⏴ go to previous day00:06:58 <yiffgirl> https://cdn.discordapp.com/attachments/1008473233844097104/1402805179803504650/image.png?ex=68953fa1&is=6893ee21&hm=aa6248c8f88e75506f291326f512a4f06ea33dc635cd42ddd129c77a5280bedb&00:06:58 <yiffgirl> https://cdn.discordapp.com/attachments/1008473233844097104/1402805180088455209/image.png?ex=68953fa1&is=6893ee21&hm=ae185ea99892d624ff2f7b2a2434f4d10fdb50eddbae1e1451c81d1185eaec61&00:06:58 <yiffgirl> https://cdn.discordapp.com/attachments/1008473233844097104/1402805180436709396/image.png?ex=68953fa1&is=6893ee21&hm=e1454ede0b86d81db2c2bcc733b0deca824426f69ac582a2a5f7c2ca9216e220&00:06:58 <yiffgirl> https://cdn.discordapp.com/attachments/1008473233844097104/1402805180860207135/image.png?ex=68953fa1&is=6893ee21&hm=f9db177842dd50f742d5b3670e234ebf1767c4db72f2313bda530755ec3b5145&00:06:58 <yiffgirl> this is very strange00:07:32 <yiffgirl> https://cdn.discordapp.com/attachments/1008473233844097104/1402805325597376613/image.png?ex=68953fc4&is=6893ee44&hm=8ec6fd77b95361a87f5873f32bbddc2cd3240c6e5d0e6568ff6f21f736c23495&00:07:32 <yiffgirl> here's a normal town for comparison.00:09:22 <yiffgirl> i don't understand why it should be cut off like this. it's not dependent on length, and it's not consistent with how many characters get cut off00:43:07 <yiffgirl> i feel like i'm losing my mind. the exact same string as what's in master also gets cut off, but only when it's specifically my new string??00:50:32 <yiffgirl> oh, it's probably UpdateVirtCoord01:51:58 *** Wormnest has quit IRC (Quit: Leaving)01:57:40 <yiffgirl> https://cdn.discordapp.com/attachments/1008473233844097104/1402833042053005352/image.png?ex=68955994&is=68940814&hm=499f00696a24c548c0a2755807121172af5c6f5e8e65ce01a94c1346d5613ab5&01:57:40 <yiffgirl> https://cdn.discordapp.com/attachments/1008473233844097104/1402833042262855750/image.png?ex=68955994&is=68940814&hm=25077933853ab67aff6965034348f08e2f61aaa690f4050762ecc95048de2374&01:57:40 <yiffgirl> yay ^w^02:05:57 <yiffgirl> i'll pr this tomorrow probably02:08:49 *** WormnestAndroid has quit IRC (Remote host closed the connection)02:10:25 *** WormnestAndroid has joined #openttd02:34:37 *** k-man has quit IRC (Quit: WeeChat 4.6.3)02:35:30 *** k-man has joined #openttd03:37:43 *** Zathras_11 has joined #openttd03:41:06 *** Zathras has quit IRC (Ping timeout: 480 seconds)03:56:23 *** Dead_Bush_Sanpai has quit IRC (Ping timeout: 480 seconds)04:20:35 *** urdh_ has quit IRC ()04:22:41 *** urdh has joined #openttd04:23:31 *** Smedles has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)04:23:43 *** Smedles has joined #openttd04:48:55 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/2b6cb8a2d2102c7bc0fc8a893cf2812ea1b95a3a04:48:56 <DorpsGek> - Update: Translations from eints (by translators)05:12:25 *** keikoz has joined #openttd06:21:03 *** dh1 has quit IRC (Quit: My Mac has gone to sleep. ZZZzzz…)06:21:27 *** dh1 has joined #openttd06:37:31 *** tokai has joined #openttd06:37:31 *** ChanServ sets mode: +v tokai06:43:55 *** Wolf01 has joined #openttd06:44:36 *** tokai|noir has quit IRC (Ping timeout: 480 seconds)06:48:35 <peter1138> Bleh.06:54:15 <LordAro> ikr06:57:43 <LordAro> yiffgirl: the trouble is when you end up with a town name that has a suffix of 'City'. It looks very bad06:57:55 <LordAro> Or worse, confusing07:02:24 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #14501: Codefix: Move provider instances to static members. https://github.com/OpenTTD/OpenTTD/pull/1450107:03:27 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #14501: Codefix: Move provider instances to static members. https://github.com/OpenTTD/OpenTTD/pull/14501#pullrequestreview-309564265007:04:27 <pickpacket> LordAro: worth it, imho.07:04:30 <peter1138> Shame I can't do `static inline` to keep it even more self-contained, but of course the type is incomplete at that point.07:04:40 <pickpacket> yiffgirl: ty! I've wanted this for a long time!07:08:06 <peter1138> I went out cycling while tired and with little energy. Managed the ride but this morning... ooof.08:21:09 *** Flygon has quit IRC (Remote host closed the connection)08:21:49 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14501: Codefix: Move provider