IRC logs for #openttd on OFTC at 2007-08-08
            
00:01:24 <Eddi|zuHause2> in mathematics it is especially used with functions that are not denoted by names, e.g. ||.|| for a norm, or <.,.> for a scalar product
00:01:51 <Eddi|zuHause2> without having the need to give a name for the parameter
00:02:26 *** simon888 has joined #openttd
00:03:19 <aneb> um, i " "'d the parameters but its still not showing
00:03:34 <Eddi|zuHause2> in Haskell there's a similar construct, when you give _ on the left side of a definition, it means "ignore whatever parameter comes here"
00:03:34 <glx> say test
00:03:35 <glx> [Tous] : test
00:03:35 <glx> say test with space
00:03:35 <glx> - Chat to your fellow players in a multiplayer game. Usage: 'say "<msg>"'
00:03:35 <glx> say "test with space"
00:03:36 <glx> [Tous] : test with space
00:03:48 <glx> just tried in a dedi server console
00:04:28 <aneb> glx: ^
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00:07:24 <aneb> Eddi|zuHause2: ok...
00:07:44 <aneb> hmm no
00:07:50 <aneb> not it
00:08:26 <Eddi|zuHause2> aneb: wrong permissions for the .scr file?
00:08:38 <Eddi|zuHause2> or the dir?
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00:09:41 <glx> it may be easier to install openttd in ~/openttd
00:09:41 <TrueBrain> which tool can make a screenshot under KDE?
00:09:58 <glx> xsomething :)
00:10:04 <glx> or ksomething
00:10:27 <Eddi|zuHause2> ksnapshot
00:10:30 <TrueBrain> I thought ksnapshot
00:10:31 <TrueBrain> but..
00:10:32 <TrueBrain> hmm
00:10:34 <TrueBrain> maybe just not installed
00:10:34 <TrueBrain> :p
00:10:49 <TrueBrain> tnx Eddi|zuHause2
00:11:03 <TrueBrain> darn, 0211 already..
00:11:08 <TrueBrain> time goes fast when you are having fun
00:11:29 <Eddi|zuHause2> it opens automatically for me if i press the "print" key
00:15:03 <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website.png
00:15:05 <TrueBrain> aint it pretty?
00:16:35 <Eddi|zuHause2> wtf @ the heliport... :p
00:23:15 <TrueBrain> am I missing anything?
00:24:24 <Eddi|zuHause2> well, it might be the normal graphics... i don't think i ever used them in TTD... i just find the picture strange...
00:24:44 <TrueBrain> oh, it is toyland
00:24:53 <TrueBrain> and I ment: do you think the website is missing anything? :)
00:24:53 <TrueBrain> hehe
00:25:52 <Eddi|zuHause2> yeah, i think the "flat" tile is not actually flat, but a steep slope...
00:26:00 <TrueBrain> you are right, but that is content
00:26:03 <TrueBrain> I ment design :)
00:26:36 <Eddi|zuHause2> i don't know much about design...
00:26:45 <TrueBrain> look at it
00:26:54 <TrueBrain> think what you would want from a website that shows 32bpp replacement graphics
00:26:57 <TrueBrain> look at it again
00:27:00 <TrueBrain> tell me what you miss
00:27:00 <TrueBrain> :p
00:28:14 <Eddi|zuHause2> a filter mechanism... like "show only my pictures", "show only pictures where i did not upload a picture", "show only pictures with no new picture"
00:28:29 <TrueBrain> k, noted
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00:29:05 <Eddi|zuHause2> "show new pictures since ## days"
00:29:15 <TrueBrain> but beside filters?
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00:30:03 <Eddi|zuHause2> an "upload picture" button in every row maybe?
00:30:43 <TrueBrain> that will be per image I guess
00:30:50 <TrueBrain> not sure yet, as you might want to do some mass uploading
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00:31:18 <Eddi|zuHause2> yeah, that can be done at a different place...
00:31:42 <Eddi|zuHause2> and maybe some voting system
00:31:46 <aneb> OK...
00:31:48 <TrueBrain> ah, voting
00:31:50 <TrueBrain> that I forgot :)
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00:42:35 <aneb> dang it
00:42:41 <aneb> exec doesnt work.
00:43:27 <aneb> i type rcon <pw> "exec scripts/on_server_connect.scr 0" and it does not echo.
00:44:32 <aneb> at all
00:47:18 <aneb> ok, i tried 1 instead of 0 and it gives me a error
00:47:55 <aneb> that the script file isnt found
00:48:24 * Wezz6400 is still away. Reason: blaat - Current time: 02:48. (Since 01:48/August 8th) (Pager: on Log: on)
00:48:28 <aneb> guys
00:48:57 <TrueBrain> @kick Wezz6400 please disable ALL auto-away message blabla in this channel; tnx
00:48:57 *** Wezz6400 was kicked by DorpsGek (please disable ALL auto-away message blabla in this channel; tnx)
00:49:20 <aneb> TrueBrain: can you help?
00:49:21 <Eddi|zuHause2> aneb: checked the permissions?
00:50:10 <TrueBrain> aneb: nope
00:50:25 <aneb> Eddi|zuHause2: -rw-r--r-- 1 kyle kyle 264 2007-08-07 20:00 /usr/games/scripts/on_server_connect.scr
00:50:37 <Eddi|zuHause2> and the directory?
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00:50:49 <Wezz6400> hmm sorry about that, configuration error
00:50:53 <TrueBrain> np :)
00:51:03 <aneb> drwxr-xr-x 2 root root 4096 2007-08-07 19:24 scripts
00:51:11 <Wezz6400> stupid documentation isn't very clear
00:51:25 <Wezz6400> I figured it would only work on queries, but I guess channels are queries too :X
00:51:28 <TrueBrain> and oh, it gives me a good enjoyment to kick someone from time to time :)
00:52:00 <Wezz6400> lol
00:52:24 <Wezz6400> this is not even the only channel I was kicked from
00:52:41 <TrueBrain> :) I like all those channels which did kick you
00:53:48 <TrueBrain> I should document more what I do on my local computer
00:53:55 <TrueBrain> I can't even find the simplest things back :)
00:54:29 <aneb> Eddi|zuHause2: i gave the permissions.
00:55:16 <TrueBrain> ah, there it is :)
00:55:29 <Eddi|zuHause2> aneb: then i don't know any further either
00:55:35 <Wezz6400> blegh
00:55:43 <Wezz6400> that script is gone now
00:55:48 <Wezz6400> too much crap in there
00:57:42 <Wezz6400> hmm
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00:58:21 <Wezz6400> I'm trying to write/get a script to display users which have set away in a different color, but the only way to do that seems to be to whois every single user, that can't be a good idea :X
00:58:45 <TrueBrain> my client does it automatic :)
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00:58:56 <Wezz6400> yeah I know there are a couple that do that
01:00:08 <Eddi|zuHause2> mine does, too, but i think it does not update the status often enough
01:00:09 <Wezz6400> however running xchat on windows isn't free :\
01:02:29 <Wezz6400> Eddi|zuHause2 what client do you use?
01:02:51 <Eddi|zuHause2> /ctcp version?
01:03:18 <Eddi|zuHause2> but i don't think that will help you any further for windows :p
01:03:31 <Wezz6400> hehe
01:04:18 <Wezz6400> I'm thinking about windows, but working on a game using C# and XNA (not my choice) that means that even then I'll be using windows for quite some time
01:04:25 <Wezz6400> thinking about linux*
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01:13:09 <Eddi|zuHause2> you can run virtual windows :)
01:13:55 <Eddi|zuHause2> (might cause problem with anything running directx though... i'm not sure how far they are with that)
01:14:01 <Wezz6400> hmm well
01:14:16 <Wezz6400> being able to run Visual Studio Express would solve the problem mostly
01:17:56 <TrueBrain> 0317
01:17:57 <TrueBrain> hmm
01:18:01 <TrueBrain> I really should get some sleep I guess
01:18:05 <Eddi|zuHause2> some dev once mentioned to use visual studio in virtual windows
01:18:06 <Wezz6400> true
01:18:14 <Eddi|zuHause2> might have been darkvater
01:19:07 <Wezz6400> virtual dx isnt going to work, virtual machines only simulate simple graphics
01:20:30 <Eddi|zuHause2> that might just be a problem of using (writing) the right driver
01:20:43 <Wezz6400> hmm
01:21:04 <Wezz6400> a virtual machine simulates the hardware, you have to write a simulation of dx9 hardware to do that
01:21:30 <Eddi|zuHause2> no, a virtual machine does not simulate anything
01:22:01 <Eddi|zuHause2> it just replaces certain low level commands with higher level ones
01:22:54 <Wezz6400> hmm
01:23:02 <Wezz6400> that makes sense
01:23:12 <Eddi|zuHause2> at that point you can interfere to not replace commands that are meant for the graphics card, just route them through
01:23:25 <Wezz6400> but still, I don think advanced gpus have ever been properly virtualized
01:27:55 <Phazorx> it just replaces certain low level commands with higher level ones < that's "emulate" rather than "simulate"
01:29:13 <Phazorx> however DX wont work with approach for sure since that would eman rendering wil lbe done by software... OGL/A3D on the other hand - quitte possible
01:31:11 <Wezz6400> unfortunatly that doesn't help me much
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01:32:34 <TrueBrain> hmm, importing 1000 images is SLOW!
