IRC logs for #openttd on OFTC at 2026-08-13
            
02:03:10 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #15907: Fix #15905: dual-headed engines show correct capacity when sorting purchase list https://github.com/OpenTTD/OpenTTD/pull/15907
02:03:13 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #15905: [Bug]: Dual-headed engines show the wrong capacity when sorting the purchase list by capacity https://github.com/OpenTTD/OpenTTD/issues/15905
03:10:46 *** Phileman has joined #openttd
03:14:15 *** Philemon has quit IRC (Ping timeout: 480 seconds)
05:03:18 *** tokai has joined #openttd
05:03:18 *** ChanServ sets mode: +v tokai
05:05:47 *** Flygon has quit IRC (Quit: A toaster's basically a soldering iron designed to toast bread)
05:10:11 *** tokai|noir has quit IRC (Ping timeout: 480 seconds)
05:19:35 *** MinchinWeb[m] has quit IRC (Remote host closed the connection)
05:19:48 *** MinchinWeb[m] has joined #openttd
06:01:56 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/c1604a75c62f5bbc5b1a961e504dddadb793e779
06:01:57 <DorpsGek> - Update: Translations from eints (by translators)
06:48:52 *** Wolf01 has joined #openttd
08:21:57 <_zephyris> Oooh, homework
08:37:20 <peter1138> Hmm?
09:33:14 <_zephyris> NewGRF town bits and pieces...
09:33:32 <_zephyris> Docs and NML needed.
09:35:00 *** gelignite has joined #openttd
09:35:20 *** gelignite has quit IRC ()
09:52:55 <peter1138> Okay, adding a flag to enable the monthly refresh cycle was easy.
10:00:25 *** WormnestAndroid has quit IRC (Remote host closed the connection)
10:01:59 *** WormnestAndroid has joined #openttd
10:10:28 *** WormnestAndroid has quit IRC (Remote host closed the connection)
10:10:36 *** WormnestAndroid has joined #openttd
10:21:58 <_zephyris> Performance tuning the trees? Nice.
10:23:10 <DorpsGek> [OpenTTD/OpenTTD] zephyris merged pull request #15194: Add: [NewGRF] Nearby tile info for towns https://github.com/OpenTTD/OpenTTD/pull/15194
10:24:24 <peter1138> Well, trees will just have to specify they require the refresh. If they don't the counter may or may not get updated too.
10:26:07 <DorpsGek> [OpenTTD/OpenTTD] zephyris updated pull request #15200: Add: [NewGRF] Town number of nearby stations https://github.com/OpenTTD/OpenTTD/pull/15200
10:27:01 <DorpsGek> [OpenTTD/OpenTTD] zephyris updated pull request #15198: Add: [NewGRF] Town road layout https://github.com/OpenTTD/OpenTTD/pull/15198
10:27:33 <_zephyris> Makes sense
10:27:50 <peter1138> "Town number" is weird :p
10:28:26 <peter1138> "Town variable, number of nearby staitons" is easier to understand.
10:28:33 <peter1138> But spelled.
10:38:15 <DorpsGek> [OpenTTD/OpenTTD] zephyris dismissed a review for pull request #15200: Add: [NewGRF] Town number of nearby stations https://github.com/OpenTTD/OpenTTD/pull/15200#pullrequestreview-4920015696
10:38:18 <DorpsGek> [OpenTTD/OpenTTD] zephyris updated pull request #15200: Add: [NewGRF] Town number of nearby stations https://github.com/OpenTTD/OpenTTD/pull/15200
10:41:27 <_zephyris> True
10:41:27 <_zephyris> Number of nearby stations for towns
10:51:03 <peter1138> Number of nearby towns for stations
11:02:32 <peter1138> 31°C in here :o
11:14:31 <peter1138> https://pbs.twimg.com/media/HPjyqMxWYAAXvHX.jpg?name=orig#2087685416040182156
11:14:50 <peter1138> AI enhancement, nothing will go wrong...
