IRC logs for #openttd on OFTC at 2008-10-10
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00:09:45 <SmatZ> but don't complain when it breaks / crashes...
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02:07:32 <laz0r> it might break? ... well, so far it didn't, so all is good...
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08:52:44 <planetmaker> morning all, morning TB
08:53:10 <TrueBrain> argh, I hate my BEEP in my computer, and I can't disable it in the BIOS ... :(
08:53:57 <jpm> TrueBrain: disconnect pc speaker...
08:54:05 <TrueBrain> I can't really open this machine
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09:11:29 <SmatZ> FATAL: Module snd_pcsp not found.
09:15:15 <TrueBrain> SmatZ: enable it in your kernel config :p
09:15:27 <TrueBrain> but I found that konsole has this 'bell' option, works for now too :p
09:17:13 *** ChanServ sets mode: +v tokai
09:27:57 <TrueBrain> Celestar: is cargodest already finished? :p
09:31:02 <petern> It wasn't network safe when I played. I have not got around to finding out what caused that though.
09:32:06 <TrueBrain> so either you shouldn't play it, or we need to wait :)
09:41:42 <Celestar> TrueBrain: apparently there is one problem left with refits, plus the review. I'll be on it this weekend
09:52:38 <TrueBrain> Celestar: good, can't wait :)
09:55:40 <TrueBrain> damn, I am bored :(
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10:32:16 <petern> Hmm, according to ohloh, our make file is -1 lines.
10:44:40 <TrueBrain> the stats on that side are a tiny bit off :p
10:44:59 <TrueBrain> or more exact, only tracks 'trunk'
10:48:30 <Celestar> Cooler Master's new CPU cooler has no less than eight heatpipes
10:48:57 <Celestar> I dunno how to break it to them, but for a few years now, the power requirement of CPUs actually dropped on the average
10:51:31 <petern> The overclockers used that to go even faster, however.
10:52:19 <petern> Also, power requirements aren't that much less -- but the power to performance ratio has improved.
10:54:02 <Celestar> You'll be hard pressed to find a CPU the pulls about 140W ...
10:54:16 <Celestar> some of the P4s did that on stock clock
10:57:44 <petern> Okay, so that's the 'older' 65nm model... and 4 cores...
10:57:59 <Celestar> I think the 9850 is around 90W?
10:58:58 <Celestar> DAX down another 10% :o
10:59:50 <Celestar> maybe I should buy some stocks soon :D
11:00:47 <TrueBrain> Celestar: sounds like a plan ;)
11:01:00 <Born_Acorn> Invest in the banks in trouble!
11:01:14 <Born_Acorn> Because when they get "secured" by their governments, you win!
11:01:26 <Celestar> so I get some of my hard-earned tax money back (=
11:02:32 <Celestar> how do the Ferengi say? "Even in the worse of times, someone pulls a profit"
11:02:39 <Celestar> let's have that someone be me :D
11:06:17 <CIA-1> OpenTTD: peter1138 * r14455 /branches/0.6/src/console.cpp:
11:06:18 <CIA-1> OpenTTD: [0.6] -Backport from trunk:
11:06:18 <CIA-1> OpenTTD: - Fix: Alias parameter "evaluation" would remove the last byte of the parameters (r14431)
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13:09:26 <dih> we should have started a transporter server and have it displayed in the master server list ;-)
13:23:29 <dih> ^ for Belugas, petern, and planetmaker
13:24:46 <planetmaker> dih: setting up that kind of server should be easy as pie...
13:27:00 <dih> yep - and could get a bunch of people confused
13:27:14 <dih> heh - i might setup a game that calles itself half life 2
13:29:25 <planetmaker> petern, can I nudge you to have another look at the newgrf gui patch?
13:31:11 <planetmaker> I believe the one-off error is fixed now and I tried to give it a review wrt coding style, though, of course I might have failed occasionally...
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13:33:58 <yorick> I didn't know I had wireless cables
13:34:59 <planetmaker> wireless cables are also called tubes... wanna buy a replacement wifi cable?
13:36:13 <petern> Like 'line rental' for mobile phones...
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14:03:10 <Phazorx> hmmm... can anyone point me towards map bit usage of yapp please?
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14:09:00 <yorick> Phazorx: try landscape_*.html
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14:11:39 <planetmaker> Phazorx: rather look rail_map.h
14:12:35 <yorick> planetmaker: you'd recommend unclear C header files over nice and shiny map array html documents?