01:33:27 <Eddi|zuHause3> get faster $GADGET
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01:44:57 <TrueBrain> running an even bigger import
01:44:58 <TrueBrain> brrr
01:45:05 <TrueBrain> 8059 sprites...
01:45:10 <TrueBrain> that is what OpenTTD needs to work
01:48:23 <TrueBrain> 10 MiB worth of data when converting original grfs to PNGs
01:48:26 <TrueBrain> each one in a single file
01:48:53 <Wezz6400> :o
01:55:53 <TrueBrain> it is still running...
01:56:15 <Wezz6400> at 4 am :X
01:56:29 <TrueBrain> yeah, I really should find my bed
01:56:33 <TrueBrain> oh, it is right at my feet
01:56:34 <CIA-1> OpenTTD: richk * r10825 /branches/NewGRF_ports/ (4 files in 3 dirs):
01:56:34 <CIA-1> OpenTTD: [NewGRF_ports] -Feature: Airport subtype (prop 20) is now read. This restricts buildlist and usage of airports to the selected vehicle subtype.
01:56:34 <CIA-1> OpenTTD: Added Seaplanes as new subtype for Airports; bit3=1, value 0x08.
01:56:34 <CIA-1> OpenTTD: TODO: add Seaplane subtype to aircraft; build, etc.
01:57:28 <TrueBrain> @calc 588800 / 8059
01:57:28 <DorpsGek> TrueBrain: 73.0611738429
01:57:33 <TrueBrain> 73 bytes per record
01:57:34 <TrueBrain> not bad
01:58:31 <Wezz6400> this is not good
01:58:51 <Wezz6400> it's friggin 4 am but still irc has enough people on to talk to
01:59:07 <TrueBrain> you know there is a whole other continent we call USA
01:59:42 <Wezz6400> I know, but I'm mostly talking to Dutch people
02:01:10 <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website2.png
02:01:11 <TrueBrain> yeah babu
02:01:12 <TrueBrain> yeah baby
02:02:21 <Wezz6400> yiha ;)
02:07:34 <Wezz6400> hmm bed time
02:07:46 <TrueBrain> night Wezz6400
02:07:49 <Wezz6400> at least you're doing something usefull
02:07:57 <Wezz6400> I'm doing nothing :X
02:08:34 <Wezz6400> well nothing other than wrecking valuable time tomorrow which I should spend learning c++ and c#/xna :X
02:08:36 <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website3.png
02:08:44 <TrueBrain> So, let's both go to bed
02:08:45 <TrueBrain> ngiht all!
02:08:54 <Wezz6400> a different bed though ;)
02:08:58 <Wezz6400> :w
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02:09:04 <TrueBrain> Please, let it be a different bed!!
02:10:05 <CIA-1> OpenTTD: richk * r10826 /branches/NewGRF_ports/src/ (saveload.cpp station_cmd.cpp): [NewGRF_ports] -Change: Added save of FSMport_flood_protected.
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02:34:48 <simon444> tatada
02:34:59 <simon444> openteeteedee
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07:59:06 <hylje> hmm
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08:35:17 <TrueBrain> morning all
08:38:09 <Ammler> hi all, I like to activate a Firewall on my VPS, but openttd should still be functional.
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08:40:42 <Noldo> VPS?
08:41:02 <Ammler> I default policy is deny
08:41:09 <Ammler> virtual private server
08:41:20 <Noldo> !ports
08:41:25 <Noldo> plaah
08:41:29 <Maedhros> @openttd port
08:41:30 <DorpsGek> Maedhros: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advsertise) communication (outbound)
08:42:08 <Ammler> hmm, yeah liked to write it now, I opened TCP from 3979 to 82 and UDP 3978 to 82
08:42:43 <Noldo> from and to meaning what?
08:43:35 <Ammler> the range 3979:3982
08:44:13 <Noldo> ok,should be good
08:44:34 <Ammler> the firewall settings are made in the control panel
08:45:26 <Ammler> behind it is iptables
08:46:10 <Ammler> hmm, maybe someone of you know server4you? or how such virtual server systems work? Are there any known problems?
08:46:27 <TrueBrain> why would there?
08:47:11 <Ammler> I took recommend settings for usual web/mail server and added only these 2 rulesets
08:50:30 <DaleStan> Who's in charge of DorpsGek? I don't believe that's the correct spelling of "advsertise", regardless of which side of the pond you're on.
08:53:28 <Ammler> http://www.imgbox.de/?img=m1416z242.png
08:53:46 <Ammler> someone able to see something wrong here ^^^?
08:55:46 <Ammler> btw, web is still possible
08:56:39 <Ammler> hmm, maybe, there is an other problem
08:57:07 <Ammler> its the autopilot from brianetta, does it also need a open port?
08:58:39 <Ammler> yep, the server is still on the public list, (why didn't I found it before? :/ stupid me
08:59:01 <Farden> if you're talking about the openTTDcoop public server, i'm on it
08:59:10 <Ammler> no, I don't
08:59:15 <Farden> ok
08:59:27 <Ammler> this server are on brianettas box
09:00:48 <Ammler> the irc bridge of brianetta's autopilot works as client, does it need a special open port anyway? If yes, which?
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09:02:46 <Eddi|zuHause3> IRC usually only needs outgoing connections
09:06:54 <Ammler> hmm, tried to make telnet connection to oftc.net on port 6667, doesn't work on the server
09:08:01 <Ammler> outpound connection is allow
09:08:17 <Ammler> b
09:09:36 <Ammler> I'm able to connect i.e. port 25 on an other server
09:09:52 <Ammler> possible that "upper" ports are closed?
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09:17:59 <Ammler> jipii, open port 6667 for remote did help, but I'm still a liitle bit confuse...
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09:53:12 <TrueBrain> hi Nickman
09:53:18 <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website.png
09:53:19 <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website2.png
09:53:21 <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website3.png
09:54:53 <hylje> microprose logo is somewhat corny
09:55:01 <Nickman> hi TrueBrain ;) I'll take a look
09:56:23 <Nickman> looks good, you already made that piece? :)
09:56:51 <TrueBrain> that is finished, yes
09:57:06 <TrueBrain> I am toying around with a new framework to build websites on, and I thought I could best try it on something real
09:57:15 <Nickman> but if like 10 users submit a new helipad image, the page will be streched alot won't it? :)
09:57:25 <TrueBrain> Yup
09:57:27 <Nickman> what kind of framework?
09:57:34 <TrueBrain> Django
09:57:49 <TrueBrain> design-wise it needs work, that's for sure
09:58:11 <Nickman> yeah :D
09:59:56 <hylje> layout or daa wise?
10:00:01 <hylje> data
10:00:07 <TrueBrain> layout
10:00:11 <Eddi|zuHause3> looking-pretty-wise :)
10:01:15 <Eddi|zuHause3> i have a feeling that prepending words with "-wise" is a "germanism" :p
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10:01:46 <louisa> hello :)
10:01:49 <hylje> -wiselayout ?
10:01:58 <Eddi|zuHause3> err...
10:02:01 <Eddi|zuHause3> wrong word
10:02:22 <hylje> append :)
10:03:13 <Eddi|zuHause3> annex :)
10:04:42 <Nickman> Maybe if you see that the page is going to be streched way to long, you could make a simple javascript to let the users open or close certain tiles?
10:04:52 <TrueBrain> Nickman: easy to add
10:04:59 <Nickman> like, you place a simple text : "There are 15 user submissions"
10:05:07 <Nickman> and when they want to see them they have to click it ;)
10:05:16 <TrueBrain> and maybe show the one with the best score
10:05:19 <Nickman> yeah :)
10:05:22 <Nickman> indeed ;)
10:05:32 <TrueBrain> all very easy possible
10:05:36 <Nickman> But that can be added afterwards ofcource :)
10:05:43 <TrueBrain> that is just templating, so
10:05:47 <Nickman> indeed :)
10:06:52 <Nickman> now you need a voting system ;)
10:06:57 <TrueBrain> already done in fact
10:07:07 <Nickman> Will visitors be able to vote or only registered ones?
