IRC logs for #openttd on OFTC at 2008-05-08
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00:41:54 <Belugas> attention -- attention
00:42:01 <Belugas> to all of you who have savegames
00:42:16 <Belugas> i would kie to have one with a lot of airports
00:55:17 <Sacro> Belugas: /ctcp ATTENTION #openttd
00:55:32 <Sacro> /ctcp #openttd ATTENTION even
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02:57:03 <CIA-3> OpenTTD: glx * r13003 /3rdparty/squirrel/sqstdlib/sqstdsystem.cpp: [Squirrel] -Codechange: removed redundant declaration
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05:34:01 <Eddi|zuHause3> sorry, i don't have any games with airports at all
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09:24:15 <Ammller> heya, does someone know a grf, which removes the fences?
09:25:49 <Gekz> Ammller: just turn fences off >_>
09:28:15 <Ammller> Gekz: is that a patch setting?
09:28:47 <Ammller> and how do I switch that off?
09:29:32 <Fingon> transparency options i guess
09:30:38 <Ammller> I asked about fences, not catenary
09:31:05 <Ammller> well, I like to have details
09:31:26 <Ammller> or are fences the only details?
09:32:43 <Ammller> next time, you should be sure, before you "lol" :-)
09:38:53 <Ammller> it works with cs-rails 0 1 1 :-)
09:39:36 <Vikthor> now try to build a bridge
09:39:51 <Vikthor> a think you need 0 1 1 1
09:41:01 <Ammller> I guess, it doesn't matter, because I disabled the tracks already
09:42:43 <Ammller> yeah, nothing changed
09:44:36 <Ammller> ah, seems version 1.3 doesn't have that "feature" :-)
09:45:05 <Ammller> but not in "our" grfpack
09:47:37 <Ammller> of course, another nofences GRF wouldn't be in the pack either :-)
09:48:17 <Ammller> hmm, or is there an other set which that feature?
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09:54:33 <Vikthor> Ammller: Hmm strange, for me it works even with 1.3
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09:58:06 <Ammller> then, there is an other GRF
10:00:03 <Ammller> yes that set has this feature too \o/
10:34:30 <peter1138> another is one word
10:40:17 <yorick> shush! You'll ruin my theories!
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10:57:25 <yorick> FS#425 can be closed, I think, we have conditional order jumps now
11:00:57 <yorick> FS#1731, as in comments, it is already there?
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11:03:39 <SpComb> conditional order jumps? url?
11:04:54 <yorick> arrow-right-to-GoTo-button-gives-dropdown-list-from-which-you-can-select-conditional-order-jump-and-then-press-on-another-order?
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11:16:47 <Hassan> Belugas, If I wanna have the GrfMaker tool, can I ask from you to sent me the link? (No source code, just the actual tool...)
11:32:14 <CIA-3> OpenTTD: rubidium * r13004 /trunk/src/ (22 files in 3 dirs): -Codechange: replace AllocateWindow and AllocateWindowDesc with a Window constructor.
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11:50:49 <CIA-3> OpenTTD: rubidium * r13005 /trunk/src/ (28 files in 2 dirs): -Codechange: prepare AllocateWindowDescFront for subclassing of Window.
11:51:13 <Roujin> hi there, I made another little fix for some more inconsistency regarding Dynamite tool. It's on flyspray. see you. (train is going to leave in a second, then i'll have no more wlan :( )
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12:12:04 <SpComb> openttd is an oldschool game?
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13:00:10 <CIA-3> OpenTTD: rubidium * r13006 /trunk/src/ (toolbar_gui.cpp window.cpp window_gui.h): -Codechange: GetMenuItemIndex is only used for the toolbar, so move it to there.
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13:06:24 <CIA-3> OpenTTD: rubidium * r13007 /trunk/ (3 files in 2 dirs): -Fix: some files in source.list where in the wrong category.
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13:21:06 <CIA-3> OpenTTD: glx * r13008 /trunk/src/ (11 files in 2 dirs): -Fix [FS#1997]: silence some MSVC x64 warnings
13:22:07 <CIA-3> OpenTTD: rubidium * r13009 /trunk/src/ (6 files): -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
13:29:49 <CIA-3> OpenTTD: rubidium * r13010 /trunk/ (11 files in 3 dirs): -Codechange: move the tree building GUI out of misc_gui.cpp.
13:31:08 <CIA-3> OpenTTD: rubidium * r13011 /trunk/src/ (rail_gui.cpp terraform_gui.cpp tilehighlight_func.h): -Codechange: move PlaceProc_BuyLand out of rail_gui.cpp to the place where it is used and remove some unneeded globalisations of some other PlaceProc functions.
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13:32:56 <glx> usually it's for the password
13:33:39 <glx> TheJosh: you're probably the first to trigger this one
13:34:12 <TheJosh> how is everyone going anyway?