instances to static members. https://github.com/OpenTTD/OpenTTD/pull/1450108:34:33 *** mindlesstux has quit IRC (Quit: The Lounge - https://thelounge.chat)08:35:32 *** mindlesstux has joined #openttd09:00:31 <locosage> cmclient differentiates cities with color09:00:52 <locosage> it's not particularly obvious but once you learn it it's better than having extra (City) everywhere09:22:30 <pickpacket> peter1138: A goldfish is a memory master compared to me and I've probably asked this five times before. If that's so I'm sorry. Are you working on increasing the number of available livery colours?10:48:58 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on pull request #14477: Feature: Allow stations under bridges and bridges over stations. https://github.com/OpenTTD/OpenTTD/pull/14477#issuecomment-316355958210:53:40 *** SigHunter has quit IRC ()10:56:31 *** SigHunter has joined #openttd11:02:10 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)11:02:12 *** WormnestAndroid has joined #openttd11:02:18 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)11:02:19 *** WormnestAndroid has joined #openttd11:02:24 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)11:02:25 *** WormnestAndroid has joined #openttd11:02:28 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)11:02:39 *** WormnestAndroid has joined #openttd11:04:23 <ahyangyi> I like the PR title, and the PR title is liked by me11:17:20 <kuhnovic> Department of redundancy department11:31:39 <wensimehrp> Buffalo buffalo11:32:49 <ahyangyi> Buffalo buffalo buffalo buffalo buffalo sleep furiously is bald.11:51:39 <talltyler> pickpacket: https://github.com/OpenTTD/OpenTTD/pull/1163412:13:00 <pickpacket> talltyler, peter1138: <312:18:39 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14477: Feature: Allow stations under bridges and bridges over stations. https://github.com/OpenTTD/OpenTTD/pull/14477#issuecomment-316395059212:23:44 <peter1138> kuhnovic, it's redundancy until you consider build order. Which of course shouldn't matter, although actually with the bridge pillar restrictions it did). However, I think most people consider it "bridges over stations", but the original patch porter called it "stations under bridges".12:27:14 *** bigyihsuan has joined #openttd12:27:14 <bigyihsuan> talltyler: This would be nice12:43:02 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on pull request #14476: Fix: Disallow unsafe access to baseset version and parameters. https://github.com/OpenTTD/OpenTTD/pull/14476#issuecomment-316402705712:55:11 *** peter1138[d] has joined #openttd12:55:11 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1402998505596780646/image.png?ex=6895f3ae&is=6894a22e&hm=7536e535c7623a3700412120edf89a4050ab3258a7b211abddd68464d76d6667&12:55:11 <peter1138[d]> Reduced by 4 pixels still looks okay?12:57:21 <kuhnovic> peter1138: I was commenting on Ahyangyi's message about the PR title. Your stuff has nothing to do with redundancy if you ask me 🙂12:58:19 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1402999298106589336/image.png?ex=6895f46b&is=6894a2eb&hm=e0f0b5497d887791358115c37fc93645696d571892b9189e01459c9dd48485b8&12:58:19 <peter1138[d]> (Waypoints as they are now)12:58:58 <belajalilija> they look fine12:59:08 <belajalilija> make sure they dont mess with grfs with double decker trains tho i guess13:00:44 <peter1138[d]> If they fit under bridges they'll fit under waypoints.13:02:10 <talltyler> Looks good to me.13:03:01 *** k-man has quit IRC (Remote host closed the connection)13:03:36 <peter1138[d]> Hmm, maybe they could be narrowed a bit as well.13:04:10 <peter1138[d]> Nah, unnecessary.13:09:26 <_zephyris> Moar13:09:38 <_zephyris> I suspect you can loose another pixel or two13:09:45 <_zephyris> Copying tunnels is a good idea13:29:06 <peter1138> Needs to lose more if you want 1-high bridges over waypoints, but I think 2-high should work with this.13:31:29 <kuhnovic> 2 high is low enough right? 