β΄ go to previous day00:08:16 *** WormnestAndroid has quit IRC (Remote host closed the connection)00:08:16 *** WormnestAndroid has joined #openttd00:33:52 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened pull request #13866: Codechange: Use a std::span as input for GfxFillPolygon https://github.com/OpenTTD/OpenTTD/pull/1386601:23:44 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on issue #13747: Switch default base graphics to OpenGFX2 https://github.com/OpenTTD/OpenTTD/issues/1374701:38:15 <DorpsGek> [OpenTTD/OpenTTD] JGRennison commented on issue #13747: Switch default base graphics to OpenGFX2 https://github.com/OpenTTD/OpenTTD/issues/1374701:43:44 *** Wormnest has joined #openttd02:29:55 *** Wormnest has quit IRC (Quit: Leaving)02:40:07 *** gelignite is now known as Guest1191402:40:10 *** gelignite has joined #openttd02:47:28 *** Guest11914 has quit IRC (Ping timeout: 480 seconds)02:56:15 *** talltyler has joined #openttd02:56:15 <talltyler> Get zorged02:59:54 *** gelignite has quit IRC (Quit: Stay safe!)03:11:05 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)03:11:07 *** WormnestAndroid has joined #openttd03:11:16 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)03:11:17 *** WormnestAndroid has joined #openttd03:27:27 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)03:27:29 *** WormnestAndroid has joined #openttd03:47:45 *** Flygon has joined #openttd03:56:48 *** debdog has joined #openttd03:57:42 *** geizeskrank has quit IRC (Ping timeout: 480 seconds)04:00:13 *** D-HUND has quit IRC (Ping timeout: 480 seconds)04:01:13 *** geizeskrank has joined #openttd04:32:01 <DorpsGek> [OpenTTD/OpenTTD] ahyangyi commented on issue #13778: [Bug]: Non-track Stations restricted to slope types compatible with tracks https://github.com/OpenTTD/OpenTTD/issues/1377804:46:38 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/7abca5bb2511a513c8eddd6f7bff003fb32e463d04:46:39 <DorpsGek> - Update: Translations from eints (by translators)05:11:57 *** keikoz has joined #openttd06:22:22 *** keikoz has quit IRC ()06:23:11 *** WormnestAndroid has quit IRC (Remote host closed the connection)06:23:12 *** WormnestAndroid has joined #openttd06:25:18 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)06:25:19 *** WormnestAndroid has joined #openttd06:26:41 *** keikoz has joined #openttd06:28:23 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)06:28:24 *** WormnestAndroid has joined #openttd07:12:51 *** nielsm has joined #openttd07:30:08 <LordAro> woah, that's a both barrels zorging07:38:23 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on discussion #13498: RFC: Inter-Company Permissions https://github.com/OpenTTD/OpenTTD/discussions/1349807:40:12 <_zephyris> Impressive07:55:05 *** Wolf01 has joined #openttd08:06:51 <andythenorth> 'feedback' π08:08:57 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on issue #13747: Switch default base graphics to OpenGFX2 https://github.com/OpenTTD/OpenTTD/issues/1374708:09:40 <_zephyris> There's some genuine bugs in there... But also quite a bit of off-topic noise.08:10:16 <andythenorth> standard Zorg08:10:33 <andythenorth> written in tablets of stone, appears hugely factual08:10:48 <andythenorth> I've had a bunch of Zorg stuff for Horse, with evidence and savegames08:11:00 <andythenorth> when I picked it out, it was a lot of hot air, made to seem important08:11:28 <peter1138> Some of it is "that's the point", regarding brightness/contrast.08:12:37 <_zephyris> Yeah08:13:03 <_zephyris> Happy to have a bug report though, structured place to explain why decisions were made, etc.08:13:18 <_zephyris> And link to in the future π08:14:42 <peter1138> It's