14:13:36 <planetmaker> maybe :) because I don't find that html file :P
14:14:10 <yorick> svn://svn.openttd.org/trunk/docs/landscape.html?
14:15:00 <planetmaker> oh, yeah... I was just blind or couldn't read :) Thx
14:15:52 <yorick> isn't that quite the same?
14:15:58 <yorick> if you're blind, you can't read
14:16:21 <yorick> if you can't read, you're analphabetic
14:17:31 <yorick> isn't he analphabetic then?
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14:18:17 <planetmaker> I can exclude the latter :)
14:19:42 <dih> yorick: we know you are odd
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14:25:36 <Belugas> beta as in the french meaning of the word ^_^
14:25:38 <glx> <yorick> if you're blind, you can't read <-- that's plain wrong
14:26:07 <yorick> I mean reading with eyes
14:26:27 <yorick> not reading with fingers, ears, nose
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15:01:55 <planetmaker> hm... why are there both a map array and a map_extended array?
15:02:27 <planetmaker> as both are present in memory, I guess it is not really a memory gain but some other reason?
15:02:50 <yorick> mape contains m6, it seems
15:03:04 <petern> planetmaker, memory and/or performance gain.
15:03:06 <glx> planetmaker: it's due to memory alignment
15:03:36 <planetmaker> oh... :) right, 8 byte :)
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15:03:37 <petern> 8 byte aligned array + 1 byte align array == better than using 9 bytes of 16 byte aligned array
15:04:00 <planetmaker> I see, thanks for the info :)
15:04:52 <petern> m6 used to be 0.25 byte aligned array ;)
15:06:34 <planetmaker> nice thing is m7 is still mostly empty :)
15:06:43 <Ammler> I get the following error from make, if I force the revision with --revision=X: Makefile:100: *** Nicht beendeter Aufruf der Funktion »shell«: »)« fehlt. Schluss.
15:07:08 <Ammler> (english: Makefile:100: *** Nicht beendeter Aufruf der Funktion »shell«: »)« fehlt. Schluss.)
15:07:20 <Ammler> Makefile:100: *** unterminated call to function `shell': missing `)'. Stop.
15:08:14 <Ammler> do I miss something on my environment or might that be a bug somewhere?
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15:10:16 <Ammler> can I activate somehow more verbose?
15:13:04 <Progman> which rev and which configure line did you use?
15:15:37 <yorick> ./configure --revision=X
15:16:45 <Ammler> it works before r14442
15:17:00 <Belugas> m7... took quite a long to finally adopt that pattern
15:17:08 <Belugas> too bad it was not unanimous solution :(
15:17:12 <Ammler> so I suspect it with commit -r1443
15:17:15 <Ammler> so I suspect it with commit -r14443
15:17:57 <Progman> you set revision to "X"?
15:18:17 <Ammler> Progman: does it matter?
15:18:32 <yorick> you did not notice the "which should be of the form "r000""
15:19:07 <Ammler> it is _not_ needed, just recommend
15:19:17 <planetmaker> Belugas: I'm curious: what were the other proposals?
15:19:33 <yorick> Ammler: it is in the source
15:19:37 <Progman> if you got stuff like --revision="'; (" or whatever, maybe ;)
15:19:53 <yorick> # Use specified revision (which should be of the form "r000").
15:20:07 <Ammler> well, it does also fail if I set it to r12345
15:20:09 <yorick> REV_NR := $(shell echo $(REVISION) | sed "s#[^0-9]##g")
15:20:31 <Ammler> yorick: you know, there are stable builds or Mercurial?
15:21:09 <Ammler> well, we drift from topic...
15:21:35 <petern> Makefile:100: *** unterminated call to function `shell': missing `)'. Stop.
15:21:43 <Belugas> planetmaker, can't remember, and it is futile to re-open the debate
15:22:07 <planetmaker> fair enough :) But it still seems/ed to bother you.
15:22:23 <Ammler> I am sure now, it is commit r14443
15:22:41 <yorick> the line was changed from REV_NR := $(shell echo $(REVISION) | sed "s/[^0-9]//g")
15:22:45 <yorick> to REV_NR := $(shell echo $(REVISION) | sed "s#[^0-9]##g")
15:23:01 <yorick> different shells, different problems
15:24:04 <Belugas> planetmaker, no, it's just memories of events
15:24:13 <Ammler> bash: shell: command not found
15:24:19 <Belugas> and the beginning of tron's departure too...
15:24:28 <planetmaker> :) kk. No need to warm up unpleasant memories. Oh...
15:24:28 <Ammler> glx: do you have command "shell" ?
