IRC logs for #openttd on OFTC at 2007-05-01
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00:14:30 <Ailure> Why do I always go with such stupid names
00:23:23 <Phazorx> one of last coopgames i played had Teddyweed farm and player with name Teddy :)
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06:43:31 <CIA-2> OpenTTD: peter1138 * r9758 /trunk/src/station_cmd.cpp: -Fix (FS#756): Ignore bit 1 (axis) of station tile layouts
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10:16:16 <TheJosh> good morning/arvo/evening all
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10:33:32 <TheJosh> hey i fixed a bunch of those issues with my patch. putting into flyspray
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10:39:27 <peter1138> _price.build_town = _price.build_industry * 5;
10:39:54 <peter1138> instead of adding a new price, can it just use build_industry * 5 instead?
10:40:30 <TheJosh> because the industry initial price is 1000000 and the town initial price is 5000000, so I figure if there is no price info in the savegame, i should try to guess a price
10:40:46 <TheJosh> then people cant change the industry price without affecting the town price
10:40:48 <peter1138> it should stay *5 relatively anyway
10:41:28 <TheJosh> imagine if 1/2 the prices were based on another, and the mess that would cause.
10:41:52 <TheJosh> imagine build a train station = cost of a rail * 1.342
10:42:40 <peter1138> well, build_industry is also used for the existing town actions
10:42:55 <peter1138> advertising, statues, road reconstruction, etc
10:43:59 <TheJosh> well i have to savegame bump for the network to work anyway...although that would reduce the code needed for the patch
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10:47:18 <Immow> I made a "giant screenshot" its still thinking lol :)
10:47:53 <Immow> I made a junction... very large one
10:48:11 <Immow> merging 4 rows of track like a T section
10:48:49 <TheJosh> dont you just love large screenshots?
10:48:54 <Immow> this is taking to long.. I kiled ttd :)
10:49:16 <TheJosh> i meant large intersections...my mind wanders at this time of nite
10:50:18 <Rubidium> Immow: you should have patience when making a screenshot of the whole map ;)
10:50:34 <TheJosh> i just did a 2048x2048 and pressed CTRL+G
10:50:52 <TheJosh> oh for a love of multitasking, letting it do that while I chat
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10:54:55 <Immow> so I can hear what you experts think about it
10:57:38 <Immow> I am wondering if all those "intbetween" signals are needed
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11:03:59 <TheJosh> that is an intersection and a half
11:04:14 <TheJosh> my system is done with its screenshot.
11:04:44 <Rubidium> good luck opening it ;)
11:05:01 <TheJosh> that 4 4 4 is incredible
11:06:06 <Immow> this I designed yesterday
11:06:18 <TheJosh> im only using 230mb of 1gig of ram, should have space for it.
11:06:34 <TheJosh> i love linux, you can do heaps of stuff and use hardly any ram.
11:07:11 <Immow> shame my school makes it imposible to use linux
11:07:22 <Immow> cos I need a few programs to work with
11:07:34 <Immow> and wine or something does not support it
11:07:37 <TheJosh> im loading it into the gimp right now (and timing the load time)
11:08:21 <Immow> but my question about the signals
11:08:34 <TheJosh> whats the signal question?
11:08:43 <Immow> [12:57] <Immow> I am wondering if all those "intbetween" signals are needed
11:08:48 <Immow> [12:58] <Immow> i'm mark em
11:09:20 <TheJosh> in my opinion, you cant have too many signals.
11:09:26 <Immow> I ment to say: i'l mark em
11:09:39 <TheJosh> if there are a few more then needed, who cares?
11:09:42 <Immow> I think now a train will wait halfway now there
11:10:07 <TheJosh> see what its like with them, then if you get clogs, remove em
11:10:12 <Immow> now gonna show you my version of 2 on 4
11:12:58 <Immow> my friend found this mod where you can save em as templates
11:13:11 <Immow> this is why i'm going all crazy designing stuff :)
11:19:12 <TheJosh> its almost loaded the image
11:24:31 <TheJosh> ignore that, that was my sister
11:24:46 <TheJosh> image has loaded, only 18 mins
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12:55:00 <elmex_> can i save online games?
