IRC logs for #openttd on OFTC at 2025-05-09
            
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03:07:42 <DorpsGek> [OpenTTD/OpenTTD] absay opened issue #14240: [Bug]: Auto-detect doesn't remember the previous interface size when turned on, then back off https://github.com/OpenTTD/OpenTTD/issues/14240
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04:46:52 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/b1cdf5024f41843e8352a76b2f44f506cf1b4eb3
04:46:53 <DorpsGek> - Update: Translations from eints (by translators)
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05:29:26 <pickpacket> When I was in Brixton I noticed that there were stores underneath the train rails. It was pretty cool. I don't think that can be re-created in OpenTTD
05:30:28 <pickpacket> One thing that might be, though: how much of a code change would it be to allow rail or road to run on top of a tunnel entrance?
05:56:19 <Rubidium> I wouldn't know, but no-one seems to have succeeded in doing that (non-hacky) in the last 20 years
06:13:57 <peter1138[d]> Oh, was i meant to be trying?
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06:17:15 <peter1138[d]> I did do it for bridgeheads once.
06:19:10 <LordAro> new map array when?
06:19:45 <peter1138[d]> I think I did that before the map accessors even.
08:50:48 <andythenorth> LordAro: aren't we doing it like DOS Extended Memory Mode?
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08:51:35 <mnhebi> Nah we doing it with safe words and GOTO
09:23:51 <xarick> very interesting video https://www.youtube.com/watch?v=U_PkjXwh4bc
09:24:24 <xarick> it's gonna be dystopian
09:24:36 <xarick> but worth the watch imo
09:48:50 <andythenorth> I didn't watch it
09:48:54 <andythenorth> but are we locally reversing entropy?
09:49:03 <andythenorth> temporarily?
09:49:14 <andythenorth> entropy is wrong anyway
10:39:02 <DorpsGek> [OpenTTD/OpenTTD] frosch123 merged pull request #14149: Add: [NewGRF] Add explicit (Var)Action2 results for "callback failed" and "calculated result". https://github.com/OpenTTD/OpenTTD/pull/14149
10:39:16 <DorpsGek> [OpenTTD/OpenTTD] frosch123 merged pull request #14224: Add: [NewGRF] All callbacks returning D0xx strings, have now the option to return any string id via register 0x100. https://github.com/OpenTTD/OpenTTD/pull/14224
10:42:02 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1370350091679830046/image.png?ex=681f2d79&is=681ddbf9&hm=bacaa0cc8665a8524bd1d9a3c9c2e713f49e1199bf06262df5c8a5a4f7ea12f9&
10:42:02 <xarick> invalid parameter detected!
10:49:26 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick opened issue #14241: [Bug]: Invalid parameter in services already subsidized https://github.com/OpenTTD/OpenTTD/issues/14241
10:57:27 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on pull request #14232: Codechange: remove most uses of memset https://github.com/OpenTTD/OpenTTD/pull/14232#pullrequestreview-2827870854
10:59:59 <DorpsGek> [OpenTTD/OpenTTD] frosch123 approved pull request #14233: Change: Move OpenTTD version to intro viewport. https://github.com/OpenTTD/OpenTTD/pull/14233#pullrequestreview-2827905052
11:09:50 <_zephyris> I watched it, it was weird
11:10:15 <_zephyris> Someone predicted basic exponential growth. Apparently this is surprising. So DNA data storage is the answer.
11:10:40 <_zephyris> The biochemist in me rolls my eyes.