10:07:08 <Nickman> :D
10:07:09 <TrueBrain> you just can't give the vote, neither can you upload
10:07:14 <Nickman> hehe :D
10:07:15 <TrueBrain> only registered ones
10:07:22 <TrueBrain> inf act, you can only see the original PNGs if you are logged in
10:07:36 <Nickman> good :)
10:07:44 <TrueBrain> as on register, you sign that you have the original TT, and thereby are allowed to view the PNGs
10:07:46 <Nickman> I'm off to lunch now, be back in a short while ;)
10:07:53 <TrueBrain> as in theory it is kind of illegal to just post them :p
10:08:02 <Nickman> good thinking ;)
10:08:30 <Eddi|zuHause3> i already wondered how you work your way around that one :p
10:10:09 <TrueBrain> my way isn't legal too I guess, but at least I tried
10:11:06 <Noldo> make some javascript magic that uses local data files to show the pictures ;)
10:11:13 <TrueBrain> hylje: do you have a good login/logout/profile plugin?
10:11:21 <TrueBrain> I found a few on the web, but you might have a better one? :p
10:11:44 <TrueBrain> Noldo: they are extracted, no way javascript is ever going able to do that
10:11:50 <TrueBrain> bad english, bah
10:14:17 <hylje> TrueBrain: ive got a homebrew one.
10:14:47 <TrueBrain> ah, k, so nevermind :)
10:14:48 <TrueBrain> tnx :)
10:16:35 <hylje> ;)
10:20:10 <TrueBrain> I can't seem to get login to work :(
10:20:12 <TrueBrain> poor me
10:21:36 <hylje> i recall having problems with that too
10:23:03 <TrueBrain> at least the admin sees that I am logged in :p
10:23:36 <hylje> then login works but your stuff doesnt
10:23:38 <hylje> ;)
10:23:56 <TrueBrain> it tells me that {{ user.username }} should work in templates, without any other code
10:23:57 <TrueBrain> :(
10:24:07 <hylje> yes, it should
10:24:20 <hylje> make sure you have auth middleware active
10:24:25 <hylje> on that request
10:24:36 <TrueBrain> is by default
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10:25:45 <hylje> also context processors and RequestContext
10:26:07 <TrueBrain> the docs say they are enabled by default, even if they aren't in settings.py
10:26:35 <hylje> yes. but if you render the page without RequestContext context processors dont kick in
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10:27:27 <TrueBrain> they are supposed to make it easier :)
10:27:38 <hylje> django still has gotchas
10:27:57 <TrueBrain> clearly :)
10:27:58 <TrueBrain> tnx hylje :)
10:28:11 <proller> svn + cygwnn = linker error 8(
10:28:33 <TrueBrain> now it works, yeah!
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10:31:53 <TrueBrain> proller: you really have to give a tiny bit more information before anyone starts to help you
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10:38:09 <Nickman> TrueBrain, that is why I don't use any CMS :)
10:38:25 <TrueBrain> Nickman: who talked about CMS?
10:39:00 <Nickman> That funny framework you are using?
10:39:15 <TrueBrain> it isn't really a CMS
10:39:28 <Nickman> ah
10:39:37 <Nickman> what kind of framework is it then?
10:39:49 <TrueBrain> it is a framework :) Hehe
10:40:16 <Nickman> :D
10:40:41 <hylje> it provides facilities you're going to need anyway
10:40:48 <hylje> and thats it
10:41:03 <TrueBrain> and either you already made a framework that gives you the thinks they provide, or you are duplicating it every time
10:42:20 <Nickman> ;)
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10:42:32 <simon444> thing
10:42:36 <simon444> not thinks
10:42:41 <simon444> silly man
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10:48:24 <Nickman> so, now we need guidelines and we will be into buisiness? :D
10:49:03 <TrueBrain> yup
10:49:23 <hylje> :o
10:49:30 <Nickman> w000t :D
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11:07:56 <TrueBrain> and now it is time to play a little game
11:07:58 <TrueBrain> Just Cause
11:07:58 <TrueBrain> yeah!
11:08:10 <hylje> :o
11:08:16 <Nickman> wich game? ;)
11:09:21 <TrueBrain> Just Cause
11:09:32 <hylje> how punny
11:10:09 <Nickman> hehe
11:10:11 <Nickman> hf ;)
11:11:06 <Nickman> I'm gonna reboot ;)
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11:16:24 <hylje> now devs can review patches' prowess
11:17:57 <Maedhros> prowess?
11:18:35 <hylje> quality
11:19:21 <Maedhros> ah. prowess probably wasn't the word you wanted then :)
11:19:35 <hylje> it can be expressed in more than one wa
11:19:36 <hylje> y
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11:19:53 <Nickman> back ;)
11:21:12 <Maedhros> prowess is a form of skill that people have rather than a quality
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11:22:45 <TrueBrain> hmm, I wish OpenTTD had good PBS :p
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11:23:08 <Maedhros> you're not the only one :)
11:23:25 <Nickman> hehe :D
11:23:30 <Nickman> make it? :D
11:23:38 <hylje> great, two devs annoyed by the lack of PBS
11:23:43 <Nickman> I would like to make patches but the code it very vague to me :D
11:24:00 <TrueBrain> Nickman: in fact, coding the PBS wouldn't be the problem, coming up with a good design plan is
11:24:07 <Nickman> ;)
11:24:37 <Nickman> any good progress on the NoAI branch BTW?
11:25:30 <TrueBrain> not recently
11:25:33 <TrueBrain> but ships are done
11:25:59 <Nickman> ;)
11:26:09 <Nickman> My AI can build busroutes :p
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11:27:27 <TrueBrain> this channel now is one very happy person richer
11:27:33 <TrueBrain> Nickman: yeah!
11:27:40 <Nickman> hehe :D
11:31:22 <TrueBrain> so what other great awesome feature should we add...
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11:32:22 <TrueBrain> and the happyness was autokilled
11:40:38 <Nickman> hehe
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11:44:10 <Ammler> Is the goal of the selfmade-ai, that you can play a MP game and when you have to go (work, etc.), you can acitvate your ai?
11:44:21 <TrueBrain> not the goal at all
11:44:25 <TrueBrain> but it should be possible
11:44:35 <Nickman> sounds cool though... :)
11:44:50 <Ammler> its like chees computers
11:45:03 <Ammler> who makes the best ai
11:45:37 <Ammler> hmm, not chees, chess
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11:58:28 <TrueBrain> pompiedom
12:01:40 <eekee> ba-dom
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12:44:02 <Nickman> so...
12:44:24 <Noldo> diipadaapa
12:45:04 <Noldo> work coding isn't that motivating when you are waiting to get home to freetime code
12:45:41 <Nickman> lol :d
12:47:03 <eekee> heh
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12:53:49 <hylje> hmm
12:54:26 <hylje> developer-privileged people could now thumbs-up or thumbs-down the patch properties
12:55:01 <hylje> but there's no in between except before any choice is made
12:55:04 <hylje> should there be?
12:56:31 <eekee> hmmm
12:56:47 <hylje> http://devs.openttd.org/~truelight/review/layout.html
12:56:56 <hylje> http://devs.openttd.org/~truelight/review/details.txt
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12:57:44 <Ronin|afk> aloha
12:57:55 <eekee> allo
12:58:38 <Ronin|afk> is there a faq somewhere with advanced multiplayer help? I have a game, which is listed on the servers page : (http://www.openttd.org/servers.php) but my friends cant see it ingame
12:59:20 <glx> so they have a problem :)
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13:00:00 <Ronin|afk> they have a problem?
13:00:08 <Ronin|afk> If I open a 2nd instance of the game I cant see it myself either
13:00:09 <Ronin|afk> heh
13:00:32 <glx> if your server is in the servers page then it is correctly configured
13:01:01 <glx> are your friends in the same network as you ?
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13:01:13 <Ronin|afk> nope
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13:02:16 <glx> can they see other servers?
13:02:47 <Ronin|afk> yep they can
13:02:48 <Ronin|afk> its just me
13:03:11 <Ronin|afk> could someone maybe try if they find it? Cluster29_Ronin
13:03:12 <Ronin|afk> its called
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13:06:08 <glx> 85.144.36.117 ?
13:06:24 <Ronin|afk> nope
13:06:38 <Ronin|afk> 81.68.73.18
13:06:54 <Wezz6400> Ronin|afk: are you sure they have the same version of openttd?
13:07:03 <Ronin|afk> yes
13:07:07 <glx> that's the only Cluster29 I can see
13:07:17 <Ronin|afk> see more people have the problem
13:07:28 <Ronin|afk> I have the same version as Cluster29 one
13:12:17 <glx> that's weird I can see it even if I add its IP
13:13:05 <Ronin|afk> you can
13:13:06 <Ronin|afk> ?
13:13:18 <Ronin|afk> thats weird
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13:13:25 <Ronin|afk> because with a 2nd instance of the game
13:13:27 <Ronin|afk> I can't see it!