12:55:17 <Belugas> you will see what happens ;)
12:59:27 <elmex_> but i wonder how to select the company ;/
13:00:18 <glx> cheat menu or local server
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14:45:40 <elmex_> why is air disallowed on many servers?
14:46:32 <Rubidium> because it's very very easy to make lots and lots of money with them
14:46:40 <Rubidium> it basically makes them a little harder
14:46:56 <peter1138> also because the server owners are evil
14:48:44 <elmex_> hm, so isn't air unbalanced then?
14:50:40 <Rubidium> when you remove all negations from your question: is air balanced -> makes me answer that with no
14:51:05 <Rubidium> double negations are so nice ;)
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15:25:24 <CIA-2> OpenTTD: truelight * r9759 /trunk/src/thread.cpp: -Add: added threading code for MorphOS (tokai)
15:26:22 <TrueBrain> everywhere where threads are used
15:26:28 <TrueBrain> (TGP landscape generation)
15:27:07 <Rubidium> TGP uses threads; I would not call it threaded
15:27:26 <hylje> so no arbitrary amount of workers..
15:27:27 <TrueBrain> in fact, the TGP isn't threaded, but the GUI is.. or kind of... uses threads indeed :p
15:27:55 <Rubidium> basically the threads are used to switch between two application 'stacks'
15:28:16 <TrueBrain> I like that description :)
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16:21:09 <Sacro> hmm, what happened to openttd.64.png ?
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16:26:22 <Sacro> i keep redoing the PKGBUILD for ArchLinux
16:30:05 <Rubidium> Sacro: it has been there for 2 years
16:31:37 <Sacro> i quite get amused by the 7 lines of sed...
16:33:14 <Rubidium> Sacro: it has been there since revision 1601
16:34:42 <Sacro> Rubidium: ahh, well i have just fixed it again, now the icon works, and its called OpenTTD, also the manpage gets installed
16:35:06 <Rubidium> Sacro: it needs to be redone for 0.6 anyway
16:35:30 <CIA-2> OpenTTD: rubidium * r9760 /trunk/src/ (12 files): -Codechange: remove the need for saving some vehicle variables.
16:37:03 <Sacro> at the bottom is the new one i've just done
16:37:38 <Rubidium> still needs to be redone
16:39:13 <Sacro> might write an openttd-svn pkgbuikld
16:40:48 <Sacro> how do i check whats changed then?
16:42:47 <Rubidium> svn diff svn://svn.openttd.org/tags/0.5.1 svn://svn.openttd.org/trunk ?
16:44:34 <Sacro> Rubidium: that will be a big diff
16:45:17 <CIA-2> OpenTTD: rubidium * r9761 /trunk/src/economy.cpp: -Codechange: refactor cargo payment out of LoadUnloadVehicle.
16:48:10 <Wolf01> i want to see a big new feature :(
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16:59:18 <peter1138> OpenTTD: Belugas * r9762 /trunk (11 files): -Feature: NewIndustries
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17:01:22 <Digitalfox[Home]> peter1138: you're evil... :( My pents almost get wet..
17:03:36 <Belugas> ... laughter changed to whisper...
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17:17:05 <CIA-2> OpenTTD: belugas * r9762 /trunk/src/ (7 files in 2 dirs):
17:17:05 <CIA-2> OpenTTD: -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
17:17:05 <CIA-2> OpenTTD: Based on FS#289, by pitt2
17:17:31 <Belugas> not a big one though...