1 seems a bit too low to me14:07:31 <peter1138> In terms of ease-of-use, 1-high is optimal. Anything more requires prepping slopes...14:15:49 <peter1138> Urgh. Could we use the unused entry to separate north/south pillars?14:41:33 <_zephyris> I'd do 2 height, a bit of a challenge for the players 😉15:13:53 <peter1138> Hmm, or can we use the 'subsprite' system to handle front-rear stuff. Hmm...15:22:48 *** gelignite has joined #openttd15:47:44 <peter1138> Nah, separate sprites would be easier to deal with.16:19:28 <peter1138> Not a task for now.16:21:04 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1403050316219547820/image.png?ex=689623ee&is=6894d26e&hm=a2535d617c55bad006bc1c424ef5054a4a4a4149de4a9398de901e685c41eee7&16:21:04 <peter1138[d]> Hmm.16:21:50 <peter1138> Pillar alignment is all kinds of messed up.16:31:21 *** Smedles has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)16:31:33 *** Smedles has joined #openttd16:41:54 *** Wormnest has joined #openttd16:43:26 *** keikoz has quit IRC (Ping timeout: 480 seconds)16:58:30 <peter1138> Do we need a 'force 1x sprite font` option? :o17:01:32 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1403060505345785876/image.png?ex=68962d6c&is=6894dbec&hm=27b64e2efed1afa720c1fc542971b95fd2b31d7681ef1537f27bea9f7535c1a1&17:01:32 <peter1138[d]> Without pillar exclusions on the waypoint. It's... not too bad.17:03:30 <LordAro> first one doesn't look too bad to me17:03:48 <LordAro> the second works fine for those specific graphics, but who knows what it looks like with other basesets17:26:09 *** Flygon has joined #openttd17:31:39 <_zephyris> peter1138: Highest resolution sprites 1x?17:33:26 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #13547: Fix #13307: Return non-zero value when there is a mistake in command-line arguments https://github.com/OpenTTD/OpenTTD/pull/1354717:37:09 <peter1138> Well, OpenGFX 2 waypoints are huge :o17:37:28 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14450: Codechange: Add font cache factory providers. https://github.com/OpenTTD/OpenTTD/pull/1445017:45:45 <Rubidium> sometimes I wish for a GitHub function that only shows the changes to the relevant bits when comparing after a forced push17:51:52 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14450: Codechange: Add font cache factory providers. https://github.com/OpenTTD/OpenTTD/pull/14450#pullrequestreview-309822407217:52:40 <truebrain> Rubidium: Yes. This. Please! 😄17:55:23 <peter1138> Yeah, sorry.18:02:55 <zanooda2000> peter1138[d]: Looks much better than original, now it seems like catenary support instead of "unnecesary tall gate-thing"18:37:40 *** Smedles has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)18:37:52 *** Smedles has joined #openttd18:38:04 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14450: Codechange: Add font cache factory providers. https://github.com/OpenTTD/OpenTTD/pull/1445018:51:17 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1403088126192390235/image.png?ex=68964725&is=6894f5a5&hm=62a7856f4f1ea77bdc5e5d9419cbc9872092990ead4d8bea4b484201940fa022&18:51:17 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1403088126670536887/image.png?ex=68964725&is=6894f5a5&hm=0a7f2c5cabadd3a05a3011a7f16de2872df090b46f7e7b11c39093b0a558b05e&18:51:26 <peter1138[d]> This patch still works... which is nice.18:51:54 <peter1138[d]> But I don't know the way everything resizes because it dynamically loaded a different font for a few characters.19:13:12 *** keikoz has joined #openttd19:25:20 *** keikoz has quit IRC ()19:28:46 *** keikoz has joined #openttd19:32:37 <DorpsGek> [OpenTTD/OpenTTD] mwmoriarty commented on issue #14035: [Bug]: OpenTTD does not consider FluidSynth config https://github.com/OpenTTD/OpenTTD/issues/1403519:49:49 <DorpsGek> [OpenTTD/OpenTTD] mwmoriarty opened issue #14502: [Bug]: vehicle replacement with wagon removal https://github.com/OpenTTD/OpenTTD/issues/1450220:02:48 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #14502: [Bug]: vehicle replacement with wagon removal https://github.com/OpenTTD/OpenTTD/issues/1450220:02:51 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #14502: [Bug]: vehicle replacement with wagon removal https://github.com/OpenTTD/OpenTTD/issues/1450220:03:39 *** gelignite has quit IRC ()20:08:10 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/14493#issuecomment-316556436520:08:43 <kuhnovic> I don't sell it well, I know that20:15:27 