IRC logs for #openttd on OFTC at 2026-05-29
            
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02:40:49 <DorpsGek> [OpenTTD/OpenTTD] ChadDuck opened issue #15636: [Bug]: Modifier+Key used for multiple entries in "[order]" category in hotkey.cfg cause unexpected behavior. https://github.com/OpenTTD/OpenTTD/issues/15636
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03:12:43 <DorpsGek> [OpenTTD/nml] glx22 updated pull request #431: Fix b86d930: incorrect sprite ID limit, and reuse old IDs when limit is reached https://github.com/OpenTTD/nml/pull/431
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03:15:04 <DorpsGek> [OpenTTD/nml] glx22 updated pull request #431: Fix b86d930: incorrect sprite ID limit, and reuse old IDs when limit is reached https://github.com/OpenTTD/nml/pull/431
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06:01:14 <DorpsGek> [OpenTTD/nml] andythenorth commented on pull request #431: Fix b86d930: incorrect sprite ID limit, and reuse old IDs when limit is reached https://github.com/OpenTTD/nml/pull/431#issuecomment-4571284617
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06:44:13 <DorpsGek> [OpenTTD/nml] PeterN commented on pull request #431: Fix b86d930: incorrect sprite ID limit, and reuse old IDs when limit is reached https://github.com/OpenTTD/nml/pull/431#issuecomment-4571653735
06:45:55 <DorpsGek> [OpenTTD/nml] PeterN approved pull request #431: Fix b86d930: incorrect sprite ID limit, and reuse old IDs when limit is reached https://github.com/OpenTTD/nml/pull/431#pullrequestreview-4387258102
06:47:03 <andythenorth[d]> thanks
06:47:19 <peter1138> Thanks ants. Thants.
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07:16:39 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15632: Codechange: make FloodingBehaviour a scoped enum https://github.com/OpenTTD/OpenTTD/pull/15632
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07:42:24 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15637: Codefix: avoid mixing C and C++ style arrays https://github.com/OpenTTD/OpenTTD/pull/15637
07:45:12 <andythenorth[d]> hmm lost my savegame
07:45:36 <andythenorth[d]> sad times
07:46:48 <andythenorth[d]> Horse MD5 sum has changed, no way back 😛
07:47:21 <LordAro> 😭
07:53:10 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15638: More enumindexarray https://github.com/OpenTTD/OpenTTD/pull/15638
07:53:47 <peter1138> Oops, PR title :D
07:58:00 <andythenorth[d]> any way to edit the md5 of a grf in a save? 👀
07:59:28 <peter1138> Put the old version of the NewGRF somewhere, then load the game, then change the NewGRF in-game.
08:00:02 <peter1138> As you are the NewGRF developer and know if anything is different, that's "probably fine".
08:00:43 <peter1138> (Changing NewGRFs after it's already loaded the wrong one may probably be fine too, but might've affected things.)
08:02:06 <andythenorth[d]> normally that would be fine, but railtypes break 🙂
08:02:07 <andythenorth[d]> nvm
08:02:10 <andythenorth[d]> games end
08:02:37 <andythenorth[d]> this one ends with lots of non-RAIL trains stuck on RAIL
08:04:31 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #15637: Codefix: avoid mixing C and C++ style arrays https://github.com/OpenTTD/OpenTTD/pull/15637#pullrequestreview-4387777873
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09:00:26 <peter1138> Why am I always surprised when other senior developers don't seem to know anything...