13:13:31 <Ronin|afk> and that must be the same version :/
13:13:44 <glx> I can't sorry :)
13:14:13 <glx> Rubidium, TrueBrain: how can this happen ?
13:14:31 <glx> the server is visible on the server page, but not ingame
13:15:52 <Rubidium> he allows connections from the masterserver and not from the others
13:16:25 <Ronin|afk> how did I do that?
13:16:25 <Ronin|afk> heh
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13:19:49 <Wezz6400> check your firewall configuration I guess
13:20:09 <Ronin|afk> well I forwarded the openttd port
13:20:27 <TrueBrain> I have it in my list
13:20:37 <TrueBrain> oh wait
13:20:38 <TrueBrain> lol
13:20:43 <TrueBrain> Ronin|afk: change your servername
13:20:52 <Ronin|afk> ?
13:21:06 <TrueBrain> just for the fun of it :)
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13:25:44 <Ronin|afk> I renamed it TrueBrain
13:26:11 <hylje> you evil person
13:26:35 <TrueBrain> UDP seems blocked from all but MasterServer
13:27:08 <TrueBrain> my client can't see you for example
13:28:35 <Ronin|afk> hmm
13:28:40 <Ronin|afk> and what can I do about it?
13:28:47 <TrueBrain> configure your firewall correctly
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13:30:08 <Ronin|afk> yeh im not the firewall expert heh
13:30:13 <Ronin|afk> is there anyone who could help me with that
13:30:31 <Ronin|afk> I just forwarded the 3979 port via UDP and TCP to my IP in the network
13:30:35 <Ronin|afk> and I thought thats all you have to do :/
13:30:42 <TrueBrain> it should
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13:32:12 <Wezz6400> sounds like you have configured your router well, but did you think of any firewall on your pc?
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13:34:52 <Ronin|afk2> oki back
13:35:27 <Ronin|afk2> sorry, I dont know who asked, but my pc firewall is shut down
13:36:30 <Ronin|afk2> hm
13:36:35 <glx> and I can see you :)
13:36:55 <TrueBrain> glx: also in the gamelist?
13:37:07 <glx> yes it is in the game list
13:37:16 <Ronin|afk2> oh
13:37:17 <Ronin|afk2> coolio
13:37:18 <TrueBrain> I have 81.68.73.18
13:37:29 <TrueBrain> SERVER OFFLINE
13:37:47 <glx> it's online here
13:38:04 <TrueBrain> so who knows what the problem is..
13:38:36 <Ronin|afk2> its offline if I try to join it myself
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13:39:16 <glx> that may be your router, try to join the local IP
13:40:29 <Ronin|afk2> oh I can see it too no
13:40:35 <Ronin|afk2> I havent changed anything :/
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13:52:13 <dihedral> hi
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14:07:23 <aneb> glx: i had the same problem as Ronin, maybe his router doesnt support loopback
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14:16:41 <Niki-> hi
14:18:17 <Rubidium> hi
14:18:18 <Nickman> hi
14:18:31 <CIA-1> OpenTTD: rubidium * r10827 /trunk/src/oldpool.h: -Fix [FS#1112]: out of bounds access in corner case of list allocations of vehicles.
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14:56:10 <Taebs> mhhh i have again a question ^^
14:56:36 <Taebs> how to open/start a map, with a seed? --> dedicated server
14:57:18 <glx> set the seed in cfg
14:57:25 <glx> or openttd -D -G seed
14:57:32 <Taebs> wich command?
14:57:54 <Eddi|zuHause3> openttd -h
14:57:55 <Taebs> and when the server is already on and i will start a new map?
14:58:07 <Taebs> ... mom i will try it ^^
14:58:20 <peter1138> your mum needs to know?
14:58:31 <Taebs> moment =
14:59:04 <Eddi|zuHause3> it's a quite common abbreviation in german...
15:01:00 <Eddi|zuHause3> 8bpp-simple: 8bpp Simple Blitter (relative slow, but never wrong) <<-- shouldn't that be "relatively"?
15:02:17 <peter1138> yes
15:02:42 <Eddi|zuHause3> do i have to file a bugreport? :p
15:10:39 <Tlustoch> How do I check if list<int> already has some int in it?
15:11:27 <Eddi|zuHause3> size, length, whatever?
15:11:47 <Taebs> i dont understand it O.o
15:12:01 <Taebs> example?
15:12:29 <Ammller> openttd: /home/ottdcoop/svn-public/src/oldpool.h:113: T* OldMemoryPool<T>::Get(uint) const [with T = Vehicle]: Assertion `index < this->GetSize()' failed.
15:12:35 <Tlustoch> I mean if I have some int in the list<int>, how do I check if the int is already in the list?
15:12:40 <Ammller> with nightly r10814
15:13:29 <Maedhros> Ammller: looks like Rubidium fixed that one in r10872
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15:14:31 <Ammller> Maedhros: do you mean 27?
15:14:35 <Ammller> !openttd commit
15:14:36 <_42_> Commit by rubidium :: r10827 /trunk/src/oldpool.h (2007-08-08 14:18:05 UTC)
15:14:38 <_42_> -Fix [FS#1112]: out of bounds access in corner case of list allocations of vehicles.
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15:19:35 <Maedhros> err, yes
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15:39:51 <Ammller> hmm, why does already replaced trains still go to depot on autoreplace?
15:44:20 <Ammller> take it back, now it works, strange...
15:45:15 <Rubidium> because the trains are "just" being serviced instead of autoreplaced
15:49:03 <Ammller> Rubidium: thats usually of
15:49:06 <Ammller> f
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15:55:24 <aneb> is there a better way to talk to all, like / ?
15:55:50 <Ammller> I know its 3. time today im asking that, but is the client limit just a hardcoded const where could be rised easily or is there much developement needed, we couldn't patch it self
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16:08:04 <Eddi|zuHause3> Ammller: i am pretty certain that it will not be done in any nightly in the near future, so you should change it yourself and compile
16:08:44 <Ammller> Eddi|zuHause3: we tried but couldn't
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16:09:45 <Eddi|zuHause3> you couldn't what? compile? edit? it didn't work?
16:09:52 <Ammller> make the patch
16:10:42 <Ammller> I didn't find the part where this limit is managed
16:13:34 <Eddi|zuHause3> how about this line? src/network/network.h:41:#define MAX_CLIENTS (MAX_PLAYERS + 3)
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16:16:52 <Ammller> Eddi|zuHause3: Do you think, it has to be done for every client or is patching server enough?
16:17:10 <Eddi|zuHause3> it has to be done for every client
16:17:14 <Eddi|zuHause3> that was already said multiple times
16:17:41 <Ammller> yeah, and why is it not possible to change just one little line for nightly?
16:18:01 <Eddi|zuHause3> because it is nothing short of a "hack"
16:18:29 <glx> hmm this #define explain why you can have 11 clients I think :)
16:19:00 <Ammller> 8+3
16:19:22 <Eddi|zuHause3> yeah, there must be some other thing that limits the amount that you can choose in the network dialog
16:20:41 <Noldo> Release doesn't have asserts?
16:21:07 <Eddi|zuHause3> correct
16:21:13 <Noldo> great
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16:21:28 <Eddi|zuHause3> asserts are for development
16:24:07 <glx> but if something asserts while debugging, it's to prevent it to do "the wrong thing"
16:26:48 <Noldo> an AI that builds everything and more generally cause all commands to be sent would be quite usefull now
16:28:31 <Noldo> hmm the diff is 50K :/
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16:34:51 <Ammller> glx: we have max_players (companies) set to 1
16:35:14 <glx> but MAX_PLAYERS is still 8 :)
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16:37:26 <Ammller> whats that: openttd: /home/ottdcoop/svn-public/src/oldpool.h:113: T* OldMemoryPool<T>::Get(uint) const [with T = Vehicle]: Assertion `index < this->GetSize()' failed.
16:37:29 <Ammller> sry
16:37:44 <Ammller> wrong c&p
16:37:48 <Noldo> :)
16:38:11 <Ammller> I mean that: #define MAX_INTERFACES 9
16:39:04 <Noldo> where's that?
16:39:29 <Ammller> network.h row 47
16:45:07 <Noldo> it's the max number of network interfaces that openttd will understand on WIN32
16:47:24 <Ammller> Noldo: what has it to do with network?
