IRC logs for #openttd on OFTC at 2026-07-03
⏴ go to previous day
00:04:55 *** WormnestAndroid has quit IRC (Remote host closed the connection)
00:05:08 *** WormnestAndroid has joined #openttd
01:38:45 *** Wormnest has quit IRC (Quit: Leaving)
03:00:07 *** herms22 has quit IRC (Quit: bye)
03:04:32 *** herms22 has joined #openttd
03:12:51 *** stubbjax has joined #openttd
03:12:51 <stubbjax> Hi! I'm curious as to how OpenTTD generates its change logs - is it all fully automated or do contributors have to write a change log entry with each change?
03:27:35 *** Philemon has joined #openttd
03:31:05 *** Phileman has quit IRC (Ping timeout: 480 seconds)
04:14:49 *** Enova has quit IRC (Remote host closed the connection)
04:16:18 <Enova> How do I compile 16.0-beta1 that's network compatible? I downloaded the sources and got it compiling I just don't know what to put in the rev file.
05:01:03 *** tokai|noir has joined #openttd
05:01:03 *** ChanServ sets mode: +v tokai|noir
05:07:05 <enova_> I managed to compile the game, and it works in the compile directory, but I want to package it for Fedora so it can be in my package manager. Firstly, it seems on Fedora Asahi Linux Remix, /usr/games isn't in the PATH, but more importantly, when I launch the game from there the game can't find the baseset. Any ideas?
05:07:55 *** tokai has quit IRC (Ping timeout: 480 seconds)
05:16:53 <enova_> Ah I just figured out the official fedora repos use a couple different path options in their build process. I'll try to copy those and see what happens
05:19:24 <Philemon> enova_: AFAICS atm openttd has cmake options CMAKE_INSTALL_PREFIX=/usr/games (for the bin) and GLOBAL_DIR /usr/share/games/openttd (for the data, probably gets set automatically with the PREFIX one)
05:20:12 <Philemon> after running cmake ... you can check these paths with ccmake /path/to/source
05:20:24 <Philemon> I have no clue about fedora packaging, though
06:57:56 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
06:57:57 *** WormnestAndroid has joined #openttd
06:58:03 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
06:58:04 *** WormnestAndroid has joined #openttd
06:58:07 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
06:58:08 *** WormnestAndroid has joined #openttd
07:46:23 <DorpsGek> - Update: Translations from eints (by translators)
07:49:39 <peter1138> stubbjax, it's scripted from on commit/PR titles, we then manually fix up things where maybe fixes don't apply since the previous release, or where non-user visible Codechanges were incorrectly prefixed as a Change, etc.
07:50:45 <peter1138> We do not update the changelog for every commit, only when preparing for a release (whether that's final, RC or beta)
08:12:01 *** enova_ has quit IRC (Quit: Leaving)
08:44:44 <stubbjax> I prefer that approach; it makes sense to keep that burden/friction away from contributors
09:04:56 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
09:04:58 *** WormnestAndroid has joined #openttd
09:40:56 *** Enova has quit IRC (Remote host closed the connection)
10:07:18 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
10:07:19 *** WormnestAndroid has joined #openttd
10:07:27 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
10:07:28 *** WormnestAndroid has joined #openttd
10:07:31 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
10:07:32 *** WormnestAndroid has joined #openttd
10:13:16 <peter1138> And constant conflicts.
10:30:47 <LordAro> unless you split it into lots of files
11:02:56 <peter1138> Yeah, no thanks. Just write good commit messages please :)
11:12:03 <dwfreed> We take both approaches at work for different projects; one project uses merge commit contents for ChangeLog, the other writes the changelog entry to a separate file in a dir as part of the MR
11:45:01 *** mustardpacket has joined #openttd
11:45:13 *** mustardpacket is now known as ngc3982
12:09:12 <peter1138> LordAro, 52 miles before the coffee stop tomorrow :o
12:38:27 *** Wormnest has joined #openttd
12:46:41 *** Flygon has quit IRC (Read error: Connection reset by peer)
13:12:45 <talltyler> I've set up a GitHub Milestone for 16.0. Mostly stuff that needs review, several that are approved but need merged, and a documentation task we missed from 15.0 🙂
13:23:20 <ngc3982> i want to get back into the game
14:07:18 <peter1138> When did you last host? I don't think anything much has changed there except the password system.
14:40:45 <ngc3982> did some SOAP stuff to get irc working
14:40:49 <ngc3982> i guess that has changed
15:05:38 <peter1138> SOAP doesn't sound like anything in OpenTTD :)
15:06:05 <LordAro> certainly the admin port stuff hasn't changed
15:08:41 *** kuka_lie has joined #openttd
15:10:27 *** kuka_lie has joined #openttd
16:24:33 *** Smedles has joined #openttd
16:32:22 *** ialokin has quit IRC (Read error: Connection reset by peer)
16:38:26 *** ialokin has joined #openttd
16:47:54 *** SigHunter has quit IRC (Remote host closed the connection)
16:49:52 *** SigHunter has joined #openttd
21:49:35 <ngc3982> peter1138: yeah, i dont think any of it was game adjacent, but just what applications could make us of the admin port
22:12:28 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)
22:27:42 *** kuka_lie has quit IRC (Quit: Lost terminal)
continue to next day ⏵