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07:10:39 <_zephyris> Naughty Intel
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07:14:03 <peter1138> Hmm?
08:29:40 <andythenorth[d]> oof forgot breakfast
08:29:43 <andythenorth[d]> mistakes were made
08:36:46 <_zephyris> Pork pies are the solution
08:37:33 <peter1138> If OpenTTD is crashing drivers, we're probably doing something wrong.
08:37:43 <peter1138> But then again crashing drivers shouldn't be possible.
08:55:15 <LordAro> and yet
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09:58:41 <_zephyris> Uh oh, looks like nvidia is problematic too
10:02:39 <peter1138> Always has been.
10:02:53 <peter1138> But not usually with OpenTTD :)
10:10:32 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on issue #14694: [Crash]: Crash with hardware acceleration, Intel Iris Xe https://github.com/OpenTTD/OpenTTD/issues/14694
11:11:41 <kuhnovic> Openttd is just too cutting edge
11:11:51 <kuhnovic> Too much raytracing
11:14:20 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #14694: [Crash]: Crash with hardware acceleration, Intel Iris Xe https://github.com/OpenTTD/OpenTTD/issues/14694
11:17:01 <peter1138> So yeah, it's not crashing system drivers at all.
11:28:45 <peter1138> Yes, on Windows MakeWindow issues the screen size changed event, which happens before OpenGL context is started.
11:29:18 <peter1138> With SDL, the OpenGL context is started earlier.
11:30:12 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on issue #14694: [Crash]: Crash with hardware acceleration, Intel Iris Xe https://github.com/OpenTTD/OpenTTD/issues/14694
11:30:28 <_zephyris> Just double checked, crashes in nightlies match what you thought
11:45:00 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #14694: [Crash]: Crash with hardware acceleration, Intel Iris Xe https://github.com/OpenTTD/OpenTTD/issues/14694
11:46:15 <LordAro> maybe GetDPIScale was doing some initialisation on Windows? It does some dll loading
11:51:33 <peter1138> No, the difference is we didn't call AdjustGUIZoom() in ScreenSizeChanges() before.
11:52:40 <peter1138> > valuation totals do not match, 22.983333333333333333333333333 -> 22.983333333333333333333333335
11:52:51 <peter1138> Sure. decimal type :)
12:35:03 <locosage> kuhnovic: it's all the AI stuff 🤭
12:42:34 <andythenorth[d]> I am hungry, is that a feature or a bug?
12:44:22 <jessicathegunlady> It's a debug log message,
13:10:27 <_glx_> "[2025-10-03 15:09:34] dbg: [sl:0] Game load failed...Internal error: Loader for 'zlib' is not available." <-- that's unexpected
13:11:42 <peter1138> Have I broken something?
13:12:50 <_glx_> clearing the cache
13:13:20 <peter1138> Hmm, no, my safeguards change which touches that isn't merged.
13:15:36 <_glx_> clearing cache fixed it
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16:52:00 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #14695: Fix a46a3a9: Incorrect parameter order for CmdSetCompanyManagerFace https://github.com/OpenTTD/OpenTTD/pull/14695
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17:20:22 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic opened pull request #14696: Codechange: Insert YAPF nodes using move semantics. https://github.com/OpenTTD/OpenTTD/pull/14696
17:23:46 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #14696: Codechange: Insert YAPF nodes using move semantics. https://github.com/OpenTTD/OpenTTD/pull/14696
17:33:20 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14696: Codechange: Insert YAPF nodes using move semantics. https://github.com/OpenTTD/OpenTTD/pull/14696#issuecomment-3366596478
17:33:34 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14696: Codechange: Insert YAPF nodes using move semantics. https://github.com/OpenTTD/OpenTTD/pull/14696#pullrequestreview-3300112320
17:37:28 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14696: Codechange: Insert YAPF nodes using move semantics. https://github.com/OpenTTD/OpenTTD/pull/14696#issuecomment-3366614018
17:41:37 <peter1138> Yeah, nothing in Node is movable, so std::move() on it not going to help.
17:45:27 <kuhnovic> It might nudge the compiler into being able to optimize some things away, but yes you are right
17:58:53 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #14696: Codechange: Insert YAPF nodes using move semantics. https://github.com/OpenTTD/OpenTTD/pull/14696#issuecomment-3366699946
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19:29:24 <andythenorth[d]> well
19:29:27 <andythenorth[d]> now what?
19:39:36 <truebrain> sandwich with cheese, I would say
19:40:38 <andythenorth[d]> yair
19:40:43 <andythenorth[d]> I had wine already, so that's doe
19:44:55 <truebrain> Hmm ... wine and cheese .. works too!
20:01:36 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #14697: Fix f6c5da4cad: dump_info should not reverse non-ASCII label. https://github.com/OpenTTD/OpenTTD/pull/14697
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20:37:44 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #14697: Fix f6c5da4cad: dump_info should not reverse non-ASCII label. https://github.com/OpenTTD/OpenTTD/pull/14697#pullrequestreview-3300873584
21:28:32 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14697: Fix f6c5da4cad: dump_info should not reverse non-ASCII label. https://github.com/OpenTTD/OpenTTD/pull/14697
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