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09:01:20 <kuhnovic> Knowing anything is the job of AI now
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10:44:16 <peter1138> "Knowing"
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11:08:41 <reldred> https://cdn.discordapp.com/attachments/1008473233844097104/1509876128947376218/image.jpg?ex=6a1ac539&is=6a1973b9&hm=2b3e7576600d87a2be77509d42c7f7e2fa7d684e5522e277a60b9f3d6ca8b5c4&
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11:17:18 <LordAro> reldred: they don't think it be like it is, but it do
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11:19:45 <reldred> ☝️
11:36:25 <peter1138> u wot
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12:05:41 <DorpsGek> [OpenTTD/OpenTTD] randomer679 commented on issue #15606: [Bug]: Window controls missing https://github.com/OpenTTD/OpenTTD/issues/15606
12:06:43 <DorpsGek> [OpenTTD/OpenTTD] Rito13 opened pull request #15639: Codefix: halftile_test is an int but used as a Slope. https://github.com/OpenTTD/OpenTTD/pull/15639
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12:19:05 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #15632: Codechange: make FloodingBehaviour a scoped enum https://github.com/OpenTTD/OpenTTD/pull/15632#pullrequestreview-4389432509
12:27:27 <LordAro> sounds suspiciously like a compiler bug
12:28:53 <DorpsGek> [OpenTTD/nml] glx22 merged pull request #431: Fix b86d930: incorrect sprite ID limit, and reuse old IDs when limit is reached https://github.com/OpenTTD/nml/pull/431
12:30:23 <peter1138> Yeah, if -march=native is a trigger...
12:31:54 <peter1138> Alternatively we have undefined behaviour I suppose.
12:32:27 <LordAro> possible
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12:34:19 <DorpsGek> [OpenTTD/nml] glx22 merged pull request #430: Fix: Feature 0x15 missing from extract_tables https://github.com/OpenTTD/nml/pull/430
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12:41:17 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #15639: Codefix: halftile_test is an int but used as a Slope. https://github.com/OpenTTD/OpenTTD/pull/15639#pullrequestreview-4389573458
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13:01:15 <DorpsGek> [OpenTTD/OpenTTD] Rito13 dismissed a review for pull request #15639: Codefix: halftile_test is an int but used as a Slope. https://github.com/OpenTTD/OpenTTD/pull/15639#pullrequestreview-4389573458
13:01:18 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #15639: Codefix: halftile_test is an int but used as a Slope. https://github.com/OpenTTD/OpenTTD/pull/15639
13:01:40 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #15639: Codefix: halftile_test is an int but used as a Slope. https://github.com/OpenTTD/OpenTTD/pull/15639#pullrequestreview-4389719655
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13:12:43 <andythenorth[d]> oh, an older save works (6 hours of IRL wallclock time behind the most recent save)
13:12:47 <andythenorth[d]> 🤷
13:13:36 <peter1138> Well, just gcc 14 and -march=native doesn't trigger anything weird.
13:46:54 <peter1138> Urgh, my CI stopped working because... the front-end proxy (apache2, lol) was overloaded with bot requests scraping another site...
13:53:13 <peter1138> Probably ought to put a proper front-end proxy in front of it.
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14:11:15 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #15639: Codefix: halftile_test is an int but used as a Slope. https://github.com/OpenTTD/OpenTTD/pull/15639
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14:13:03 <lukewenzhou> hello
14:13:29 <lukewenzhou> anybody here?
14:13:46 <lukewenzhou> woooops
14:13:51 <rito12> hi?
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14:15:03 <LordAro> they're gone
14:15:19 <LordAro> precisely one minute
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16:19:14 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15638: Codechange: make use of EnumIndexArray for many lookup tables https://github.com/OpenTTD/OpenTTD/pull/15638
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16:56:03 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15638: Codechange: make use of EnumIndexArray for many lookup tables https://github.com/OpenTTD/OpenTTD/pull/15638
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17:04:54 <DorpsGek> [OpenTTD/OpenTTD] abhay69696 opened issue #15640: [Bug]: multiplayer connection timed out https://github.com/OpenTTD/OpenTTD/issues/15640
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17:41:29 <peter1138> Urgh, so many undocumented lookup tables :o
17:50:47 <_glx_> so TURN is dead again, th'at's becoming annoying
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18:38:06 <andythenorth[d]> Is the cause known?