13:37:54 <TheJosh> and am I ever going to see Improved Shared patch 1 in the trunk?
13:38:19 <TheJosh> its only a small gui patch
13:45:39 <planetmaker> Mwa: try it in #openttdcoop.
13:46:00 <planetmaker> ^^ he meantglx I guess :)
13:46:13 <TheJosh> im getting a compile error on the latest trunk
13:47:08 <TheJosh> i guess you dont need my compiler output then
13:48:50 <CIA-3> OpenTTD: rubidium * r13012 /trunk/src/terraform_gui.cpp: -Fix (r13011): the PlaceProc that was moved depended on another function...
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13:51:27 <CIA-3> OpenTTD: rubidium * r13013 /trunk/src/spriteloader/png.cpp: -Fix: GCC 4.3 warning about a clobbering mask due to longjmp. This can't be solved by using exceptions because the longjmp is needed for PNG (C-code) handling.
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13:52:41 <TheJosh> also do you know about the gcc warnings in settings.cpp
13:53:14 <TheJosh> dang i thought i had spotted something new :(
13:54:05 <Rubidium> it's very hard to spot something that we hadn't seen yet
13:54:25 <glx> unless it's not a compile thing ;)
13:54:40 <TheJosh> do you want a paste of the output from gcc?
13:55:06 <planetmaker> ^^ which are the much harder bugs... :)
13:55:28 <glx> and your paste is incomplete
13:56:12 <Belugas> I would like to know if anyone has a savegame (age does not matter) with LOADS of airports, as different types as possible
13:56:23 <Belugas> - and as little grf as possible ---
13:59:46 <Belugas> i need one that has been played a lot, and with towns all around the airports and such. i can make one too, but it would b a fresh one :)
13:59:52 <Belugas> if you see waht i mean :D
14:00:58 <Rubidium> Belugas: start NoAI with 7 WrightAIs and let it rampage the map for 100 years ;)
14:01:35 <Belugas> asking a lot for a guy who never touched noAI, Rubidium :( although i guess i should start nowaday...
14:02:53 <mrfrenzy> define loads of airports belugas
14:03:15 <Belugas> as many as possible...
14:03:30 <Belugas> many many airports all around the map
14:03:50 <mrfrenzy> well I think I have one with 30-40
14:03:55 <mrfrenzy> but that's not very much
14:05:05 <CIA-3> OpenTTD: glx * r13014 /trunk/src/settings.cpp: -Fix (r13008): mingw revealed some signed/unsigned warnings
14:06:34 <mrfrenzy> I can't find it:( I really should have better order amongst my savegames
14:07:27 <TheJosh> so whats the chance of the improved shares stuff i have been doing actually getting accepted?
14:07:41 <Ammller> [15:56] <Belugas> - and as little grf as possible --- <-- that disqualified coop saves :-)
14:08:23 <TheJosh> "(23:30:59) Rubidium: Belugas: start NoAI with 7 WrightAIs and let it rampage the map for 100 years" - that sounds like the way to go
14:08:37 <Belugas> as lonjg as you can provide package, Ammller
14:09:32 <Belugas> TheJosh, i lack time, most of all
14:10:15 <TheJosh> Belugas: for the WrightAI idea
14:10:50 <Belugas> thus me confirmiong i lack time ans asked for an already made game...
14:11:03 <TheJosh> sorry i cant really help i dont use airports much and i dont save games much either
14:11:52 <TheJosh> actually im going to go to bed now goodnight everyone
14:11:58 <TheJosh> Belugas: hope you get your game
14:14:28 <CIA-3> OpenTTD: rubidium * r13015 /trunk/src/ (5 files): -Codechange: move some 'WP' structs out of window_gui.h to the .cpp files where they are actually used.
14:16:35 <Ammller> Internal error: inflate() failed
14:17:02 <yorick> means the savegame got corrupted someway
14:17:27 <Ammller> one, I thought has much airports :-)
14:17:37 <yorick> 2 connections to the same server from the same IP on the same router can cause it someway
14:17:44 <Ammller> they are rare in coop games
14:17:50 <yorick> or its just my router confusing the packets
14:18:20 <yorick> happened multiple times?
14:20:06 <Belugas> no, multiple planes, thus MP
14:21:41 <planetmaker> Ammler: which game do you try?
14:22:26 <yorick> FS#1990 <-- close, duplicate of an already fixed bug (before this one was opened)
14:22:53 * planetmaker wonders whether yorick adds another "please" afterwards :P
14:23:06 * yorick adds "please" afterwards
14:23:25 <Ammller> should work with coop pack
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14:24:37 <Ammller> you should have the pack
14:25:35 <Ammller> planetmaker: I don't find one from coop
14:26:14 <planetmaker> Ammller: there's at least for me a missing grf...