11:13:32 <reldred> 3deep5me
11:13:52 <LordAro> _zephyris: you watched it? rookie mistake
11:14:32 <_zephyris> Wellll, I set it to 2x speed, and skipped the enormous chunks of padding content
11:17:47 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on issue #13854: [Bug]: Recoloured 32bpp sprites seem to lose their alpha channel https://github.com/OpenTTD/OpenTTD/issues/13854
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11:58:30 <DorpsGek> [OpenTTD/OpenTTD] frosch123 opened pull request #14242: Fix #13854: 40bpp-anim blitter recolouring failed for 32bpp pixels without mask channel. https://github.com/OpenTTD/OpenTTD/pull/14242
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12:07:13 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #14241: [Bug]: Invalid parameter in services already subsidized https://github.com/OpenTTD/OpenTTD/issues/14241
12:08:45 <LordAro> _glx_: i think that text is still missing something
12:08:56 <LordAro> oh wait, i see
12:09:03 <LordAro> the whole GetString is invalid
12:15:34 <peter1138[d]> I should made it an assert to force players to report it
12:17:58 <LordAro> maybs
12:18:07 <LordAro> as long as that doesn't also affect broken scripts :p
12:19:23 <_glx_> There's a "flag" if it's a GS string IIRC
12:35:14 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #14238: [Crash]: Game crashed after Steam crashed https://github.com/OpenTTD/OpenTTD/issues/14238
12:36:45 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on pull request #14235: Fix #14234, 5aa4ad5135: Crash due to NUL chars in external strings. https://github.com/OpenTTD/OpenTTD/pull/14235#issuecomment-2866385723
13:02:21 <DorpsGek> [OpenTTD/OpenTTD] livingBEEF commented on issue #7901: Train prefers service in depot over station https://github.com/OpenTTD/OpenTTD/issues/7901
13:12:11 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #14243: Fix #14241, 6e10584: Invalid string parameters in subsidies list window https://github.com/OpenTTD/OpenTTD/pull/14243
13:19:13 <DorpsGek> [OpenTTD/OpenTTD] frosch123 approved pull request #14243: Fix #14241, 6e10584: Invalid string parameters in subsidies list window https://github.com/OpenTTD/OpenTTD/pull/14243#pullrequestreview-2828282275
13:35:02 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #14232: Codechange: remove most uses of memset https://github.com/OpenTTD/OpenTTD/pull/14232
13:38:14 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14242: Fix #13854: 40bpp-anim blitter recolouring failed for 32bpp pixels without mask channel. https://github.com/OpenTTD/OpenTTD/pull/14242#pullrequestreview-2828412945
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15:15:49 <DorpsGek> [OpenTTD/OpenTTD] frosch123 approved pull request #14232: Codechange: remove most uses of memset https://github.com/OpenTTD/OpenTTD/pull/14232#pullrequestreview-2828744155
15:16:34 <DorpsGek> [OpenTTD/OpenTTD] frosch123 merged pull request #14242: Fix #13854: 40bpp-anim blitter recolouring failed for 32bpp pixels without mask channel. https://github.com/OpenTTD/OpenTTD/pull/14242
15:16:37 <DorpsGek> [OpenTTD/OpenTTD] frosch123 closed issue #13854: [Bug]: Recoloured 32bpp sprites seem to lose their alpha channel https://github.com/OpenTTD/OpenTTD/issues/13854
15:20:44 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #14232: Codechange: remove most uses of memset https://github.com/OpenTTD/OpenTTD/pull/14232
15:31:54 <DorpsGek> [OpenTTD/OpenTTD] frosch123 updated pull request #14188: Add: [BaseSet, NewGRF] Support alternative sprites for RTL languages. https://github.com/OpenTTD/OpenTTD/pull/14188
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16:08:21 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #14243: Fix #14241, 6e10584: Invalid string parameters in subsidies list window https://github.com/OpenTTD/OpenTTD/pull/14243
16:08:24 <DorpsGek> [OpenTTD/OpenTTD] glx22 closed issue #14241: [Bug]: Invalid parameter in services already subsidized https://github.com/OpenTTD/OpenTTD/issues/14241
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19:17:47 <_zephyris> I like the RTL sprite support... Not really qualified to say if it's the right way to do it though!
19:22:52 <xarick> just finished converting to the new code style
19:23:04 <xarick> all of it
19:23:27 <xarick> <https://github.com/SamuXarick/LuDiAI-AfterFix>
19:23:38 <xarick> took me 1 month
19:24:22 <xarick> i should maybe release 22, but it needs a beta3
19:24:48 <xarick> I'm already using AILists in save load
19:27:05 <xarick> oh, and that enum fix too
19:46:38 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1370487147274174474/image.png?ex=681fad1e&is=681e5b9e&hm=61baedb896eb6c29dd5eea871a602b286deba3985fd6ca679bd24bd246ea8fb1&
19:46:38 <xarick> 🙂
19:48:01 <alpapilus> xarick: You’re using the wrong side of the track.
19:48:20 <xarick> how?
19:48:45 <xarick> ah
19:49:25 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #14244: Codechange: replace memcpy with std::copy_n https://github.com/OpenTTD/OpenTTD/pull/14244
20:04:46 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #14244: Codechange: replace memcpy with std::copy_n https://github.com/OpenTTD/OpenTTD/pull/14244
20:23:49 <_glx_> windows is not happy 🙂
20:32:36 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #14244: Codechange: replace memcpy with std::copy_n https://github.com/OpenTTD/OpenTTD/pull/14244#issuecomment-2867814500
20:37:02 <_glx_> easy to fix
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