17:18:17 <Eddi|zuHause3> many people requested this already :)
17:25:20 <Belugas> they are now served :)
17:31:43 * Belugas has a problem with letter H, it seems
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18:01:05 <Patrick> I just popped in to say whoever was inspired by my early crude attempt and merged "very low" industry/town density: nice work :)
18:01:37 <Patrick> I wanted to see it happen but I couldn't pull it off, should make bigmaps more of a challenge without having to use the magic dozer to thin them down
18:02:07 <Patrick> apparently Belugas is the one I owe a pint :)
18:18:16 <CIA-2> OpenTTD: rubidium * r9763 /trunk/src/ (oldloader.cpp vehicle.cpp): -Codechange/Fix (r9760): don't read the variables that are calculated automatically either.
19:05:46 <Belugas> Patrick, it was an easy one :) You've done almost everything...
19:05:55 <Patrick> it was a bit buggy i thought
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19:44:14 <Patrick> doing gsoc on something else this summer so I'll probably hhack ottd as well
19:58:26 <mikk36> there's not really a chance for a war
19:58:46 <mikk36> that would be a dumb move from russians
19:59:07 <mikk36> although, it would test NATO's reaction for the first time
19:59:41 <ln-> NATO wouldn't move a finger.
19:59:55 <mikk36> then the whole alliance would be pointless
20:00:18 <ln-> not entirely, i suppose you are paying them a lot of money.
20:00:31 <mikk36> well, we are full member
20:01:54 <mikk36> other than nato/war topic, we also have an... asshole mayor
20:02:51 <mikk36> who is did nothing to prevent those riots in the city
20:03:15 <mikk36> but rather was supporting them
20:03:28 <mikk36> and was only blaiming our prime minister
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20:11:14 <mikk36> last days it has been rather calm in the contrary :)
20:11:37 <mikk36> and as the head of police stated, the crime has been lower than usually :P
20:12:23 <Immow> I think I finished my 4 4 4 4 junction
20:13:32 <mikk36> gj, take a beer to congratulate yourself :)
20:13:44 <mikk36> i would take one for you too, but i can't
20:14:07 <mikk36> state prohibited sales of alcoholic beverages until 3rd may
20:14:17 <mikk36> because of russian riots
20:14:46 <mikk36> personally i hate those russians, who hate the state and still live here
20:15:06 <Immow> people that dont help building something are not realy nice yes
20:15:06 <mikk36> those who learn estonian and respect the state... those i respect back
20:15:48 <Immow> that what makes a country is a group of people with same goal of helping one another out
20:15:51 <hylje> Immow: i was expecting a 4x4 mainline junction
20:16:09 <Immow> I found one on wiki page
20:16:12 <Eddi|zuHause3> that junction has joins before splits...
20:16:23 <Immow> but it has many corners and area's that are not good
20:17:53 <Eddi|zuHause3> i once designed a (3+3)x(3+3) junction
20:18:20 <Eddi|zuHause3> it was pretty spaghetti
20:18:57 <Eddi|zuHause3> i don't know where...
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20:37:45 <Eddi|zuHause3> www.informatik.uni-halle.de/~krause/Koeln%20an%20der%20Donau%20Transport,%2030.%20Jul%202001.png
20:37:57 <Eddi|zuHause3> it's probably not very good
20:38:59 <Eddi|zuHause3> and it looks better zoomed in, but it doesn't fit into the screen...
20:39:00 <yeti_> but it's definitely huge :D
20:39:11 <myrka> could you take giant scrshot with more zoom
20:39:22 <Eddi|zuHause3> no, the map is too large
20:39:49 <yeti_> giant screenshot on 2048*2048 with full zoom will probably be over 250MB ;)
20:39:55 <yeti_> and will take half an hour to take
20:40:24 <Eddi|zuHause3> by my count, it is 64x66 tiles (from first split to last join)
20:40:29 <Rubidium> yeti_: actually more like 800 MB
20:41:18 <myrka> going to compile ottd again
20:41:57 * Rubidium doesn't want to know what happens in 32bpp OTTD with giant screenshot at 2048x2048 ;)
20:42:52 <yeti_> by the way, when i activate fast forward, i randomly get 'lockups' of about 10 secs, the game will run, but freeze my PC, i can't make any input in those 10 sec. (regardless which mapsize, but larger maps will make it worse)
20:43:11 <yeti_> i have a p4 2.4 ghz with 1G of ram, running kubuntu linux
20:43:24 <Rubidium> randomly like monthly?