15:25:53 <Ammler> it was thee before too
15:26:00 <Phazorx> silyquestion - screen constantly scrolling down is someol ettings issue or what?
15:26:44 <yorick> maybe the scroll when mouse reaches edge?
15:26:59 <Phazorx> mouse is is in a middle
15:27:18 <Phazorx> if i hold opposite direction scroling - it stops
15:27:40 <planetmaker> I guess it's not clean trunk...
15:27:52 <Phazorx> yorick: possible bu i dont see these errors anywhere ese then
15:28:20 <Phazorx> i recall having the issue before like a year ago o diff comp
15:28:25 <Phazorx> don recall how i fixed it tho
15:28:51 <FauxFaux> I do not believe he is getting the hint, yorick.
15:29:07 <Phazorx> game started with -s nul -m null -b 32bpp-anim
15:29:11 <yorick> FauxFaux: that's why I stopped
15:29:37 <Ammler> well, I am here, if you need someone to test it... ;-)
15:31:46 <petern> Change for change sake?
15:33:42 <glx> hmm but @ may be hard to read for @@REVISION@@ sed lines ;)
15:37:00 <glx> hmm indeed it fails for me too (I wrongly tested)
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15:53:36 <glx> silly it works with everything except #
15:55:01 <glx> even using a letter it works
15:55:56 <petern> obviously # means something special at that point
15:56:31 <glx> maybe it thinks it's a comment
15:59:28 <yorick> the changes were done at other places aswell
16:00:52 <glx> but other places are not in $(shell)
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16:21:21 <yorick> hm, master.openttd.org gives host not found?
16:22:33 <yorick> is that your standard reaction to any problem?
16:25:41 <Belugas> and you wander why you are kicked so oftenly ???
16:26:12 <frosch123> [18:27] <Belugas> and you wander why you are kicked so oftenly ??? <- wouldn't that be the standard reaction?
16:27:27 *** petern sets mode: +b *!*Yorick@*.adsl.wanadoo.nl
16:27:27 *** yorick was kicked by petern (yorick)
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16:40:39 * Belugas read the thread about disabling industry closure
16:40:46 <Belugas> people do not get it, totally not
16:41:45 <Belugas> give them realism as much as possible, but noo... do not let a dying industry die
16:41:57 <Belugas> how silly and stupid...
16:43:17 <frosch123> yeah, the thread sounded like "I want to cheat, but I do not want to use the cheat menu as it blames me for cheating" :)
16:44:05 <Belugas> in my opinion, the ONLY and VIABLE way to have a non-closing industry scheme is to have one that has NO production increase decrease, no BIRTH nor dying one
16:47:50 <Ammler> :-) I would like some industries DO close ;-)
16:48:14 <frosch123> hehe, power plants I guess :)
16:48:48 <Ammler> hmm, last time I spoke about, I made a grf, but didn't test it yet...
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17:05:16 <Belugas> Ammler, if ever.. IF EVER some static economy has to be implemented, there will be no exceptions
17:05:47 <Belugas> ho... and of course... DEACTVATED as soon as there will be a single industry frmo a grf been introduced ;)
17:06:33 <Ammler> Belugas: you did already implement it
17:06:44 <Ammler> with your awesome NewGRF support :P
17:07:13 * frosch123 ponders to write a short grf that turns all industries into power-plant-like industries and post it into the thead with the hint to manually adjust the production using the cheats
17:07:27 <Ammler> (or is that part not supported?)
17:07:31 <frosch123> plus, fund cost of zero
17:08:17 <Belugas> true, Ammler, i did that, didn't I?
17:08:34 <Belugas> and now, work@work resumes
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17:31:11 <Belugas> nice... i was working, busy as hell, with music over my ears (as usual) when the avi DV did (on OpenTTD evolution) came by, just music. Love that song :)
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18:22:34 <frosch123> somehow it is becoming hungry in my stomach
18:23:16 <Eddi|zuHause> when you end up with hungary in your stomach, you are in serious trouble
18:25:27 <frosch123> the hungarian salami is already empty
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18:51:23 <Belugas> listeninig to the new metallica at work is NOT good for your social life
18:51:34 <Belugas> looks like the volume is too high
18:51:44 <Belugas> even in headphones :S
18:51:56 <Belugas> Aali, that is YOUR opinion
18:54:08 <Belugas> i do like Metallica from quite a long time. goes back to 1983 (more or less)
18:54:19 <ludde> Belugas: what country are you in?
18:55:41 <Bjarni> btw did you ever manage to contact Vurlix again?