16:48:45 <Noldo> if the computer running openttd has more than 9 network cards or things that the os sees as network cards only the first 9 can be broadcasted to
16:49:11 <Ammller> ah, ok
16:49:32 <Ammller> nothing to do with max clients :)
16:49:41 <Noldo> no
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17:01:23 <Wolf01> hello
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17:03:55 <rav> hi wolf
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17:11:08 <aneb> that's weird, i do 5 sentence e-mails compulsively
17:11:14 <aneb> and only 5
17:11:16 <wolfy> :)
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17:11:26 <hylje> weird indeed
17:12:26 <aneb> well, in this email i wrote, i mistakely did a period in the middle of a logical sentence
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18:12:06 <Ammller> maybe you can help, I checkout trunk to local openttd-svn
18:12:28 <Ammller> then I copied and reanmed it to openttd-patched
18:12:42 <Ammller> but now I can compile it anymore
18:13:18 <Ammller> german:
18:13:18 <Ammller> make[1]: *** Keine Regel vorhanden, um das Target »/home/ottdc/bin/publicserver/src/yapf/yapf_ship.cpp«,
18:13:18 <Ammller> benötigt von »yapf/yapf_ship.d«, zu erstellen. Schluss.
18:13:54 <Ammller> !s/can/can't/
18:14:16 <Ammller> and it was publicserver not openttd-svn :/
18:14:29 <Maedhros> what does the error say in english?
18:14:58 <Ammller> no rule here to the target...
18:15:05 <Rubidium> Ammller: ./configure --reconfig
18:17:20 <Ammller> Rubidium: didn't help
18:17:47 <Rubidium> ./configure then
18:18:24 <Ammller> hmm, still
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18:19:09 <Ammller> copy a checkout was possible in past, wasn't?
18:19:29 <Rubidium> yes
18:19:38 <skidd13> Ammller: tried make mrproper before?
18:19:39 <Rubidium> but now you have to reconfigure when you've done it
18:20:14 <Ammller> but that won't work by me
18:20:50 <Rubidium> then you must've done something wrong
18:20:56 <Rubidium> like running configure in the wrong directory
18:20:57 <hylje> hmm
18:21:13 <Ammller> i renamed the directory back and now make works
18:22:21 <Ammller> Rubidium: you mean, if I running configure after renaming withou --reconfig
18:23:31 <Rubidium> both with and without --reconfig work correctly for me.
18:24:04 <Ammller> hmm, I have not the current trunk
18:24:10 <Ammller> was r10814
18:24:50 <Rubidium> it has worked correctly since like r7500 or so
18:33:14 <Ammller> hmm, now I know, why you don't like to rise the limit, its not as easy...
18:38:19 <Rubidium> did we ever say it was easy?
18:41:17 <Noldo> http://bugs.openttd.org/task/1114 so there it is
18:46:50 <Ammller> the fact, that we had 11 clients told me that :)
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18:58:10 <simon444> bye
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19:10:00 <glx> Ammller: rm *.d
19:11:22 <Ammller> gfx, I have no files like that
19:12:10 <glx> [20:13:21] <Ammller> make[1]: *** Keine Regel vorhanden, um das Target »/home/ottdc/bin/publicserver/src/yapf/yapf_ship.cpp«,
19:12:10 <glx> [20:13:21] <Ammller> benötigt von »yapf/yapf_ship.d«, zu erstellen. Schluss.
19:12:10 <glx> ^^ says you have :)
19:12:33 <glx> I can't remember where they are as I use makedepend
19:12:51 <Ammller> make mrproper
19:12:54 <Ammller> did help
19:13:06 <glx> it removed deps :)
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19:30:32 <hylje> still to ponder how to retain fixthises among patch versions
19:30:43 <hylje> line numbers break when new version comes
19:31:50 <Ammller> I found a line at settings.cpp (1288) with max_clients
19:32:13 <glx> that's the thing in openttd.cfg
19:32:45 <hylje> grep -R max_clients .
19:32:46 <Ammller> if I set max_clients in openttd.cfg to 15, it will be corrected with it down
19:33:12 <Ammller> hylje: htx :)
19:33:32 <hylje> yw
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19:34:06 <glx> ..., 10, 0, 10,... <-- yes default, min, max
19:34:43 <Ammller> so, I have to change that and the hack from Truelight in cmd
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19:56:47 <Ammller> 11 clients is no problem with unpatched clients
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20:04:28 <Ammller> http://mozart.ammler.ch/ottdc/ClientLimitsTo20_r10814.diff
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20:05:28 <Rubidium> Ammller: *any* idea in how many places that is going to crash?
20:05:38 <Ammller> :) no
20:05:48 <Rubidium> have fun :)
20:06:08 <glx> Ammller: MAX_PLAYER must stay unchanged :)
20:07:49 <Ammller> ok
20:10:35 <Rubidium> glx: I like Ammller's version better
20:11:08 <Rubidium> I've always wanted to have a user controlable player for towns, none and water ;)
20:11:31 <Ammller> don't laugh about me :)
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20:12:19 <Rubidium> I'm not laughing, I just wondered how much you've tested of your patch
20:12:27 <Eddi|zuHause3> "Wer den Schaden hat, braucht für den Spott nicht zu sorgen."
20:13:06 <Ammller> Rubidium: not much yet
20:13:28 <Ammller> just connected 11 times with my own client
20:14:02 <Eddi|zuHause3> and what happens with the 12th?
20:14:47 <Ammller> I connected with unpatched version :)
20:15:13 <Eddi|zuHause3> yes, and i want to know what actually happens :)
20:16:50 <Ammller> compiling
20:19:14 *** Strid_ has quit IRC
20:23:03 <Ammller> http://www.openttd.org/server_detail.php?id=7083
20:23:13 <Ammller> or join #Ammler
20:24:31 <Bjarni> interesting diff
20:24:53 <Bjarni> with some more work, it could end up working
20:24:53 <Rubidium> Bjarni: interesting in what way?
20:25:03 *** thestrontium90 has joined #openttd
20:25:09 <Bjarni> but that would be *alot* of work
20:25:13 <Bjarni> have fun :p
20:25:29 <Rubidium> ooh... strontium ;)
20:25:30 <Ammller> 12 clients now
20:25:33 <thestrontium90> hej buenas dias, may i pose a question?
20:25:42 <thestrontium90> ui rubidium, another element
20:26:19 <Rubidium> thestrontium90: you already posed a question
20:26:27 <Bjarni> yeah, this channel is full of elements
20:26:31 <thestrontium90> pardon me
20:26:39 <Ammller> Rubidium: what can I do? Whats going wrong?
20:26:42 <Bjarni> like Eddi|zuHause3 is an element of evil
20:26:44 <Bjarni> :p
20:26:48 <thestrontium90> ;p
20:27:29 <thestrontium90> i want to play openttd with my mate over internet and i cant find his server... we already tried dedicated server and opened the ports but nothing o.o
20:27:39 <Bjarni> <thestrontium90> hej buenas dias, may i pose a question? <-- this is a question, so you already asked one
20:27:51 <thestrontium90> yes i got tha, pardon me for that :D
20:29:08 <glx> can you see the server in http://servers.openttd.org ?
20:29:13 * Eddi|zuHause3 makes another mark on the list of totally useless highlights
20:29:16 <thestrontium90> oh wait i will check out
20:29:55 <Rubidium> @openttd port thestrontium90
20:29:56 <DorpsGek> Rubidium: Invalid arguments for port.
20:30:00 <Rubidium> @openttd port
20:30:01 <DorpsGek> Rubidium: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advertise) communication (outbound)
20:30:10 <Rubidium> thestrontium90: did you forward those?
20:30:16 <glx> !opentt port thestrontium90
20:30:21 <glx> !opentt ports thestrontium90
20:30:28 <glx> !openttd port thestrontium90
20:30:30 <_42_> glx: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advsertise) communication (outbound)
20:30:47 <glx> hey I though _42_ did redirect
20:30:55 <Rubidium> apparantly it doesn't
20:31:10 * Rubidium slaps TrueBrain ... fix bot!
20:31:23 <Eddi|zuHause3> these stupid bots :p
20:31:30 <Bjarni> yeah
20:31:38 <thestrontium90> i mean he can connect to his own server, wich is clear, i can connect to every other server available and he even totally disactivated all ports :( so we dont know further
20:31:49 <Bjarni> they can't be made smarter than the coder... which is kind of a big issue
20:32:03 <thestrontium90> his server aint in the list trontium90
20:32:03 <thestrontium90> <DorpsGek> Rubidium: Invalid a
20:32:29 <Rubidium> did he "enable" advertising?
20:32:45 <thestrontium90> yes certainly, it says in the FAQ we read em at first
20:33:28 <Bjarni> did you try to use "add server" and type in his IP?
20:33:29 <Rubidium> not showing at servers.openttd.org basically means one of two things: advertising is not enabled or the network is not configured properly
20:33:34 <hylje> oh well. for those interested in what a future patch review utility may work like, see http://opr.hylje.fi/
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20:34:15 <Rubidium> Bjarni: if advertising doesn't work it is more than likely direct connect doesn't work either as it uses the exact same ports to get information
20:34:48 <Bjarni> good point
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20:35:20 <NukeBuster> @hylje : in the Opera browser the text is running trough eachother
20:35:30 <thestrontium90> i tried typing his IP, and i always get 'servidor apagao' as result
20:35:39 <thestrontium90> server shut down
20:35:49 <hylje> NukeBuster: yeah i see it in certain widths
20:36:30 <NukeBuster> @hylje: perhaps declare a doctype?