11:16:38 <DorpsGek> [OpenTTD/OpenTTD] zephyris updated pull request #15200: Add: [NewGRF] Town number of nearby stations https://github.com/OpenTTD/OpenTTD/pull/15200
11:22:51 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #14481: Change: Use new game setting for disable_elrails when loading very old save https://github.com/OpenTTD/OpenTTD/pull/14481
11:48:12 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #15822: Change: Lowering tiles when terraforming makes rocky slopes https://github.com/OpenTTD/OpenTTD/pull/15822
12:39:21 <DorpsGek> [OpenTTD/OpenTTD] zephyris dismissed a review for pull request #15198: Add: [NewGRF] Town road layout https://github.com/OpenTTD/OpenTTD/pull/15198#pullrequestreview-4920014562
12:39:24 <DorpsGek> [OpenTTD/OpenTTD] zephyris updated pull request #15198: Add: [NewGRF] Town road layout https://github.com/OpenTTD/OpenTTD/pull/15198
12:40:13 <_zephyris> Hmm, where is that new newgrf features tracking page...
12:40:40 <_zephyris> The one with the docs updated, nml updated tracking.
12:42:43 <peter1138> "Yes"
12:42:48 <peter1138> andythenorth ^^
12:44:36 <peter1138> Off-map storage for trees?
12:44:42 <peter1138> FML it's too hot.
12:51:43 <andythenorth> https://wiki.openttd.org/en/Development/NewGRF/Specification%20Status
12:59:38 <_zephyris> Thanks
12:59:39 <_zephyris> What would you like to store off map?
13:05:56 <LordAro> dragons
13:15:11 <peter1138> It was a little joke :)
13:44:07 *** Flygon has joined #openttd
14:01:12 <Rubidium> oh, I thought he wanted to store the heat off-map ;D
14:17:02 <peter1138> _m[tile].climate
14:17:32 <peter1138> Heat, Humidity, AQI...
14:18:19 <peter1138> I should probably delete the dithered-snow PR.
14:18:25 <peter1138> As it's just weird.
14:19:17 <peter1138> Remove snow-line system, add climates and weather.
14:19:39 <peter1138> Map size is now several GB but who cares...
15:13:10 *** gelignite has joined #openttd
15:46:08 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
15:49:07 *** WormnestAndroid has joined #openttd
15:56:07 *** Flygon has quit IRC (Read error: Connection reset by peer)
16:01:16 *** WormnestAndroid has quit IRC (Ping timeout: 480 seconds)
16:07:24 *** WormnestAndroid has joined #openttd
16:27:58 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
16:28:25 *** WormnestAndroid has joined #openttd
16:34:26 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15198: Add: [NewGRF] Town road layout https://github.com/OpenTTD/OpenTTD/pull/15198#pullrequestreview-4929383801
17:22:51 *** Wormnest has joined #openttd
17:24:01 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
17:24:02 *** WormnestAndroid has joined #openttd
17:24:15 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
17:24:20 *** WormnestAndroid has joined #openttd
17:30:33 <andythenorth> such weather
17:30:39 <andythenorth> do we have drought feature?
17:30:58 <andythenorth> can we just colour shift tiles?
17:33:54 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1537514546141470821/image.png?ex=6a7f5181&is=6a7e0001&hm=2b98594999289952c8a1f8419fcf93c39ff5028a0759f532fb9f83b28aaad0e8&
17:33:54 <andythenorth> not cheery colours though
17:33:59 <andythenorth> bit lomo
17:34:27 <LordAro> bit lomo indeed
17:34:45 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1537514764333486120/image.png?ex=6a7f51b5&is=6a7e0035&hm=cf003056fab5b52995edaeb51acefa4556440ccb4de70d64549ab9afa8ef5116&
17:34:45 <andythenorth> now it's gone all Syndicate
17:34:53 <LordAro> though brown grass everywhere irl is decidedly not cheery anymore
17:35:14 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1537514886148530306/In-August-1993-Bullfrog-released-Syndicate-A-cyberpunk-classic-ahead-of-its-time-amiga-games.png?ex=6a7f51d2&is=6a7e0052&hm=87d3fbd1b9efda2bf058ed6513f6e5151a38be9ff89bfa639bda49179ac25c0a&
17:35:35 <andythenorth> I am mostly seeing life from my sofa, so I am not aware of the state of the countryside
17:35:50 <andythenorth> I have been to the park, but it's a lot of trees, so relatively green compared to open ground
17:35:54 <LordAro> ah yes, ankle still knackered?
17:36:05 <andythenorth> esconsed in boot
17:36:09 <andythenorth> until end of Sept
17:36:15 <LordAro> :(
17:36:30 <andythenorth> doesn't hurt 🤷‍♂️
17:36:37 <andythenorth> can't really complain or something
17:37:31 *** WormnestAndroid has quit IRC (Remote host closed the connection)
17:37:36 *** WormnestAndroid has joined #openttd
17:38:03 <LordAro> i guess that's something
17:45:45 <peter1138> Colour palette easter egg?