18:55:48 <Bjarni> or is he lost for good
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18:55:57 <ludde> he's online on msn right now
18:56:19 <ludde> you wanted him something?
18:56:37 <Bjarni> but you once showed up here telling that you searched for him
18:56:43 <Bjarni> and I never heard about it again
18:56:46 <ludde> wasn't that like 2 years ago? :p
18:57:16 <Bjarni> but I didn't get any update on it anyway
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18:59:04 <ln> ludde: spotify has impressively much content, i must say.
19:07:16 *** ChanServ sets mode: +v tokai
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19:29:26 <ludde> who's in charge of the domains?
19:29:35 <ludde> ln: yeah, and more will come ;)
19:31:51 <petern> Tord Viktor, whoever that is
19:35:23 <frosch123> whose fake account is "shiver" ?
19:40:40 <Belugas> VERY nice grf description, frosch123 :D
19:43:30 <frosch123> thanks :) but who is shiver?
19:44:15 <ludde> petern: well I mean, who wants to take over the domains
19:48:27 <Ammler> frosch123: I can't use it on my server :-( :-( :-( :-(
19:49:03 <frosch123> Shall I add: "Does not work in multiplayer, so no troll can spoil your fun." ?
19:49:11 <ludde> and so the feeling grows...
19:49:46 <Ammler> was there never a request to open cheats for multiplayer?
19:50:35 <Ammler> hmm, I can remember on my first times on OpenTTD MP, I was on server where you could change the production manually.
19:51:53 <Ammler> I thought, that is a server from devs to test something :-)
19:52:06 <yorick> I can remember my first times on OpenTTD MP, I was on the #openttdcoop public server
19:52:38 <Ammler> then you weren't long around
19:53:15 <Ammler> coop ps is around 1 year old
19:53:35 <yorick> I think I discovered openttd with 0.5.1
19:53:44 <ludde> I discovered openttd with 0.0.0.1
19:53:48 <Ammler> there was no ps that time.
19:53:55 <ludde> there were no trains at that time
19:54:27 <Ammler> so you are the guy, who stole the code from Microprose :P
19:54:56 <frosch123> ludde: also no industry closures?
19:59:36 <Ammler> ah, sorry for misstyping...
19:59:41 <ludde> depends on what you mean by stealing
20:00:55 <frosch123> classical answer: "what is missing?" :p
20:02:17 <Belugas> please, ludde, receive apologies from Ammler's lack of manners.
20:02:23 <Belugas> he's a new kid around :S
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20:03:23 <Ammler> ludde: I hope, you know Belugas, too.
20:03:42 <Belugas> and Ammler, yes, it's becuase of him that yuou have SO MUCH FUN playing OpenTTD :P
20:03:53 <ludde> Ammler: you should donate your soul to me.
20:03:59 <orudge> heh, sounds interesting
20:04:18 <orudge> I only played with it very briefly
20:04:22 <orudge> but it seemed quite good
20:04:26 <ludde> orudge: my brother said you could have the domains
20:04:26 <Belugas> i dd gave my soul, but my boss and my wife united to get it back :(
20:04:27 * orudge is going out just now, so can't really talk
20:04:39 <orudge> ludde: that's good, if he could contact me by e-mail or MSN it'd be handy
20:04:42 <ludde> orudge: what does he have to do to give you the domains
20:04:52 <orudge> I'll need the EPP transfer codes
20:04:58 <ludde> [22:07:36] <orudge> ludde: that's good, if he could contact me by e-mail or MSN it'd be handy
20:04:58 <ludde> [22:07:38] > orudge: what does he have to do to give you the domains
20:04:58 <ludde> [22:07:41] <orudge> well
20:04:58 <ludde> [22:07:49] <orudge> I'll need the EPP transfer codes
20:04:58 <ludde> [22:07:50] > what's your msn?
20:04:59 <orudge> which he can get from his current registrar
20:05:05 <orudge> my MSN is owen at owenrudge dot net
20:05:21 <Ammler> well, he stole much of my time, if he gets also my soul, i have nothing left :-(
20:05:29 <orudge> but let me know if you need anything else
20:06:05 *** Yeggstry is now known as Yeggzzz
20:07:10 <ludde> ich brauche deine SOUL!
20:08:24 <yorick> I don't have a life, so I don't have a soul either
20:08:47 <ludde> why don't you have a life?
20:08:59 <yorick> because openttd already stole it
20:09:52 <CIA-1> OpenTTD: frosch * r14456 /trunk/src/ (station_cmd.cpp station_map.h): -Fix: Obiwan in catchment-area and station-spread of docks.
