IRC logs for #openttd on OFTC at 2026-08-17
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05:12:41 <DorpsGek> - Update: Translations from eints (by translators)
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05:44:11 <alone22wolf> Guys is it Possible to Translate the game without Knowing Coding? Because Im interested in Translating My language into the game since no one did that before
05:48:26 <alone22wolf> emperorjake: Im actually studying English for University. and I think this is a Very good project to increase my knowledge and use it somewhere useful
05:49:36 <emperorjake> If not then I'm not sure how that works, you'd have to start from scratch
05:50:25 <alone22wolf> emperorjake: no i checked it
05:51:35 <alone22wolf> Ok thats a Problem
05:51:49 <alone22wolf> does Openttd even supports right to left writing?
07:15:44 <peter1138> Hmm, probably ought to do the savegame bump properly too.
07:51:41 <DorpsGek> - Add: summary for week 33 of 2026 (by OpenTTD Survey)
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19:10:22 <peter1138> ReloadNewGRFData() is causing me issues on the intro game :(
19:22:05 <andythenorth> what did they do now?
19:30:43 <LordAro> the current incident has been ongoing for the last 6 hours
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19:32:46 <Rubidium> well... it's not as unicorny as it was a few hours ago
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19:34:26 <andythenorth> status page is a riot of colour
19:34:43 <andythenorth> did anyone blame vibe coding yet?
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19:36:31 <will_marshall_> reset the counter
19:49:51 <Rubidium> thanks for reminding me :D
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20:13:42 <will_marshall_> Uhhh yeah that seems cromulent.
20:26:14 <LordAro> such std::to_underlying
20:27:04 <LordAro> you might suggest there's some missing type conversion functions
20:27:11 <LordAro> though i guess quite a lot are the script enums
20:27:17 <LordAro> probably not a lot that could be done about that
20:28:25 <peter1138> Well, we could've done what we later done with std::byteswap.
20:28:32 <peter1138> But we didn't so we can't.
20:41:43 <peter1138> GetSubstituteID() of override manager is called quite sparsely. Only for houses, and airport tiles. Does that mean the substitute system isn't actually implemented for objects, airports, industries and industrytiles?
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21:15:26 <peter1138> I think I made a boo-boo :(
21:16:03 <andythenorth> I do those often
21:16:04 <peter1138> Ah, no, it's fine :D
21:16:30 <peter1138> `IndustryGfx` and `IndustryGraphics` are two different things for... some reason.
21:55:42 <andythenorth> I got rid of most of my decorative station tiles, in favour of objects ...
21:55:53 <andythenorth> but now I can't space docks out nicely 😛
21:55:56 <andythenorth> distant join maybe
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22:20:28 <peter1138> Would you like 1 more industry tile id?
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22:40:33 <peter1138> Is it still a Change: when it's something very minor that almost nobody would notice?
22:59:09 <andythenorth> everything is Change:
23:02:18 <talltyler> I got told off by TB for doing that 😛
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23:50:30 <peter1138> 23:20 <@peter1138> Would you like 1 more industry tile id?
23:50:41 <peter1138> ^^ turn sout the limit was 511 all along, because of a reserved ID in the middle.
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