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20:36:59 <hylje> o sheesh
20:37:07 <hylje> i'm a developer, not a designer
20:37:19 <Bjarni> thestrontium90: ok, then you should double check the port forwarding. It looks like the join request is stopped at the router
20:37:44 <NukeBuster> well... i'm not a designer but i know Opera and Firefox like doctype declarations.
20:37:44 <Bjarni> and funny enough, the router doesn't host any games ;)
20:37:57 <thestrontium90> OK you mean his router may be misconfiged?
20:38:47 <Bjarni> you are trying to connect to his computer using the port number from before. This has to be forwarded to his LAN IP
20:39:29 <Bjarni> the most likely cause of this issue would be that the request is blocked by the router or forwarded to the wrong IP
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20:39:49 <NukeBuster> @hylje: Does it also (try to) keep the patch up to date?
20:40:04 <thestrontium90> it already seemed strange to me that he said he deactivated the whole port thing o.o
20:40:56 <thestrontium90> he said he has deactivated the router firewall, so he has no ports. is that correct?
20:41:11 <Bjarni> that depends on the router
20:41:30 <Bjarni> he might forward all ports to his computer, but considering the issue at hand, I guess he didn't do that
20:41:43 <Bjarni> it's also bad security and not recommended
20:42:03 <hylje> NukeBuster: it doesn't do any magic with the patch
20:42:09 <Bjarni> in general, only forward the port numbers that you need
20:42:18 <thestrontium90> yeh but this aint my problem =)
20:42:48 <Bjarni> maybe I made the evil remark at the wrong person XD
20:42:51 <hylje> NukeBuster: feel free to play with it and see if theres any problematic things or (minor) features
20:43:09 <glx> I forward a little more than needed, but I have a firewall on my PC :)
20:43:15 <Bjarni> hylje: at least not yet. It would be cool to get an alert if a diff can't be applied anymore
20:43:16 <thestrontium90> Lol my firewall is up and running
20:43:21 <hylje> in case the design is adequate it'll get more and better features over time
20:43:36 <Bjarni> ...
20:43:58 <Bjarni> thestrontium90: so you are blocking outgoing traffic?
20:44:09 <thestrontium90> im not blocking anything
20:44:18 <thestrontium90> i can connect to every other internet game
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20:45:32 <hylje> Bjarni: TrueLight told me that it could semi-automagically push nightlies through compile-farm
20:45:55 <hylje> but that involves review process as not everything can be blindly thrown there
20:46:12 <Bjarni> that would be nice too
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20:47:11 <Ammller> http://mozart.ammler.ch/ottdc/moreClients.png
20:47:28 <hylje> :o
20:47:37 <thestrontium90> he has my nice savegame =.= the server needs to work
20:49:40 <Bjarni> Ammller: I think now is the time to say "lucky bastard"
20:50:07 <hylje> i think you're just the right person to say that
20:50:13 <Ammller> Bjarni: give me something, I can try
20:50:17 <Bjarni> most of the time when somebody tries to do something quick and dirty like you just did, then something bad happens
20:50:41 * Bjarni gives Ammller something
20:50:41 <thestrontium90> are you all developers here?
20:50:51 <hylje> not everyone
20:50:54 <Ammller> but that patch is so ugly small
20:51:03 <hylje> Ammller: elegant, i'd say
20:51:47 <Bjarni> Ammller: it's so small that it looks like you missed several places, but unless you are good at photoshop, then it appears to work for some reason
20:52:06 <Progman> lol
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20:52:23 <Ammller> you can join, the server runs with autopilot at #Ammler
20:52:28 <hylje> well that may very well be because ottd isnt a blob of spaghetti.. everywhere
20:52:47 <hylje> Ammller: addy n revision, no client patch involved?
20:52:53 <Ammller> and it is also listest at servers.ottd.net
20:52:55 <Bjarni> I mean, have you checked that there aren't any vars anywhere in the code that contains a bit for each client and say, it could be an uint16
20:53:11 <glx> it may be because we used #define for MAX_CLIENTS :)
20:54:03 <Bjarni> then the question is: what should be the limit?
20:54:08 <Ammller> glx: can you give me a hint where to look?
20:54:20 <hylje> 65536
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20:54:54 <Bjarni> hylje: that might be overkill
20:55:06 <Ammller> hylje: the clients has to be patched as well
20:55:17 <Ammller> without clientpatch you go up to 11
20:55:23 <hylje> o
20:55:40 <Ammller> we had that several times on #openttdcoop
20:55:45 <hylje> yes
20:55:51 <hylje> link to patch, then
20:56:00 <hylje> ima gonna fire up my ottd once again
20:56:12 <Ammller> http://mozart.ammler.ch/ottdc/ClientLimitsTo20_r10814.diff
20:57:33 *** thestrontium90 has quit IRC
20:57:53 <glx> Ammller: you are lucky because the code seems to not use hardcoded value for clients
20:58:37 <Ammller> so do we discuss an other time for including it in a nightly?
20:58:52 <Ammller> we can remove it after
20:59:06 <Rubidium> and how often are you going to complain the limit is too low when it actually is 20?
20:59:35 <Ammller> :) omg
20:59:35 <Rubidium> we must use a "permanent" solution and that is not increasing some constant every time someone needs more clients
20:59:42 <glx> we need a dynamic way
20:59:50 <hylje> 65536
20:59:55 <Rubidium> as it wastes memory when it doesn't need to be wasted
21:00:02 <glx> ie not use things like NetworkTCPSocketHandler _clients[MAX_CLIENTS];
21:00:09 <Ammller> does it also wast memeory
21:00:19 <Ammller> when you set it to 10 in openttd.cfg
21:00:22 <Rubidium> yes
21:00:22 <Ammller> ?
21:00:32 <Rubidium> it even wastes memory when you play in single player
21:00:40 <Rubidium> or even do not have a network card in your computer
21:01:42 *** helb has quit IRC
21:02:04 <Ammller> ok, its not the most importend thing
21:02:23 <glx> hmm there are some inconsistencies in _clients for loops (network.cpp:101 and network.cpp:862)
21:02:26 *** helb has joined #openttd
21:02:59 <glx> cs != endof(_clients) vs cs != &_clients[MAX_CLIENTS]
21:04:22 <Rubidium> not to mention that a few GUIs will crash or give very weird strings
21:06:09 <Ammller> as long as "Players" stays at 8?
21:06:36 <Rubidium> yes
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21:08:13 <simon444> hello
21:08:18 <simon444> is peter1138 here?
21:08:24 <simon444> !seen peter1138
21:08:24 <_42_> simon444, please look a bit closer at the memberlist of this channel.
21:08:32 <simon444> _42_, no.
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21:15:45 <skidd13> Strange. My town road cleanup patch needs more CPU cycles but needs less CPU time in global.
21:21:15 *** arcil has quit IRC
21:24:01 <Wolf01> 'night
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21:28:26 <CIA-3> OpenTTD: miham * r10828 /trunk/src/lang/ (6 files): (log message trimmed)
21:28:26 <CIA-3> OpenTTD: -Update: WebTranslator2 update to 2007-08-08 23:27:26
21:28:26 <CIA-3> OpenTTD: brazilian_portuguese - 3 changed by fukumori (3)
21:28:26 <CIA-3> OpenTTD: bulgarian - 24 fixed by kokobongo (7), thetitan (17)
21:28:26 <CIA-3> OpenTTD: estonian - 1 changed by kristjans (1)
21:28:28 <CIA-3> OpenTTD: german - 564 changed by Timwi (564)
21:28:28 <CIA-3> OpenTTD: polish - 11 fixed, 34 changed by meush (45)
21:28:36 <Maedhros> 564? :o
21:28:47 <glx> new translator :)
21:28:59 <Progman> but what kind of translations o_O
21:29:46 <MiHaMiX> Progman: if way too people complains about them, i'll revoke them, that's for sure
21:30:08 *** Purno has quit IRC
21:32:58 <Bjarni> for all we know, he changed the German translation into something from a porn movie
21:33:03 <Bjarni> maybe somebody should take a look
21:33:27 <MiHaMiX> ok, i'm going to sleep. complaints about german translations awaited to translation@openttd.org
21:33:35 <MiHaMiX> cheers
21:33:39 <Bjarni> night MiHaMiX
21:34:38 <Progman> looks all fine ;)
21:34:53 *** tokai has quit IRC
21:35:05 <simon444> I love people
21:35:11 <simon444> who talk out of their
21:35:12 <simon444> ASS
21:35:36 <simon444> When you assume. You make an ASS out of U and ME
21:37:05 <skidd13> Hmm, have the patch options in the german translation drawn over so often before?