20:09:54 <Ammler> maybe, I have it in one of my presets
20:10:15 <Belugas> yeah, it's called yorick!!
20:10:35 *** ChanServ sets mode: +v tokai
20:11:17 <yorick> No moldule named 'soul'
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20:14:26 <extspotter> hey, does anyone here know much about cargodest
20:15:21 <Eddi|zuHause> no, nobody here knows anything about cargodest
20:15:30 <Belugas> nope, not a thing, zit, nada
20:15:43 <frosch123> maybe DorpsGek though
20:16:01 <Eddi|zuHause> neither the people who programmed it, nor the ones that reviewed it, and also not the ones that did extensive alpha testing
20:16:16 <yorick> maybe the bottle of citrus fruit!
20:16:31 <Eddi|zuHause> a bottle of pommes frites?
20:16:43 <DorpsGek> Belugas: I have not seen cargodest.
20:16:52 <frosch123> Eddi|zuHause: english only
20:17:00 <yorick> * is not quite english!
20:17:11 <Eddi|zuHause> oh, i meant freedom fries, of course :p
20:17:38 <orudge> Eddi|zuHause: pfft, you mean chips!
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20:17:54 <Eddi|zuHause> Belugas: it's a very famous tv sketch, in germany
20:17:54 <Belugas> naaa... different creatures
20:18:03 <Belugas> either way, try to put chips on a bottle :P
20:18:24 <yorick> extspotter: no, seriously, maybe the mercurial server knows something about it
20:18:51 <Belugas> GIVE ME MY BOTTLE OF MERCUR!
20:19:14 <yorick> Belugas: NO! YOU'LL TURN CRAZY!
20:19:27 <yorick> wait...you already are
20:19:33 <Belugas> i told i was already :P
20:19:56 <yorick> it will get you crazy when you are normal again...tomorrow
20:20:28 <Belugas> tomorrow, i won't be around
20:20:37 <Belugas> i'll be with my wife and son
20:20:49 <Belugas> so yup, i'llbe pretty niormal then :D
20:31:56 <yorick> finally :) reading uint16 from the save need not to be slower than reading uint8 in python
20:32:11 * yorick got it working *happy happy joy joy happy joy*
20:34:31 <yorick> only problem is endianness
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21:07:41 <Belugas> byebye see yuo in ...
21:08:04 <Eddi|zuHause> so you are a slave?
21:08:42 <Belugas> thanks frosch123 :) i will
21:08:53 <yorick> see you in...hem...10 days
21:09:21 <Bjarni> yeah... that's the length of a weekend :)
21:10:02 <Bjarni> actually wouldn't it be 11, since 10 is the weekend and we will not see him until after the weekend
21:10:08 <SmatZ> if a weekend was 10 days long, then the week would have to have 25 days of work...
21:10:15 <SmatZ> I prefer current situation :)
21:10:32 <Bjarni> currently the weekend is 10 days
21:10:44 <Bjarni> the number of workdays during a week is 101
21:10:47 <SmatZ> and it would be 35 names of days... 7 is enough :)
21:11:16 <SmatZ> there are 10 kinds of people...
21:11:44 <Bjarni> I'm a hardware guy. I can't help it :)
21:11:55 <frosch123> there are 3 kinds of mathematicans...
21:12:26 * SmatZ doesn't understand frosch123's joke :)
21:12:37 <Bjarni> those who can understand it, those who can't and knows it
21:12:39 <frosch123> those who can count, and those who cannot
21:13:01 <Bjarni> now that's a great one
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21:13:38 <Bjarni> <Bjarni> those who can understand it, those who can't and knows it <-- the 3rd group would be those who can't understand math, but think they can
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21:13:56 <Bjarni> we usually refer to the latter group as politicians or TV experts
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21:15:00 <JamesSVK> who is translating Openttd to SVK?
21:16:33 <frosch123> slovak - 2 fixed by lengyel (2) <- r14035 | translators | 2008-08-10 11:55:26 +0200 (Sun, 10 Aug 2008) | 13 lines
21:16:34 <Bjarni> whoever hold an account on wt2 with access to SVK
21:16:39 <frosch123> but already two months ago
21:17:32 <JamesSVK> ok, and SVK translation is still up to date?
21:18:03 <SmatZ> JamesSVK: last update was 2 months ago (as frosch123 said :)
21:18:04 <frosch123> 14 strings pending, so some translator is active again :)
21:18:29 <JamesSVK> can i help with translation?