20:43:32 <yeti_> no, it's not the autosave
20:43:35 <Eddi|zuHause3> the better idea would be to make a virtual screen that is larger than the actual screen, and make a screenshot from there
20:43:43 <Eddi|zuHause3> but i don't know how to do that...
20:44:03 <yeti_> Rubidium: i'm not sure whether it's monthly, but it's definitely not autosave because it's not active
20:44:36 <Rubidium> what version are you running?
20:45:09 <yeti_> had that problem with 0.5.1 as well as with nightly 9734 as well as with latest trunk
20:45:58 <yeti_> no AI in that game, in other games AI intelligence set to low
20:46:04 <yeti_> new alpha AI not active
20:46:34 <Rubidium> the 'problem' is that I do not have that problem
20:47:18 <yeti_> which linux distro/kernel are you running?
20:47:24 <Rubidium> you're absolutely sure there is no rogue background process
20:48:04 <Eddi|zuHause3> i never tried fast forward, but my (miniin) game with around 150 trains already hits 100% CPU on a similar powered pc
20:48:21 <yeti_> pretty sure, yeah... i'm gonna try to reproduce it while looking at top
20:48:58 <Rubidium> Debian lenny a.k.a. sid running 2.6.21 with a P-M 1.6 @ 600 MHz
20:51:11 <Rubidium> and I'm running the worst possible binaries you can think of... the ones without any inlining/optimizations done
20:55:18 <yeti_> t's not fair! now that i want to reproduce it, it runs smoothly..... well, as long as it continues to do so, i won't complain :)
20:56:14 <yeti_> timidity takes really freaky amounts of cpu though given that it's only responsible for playing ttd music... 25% cpu!
20:57:39 <yeti_> is there anything else i can use instead?
20:59:04 <myrka> yakuake has some problems with x
20:59:15 <myrka> cant start ottd from there
21:06:47 <Immow> Eddi|zuHause3 it looks oke but some junctions are not build for speed
21:07:15 <Eddi|zuHause3> how much speed?
21:07:18 <ln-> why hadn't i heard about the place called Llívia before?
21:08:01 <Immow> its just trains slow down there
21:08:57 <Eddi|zuHause3> i tried to avoid 2x45° turns
21:09:48 <Eddi|zuHause3> and with wagonspeedlimit, the ultra-high-speed stuff is a non-issue
21:11:50 <Immow> but I never had 2 3 lane tracks before
21:27:08 <Tefad> i pre-render the midi-music
21:27:18 <Tefad> then just have a media player do it in the background.
21:27:39 <Tefad> flac/vorbis uses much less CPU than midi rendering ; )
21:36:33 <Eddi|zuHause3> midi music already played on 386 pcs with less than 33MHz, there is absolutely no reason why it uses 25% of a 2.4GHz pc
21:37:51 <ln-> back in those days sound cards played midi with hardware.
21:43:36 <Tefad> yeah, back in the day.. i had FM synth...
21:44:11 <Tefad> Eddi|zuHause3: sound cards rarely have drivers that support fully accelerated midi.
21:48:25 <Eddi|zuHause3> Tefad: that is not the issue, even emulation should not take that much processing power
21:49:03 <Eddi|zuHause3> midi has to be used correctly, then it does not suck
21:49:20 <Immow> but then soundcard is very exspensive no?
21:49:58 <Eddi|zuHause3> no, the expensive thing is not the card, but the sample sounds
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21:54:54 <Tefad> Eddi|zuHause3: so turn off all the timidity options.