21:40:55 <TrueBrain> !openttd thestrontium90 port
21:40:57 <_42_> thestrontium90: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advsertise) communication (outbound)
21:41:02 <TrueBrain> it does, you only need to know the correct syntax
21:41:05 * TrueBrain slaps Rubidium back
21:41:36 <Rubidium> @openttd TrueBrain port
21:41:44 <Rubidium> @openttd port TrueBrain
21:41:45 <DorpsGek> Rubidium: Invalid arguments for port.
21:41:50 <Rubidium> see, no working
21:41:52 <TrueBrain> Rubidium: _42_ supports it, DorpsGek doesn't
21:41:59 <TrueBrain> DorpsGek never will in fact
21:42:09 <TrueBrain> (as it is silly and rarely used)
21:42:36 <TrueBrain> but okay, night all :)
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22:22:02 <Bjarni> interesting. Now the spammails contains pdf files
22:22:12 <peter1138> you're slow
22:22:38 <Bjarni> I waited a while to detect the pattern
22:22:41 <Bjarni> I got them all day
22:22:48 <Bjarni> and just got a new one
22:23:09 <Bjarni> but I don't want to open the files... you may never know what they figured out to put in them ;)
22:23:32 *** Farden has quit IRC
22:24:09 <Bjarni> what can pdf files do to the computer anyway?
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22:27:19 <glx> they can pass the spamfilter
22:28:11 *** iPandaMojo has quit IRC
22:29:23 <simon444> mmm APPLE juice
22:29:44 <simon444> let me guess... made by Apple Inc?
22:29:51 <simon444> or Made in China?
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22:40:35 <Eddi|zuHause3> hm, i guess i should review that last commit :)
22:41:47 <Bjarni> <glx> they can pass the spamfilter <-- funny enough I found them when I looked at what the spam filter filtered out today
22:41:59 <Bjarni> mine is too smart for that trick xD
22:42:33 <glx> well firefox put them in junk without learning :)
22:42:47 <glx> s/firefox/thunderbird/
22:43:03 <glx> like image spam
22:43:24 <Eddi|zuHause3> i never get spam :(
22:43:30 <Bjarni> lucky you
22:43:43 <simon444> me neither
22:43:44 <glx> I get spam on mail adress I never use
22:43:56 <simon444> and I put my address in this channel endless times
22:44:13 <simon444> "my address"
22:44:36 <Bjarni> I get it on my student account. Some bozo signed me up for different mailinglists a while ago and I had a spam problem ever since
22:44:44 <Eddi|zuHause3> that's because even the spambots ignore you...
22:44:54 <Bjarni> ignore who?
22:45:12 <Eddi|zuHause3> HIM!!
22:45:21 <Bjarni> glx?
22:45:28 <Bjarni> nobody else said anything
22:45:34 <glx> lol :)
22:45:35 <Eddi|zuHause3> see :)
22:45:41 <simon444> Bjarni, LOL... if you had me on ignore you would of thought that was a reply to Eddi|zuHause3
22:46:00 <simon444> Eddi|zuHause3, lol
22:48:03 *** Vikthor has quit IRC
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22:49:01 <simon444> does anyone remember "my address?"
22:49:13 <simon444> hi Ammller. Welcome to the spam channel.
22:49:40 <Eddi|zuHause3> you got the number of 'l's wrong
22:50:30 <simon444> lloll?
22:50:33 *** Ammller has quit IRC
22:50:47 <simon444> See you sacred him!
22:50:53 <glx> not the same
22:51:19 <simon444> He left once he heard this a spam channel.
22:51:37 <Eddi|zuHause3> i sacroed him? now that's a punishment :p
22:51:44 <simon444> He unplug the internet because it was so bad.
22:52:22 <simon444> scared
22:52:29 <Bjarni> life ain't fair
22:52:30 <simon444> sacred is a computer game
22:52:33 <Bjarni> but still...
22:53:04 <simon444> http://en.wikipedia.org/wiki/Sacred_(game) sounds like crap
22:53:13 <simon444> Bjarni, your in competition
22:53:21 <Bjarni> to sacro him for a typo.... that's like blowing up a house because the owner farted at the wrong time
22:53:48 <Eddi|zuHause3> you dare not mock about our sacred game!!
22:54:29 <Bjarni> http://wiki.openttd.org/index.php/Bjarni <--- odd, no changes in nearly a year
22:54:43 <Bjarni> what is wrong with people in here?
22:54:46 <Bjarni> err
22:54:52 <Bjarni> I don't want to know :p
22:55:11 <Bjarni> never ask questions like that on the internet
22:55:16 <Eddi|zuHause3> you should be careful about the kind of questions you ask, you might get an answer to them :p
22:55:37 <glx> the answer is 42
22:55:43 <Bjarni> shit
22:56:42 <simon444> http://wiki.openttd.org/index.php/Bjarni what is that? Vandalism?
22:59:42 <Hendikins> Yes, you vandalised the page.
23:00:05 <Eddi|zuHause3> let's burn him at the stake!
23:00:48 *** tokai has joined #openttd
23:00:48 *** ChanServ sets mode: +v tokai
23:01:50 * Bjarni slaps simon444
23:02:09 <Bjarni> whenever you try vandalism, make sure that you will not get your IP logged
23:02:32 * simon444 slaps Bjarni who will not see who did it
23:02:38 <Eddi|zuHause3> is it a bad sign if i recognised that IP from my mind without looking it up?
23:02:40 <simon444> Bjarni, that isn't my ip
23:03:14 <simon444> Eddi|zuHause3, my joins and parts have been so frequent that you probably remembered it from them
23:03:51 <simon444> ok time to shave
23:03:53 <Bjarni> err... where did the revert feature go?
23:04:03 <simon444> Bjarni, there is none
23:04:13 <simon444> Bjarni, you have to type the page all over again
23:04:14 <Hendikins> simon444: Do you think we're that stupid?
23:04:17 <simon444> yes
23:04:48 <Hendikins> On behalf of my country, I apologise for this idiot.
23:05:03 <simon444> Hendikins, I'm not Australian
23:05:18 <Eddi|zuHause3> still, the country let you in...
23:05:18 <Hendikins> You're located here, or at least routing via here.
23:05:56 <Eddi|zuHause3> surviver rule #1 in the computer business, always have someone else to blame...
23:06:26 <Eddi|zuHause3> #0 is "never touch a running system"
23:06:46 <Hendikins> Which in my case means "tunnel it through my ADSL instead of using my cable"
23:07:25 <simon444> hu?
23:07:35 <simon444> Bjarni, look fixed
23:08:07 <Bjarni> you do know that there is a preview feature, right?
23:08:20 <Bjarni> so you don't have to make 6 changes, but only one
23:08:28 <Bjarni> makes looking in the changelog easier
23:09:10 <simon444> LOL
23:09:20 <simon444> it wasn't me
23:09:52 <Hendikins> [09:09:31] * [simon444] 203.217.53.246 :actually using host
23:09:53 <Hendikins> (cur) (last) 22:56, 8 August 2007 203.217.53.246 (Talk) (Replacing page with '42')
23:10:08 <Hendikins> As I said, do you think we're stupid?
23:10:19 <simon444> YES
23:10:29 <Hendikins> Then you're dumber than I thought.
23:10:55 <Bjarni> dammit, now you modified another page
23:11:29 <simon444> what? No I haven't
23:11:52 <Bjarni> Developers
23:12:14 <Bjarni> don't mess around or we might get really upset
23:12:20 <Bjarni> and burn down your house
23:12:21 <simon444> ok
23:12:25 <simon444> I need to shave
23:12:33 <simon444> is it okay if I do so now?
23:12:39 <Bjarni> yes
23:12:40 <simon444> or are we going to have more fun?
23:13:00 <Hendikins> ...and I can pull the right strings and find out where you live :P
23:13:15 * Bjarni sends the boys out with a boomerang to push simon444's razor into his throat
23:13:23 <Hendikins> (or at least where your internet connection is located)
23:13:58 <simon444> Hendikins, in Newcastle according to that stupid locater
23:14:09 <simon444> however this is not true
23:14:13 <Hendikins> simon444: Oh, no, I'm not talking about a stupid locater :)
23:14:19 <simon444> I live in China
23:14:32 <simon444> or Hong Kong if you wish
23:14:42 * Hendikins would just get it looked up in the ISP's customer database.
23:14:44 <Bjarni> prove it
23:14:53 <simon444> Bjarni, okay
23:14:56 <Eddi|zuHause3> in europe they try to put up 6 months logging on who used what connection (internet:IP, cell phone:number and location)
23:15:04 <Eddi|zuHause3> for "criminal investigations"
23:15:06 <simon444> Bjarni, it is now 7:15AM
23:15:10 <simon444> time for shaving
23:15:17 <Hendikins> Eddi|zuHause3: The IP is static, so easy solved.