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/14493#issuecomment-316558083720:20:18 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/14493#issuecomment-316559150120:23:05 <kuhnovic> I played around with coast avoidance a bit, on top of that PR. The sillyness become most noticable when ships are travelling along the coast, coast avoidance makes it look more natural.20:24:06 <peter1138> Exactly :)20:24:51 <kuhnovic> Which is probably why you also messed around with it in your branch 🙂20:30:21 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #14503: Change: Reduce visual height of default rail waypoints. https://github.com/OpenTTD/OpenTTD/pull/1450320:31:23 <peter1138> kuhnovic, probably :)20:31:56 <peter1138> That was definitely a hack though, it feels like it would be quite expensive :)20:33:42 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/14493#issuecomment-316562215620:36:07 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/14493#issuecomment-316562789720:36:16 <kuhnovic> Yes indeed. I used the tile loop to label all tiles in a 1 tile radius from the coast, that worked well. But of course going bigger that 1 could become quite a burden on the tile loop as well, especially on 4K maps.20:51:04 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/14493#issuecomment-316566921520:53:37 *** Smedles has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)20:53:41 <peter1138> Hmm, looking at the waypoint side-by-side (well, vertically...) it's really not much different. Hmm.20:53:49 *** Smedles has joined #openttd21:05:39 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/1449321:07:45 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/14493#pullrequestreview-309871841021:08:03 <kuhnovic> Naming things, possibly that hardest thing in software development21:23:47 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14476: Fix: Disallow unsafe access to baseset version and parameters. https://github.com/OpenTTD/OpenTTD/pull/14476#issuecomment-316575741221:24:01 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #13547: Fix #13307: Return non-zero value when there is a mistake in command-line arguments https://github.com/OpenTTD/OpenTTD/pull/13547#pullrequestreview-309875871321:29:01 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #13547: Fix #13307: Return non-zero value when there is a mistake in command-line arguments https://github.com/OpenTTD/OpenTTD/pull/1354721:29:04 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 closed issue #13307: [Bug]: OpenTTD returns exit status 0 upon failing to read a savefile with the -q option https://github.com/OpenTTD/OpenTTD/issues/1330721:29:19 <peter1138> Hmm, no idea if it's possible to test if it's safe to skip stuff.21:39:55 <peter1138> SkipIfs that nest? :o21:41:29 <peter1138> Ok, can't be during LabelScan as we need that to know where a SkipIf goto ends up.21:46:56 *** keikoz has quit IRC (Ping timeout: 480 seconds)21:50:25 <peter1138> You can have a skip that skips a skip, right?21:50:45 <peter1138> Hmm.21:52:07 <peter1138> Probably best to just ignore this potential issue.21:52:09 <Rubidium> yeah, at least orig_extra.nfo seems to be doing that21:52:23 <peter1138> Let the players pick up any pieces.21:58:47 <DorpsGek> [OpenTTD/OpenTTD] Moth-Tolias opened pull request #14504: Add: Identify cities on the main viewport by appending "(City)" to their names https://github.com/OpenTTD/OpenTTD/pull/1450422:01:25 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)22:13:48 * andythenorth naptime22:54:09 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #14493: Change: separate ships travelling in opposite direction https://github.com/OpenTTD/OpenTTD/pull/14493#pullrequestreview-309900417822:56:38 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #14503: Change: Reduce visual height of default rail waypoints. https://github.com/OpenTTD/OpenTTD/pull/14503#pullrequestreview-309900711622:59:21 <DorpsGek> [OpenTTD/OpenTTD] zephyris approved pull request #14503: Change: Reduce visual height of default rail waypoints. https://github.com/OpenTTD/OpenTTD/pull/14503#pullrequestreview-309901010423:17:29 <peter1138> Hmm, my SSH connection froze. Silly computers.continue to next day ⏵