better than no feedback, fore sure.08:14:59 <peter1138> The partial snow is valid.08:16:08 <reldred> if he appears on any of my repos I'm blocking him lmao08:17:43 <_zephyris> And locks08:17:55 <_zephyris> A few bits, hard to parse as a wall of text though.08:18:00 <peter1138> Oof, fixing the table/strings includes doesn't help when you're forced to do a full recompile anyway :D08:18:07 <peter1138> Yes08:19:32 <peter1138> He goes off-topic, that's the problem. Otherwise it is usually good feedback, even if it's not feedback you agree with.08:37:11 <_zephyris> peter1138[d]: On the subject of walls of text, this is what I did for the 32bpp recolour:08:37:11 <_zephyris> It's a Python test implementation. 32bpp LUTs which are a cubic space, looking up output r, g, b for input x, y, z (the input r, g, b values). Set up as an adjustable size LUT, tested using 2^5+1=33 side length which is 32KiB. Remapping requires lookup of 8 values (using r>>3, etc. for side length 5) and trilinear interpolation (using factor r&0x05/32, etc. which can be simplified to integer08:37:11 <_zephyris> maths), which might be fast enough. Can load an 8bpp recolour sprite and do linear interpolation to generate a 32bpp LUT - this is complex, requires tessellation of 3D r, g, b space into simplexes and sampling within that volume using linear interpolation, but only done once on load.08:37:33 <_zephyris> Can share test code, not sure I'm fully happy yet.08:42:47 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1352925466897551430/image.png?ex=67dfc987&is=67de7807&hm=481339ddf82c25dfe20fbb9517bd917bb99813d4626bb90bf53861bc53249f9b&08:42:47 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1352925467174240327/lut_test_imagea.png?ex=67dfc987&is=67de7807&hm=fed759edf517f46c6890981d6a5be9a6422d07760696cd2a8547900dab65a332&08:42:47 <_zephyris> Works perfectly for very close colour matches, but the tolerance for colour matching is probably too strict. (example is CC range -> green and 2CC range -> purple).09:07:39 <locosage> _zephyris: try using smaller LUTs, like `17**3`. When I was researching stuff I got the impression that `33**3` is way overkill for this09:08:07 <locosage> `33**3` is like professional colour grading kind of size09:14:13 <_zephyris> The code is set up properly, I can test by changing one variable π09:22:58 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1352935577049366548/image.png?ex=67dfd2f1&is=67de8171&hm=d91865eb1c4472e60e6ff3b2b1de679ee0b3f732d71ac2e54be4862fe99aaf2b&09:22:58 <_zephyris> A bit meh at 17^3. But that's a consequence of the 8bpp remap -> 32bpp lut converison too, which is really where improvement is needed.09:28:48 *** kuka_lie has joined #openttd09:33:08 <locosage> is remap -> lut conversion even necessary for the game?09:33:25 <locosage> old grfs will use remaps, new one provide appropriate luts, no/09:33:45 <_zephyris> Maybe doing the 8bpp remap -> 32bpp lut conversion in hsv or hsb space09:34:00 <locosage> oklab ftw09:34:30 <_zephyris> locosage: I'd argue that a proper/complete solution allows interconversion09:34:49 <locosage> I did the opposite thing btw, 32bpp gradient -> remap09:34:55 <locosage> can find the code if you want to take a look09:35:35 <_zephyris> That one's easy π09:35:47 <locosage> not quite :p09:37:32 <_zephyris> Look up the ottd palette values in the 32bpp lut, and find the index of the nearest neighbour of the result?09:37:49 <locosage> ah, nvm, I forgot what I was even doing xD09:37:55 <_zephyris> Lol09:38:12 <_zephyris> Colour space matters, but works OK in rgb.09:38:16 <locosage> I was looking for best RGBM value, remap was fixed π09:40:35 <locosage> in my experiments