21:19:31 <dih> JamesSVK, you need to talk to miham for that
21:19:32 <JamesSVK> ok how can i start? registration... etc.
21:19:50 <dih> mihamix should be in that channel
21:20:06 <dih> he will get back to you next time he checks his messages :-P
21:20:32 <dih> mail translators@openttd.org
21:20:40 <JamesSVK> I got slovak fun page at openttd.warlink.eu
21:22:05 <dih> JamesSVK, have you heared of OpenTTDLib?
21:24:06 <dih> no - OpenTTDLib is my work
21:24:16 <d-mike> are you guys all from england... im from germany and play the game just from time to time... i love it to create a well working system :D
21:24:41 <dih> we are all from all over the world
21:25:06 <dih> and there are a bunch of german speakers around too
21:25:55 <d-mike> i think frosch123 is one of them :)
21:26:01 <dih> there is a german forum also tt-ms.de
21:26:32 <d-mike> yeah i made a header for tt headquartes a long time ago
21:27:29 <d-mike> it was also a german page
21:28:50 <frosch123> tt-ms is quite popular here :p there are also non-germans browsing it...
21:29:10 <frosch123> and I do not mean Ammler with that :)
21:30:05 <d-mike> frosch is a german word.. are you german?
21:30:25 <Ammler> tt-ms.de is located in Switzerland :P
21:30:26 <dih> still - i have the feeling that tt-ms is a place for those german speaking people who dont understand english and therefore have no other place to go
21:30:58 <frosch123> dih: no, there are also those making fun of the first group
21:31:49 <d-mike> i use tt-forums.net to get new informations about opentt
21:32:53 <d-mike> i mean openttd of course :D
21:34:05 <Eddi|zuHause> the word is *plonk* :p
21:34:35 <Eddi|zuHause> the sound of a newbie when he hits the bottom of a killfile :p
21:34:36 <Bjarni> I thought d-mike was German... now he looks Asian to me :|
21:34:44 <d-mike> are the most people in this channel working on openttd?
21:35:08 <SmatZ> most people here are playing openttd
21:35:19 <Eddi|zuHause> most people here are idling in irc
21:35:47 <MOG> is it possible to add custom faces?
21:35:52 <Bjarni> and some people are were to create traffic in this channel while the rest of us sleep
21:36:33 <frosch123> MOG: Not add, but you can replace. See e.g. OpenGFX
21:36:44 <dih> d-mike: some people work on OpenTTD related stuff yes
21:37:14 <JamesSVK> guys, how i get original vehicles names to Openttd
21:37:17 <dih> esp the ops and voice of this channel :-D
21:37:28 <JamesSVK> example: Darwin - Boeing
21:37:34 <dih> JamesSVK, searched tt-forums.net?
21:37:43 *** d-mike is now known as d-mike|micha
21:38:07 <Ammler> sadly the software of tt-ms.de is crap.
21:38:09 <Eddi|zuHause> i'd say choosing "original vehicle names" from the dropdown
21:38:28 <frosch123> Eddi|zuHause: but that is english
21:38:32 <JamesSVK> on forums is patch for the Deluxe patch
21:39:02 <dih> i was just checking, not sure if you'd find anything there
21:39:23 <SmatZ> I think SirkoZ did a original-vehicle-names GRF
21:39:35 <frosch123> SmatZ: no, that was me :)
21:39:49 <SmatZ> frosch123: sorry sorry :)
21:40:11 <frosch123> IIRC SirkoZ requested a patch setting
21:40:20 <Eddi|zuHause> frosch123: well, but that is the easiest variant :p
21:40:41 <frosch123> however, I guess I never released it...
21:41:07 <Ammler> JamesSVK: just use "real" train sets grf, they also looks mostly better then the original.
21:41:30 <Eddi|zuHause> i'd love a train set that contains a boeing :p
21:42:41 <Ammler> well, same to planes :P
21:42:49 <dih> SmatZ, yes - very fast bitch
21:42:55 <frosch123> Eddi|zuHause: Some of the original futuristic planes could also work as futuristic trains...
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21:43:39 <dih> you simply have a very big tube and let the plane fly through it
21:43:51 <Eddi|zuHause> well, there's a zeppelin on rails, there's no reason there shouldn't be a boeing on rails :p
21:43:53 <dih> the tube must be a bit bigger than the rails for maglev
21:43:59 <Ammler> usset has one like that
21:44:00 <frosch123> dih: but no vaccum tubes :p
21:44:11 <dih> frosch123, no that would be awesome
21:44:34 <dih> sucks you to the other end of the tube in seconds
21:44:51 <dih> cannot transport people or LS as they dont survice it
21:45:03 <frosch123> planes can fly very fast in vacuum :)
21:45:17 <frosch123> no air resistance...