14:26:45 <planetmaker> ok. I don't think I have that legacy here...
14:26:49 <Ammller> but that should be compatible with 7
14:27:00 <Ammller> you don't need legacy
14:27:03 <planetmaker> obviously not quite.
14:27:06 <Ammller> thats only for server
14:27:29 <Ammller> I guess, you miss the plattforms.grf
14:28:13 <yorick> FS#1895; already implemented, please close :P
14:29:11 <planetmaker> NewGRF 45520600 (ottdc_grfpack/def/platforms/platformsw.GRF <-- yep
14:32:36 <Ammller> planetmaker: you can modify the save with more airports, if you liek
14:32:53 <Ammller> but I guess, many towns have already 2
14:34:25 <Ammller> after that game, I set the limit for aircrafts to 10 :-)$
14:34:52 <planetmaker> it wasn't a coop game. Fairplay server?
14:35:53 <Ammller> something like that, without the rules
14:36:09 <Ammller> more like Brianettas standard
14:36:26 <Ammller> but its dead since a year
14:37:16 <Ammller> the german community was too small
14:37:36 <peter1138> english grammar uses 'for' not 'since' there
14:38:19 <Ammller> thanks peter1138 since is for a date
14:38:30 <Belugas> since last year would have been acceptable
14:38:40 <planetmaker> ...since I understood... :P
14:38:55 <Belugas> for what i care !! lol
14:39:46 <yorick> someone forgot adding the scripts dir to the installer
14:40:34 <Ammller> oh, with that game I showed also how fast you can be 1. with airports :-)
14:41:27 <Belugas> 10 airports? really? no savegame bump? even better!!
14:42:12 <Belugas> [10:33] <Ammller> after that game, I set the limit for aircrafts to 10 :-)$ <--- prrrrt
14:42:34 <Ammller> and made airmod.grf :-)
14:44:03 <planetmaker> can anyone here tell me how to integrate subversion into emacs?
14:44:30 <planetmaker> I got the *.el files, but google wasn't at least helpful easily :)
14:44:57 <planetmaker> hylje: what OS do you run? ;P
14:48:29 <planetmaker> And I don't know how to convince emacs to use them... oh well...
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15:56:38 <insulfrog> I've got to go, bye :)
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16:34:44 <nicfer> is there a zip file with all the available opengfx grfs?
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16:48:46 <CIA-3> OpenTTD: smatz * r13016 /trunk/ (13 files in 4 dirs): -Codechange: unify the detection if rail catenary should be drawn
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17:28:04 <Wolf01> Dominik, do you read the post I wrote on the NDS port? Finally I made the game to work :D
17:30:00 <Dominik> Wolf01: yes, i'm glad you did. i was a bit worried but so far it has turned out that in all cases where the NDS port didn't run at all that it was the users fault. :)
17:30:15 <CIA-3> OpenTTD: rubidium * r13017 /branches/0.6/src/ (7 files):
17:30:15 <CIA-3> OpenTTD: [0.6] -Backport from trunk (r12629):
17:30:15 <CIA-3> OpenTTD: - Fix: Vehicles going twice to a depot when the automatic service interfered with the current order [FS#1985] (r12629)
17:30:40 <Dominik> i'll shortly release the next alpha. right now i'm trying to get the last few features in.
17:34:23 <Wolf01> I read you'll add the ram support, I'm waiting for it :D
17:37:34 <Dominik> Sadly there's not much you can do with the external RAM. :(
17:41:58 <Wolf01> eh, 32MB instead of 4 is a great improvement, my first computer had 464kb
17:43:05 <glx> Wolf01: but it's not easily addressable
17:43:29 <Dominik> but i can't put it to use for the things where it's needed (like the map for example). external RAM can only be written to with 16bit writes. but most important structs contain 8bit values
17:44:19 <Dominik> of course, i could simply make the all 16bit. but then it wouldn't run on systems without external ram
17:59:36 <SmatZ> Dominik: can you move things like sprite cache to external memory?
18:00:08 <Dominik> SmatZ: yes, that and the language file are more or less the only things i can put there
18:02:35 <Dominik> i'd love to put the sounds in external ram as well. but unfortunately the arm7 (second cpu) which plays them can't access external memory. ^^
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18:50:50 <Ammller> quys, well done yesterday
18:51:11 <Ammller> (fixing really fast some bugs :-)
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19:27:17 <CIA-3> OpenTTD: rubidium * r13018 /trunk/src/misc_gui.cpp: -Codechange: make a class of the LandInfo Window.
19:35:41 <DorpsGek> Ammller: I have not seen Annunaki.
19:36:09 <DorpsGek> Ammller: I have not seen Anunnaki.
