quack like a big ufo?
17:25:09 *** taytay has quit IRC
17:26:59 *** mortal` has joined #openttd
17:27:18 *** `Fuco` has joined #openttd
17:27:49 *** Mortal is now known as Guest3740
17:27:49 *** mortal` is now known as mortal
17:28:08 *** FUco has quit IRC
17:28:45 *** Antdovu has joined #openttd
17:28:57 *** Swallow has quit IRC
17:34:21 *** Guest3740 has quit IRC
17:41:36 <gynter> ehh, what?
17:41:46 <gynter> is it possible to track this issue via logs?
17:42:41 <frosch123> http://wiki.openttd.org/wiki/index.php/Disaster <- you know about big ufo?
17:42:52 <gynter> no
17:43:39 <gynter> hmm, lemme check if disasters are enabled there
17:48:47 *** Swallow has joined #openttd
17:53:10 <gynter> hmm indeed might be
17:53:15 <gynter> but so often ?
17:59:51 *** bleepy has quit IRC
18:00:19 *** bleepy has joined #openttd
18:00:47 *** Celestar has quit IRC
18:05:09 *** |Jeroen| has joined #openttd
18:08:23 <tokai> hmm.. this zeppelin looks nice.. but you can't build one as your own vehicle, or?
18:08:53 <SmatZ> hehe :)
18:09:00 <SmatZ> unless someone creates a GRF
18:09:30 <Ammler> there are already 2
18:09:33 <frosch123> av8 has zeppelins, and it also replaces the disaster zeppelin with an identical looking oner
18:09:38 *** Deathmaker has joined #openttd
18:09:41 <Belugas> if THAT zepelin can be built, then, we should make the UFO available too ^_^
18:09:45 <Belugas> thaqt would be...
18:09:47 *** Wolf01 has joined #openttd
18:09:48 <Belugas> unreal!
18:09:57 <Wolf01> hello
18:10:16 <Belugas> hello Wolf01 :)
18:10:20 <tokai> Belugas: who knows what human kind can build in 2100++ :)
18:10:32 <Belugas> true, so true :)
18:10:35 <SmatZ> I mean, a GRF that uses sprites for 'disaster zeppelin' for 'user-buildable zeppelin'
18:10:50 <SmatZ> Belugas: good idea :)
18:10:56 <frosch123> SmatZ: the disaster zeppelin has only one orientation :(
18:11:08 <SmatZ> frosch123: ah :-x
18:11:20 <Wolf01> mirror it and you have 2 orientations
18:11:33 <SmatZ> hehe
18:11:54 * petern pokes Wolf01 with some shadowing
18:12:10 <Wolf01> doh
18:12:17 <frosch123> well, maybe they can also fly sidewards
18:12:33 <frosch123> at least there is a landing animation :p
18:12:39 *** Yeggs-work is now known as Yeggstry
18:13:01 <SmatZ> :-P
18:18:30 <gynter> Order UFO for 999 billion £ to attack opponent
18:18:34 *** Yeggstry has quit IRC
18:18:34 <tokai> "One unusual idea, which never saw service, was the ability to connect several independent airship elements like train wagons;[3][9] in fact, the patent title called the design Lenkbarer Luftfahrzug (steerable air train)." [about zeppelins] <- this is interesting. didn't knew that. :)
18:23:10 <frosch123> could become quite knotty with some wind :p
18:24:48 *** Yeggstry has joined #openttd
18:27:43 *** Singaporekid has quit IRC
18:37:37 *** Antdovu has quit IRC
18:47:13 *** Brianetta has joined #openttd
18:47:31 <CIA-5> OpenTTD: translators * r14589 /trunk/src/lang/ (10 files in 2 dirs): (log message trimmed)
18:47:31 <CIA-5> OpenTTD: -Update: WebTranslator2 update to 2008-11-17 18:47:02
18:47:31 <CIA-5> OpenTTD: brazilian_portuguese - 2 fixed by tucalipe (2)
18:47:31 <CIA-5> OpenTTD: bulgarian - 67 fixed by Ar4i (67)
18:47:31 <CIA-5> OpenTTD: czech - 4 fixed, 4 changed by Hadez (8)
18:47:32 <CIA-5> OpenTTD: dutch - 2 fixed by habell (2)
18:47:32 <CIA-5> OpenTTD: finnish - 4 fixed by SuomiPoika (4)
18:53:08 *** DephNet[Paul] has quit IRC
18:54:08 *** Alberth has joined #openttd
18:56:07 *** DephNet[Paul] has joined #openttd
19:04:51 *** mikl has quit IRC
19:22:13 *** gynter has quit IRC
19:30:06 *** Sacro has joined #openttd
19:33:32 *** yorick has quit IRC
19:44:38 *** FR^2 has joined #openttd
20:00:35 *** lobster_MB has joined #openttd
20:01:37 *** lobstar has joined #openttd
20:04:13 *** Batti5 has left #openttd
20:06:02 *** lobster has quit IRC
20:07:36 *** Purno has quit IRC
20:07:48 *** lobstar is now known as lobster
20:09:12 *** |Jeroen| has quit IRC
20:13:18 *** gynter has joined #openttd
20:13:37 <gynter> is it possible to change timeflow 24h = 12 months (1 year) ?
20:13:44 <gynter> on server
20:14:12 <Sacro> gynter: the open-source'dness would say yes
20:14:40 <gynter> but there wouldn't be any sync errors or something?
20:16:04 <ln> hello
20:17:39 <Alberth> gynter: if you change enough, no
20:18:30 <Alberth> (not that I know what 'enough' is)
20:19:27 <Wolf01> http://www.419eater.com/html/letters.htm AHAHAHAHAHAH
20:21:32 <davis-> :o
20:23:47 <Wolf01> It's really funny, but there's much to read
20:24:24 <gynter> ah, jus read CAD :P
20:26:57 *** Brianetta has quit IRC
20:39:57 <Alberth> bugs.openttd.org down?