21:56:36 <ln-> timidity is somehow strange...
21:56:48 <ln-> it doesn't do any buffering or something
21:58:12 <ln-> on my sempron 2500+, doing almost anything (such as switching to another window) causes timidity's sound to interrupt for a fraction of a second.
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22:35:24 <TheJosh> peter1138: I made those changes you suggested to my patch (removed _prices.build_town)
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23:09:32 <TheJosh> meh im off, its too boring here (everyone must be asleep)
23:10:06 <ln-> who has been to barcelona?
23:10:15 * Touqen has never left the united states :/
23:10:54 * ln- plans to visit the united states before it closes it borders from all foreigners.
23:11:34 <TheJosh> what time is it there Touqen?
23:11:47 <Touqen> It's 19:11 on the east coast.
23:12:37 <TheJosh> its 8:45 here (central australian time)
23:13:23 <ln-> that 30 minute difference is so bizarre.
23:14:19 <ln-> i'm not blaming you for it.
23:14:25 <TheJosh> South Australia must think there Microsoft, being different just because they can
23:15:07 <Touqen> I'm sure that they have a legitimate reason for it.
23:15:34 <Touqen> I think it's because they don't want to split up territorties in the middle with regular 1 hour timezones
23:16:26 <TheJosh> probably. our states are fairly tight-knit, there are pleanty of people who would live in one state but work in another
23:17:19 <TheJosh> although there is a SA/VIC rivallry (although its only when it comes to Footy)
23:19:04 <TheJosh> we even have a town that is physically in VIC, but is so far from anything in VIC that they use SA time, SA road rules etc etc. (they are basically SA)
23:29:39 <Eddi|zuHause3> i think there is a village in austria, and it is in a valley, and the only road connection out of the village leads through the border to germany
23:31:01 <ln-> 00:07 < ln-> why hadn't i heard about the place called Llívia before?
23:31:16 <Eddi|zuHause3> wtf is this place?
23:31:39 <ln-> Llívia is a Spanish village/town which is surrounded by France.
23:31:51 <Eddi|zuHause3> the double l thing sounds very celtic
23:31:54 <ln-> something like 2 km separates it from the rest of the Spain.
23:32:15 <Eddi|zuHause3> yeah, i heard of this place, just did not know the name
23:33:29 <Eddi|zuHause3> there was some bizarre story about it, but i forgot it
23:34:23 <ln-> the picture doesn't say what the big gray thing is, but it's certainly not the whole spain, in case someone wondered.
23:39:07 <mikk36> ln-, u were commenting a bit about our "happenings" here in estonia :P
23:40:39 <mikk36> The UN responded by blowing soap bubbles, as always. "Loooook! Preeeettyyyy buuubbles! Looove, peeace and conciliaaation!"
23:40:50 <ln-> it is not completely from neutral point of view :)
23:42:30 <mikk36> but it's great text :)
23:42:43 <mikk36> though, i like his pov
23:42:55 <mikk36> and i have to agree with him
23:43:12 <mikk36> this is what i as an estonian feel
23:45:25 <TheJosh> ln-: Have you seen my latest patch?
23:47:17 <TheJosh> what about you mikk36
23:47:21 <mikk36> that gardistan is some finnish artist
23:49:01 <TheJosh> mikk36: have you seen my latest patch>
23:49:16 <mikk36> oh, i've not been into ottd lately
23:52:22 <mikk36> where is the button for it ?
23:52:42 <TheJosh> its in the menu for 'town directory'
23:53:13 <TheJosh> i updated it this morning with more bugfixes
23:56:40 <TheJosh> mikk36: do you know how to svn, patch, compile, etc?
23:57:06 <mikk36> i know the basics but i've not patched/compiled openttd myself successfully
23:57:16 <mikk36> though i have done some stuff with svn
23:58:44 <TheJosh> what OS are you running?
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