21:45:23 <dih> does not taste fresh otherwise
21:46:21 <Ammler> hmm, are there still LS transports with rail somewhere?
21:46:29 <SmatZ> frosch123: no upthrust, too :)
21:47:38 <petern> LS is not ls, see, so it wasn't linked :p
21:47:43 <planetmaker> 23:45 frosch123: planes can fly very fast in vacuum :) <-- they call it ICBM :P
21:48:10 <d-mike|micha> @frosch123: ich htt gern ein flasche pommfritt
21:48:47 <Nite_Owl> Would need rocket engines as opposed to jet engines
21:49:29 <frosch123> dih: pray that dalestan is not around
21:49:35 <Eddi|zuHause> <dih> sucks you to the other end of the tube in seconds <- in vacuum, there is nothing sucking
21:50:02 <dih> Eddi|zuHause, consider a type of 'ball', normal pressure one end, vacuum the other end
21:50:21 <dih> where have i seen this behaviour before?....
21:50:23 <Eddi|zuHause> dih: too expensive to recreate the vacuum afterwards
21:50:40 <SmatZ> planetmaker: everything that lives once has to die...
21:50:43 <dih> i already said no people no ls
21:51:06 <planetmaker> dih: exactly that. vacuum tube, ball, acceleration -> death as nothing can stop it :)
21:51:08 <SmatZ> !ppl => !ls ... is not the same as ppl => ls :)
21:51:34 <dih> does that mean i never have to die
21:52:06 <planetmaker> indeed. I'm 100% sure...
21:52:16 <dih> well then i just hope i have enough money to go by air mail
21:52:19 <SmatZ> I would bet on your death
21:53:12 <dih> i have good connections to the bosses son :D
21:53:14 <planetmaker> you completely out-smiley me, SmatZ :)
21:54:51 <dih> and that smily cannot tell lies
21:54:52 <Nite_Owl> frosch123: congratulations on the most sarcastic .grf every made (that is if I read the forum post correctly)
21:55:03 <planetmaker> =:-)-<3-= <--- female smiley
21:56:01 <Nite_Owl> hard to tell intent from written word
21:57:12 * frosch123 still wonders whose fake account "shiver" is :(
21:58:55 <SmatZ> why do you think it is a fake account?
21:59:25 <frosch123> he registered for that post
22:01:00 <Nite_Owl> Seemed to sincerely like the idea. But again it is hard to get the exact intent from written words sometimes.
22:01:09 <planetmaker> what thread you're talking about?
22:03:57 <Nite_Owl> Well and the one after it
22:06:12 <planetmaker> yeah, I figured that :)
22:06:30 <Yexo> frosch123: I doubt that post is fake, he even filled in an email address
22:06:57 <frosch123> hmm, you have a point there...
22:08:45 <planetmaker> indeed, most sarcastic grf post ever read :) ...anyway, time for bed, I guess
22:08:51 <planetmaker> nighty night guys!
22:09:16 <SmatZ> frosch123: it's nice to see someone likes your work :)
22:09:37 <frosch123> yes, quite surprising :)
22:10:04 <Eddi|zuHause> are you talking about the industry grf?
22:10:08 <Nite_Owl> It has been downloaded 10 times
22:10:13 <Ammler> we need to add it to our pack
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22:11:01 <Ammler> oh, GPL, frosch123, I would like to have the source :P
22:11:33 <Nite_Owl> 12 times now - which is even funnier
22:13:07 <Nite_Owl> Still to each his own style of play
22:13:29 <Eddi|zuHause> how is 12 significantly funnier than 10?
22:13:44 <Eddi|zuHause> i'll never get that...
22:14:45 <frosch123> Ammler: it does not contain any graphics, so I could not start a discussion
22:15:04 <Nite_Owl> Funnier in that it is not being interpreted in the manner in which it was given
22:15:49 <petern> it'll be in the ottdcoop pack soon :p
22:16:16 <herojoker> wow, so many bugs have been fixed in 0.6.3, congratulations!
22:16:34 <MOG> Every fix introduces 20 new bugs... :>
22:17:05 <MOG> hopefully they arent noticeable :D
22:17:10 <frosch123> the number of bugs increases quadratically compared to the version number (see win 2000)
22:17:21 <Nite_Owl> As in the more downloads it gets the less people get it and the funnier it gets
22:20:17 <herojoker> i have not looked into the source, but... is it object oriented?