20:40:31 <Sacro> http://downforeveryoneorjustme.com/http://bugs.openttd.org/
20:41:54 <china> haha
20:41:57 <china> awesome site.
20:41:59 <Alberth> tnx
21:03:20 *** KritiK has joined #openttd
21:05:23 <Wolf01> http://www.tt-forums.net/viewtopic.php?f=36&t=40526 <- Italians -.-'''
21:06:46 *** Fantasya has joined #openttd
21:07:21 *** gynter has quit IRC
21:25:21 <Wolf01> grrrr, I can dig holes and raise mountains but I can't change the appearance of a station... stupid local authority
21:26:16 *** nekx has quit IRC
21:27:16 *** Deathmaker has quit IRC
21:28:12 *** Alberth has quit IRC
21:32:18 *** FR^2 has quit IRC
21:32:57 *** Swallow has quit IRC
21:56:53 *** Yeggstry is now known as Yeggzzz
21:58:09 <Fantasya> Wolf01: build trees around town :)
21:58:23 <Fantasya> or bribe local authority
21:58:32 *** Nite_Owl has joined #openttd
21:58:56 <Nite_Owl> Hello all
21:59:02 <Wolf01> hi
21:59:08 <ln> hello
21:59:27 <benjamingoodger> hi
21:59:54 <Wolf01> Fantasya: it is the permission which I don't like, I know how to handle the local authority ;)
22:02:22 <Wolf01> LA allows you to do big damages, but doesn't allow you to do useful things
22:04:21 <Eddi|zuHause> did i ever mentioned that the rating system is seriously flawed?
22:04:50 <thingwath> allowing to do big damage, but preventing useful things is very good description for a real world local authority.
22:05:09 <Wolf01> I don't like the game SO real :D
22:06:14 <Eddi|zuHause> i have a simple suggestion: just disallow destroying trees below a certain rating (above the one that forbids placing stations)
22:07:03 <Wolf01> That is a good suggestion
22:07:57 <Yexo> (above the one that forbids placing stations) <- so you'd need a higher rating to destroy trees then to build a station?
22:08:26 <Wolf01> at least it should stop your terraforming before reaching the limit
22:08:52 <Yexo> true, but it'd also prevent building tracks on top of trees
22:08:53 <Wolf01> but only in tiles with trees
22:23:52 *** NukeBuster has quit IRC
22:26:40 *** Sacro has quit IRC
22:32:42 *** Fantasya has quit IRC
22:33:41 *** stillunknown has quit IRC
22:46:32 <Wolf01> 'night
22:46:40 *** Wolf01 has quit IRC
22:47:02 *** Sacro has joined #openttd
23:03:44 <ln> night, Wolf01
23:09:43 *** frosch123 has quit IRC
23:13:33 *** Yexo_ has joined #openttd
23:13:35 *** Yexo_ has quit IRC
23:17:23 *** Killer11 has joined #openttd
23:17:43 <Killer11> good evening
23:18:40 *** mortal has quit IRC
23:20:10 <ln> good evening, zebra.lt
23:21:09 *** AgentLeMan has joined #openttd
23:22:09 <AgentLeMan> hello everybody :o)
23:23:28 <AgentLeMan> how is the type of window defined? as there are some you can close and some you can move, some not though, like the introscreenwindow. and then theres that errormessagewindow, which closes by itself and can be closed by rightclicking on the titlebar.
23:28:58 <benjamingoodger> ln: have you not yet been consumed by your own sarcasm?
23:28:58 <benjamingoodger> you are to be commended for your stamina
23:31:17 <ln> benjamingoodger: oh, it's pure politeness.
23:40:49 *** Progman has quit IRC
23:47:23 <Rubidium> Yexo: http://rbijker.net/openttd/fs1822.diff <- that was my spin on the feature I did a while back
23:51:26 *** Rubidium has quit IRC
23:51:26 *** TheMask97 has quit IRC
23:51:26 *** SmatZ has quit IRC
23:51:27 *** TheMask96 has joined #openttd
23:51:28 *** SmatZ has joined #openttd
23:51:53 *** Headswe has joined #openttd
23:51:58 <Headswe> Hey!
23:52:45 <SmatZ> rubi
23:53:37 <Headswe> looking for anyone to coop with..
23:53:46 <Yexo> go to #openttdcoop
23:54:02 *** Rubidium has joined #openttd
23:54:02 *** ChanServ sets mode: +o Rubidium
23:54:21 *** Killer11 has quit IRC
23:54:24 <SmatZ> Rubidium: why haven't you commited the pach yet?
23:54:55 <Rubidium> don't want to leave invalid data in the savegame
23:55:23 *** welshdragon is now known as babydragon
23:55:51 *** babydragon is now known as welshdragon
23:56:55 <SmatZ> what invalid data?
23:57:24 <Rubidium> the data that's invalid because of FS#2388
23:57:43 <SmatZ> aha
23:57:54 <SmatZ> :-x
23:58:11 <SmatZ> I will assign that task to me, ok?
23:58:25 <SmatZ> done
23:58:37 <SmatZ> will do that tommorow
23:59:06 <Rubidium> I'm not in a hurry ;)
23:59:17 <Headswe> Duck and roll please.
23:59:29 <Yexo> Rubidium: your patch is much cleaner then mine, but I still have to figure out why it works (I had major problems getting the newgrf string to work)
23:59:36 <SmatZ> I didn't realise it is blocking that task :-x
23:59:56 <ln> Yexo: *than