17:45:53 *** Guest4598 has quit IRC ()
17:47:39 *** Hobbyboy has joined #openttd
17:48:19 *** Hobbyboy is now known as Guest15588
17:48:41 <andythenorth> syndicate mode
17:50:36 <peter1138> Oh dear, train derailment.
17:52:39 <andythenorth> looks non-ideal
17:53:32 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1537519489250238605/image.png?ex=6a7f561b&is=6a7e049b&hm=aa54b3ee5d280d743693f70014e61cf2b06236f67830045787b1ac66caaaedf0&
17:53:32 <peter1138[d]> This is Syndicate mode, yes.
17:54:20 <_zephyris> Terrain tile NewGRF?
17:54:34 <_zephyris> Does anyone understand what I mean by the dither mask idea?
17:55:35 *** Tirili has joined #openttd
17:55:50 <andythenorth> missed it 🙂
17:56:00 <andythenorth> where do I look?
17:56:13 <peter1138> If you mean a dither to fade adjacent terrain types together... that's probably not going to look very nice.
17:56:57 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1537520348214337717/image.png?ex=6a7f56e8&is=6a7e0568&hm=288e9a0ddc4edc2163e7ef418e736455920c613fd81d0feafb106d1491d7370e&
17:56:57 <peter1138[d]> CGA, though?
17:57:32 <andythenorth> ouch
17:57:41 <andythenorth> mode 2
17:59:29 <_zephyris> Gimme a min and I can do a proof of concept
18:04:53 <peter1138> andythenorth, mode 1.
18:05:44 <andythenorth> mode 0
18:06:11 <peter1138> CGA palette mode that is.
18:06:14 <peter1138> Not BBC Micro mode :)
18:06:23 <peter1138> I can't fudge pixel size.
18:06:27 <LordAro> bleh, server room at 30C
18:08:00 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1537523129532944505/image.png?ex=6a7f597f&is=6a7e07ff&hm=1edf1040c085a918b3f9314adfdf92f59564cffc271a7e11fd1a9f8b55cbb337&
18:08:10 <peter1138> black red yellow white by default in MODE 1, right?
18:08:21 <mmtunligit> peter1138: just stretch and squish (or is BBC micro even weirder than that)
18:08:35 <andythenorth> 72 cargos when?
18:10:32 * LordAro slaps andythenorth with a large trout
18:10:38 <peter1138> mmtunligit, MODE 0 is 640x256, MODE 1 is 320x256, MODE 2 is 160x256.
18:10:52 <peter1138> So 2:1, 1:1 and 1:2.
18:11:40 <peter1138> Would need the sprite encoder or surface rendering to get involved. And I'm not doing that for something pointless.
18:11:56 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1537524120323883158/image.png?ex=6a7f5a6c&is=6a7e08ec&hm=91ab0e71f4788f9de040e3950088d61b8bf5e69c97d4732deca4658f33aa3946&
18:11:56 <andythenorth> sometimes I want industries to do this "A or B" cargo handling
18:12:05 <andythenorth> I could implement it in FIRS myself, but not that UI
18:12:14 <andythenorth> it's probably silly
18:14:36 <peter1138> Doom palette?
18:15:49 <andythenorth> don't we have that already?
18:16:05 <andythenorth> can we have a grf spec for the UI bottom bar?
18:16:08 <andythenorth> so we can add doom guy?
18:16:14 <andythenorth> or binface
18:17:05 <andythenorth> just no callbacks, just periodic act 2 chain, with the vars for game state
18:22:36 <peter1138> Company manager face though.
18:27:48 <Rubidium> andythenorth: when a Recyclon is PM?
18:28:11 <andythenorth> when is yes
18:30:40 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1537528836252631120/cd3edd2e-13bd-452b-a40d-fe519ac8a406.png?ex=6a7f5ed0&is=6a7e0d50&hm=8042ac8d1c1bbaa974c7fb23317a7af47315337e2b23f6bca7797c340e223c51&
18:34:20 <peter1138> Cut throat business deals
18:37:23 <peter1138> I think he's be trying too much local authority bribery.
18:40:37 <_zephyris> Haha, face changes with local authority rating
18:43:50 <_zephyris> I do think dither could work for ground tiles...
18:44:02 <_zephyris> If it works for RCT/Loco...
18:49:12 <andythenorth> do we have doom guy for company president?