23:15:19 <simon444> therefore I must be in Hong Kong
23:15:22 <Hendikins> (or apparently so)
23:15:27 <Hendikins> simon444: Or Perth. Or lying.
23:15:36 <simon444> because only in Hong Kong this is the time
23:15:38 <Bjarni> simon444: or somewhere else in the same timezone
23:15:56 <simon444> but other places in the same timezone don't shave
23:16:05 <simon444> therefore I can only be in Hong Kong
23:16:14 <simon444> or at least don't shave at 7:15
23:16:17 <Bjarni> like Perth in Australia
23:16:37 <simon444> Yeah... those Australians are like animals
23:16:39 <Eddi|zuHause3> i belive hong kong has summertime currently...
23:16:44 <simon444> hairy all over
23:18:05 <simon444> okay... I'll be back in a sec.. just get the machine out and ready...
23:18:35 <Bjarni> <simon444> Yeah... those Australians are like animals
23:18:35 <Bjarni> <simon444> hairy all over
23:18:35 <Bjarni> and you said that you needed to shave :P
23:18:40 *** Progman has quit IRC
23:19:18 <simon444> everyone by nature is hairy
23:19:28 <simon444> people who shave aren't
23:21:32 <Hendikins> Interesting that your clock is NTP synced to Sydney time, and that your connection is reachable via Sydney PIPE.
23:25:29 <simon444> well of cause it is
23:25:59 <simon444> I'm in Hong Kong using an Australian connection
23:28:30 <Hendikins> That would not have anything to do with how your local clock is set, and your latency would be rather higher if you were in HK.
23:28:49 <Hendikins> (aka "Don't bullshit me, I know what I'm on about")
23:28:57 <simon444> no it wouldn't because the connection is in Australia
23:29:10 <simon444> the client is in Australia
23:29:13 <simon444> I'm not
23:29:29 <Hendikins> X-Chat is not a terminal based client
23:29:39 <Hendikins> Therefore it is not located in Australia on a shell.
23:29:46 *** Ammlller has quit IRC
23:29:48 *** NukeBuster has quit IRC
23:29:48 <simon444> Hendikins, if I was bullshiting you I would of told you I was part of Al-Queda
23:30:03 <Hendikins> That would actually be more believable.
23:30:04 <simon444> Hendikins, X sessions don't have to be local
23:30:11 *** NukeBuster has joined #openttd
23:30:15 <simon444> okay then
23:30:18 <Hendikins> I'm aware of X11 forwarding.
23:30:31 <Hendikins> Either way, you're still full of it.
23:30:31 <simon444> You start Al Queda Australia
23:30:31 *** NukeBuster has quit IRC
23:30:37 <simon444> then I'll be part of it
23:30:45 <simon444> The Chasers don't count...
23:30:48 *** NukeBuster has joined #openttd
23:30:52 * Hendikins pads off to shower, rather than getting his tail in a knot
23:31:02 <simon444> we watch that crap in Hong Kong
23:31:24 <simon444> I love CTCP SEX
23:32:03 <Hendikins> Thought for the day: When you hit rock bottom, stop digging.
23:32:44 <simon444> digg is for wankers
23:32:54 <simon444> Hendikins is a wanker
23:33:09 * Hendikins bows
23:33:17 * simon444 loves to be fed
23:33:35 * Hendikins pads off for real
23:33:48 <simon444> * Received a CTCP SEX from Xintron
23:33:50 <simon444> LOL
23:33:54 <Xintron> :)
23:34:24 <simon444> * Received a CTCP LOCATION from Xintron
23:34:31 <simon444> wtf is wrong with this guy
23:34:31 * Xintron loves CTCP SEX as well :)
23:34:42 <Xintron> What's wrong with you simon444 ?
23:34:43 <simon444> Client To Client Protocol
23:34:50 <simon444> Xintron, many things.
23:34:53 <Xintron> hehe :)
23:35:30 <simon444> I'm heading off soon to check out the new iMacs
23:35:36 <Xintron> haha
23:36:41 <simon444> I'll IRC from them
23:36:49 <simon444> and tell you how they are like
23:36:56 <simon444> I could also try out openttd
23:37:12 <simon444> but getting the graphics might be a bit hard
23:37:40 <Bjarni> simon444: since you are in HK, then I guess you can tell what's so special about your train system. I'm told it's different from the rest of the world
23:38:01 <simon444> yeah it is powered by nuclear
23:38:11 <simon444> and goes everywhere
23:38:16 <simon444> we call it the MTA
23:38:39 <simon444> MTR
23:39:04 <Xintron> HK?
23:39:08 <Xintron> MTR?
23:39:10 <Xintron> MTA?
23:39:15 <Xintron> :?
23:39:21 <simon444> we also have this smart card
23:39:26 <simon444> its just leeeeet
23:40:12 <simon444> There is no MTA
23:40:15 <simon444> it was a typo
23:40:26 <Xintron> What's HK and MTR then?
23:40:33 <simon444> in hong kong the A and R keys are next to each other
23:40:39 <simon444> Xintron, hong kong
23:40:54 <Xintron> haha, ok :)
23:40:58 <Bjarni> I don't think the question was what a typo is and how they happen :P
23:41:05 <simon444> and mass transit railway
23:41:21 <Hendikins> And if you're in HK, what ticketing system do you use?
23:41:32 <simon444> Bjarni, why?
23:41:38 <simon444> Hendikins, smart card
23:41:43 <simon444> <simon444> we also have this smart card
23:41:45 <glx> simon444: dvorak keyboard?
23:41:45 <Hendikins> More specific.
23:41:56 <simon444> glx, umm yes
23:41:59 * Hendikins waits for simon444 to google it
23:42:08 <simon444> this orange card
23:42:22 <simon444> I'll take a photo of it by the iMac
23:42:37 <Hendikins> The answer was Octopus :P
23:42:56 <simon444> it works like magic
23:43:12 <simon444> radio or something
23:43:38 * simon444 puts on some socks
23:44:00 *** NukeBuster has left #openttd
23:44:32 * Hendikins dries off, floofs up and pads down
23:45:15 * simon444 dances
23:45:21 * simon444 slips
23:45:24 * Wezz6400|afk empties a bucket of water over Hendikins
23:45:32 * simon444 gets some shoes
23:45:47 * simon444 helps Wezz6400|afk
23:45:51 * Hendikins shakes himself dry, showers Wezz6400|afk with droplets and floofs up again
23:45:59 <simon444> Wezz6400|afk, /nick Wezz6400
23:46:28 <Wezz6400|afk> ooh droplets \o/
23:46:33 <simon444> bom bim bom bim bim booom
23:46:48 <simon444> Hong Kong music
23:47:06 *** Wezz6400|afk is now known as Wezz6400
23:47:30 * tokai likes musik from HK
23:48:24 * simon444 on phone
23:51:10 * Hendikins is one of those creepy furry types :P
23:51:27 <Hendikins> And perhaps ironically, about the only place I get to play openttd these days is in mid air.
23:55:35 <simon444> Hendikins, on virgin or qantas?
23:56:00 <Hendikins> Qantas. In business class. At staff price.
23:56:26 <simon444> staff price = free
23:56:31 <glx> no
23:56:31 <Hendikins> No
23:56:35 <simon444> You work for Qantas?
23:56:37 <simon444> Yes.
23:56:39 <glx> you pay taxes
23:56:41 <Hendikins> Immediate family.
23:56:49 <Hendikins> So no, I don't work for Qantas.
23:57:05 <Hendikins> glx: We've got a zonal base fare, + fixed fuel surcharge, + tax
23:57:08 <simon444> staff only get tickets when they are free seats
23:57:22 <simon444> Hendikins, than your not getting staff price.
23:57:31 <simon444> Qantas staff price is free.
23:57:34 <glx> Hendikins: I know :) (my father work for Air France)
23:57:36 <Hendikins> simon444: If my fare code is QEA, that is staff price.
23:57:42 <simon444> You need to be staff of Qantas
23:57:46 <Hendikins> glx: My father is at QF :)
23:57:47 <simon444> whatever
23:58:00 <simon444> Hendikins, you son of a bitch
23:58:06 <Hendikins> simon444: Actually, even duty travel is charged these days (effective July 1)
23:58:09 <glx> but I'm too old now
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23:58:27 <simon444> Hendikins, you could arrange me a ticket from hkg to syd and back?
23:58:37 <simon444> I'll pay $600 incld taxes
23:59:20 <Hendikins> simon444: You obviously have no idea how the system works.
23:59:42 <simon444> I am your adopted brother
23:59:44 <simon444> or something
23:59:50 <Hendikins> I'm not the QF staffer.