19:37:30 <Ammller> yep anohter patch pack :-)
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19:58:40 <Cap_J_L_Picard> dragonhorseboy: Hey
20:05:39 <DorpsGek> Bjarni: I have not seen tits.
20:05:44 <CIA-3> OpenTTD: glx * r13019 /trunk/src/ (5 files): -Fix [FS#1997]: silence some more MSVC x64 warnings (michi_cc)
20:05:55 <Bjarni> I thought this guy were on the internet 24 hours a day
20:06:03 <Bjarni> and lacked a real life
20:07:02 <Belugas> weird... i though a guy who plays with bots all day long would recognize one when out of the lab...
20:07:21 <Belugas> robots, granted but still..
20:07:24 <SmatZ> average internet user with no life should have seen far more tits than average non-internet user
20:07:30 <Prof_Frink> @seen orudge_naked
20:07:30 <DorpsGek> Prof_Frink: I have not seen orudge_naked.
20:09:57 <Bjarni> Belugas: you mean DorpsGek is a robot?
20:10:09 <Bjarni> but I haven't seen DorpsGek drive into walls yet
20:11:30 <dih> dabs.com has a sesrver for 170 quid by the way - just in case some brits were interested :-P
20:11:48 <Bjarni> if it's a real robot then you have to race it at least once a week to catch it before it crashes into a wall
20:12:54 <Belugas> Bjarni, nor do I, his camera has stopped working since he came online
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20:21:18 <Bjarni> <Belugas> Bjarni, nor do I, his camera has stopped working since he came online <-- I guess he hit the wall one time too many and now it happens all the time
20:21:37 <Bjarni> maybe the netsplit is due to a wall incident
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20:22:24 <Roest> so will anything happen to FS1969 ?
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20:28:19 <SmatZ> Roest: hard to say, it works for changing of newgrf order :)
20:32:03 <Ammller> Roest: how does it work, if not the whole list is in current view?
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20:32:39 <Roest> works the same way as the order window
20:32:42 <dragonhorseboy> hm *wonders what to do as usual*
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20:38:38 <Roest> thing is, i want to move all the features of the new newgrf gui to the standard windows, so this is just the first step
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20:43:44 <Ammller> Roest: I meant, if I have more grfs then the view shows at once, I need to scroll down
20:44:16 <Ammller> the weel doesn't work as long as I have a grf
20:47:04 <Roest> you can still select it and click the down button 25 gazillion times if you prefer that
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20:57:33 <Roest> but i guess you're right, the wheel doesnt work, the question is if thats an ottd issue
20:59:06 <Ammller> Roest: not sure but would be nice :-)
21:00:39 <Roest> damn you guys have been busy, i updated all the patrches just yesterday and you managed to break them good since that
21:00:52 <trd> Anyone ever thought of making the "pick a NewGRF to load" interface not display NewGRF's that are already loaded?
21:01:04 <trd> (just tossing it out there, random idea)
21:01:40 <Roest> trd that's in the newgrf window that's in my patchpack for instance
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21:09:44 <CIA-3> OpenTTD: glx * r13020 /trunk/src/industry_gui.cpp: -Codechange: make industry directory window horizontally resizable and truncate strings
21:11:19 <Ammller> SmatZ: how high should I make that -j number?
21:11:27 <Ammller> as many as cores I have?
21:11:37 <SmatZ> Ammller: somewhere between cores+1 and 2*cores+1
21:12:13 <Ammller> Sysinfo for 'inspiron': Linux 2.6.22.17-0.1-default running KDE 3.5.7 "release 72.9", CPU: Intel(R) Core 2 CPU T5600 @ 1.83GHz at 1833 MHz (3657 bogomips), HD: 73/96GB, RAM: 1889/2026MB, 150 proc's, 1.2d up
21:15:09 <Prof_Frink> 3.5.7? How boring.
21:16:17 <Ammller> indeed compile is faster
21:19:32 <Ammller> SmatZ: whats default of -j ?
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21:23:03 <SmatZ> I htought you were asking for number of cores
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22:39:12 <Prof_Frink> Maybe I wanted to introduce #openttd to !norks
22:39:30 <Prof_Frink> Or see if Ol' Dorpie wouls kick me
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22:41:59 <Roest> peter1138: use your crystal ball
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22:54:13 <CIA-3> OpenTTD: rubidium * r13021 /trunk/src/ (economy.cpp news_gui.cpp news_type.h): -Codechange: free data_b for other uses when it is not used to store a second tile to skip to (in news messages). Patch by cirdan.
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23:25:42 <Roest> say what you want, berlusconi got some style
23:26:29 <CIA-3> OpenTTD: smatz * r13022 /trunk/src/ (driver.h openttd.cpp): -Fix: driver list wasn't freed, replace by statically allocated one
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