22:20:23 <Nite_Owl> frosch123: maybe you could add some parameters to it so specific features of the grf could be turned on and off
22:22:50 <frosch123> hehe, I anticipated that, so I decided very quickly to make it gpled :)
22:24:27 <Rubidium> grfs for open office?
22:25:43 <d-mike|micha> have a good night... i will go to bed
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22:29:26 <CIA-1> OpenTTD: translators * r14457 /trunk/src/lang/ (9 files in 2 dirs): (log message trimmed)
22:29:26 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2008-10-10 22:29:03
22:29:26 <CIA-1> OpenTTD: french - 28 changed by glx (28)
22:29:26 <CIA-1> OpenTTD: italian - 6 fixed, 28 changed by lorenzodv (34)
22:29:26 <CIA-1> OpenTTD: korean - 43 changed by dlunch (43)
22:29:27 <CIA-1> OpenTTD: latvian - 75 fixed, 191 changed by v3rb0 (266)
22:29:29 <CIA-1> OpenTTD: persian - 34 fixed by ali sattari (34)
22:30:31 <ln> what's the difference of fixing and changing?
22:32:23 <Eddi|zuHause> fixed when the string was previously marked invalid
22:32:34 <Eddi|zuHause> e.g. new strings or strings that changed in english.txt
22:32:57 <Eddi|zuHause> changed when only the translation changed, not the original string
22:33:08 <petern> Grrr... fucking Vista/CME...
22:33:25 <Eddi|zuHause> don't... i can't imagine that is a good experience :p
22:33:49 <SmatZ> huh, "Cargo" in Latvian is "Krava" :-x
22:34:22 <petern> I fail to see why my non-usb-class-compliant device works fine with linux's usb audio drivers, but windows... no chance
22:34:38 <frosch123> SmatZ: and what is "krava" in czech?
22:35:06 <Nite_Owl> Here is a real noob question for you - what happened to the commits that are skipped in the changelog? i.e. commit numbers in the log jump from r14450 to r14457 - what happened to commit r14451 etc.
22:35:29 <SmatZ> Nite_Owl: commits in NoAI, 0.6 and other branches
22:35:42 <DorpsGek> SmatZ: Commit by glx :: r14451 /branches/noai/src (ai/api/ai_sign.cpp signs.cpp) (2008-10-09 14:23:48 UTC)
22:35:43 <DorpsGek> SmatZ: [NoAI] -Codechange: allow sign text to be set by CMD_PLACE_SIGN, so AISign:BuildSign() can be simplified
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22:38:07 <glx> Nite_Owl: look closer (it did jump to r14456)
22:38:45 <Nite_Owl> branch commits - understood and thank you
22:43:49 <Metalcore> is there any option to do with beginning town size?
22:47:45 <Nite_Owl> Only in the scenario editor
22:48:23 <frosch123> isn't there some "initial city size multiplier" advanced setting?
22:48:47 <Metalcore> i thought that had to do with growth
22:49:53 <Metalcore> I put it at 1 and my largest city was 800-900
22:50:01 <Metalcore> at 10, the largest is8569
22:50:14 <Metalcore> too bad i can't set it to, like, 1/2 <_<
22:50:20 <Metalcore> i like starting with small towns
22:50:32 <Metalcore> that have easily managable passenger productions
22:50:44 <CIA-1> OpenTTD: smatz * r14458 /trunk/src/roadveh_cmd.cpp: -Fix [FS#2341](r14368): crash when there was a tram dead end after a station/tunnel/bridge (frosch123 and Rubidium)
22:50:54 <Nite_Owl> That is the only setting
22:51:34 <Metalcore> i had it on 2, for some reason
22:51:37 <Metalcore> not sure what the default
22:51:45 <Metalcore> 1 will be an improvement for me
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23:00:59 <Nite_Owl> Metalcore: you can also make asymmetrical maps - say 512 x 128
23:07:04 <Metalcore> i was just now playing with giant ass maps <_<
23:08:18 <Metalcore> 2048^2 with very high towns.
23:08:22 <Metalcore> population of like, 1.3 mil
23:10:58 *** Metalcore is now known as spoon
23:11:00 *** spoon is now known as Metalcore
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23:13:37 *** Metalcake is now known as Metalcore
23:17:12 *** ChanServ sets mode: +v tokai
23:17:44 <Nite_Owl> Time to feed - Later all
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