IRC logs for #openttd on OFTC at 2026-08-17
            
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05:12:40 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/713994a0d62abb5bd47d67af04b52bf86527743d
05:12:41 <DorpsGek> - Update: Translations from eints (by translators)
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05:44:11 <alone22wolf> Guys is it Possible to Translate the game without Knowing Coding? Because Im interested in Translating My language into the game since no one did that before
05:47:26 <emperorjake> alone22wolf: Yess, OpenTTD has a translator service and it's done through Github https://translator.openttd.org/
05:48:26 <alone22wolf> emperorjake: Im actually studying English for University. and I think this is a Very good project to increase my knowledge and use it somewhere useful
05:49:21 <emperorjake> Is your language on this list? https://translator.openttd.org/languages
05:49:36 <emperorjake> If not then I'm not sure how that works, you'd have to start from scratch
05:50:25 <alone22wolf> emperorjake: no i checked it
05:51:29 <alone22wolf> emperorjake: oh
05:51:35 <alone22wolf> Ok thats a Problem
05:51:49 <alone22wolf> does Openttd even supports right to left writing?
05:52:47 <peter1138> Yes
06:03:06 <peter1138> Well.
06:18:59 <LordAro> "it tries to"
06:56:14 <peter1138> If you say so.
07:15:44 <peter1138> Hmm, probably ought to do the savegame bump properly too.
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07:51:40 <DorpsGek> [OpenTTD/survey-web] survey-summary[bot] pushed 1 commits to main https://github.com/OpenTTD/survey-web/commit/ca2bea82802af9ed3bf30c77b8ee1c4a3f4a627a
07:51:41 <DorpsGek> - Add: summary for week 33 of 2026 (by OpenTTD Survey)
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09:52:58 <jfkuayue> Coffee at 530 pm.
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18:55:14 <andythenorth> 👀 https://www.youtube.com/watch?v=3YtygAx_C6A
19:10:22 <peter1138> ReloadNewGRFData() is causing me issues on the intro game :(
19:21:37 <LordAro> so github, huh
19:22:05 <andythenorth> what did they do now?
19:29:32 <peter1138> Well.
19:30:43 <LordAro> the current incident has been ongoing for the last 6 hours
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19:32:46 <Rubidium> well... it's not as unicorny as it was a few hours ago
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19:34:26 <andythenorth> status page is a riot of colour
19:34:43 <andythenorth> did anyone blame vibe coding yet?
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19:36:31 <will_marshall_> reset the counter
19:49:51 <Rubidium> thanks for reminding me :D
19:51:12 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #15954: Fix: autoclean empty time only checked at month boundary https://github.com/OpenTTD/OpenTTD/pull/15954
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20:13:21 <will_marshall_> :S
20:13:42 <will_marshall_> Uhhh yeah that seems cromulent.
20:14:07 <DorpsGek> [OpenTTD/OpenTTD] CameronJThomas commented on issue #15393: [Bug]: my game starts graphically lagging after I am playing for a while https://github.com/OpenTTD/OpenTTD/issues/15393
20:25:05 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14589: Codechange: Switch to C++23 https://github.com/OpenTTD/OpenTTD/pull/14589
20:26:14 <LordAro> such std::to_underlying
20:26:25 <peter1138> There's a few.
20:27:04 <LordAro> you might suggest there's some missing type conversion functions
20:27:11 <LordAro> though i guess quite a lot are the script enums
20:27:17 <LordAro> probably not a lot that could be done about that
20:28:25 <peter1138> Well, we could've done what we later done with std::byteswap.
20:28:32 <peter1138> But we didn't so we can't.
20:36:54 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #15954: Fix: autoclean empty time only checked at month boundary https://github.com/OpenTTD/OpenTTD/pull/15954#pullrequestreview-4954366031
20:41:43 <peter1138> GetSubstituteID() of override manager is called quite sparsely. Only for houses, and airport tiles. Does that mean the substitute system isn't actually implemented for objects, airports, industries and industrytiles?
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21:10:26 <DorpsGek> [OpenTTD/OpenTTD] shubhrai23 opened pull request #15955: Fix #10995: Prevent assertion failure when terraforming aqueduct ends https://github.com/OpenTTD/OpenTTD/pull/15955
21:11:24 <DorpsGek> [OpenTTD/OpenTTD] shubhrai23 closed pull request #15955: Fix #10995: Prevent assertion failure when terraforming aqueduct ends https://github.com/OpenTTD/OpenTTD/pull/15955
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21:15:19 <peter1138> Oops
21:15:26 <peter1138> I think I made a boo-boo :(
21:16:03 <andythenorth> I do those often
21:16:04 <peter1138> Ah, no, it's fine :D
21:16:30 <peter1138> `IndustryGfx` and `IndustryGraphics` are two different things for... some reason.
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21:55:20 <andythenorth> oof
21:55:42 <andythenorth> I got rid of most of my decorative station tiles, in favour of objects ...
21:55:53 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1539030029063954602/image.png?ex=6a84d4e8&is=6a838368&hm=4ee55cd843165e9c546004ee01dbc5c62f500f4ea283d4c68c74e000d66c6164&
21:55:53 <andythenorth> but now I can't space docks out nicely 😛
21:55:56 <andythenorth> distant join maybe
21:56:48 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1539030263290400888/image.png?ex=6a84d520&is=6a8383a0&hm=7dcbca9557e5cea721d576b599892b1e8c9c0674e986ef01dbef4d0b50f33ceb&
21:56:48 <andythenorth> better
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22:20:28 <peter1138> Would you like 1 more industry tile id?
22:21:04 <andythenorth> why not?
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22:40:33 <peter1138> Is it still a Change: when it's something very minor that almost nobody would notice?
22:59:09 <andythenorth> everything is Change:
22:59:13 <andythenorth> simpler 😛
23:02:18 <talltyler> I got told off by TB for doing that 😛
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23:49:43 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15956: Change: [NewGRF] Remove holes in IDs for special values. https://github.com/OpenTTD/OpenTTD/pull/15956
23:49:48 * peter1138 shrugs.
23:50:30 <peter1138> 23:20 <@peter1138> Would you like 1 more industry tile id?
23:50:41 <peter1138> ^^ turn sout the limit was 511 all along, because of a reserved ID in the middle.
23:51:06 <peter1138> turn sout