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19:01:22 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15638: Codechange: make use of EnumIndexArray for many lookup tables https://github.com/OpenTTD/OpenTTD/pull/15638
19:06:29 <peter1138> Any good Doom wads recently?
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19:07:35 <peter1138> Doomer Boads Project appears to have nothing this year so far.
19:07:38 <peter1138> +r
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19:25:48 <DorpsGek> [OpenTTD/OpenTTD] github-advanced-security[bot] commented on pull request #15638: Codechange: make use of EnumIndexArray for many lookup tables https://github.com/OpenTTD/OpenTTD/pull/15638#pullrequestreview-4392266226
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19:40:57 <djleharv> It was suggested I cross post over here. Is this a potential bug that the RMB map scroll direction changes depending on option selected?
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19:58:52 <rito12_13> djleharv: IRC can't see that, it would be better to copy paste than creating reference
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20:04:12 <DorpsGek> [OpenTTD/OpenTTD] Rito13 opened pull request #15641: Codechange: simplify LookupWithBuildOnSlopes in script_road.cpp. https://github.com/OpenTTD/OpenTTD/pull/15641
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20:09:18 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15638: Codechange: make use of EnumIndexArray for many lookup tables https://github.com/OpenTTD/OpenTTD/pull/15638
20:09:58 <peter1138> djleharv, no, changing direction is entirely the purpose of those options.
20:11:15 <djleharv> peter1138: I gather this after some more discussion, but for Option 3, I can only play with inverted controls.
20:15:22 <peter1138> Sorry what?
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20:18:09 <djleharv> peter1138: As in, if option 3 is selected, I am forced to use inverted controls where RMB dragging moves the map in the opposite direction to the direction dragged. I would like to be able to have the map move in the direction dragged. Option 1 does this, but I can't use 'mouse position locked' as the cursor misbehaves on my chromebook.
20:21:43 <djleharv> https://cdn.discordapp.com/attachments/1008473233844097104/1510015305798123560/image.png?ex=6a1b46d7&is=6a19f557&hm=b74e7246553a23aa88d7a47ef19be3a4217cb013b0d4ac82412357220780fe0e&
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20:23:42 <peter1138> I'm not really sure what you mean by "forced" or anything.
20:23:53 <rito12_13> djleharv: They can't see your edits too 🙁
20:24:09 <peter1138> "Move viewport" moves in one direction, and "Move map" is in the other direction.
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20:24:38 <djleharv> rito12_13: Can you tell I don't post often? haha.
20:24:58 <peter1138> On Chromebook, I guess you are running the Android version? In which, when it doesn't work, it's nothing to do with us.
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20:25:26 <andythenorth[d]> is it naptime?
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20:26:23 <djleharv> peter1138: Not android. So by this logic, there should be a 'Move viewport with RMB' option which isn't available.
20:26:38 <peter1138> There isn't because it doesn't make any sense.
20:26:54 <djleharv> How so?
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20:32:47 <djleharv> This is in the linux 15.3 version, DLed from homepage.
20:34:58 <andythenorth[d]> hmm
20:35:13 <andythenorth[d]> did we discuss YACDist recently?
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20:49:08 <peter1138> It's no bug in OpenTTD. The usual thing that prevents the mouse-locked versions working is 1) running over Remote Desktop 2) Wayland.
20:52:10 <djleharv> Thanks, I will look at not using Wayland.
20:53:26 <peter1138> A fairly recent version of SDL might also help.
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21:08:42 <andythenorth[d]> fixed my lost savgegame :p
21:08:52 <andythenorth[d]> 30 minutes of rail conversion 🙂
21:09:00 <andythenorth[d]> and 4 crashed trains 😛
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21:23:20 <peter1138> Well.
21:25:10 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15638: Codechange: make use of EnumIndexArray for many lookup tables https://github.com/OpenTTD/OpenTTD/pull/15638
21:35:58 <peter1138> Off
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22:02:56 <andythenorth[d]> sleep
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