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05:52:46 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/69dce301e7157a2d07c3722ca7d1e1c551bebe47
05:52:47 <DorpsGek> - Update: Translations from eints (by translators)
07:11:02 <DorpsGek> [OpenTTD/OpenGFX2] zephyris opened pull request #255: Fix: Tweaked road, water and air depots https://github.com/OpenTTD/OpenGFX2/pull/255
07:12:30 <DorpsGek> [OpenTTD/OpenGFX2] zephyris commented on pull request #255: Fix: Tweaked road, water and air depots https://github.com/OpenTTD/OpenGFX2/pull/255#issuecomment-4786783799
08:56:44 <DorpsGek> [OpenTTD/OpenGFX2] zephyris updated pull request #255: Fix: Tweaked road, water and air depots https://github.com/OpenTTD/OpenGFX2/pull/255
08:57:21 <DorpsGek> [OpenTTD/OpenGFX2] zephyris commented on pull request #255: Fix: Tweaked road, water and air depots https://github.com/OpenTTD/OpenGFX2/pull/255#issuecomment-4787557291
09:01:53 <_zephyris> talltyler: Thanks for the catenary approve, the depots is done too (if you're happy to trust a 1px tweak)
09:02:03 <_zephyris> Trying to get the obvious bugs squished for new beta 🙂
09:43:37 <DorpsGek> [OpenTTD/OpenTTD] tabytac updated pull request #15730: Feature: Create new folders from the save dialog https://github.com/OpenTTD/OpenTTD/pull/15730
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10:48:54 <DorpsGek> [OpenTTD/OpenGFX2] 2TallTyler approved pull request #255: Fix: Tweaked road, water and air depots https://github.com/OpenTTD/OpenGFX2/pull/255#pullrequestreview-4561432746
11:03:21 <DorpsGek> [OpenTTD/OpenGFX2] zephyris merged pull request #255: Fix: Tweaked road, water and air depots https://github.com/OpenTTD/OpenGFX2/pull/255
11:03:26 <DorpsGek> [OpenTTD/OpenGFX2] zephyris closed issue #229: Ship depots exceed canals https://github.com/OpenTTD/OpenGFX2/issues/229
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13:23:58 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #15523: Codechange: Make Corner enum a scoped one. https://github.com/OpenTTD/OpenTTD/pull/15523
13:24:01 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #15523: Codechange: Make Corner enum a scoped one. https://github.com/OpenTTD/OpenTTD/pull/15523#pullrequestreview-4562580355
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15:50:35 <_zephyris> So... chopping rail sprite in half for half tile foundations
15:50:54 <_zephyris> How does that work... particularly thinking about 4x zoom
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16:34:17 <talltyler> _zephyris: Is your alternate Toyland tile texture not in the high-def version?
16:34:17 <talltyler> https://www.youtube.com/watch?v=fljFU0ihikI
16:34:38 <talltyler> https://cdn.discordapp.com/attachments/1008473233844097104/1519380240890073120/toyland.png?ex=6a3d589e&is=6a3c071e&hm=d6896b7d0c3318b29380719c5edac9f97f9591f160ece036b46c5145b0e146e1&
16:34:38 <talltyler> Looks like this for me on OpenGFX2 Classic 🙂
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16:36:49 <DorpsGek> [OpenTTD/OpenGFX2] 2TallTyler approved pull request #232: Feature: 4x zoom coal mine https://github.com/OpenTTD/OpenGFX2/pull/232#pullrequestreview-4564124607
16:37:28 <peter1138> It's a bit warm.
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16:39:37 <belajalilija> talltyler: Thought this was Tom Scott for a second
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17:13:19 <_zephyris> talltyler: Hmm, should be there. The old terrain is in there as an option still...
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18:07:52 <andybiotic> belajalilija: “I’m here at the Flefingbridge Toffee Quarry…”
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19:08:51 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #15769: Codechange: make SaveLoadVersion a scoped enum https://github.com/OpenTTD/OpenTTD/pull/15769
19:11:49 <_zephyris> Yeah, defo has the high res new grass graphics... Maybe he was just on an old version...
19:26:50 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15673: Update: changelog for 16.0-beta1 https://github.com/OpenTTD/OpenTTD/pull/15673
19:46:35 <rito12_13> brickblock19280: How about that https://github.com/Rito13/BaNaNaS-get_badge_labels/blob/main/gen_docs/badges/public_labels.csv
19:48:30 <brickblock19280> that's really nice
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20:10:25 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #15673: Update: changelog for 16.0-beta1 https://github.com/OpenTTD/OpenTTD/pull/15673#pullrequestreview-4565542672
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20:44:40 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14481: Change: Use new game setting for disable_elrails when loading very old save https://github.com/OpenTTD/OpenTTD/pull/14481#pullrequestreview-4565816758
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21:31:56 <DorpsGek> [OpenTTD/OpenGFX2] zephyris merged pull request #232: Feature: 4x zoom coal mine https://github.com/OpenTTD/OpenGFX2/pull/232
21:32:01 <DorpsGek> [OpenTTD/OpenGFX2] zephyris commented on pull request #232: Feature: 4x zoom coal mine https://github.com/OpenTTD/OpenGFX2/pull/232#issuecomment-4793849186
21:41:25 <DorpsGek> [OpenTTD/OpenGFX2] zephyris opened pull request #256: Fix: Correct stray white line on one half-tile foundation https://github.com/OpenTTD/OpenGFX2/pull/256
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22:00:07 <LordAro> peter1138: grumble
22:06:23 <DorpsGek> [OpenTTD/OpenGFX2] 2TallTyler approved pull request #256: Fix: Correct stray white line on one half-tile foundation https://github.com/OpenTTD/OpenGFX2/pull/256#pullrequestreview-4566321148
22:20:37 <DorpsGek> [OpenTTD/OpenGFX2] zephyris opened issue #257: Y offset for 4x zoom sprites does not precisely match specification. https://github.com/OpenTTD/OpenGFX2/issues/257
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