19:09:05 <_zephyris> Needs more pixels
19:11:00 <DorpsGek> [OpenTTD/OpenTTD] zephyris merged pull request #15198: Add: [NewGRF] Town road layout https://github.com/OpenTTD/OpenTTD/pull/15198
19:12:40 *** jfs_ has joined #openttd
19:12:54 *** jfs has joined #openttd
19:12:54 <jfs> beep
19:13:03 <jfs_> beep
19:15:15 <jfs> jfs_: boop
19:16:47 <jfs_> jfs: blop
19:17:07 <peter1138> I guess nearest colour could be improved, grey is often the nearest, regardless of hue & saturation.
19:19:15 <jfs> jfs: (we're being required from discord to make an official verification of the IRC relay application since the user count in the OpenTTD discord has grown past a certain threshold, so I'm doing a demonstration to take screenshots of)
19:19:32 *** MinchinWeb[m] has quit IRC (Ping timeout: 480 seconds)
19:20:04 <jfs> (if the verification is not done, or is rejected, the relay would stop working)
19:20:37 *** MinchinWeb[m] has joined #openttd
19:23:41 <tabytac> Is there a technical reason why we cant have more than 1 Industry Chain window open rn?
19:27:29 <DorpsGek> [OpenTTD/OpenTTD] zephyris updated pull request #15200: Add: [NewGRF] Town number of nearby stations https://github.com/OpenTTD/OpenTTD/pull/15200
19:28:02 <peter1138> jfs_, peaceful bliss?
19:41:40 <Rubidium> tabytac: technically nobody implemented that, though I'm not sure that's a technical reason. Most of it is probably the developer not thinking making that functionality (user friendly) was worth the effort. I see a lot of user experience issues popping up
19:46:43 <mmtunligit> When I get back from vacation I’m adding a search box to the fund industry window, I hate scrolling that thing in large industry sets
19:49:24 <_zephyris> What's the nearest colour issue? For 32bpp conversion?
20:00:14 <peter1138> Custom palette toy :)
20:00:18 <peter1138> Completely unnecessary.
20:01:22 *** MinchinWeb[m] has quit IRC (Ping timeout: 480 seconds)
20:01:48 *** MinchinWeb[m] has joined #openttd
20:02:06 <_zephyris> It would be fun for base sets to define palette...
20:03:08 <peter1138> This toy coerces the standard palette into a retro palette.
20:14:22 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15200: Add: [NewGRF] Town number of nearby stations https://github.com/OpenTTD/OpenTTD/pull/15200#pullrequestreview-4931207406
20:16:33 <DorpsGek> [OpenTTD/OpenTTD] zephyris merged pull request #15200: Add: [NewGRF] Town number of nearby stations https://github.com/OpenTTD/OpenTTD/pull/15200
21:05:51 *** SigHunter has quit IRC (Remote host closed the connection)
21:07:37 <yiffgirl> _zephyris: 👀
21:07:52 *** SigHunter has joined #openttd
21:10:10 *** jfs_ has quit IRC (Ping timeout: 480 seconds)
21:29:47 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)
21:36:02 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
21:36:16 *** WormnestAndroid has joined #openttd
21:43:40 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1537577406100152461/image.png?ex=6a7f8c0c&is=6a7e3a8c&hm=d06cf04a818ba1d73da150540dfc1f356a69cf6703a5c3e8d522dbdedda7b9fa&
21:43:40 <andythenorth> deleted more cargos
21:49:02 <peter1138> No industry badges yet?
21:51:46 <andythenorth> hmm
21:51:55 <andythenorth> cargo subtype badges? 👀
22:05:54 <belajalilija> mmtunligit: If you’re messing with gui i have a suggestion :3
22:07:56 <belajalilija> When you make the town window where the options for bribing and statue etc are bigger the area with the scroll bar should get bigger also
22:08:35 *** gelignite has quit IRC (Ping timeout: 480 seconds)
22:13:30 <peter1138> There is no scrollbar in the town local authority window.
22:15:37 <belajalilija> Ahh maybe it’s a jgrpp thing
22:15:44 <belajalilija> Mb
22:38:01 *** MinchinWeb[m] has quit IRC (Read error: Connection reset by peer)
22:39:09 *** MinchinWeb[m] has joined #openttd
23:00:23 *** Flygon has joined #openttd
23:48:28 *** MinchinWeb[m] has quit IRC (Ping timeout: 480 seconds)
23:49:52 *** MinchinWeb[m] has joined #openttd