oklab was noticeable better than anything else09:40:39 <locosage> for gradients in particular10:05:21 <ahyangyi> _zephyris: I was thinking about YUV too10:05:51 <ahyangyi> That hue is cyclic is kinda awkward for interpolation10:09:30 *** akimoto has joined #openttd10:58:10 <_zephyris> YUV improves hue fringing, 33^3 rather than 17^3 still noticeably better though...10:58:38 <_zephyris> It's annoying that there are two similar shades of blue in the ottd palette, that seems to be the thing tripping me up (in 32bpp sprite design, keeping close to the CC range).11:14:27 <xarick> kek https://www.youtube.com/watch?v=FKMHx7Lzs6o11:29:32 <ahyangyi> _zephyris: Perhaps we can use a new channel to represent "companycolourness"?11:29:53 <ahyangyi> Relying on a LUT to work out the subset of colours to be mapped is going to be tricky11:30:05 <ahyangyi> especially when there are two similar shades of blue (and three shades of green, too)11:30:20 <ahyangyi> Extra trouble for those who want to work with 2CC π11:41:25 *** emperorjake has joined #openttd11:41:25 <emperorjake> Something something RGB-CC π12:40:48 <DorpsGek> [OpenTTD/OpenTTD] frosch123 merged pull request #13852: Fix: [NewGRF] Plurals and genders did not work in NewGRF substrings, and cases in substrings could mess up cases in the parent string https://github.com/OpenTTD/OpenTTD/pull/1385212:41:30 *** gelignite has joined #openttd12:45:53 <DorpsGek> [OpenTTD/OpenTTD] frosch123 updated pull request #13853: Fix: [NewGRF] Plurals and genders did not work in strings with cases https://github.com/OpenTTD/OpenTTD/pull/1385312:47:16 <DorpsGek> [OpenTTD/OpenTTD] xJayMorex commented on pull request #13861: Fix #11528: Build tracks/road through bridges and tunnels without adding unnecessary tiles https://github.com/OpenTTD/OpenTTD/pull/13861#issuecomment-274525348112:58:51 *** kuka_lie has quit IRC (Remote host closed the connection)13:57:28 <DorpsGek> [OpenTTD/OpenTTD] frosch123 approved pull request #13866: Codechange: Use a std::span as input for GfxFillPolygon https://github.com/OpenTTD/OpenTTD/pull/13866#pullrequestreview-270803919514:18:11 <DorpsGek> [OpenTTD/OpenTTD] Joopjr opened issue #13867: [Bug]: Trains will not service along their route when a depot is in their order list https://github.com/OpenTTD/OpenTTD/issues/1386714:24:00 <DorpsGek> [OpenTTD/OpenTTD] frosch123 opened pull request #13868: Codechange: Return name, description and URL as std::string from GRFConfig https://github.com/OpenTTD/OpenTTD/pull/1386814:26:01 *** akimoto has quit IRC (Remote host closed the connection)14:34:24 <DorpsGek> [OpenTTD/OpenTTD] frosch123 closed issue #13867: [Bug]: Trains will not service along their route when a depot is in their order list https://github.com/OpenTTD/OpenTTD/issues/1386714:34:27 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on issue #13867: [Bug]: Trains will not service along their route when a depot is in their order list https://github.com/OpenTTD/OpenTTD/issues/1386714:43:35 *** Wormnest has joined #openttd14:45:35 <DorpsGek> [OpenTTD/OpenTTD] Joopjr commented on issue #13867: [Bug]: Trains will not service along their route when a depot is in their order list https://github.com/OpenTTD/OpenTTD/issues/1386714:45:59 <DorpsGek> [OpenTTD/OpenTTD] frosch123 opened pull request #13869: Codechange: StringFilter now uses std::string_view entirely https://github.com/OpenTTD/OpenTTD/pull/1386914:50:23 <frosch123> Sounds like yet another downside of huge maps: trains need more than one service per trip14:51:43 <andythenorth> when are we forking the client? π14:56:55 <LordAro> just remove breakdowns and reliability14:56:59 <LordAro> bad feature14:57:08 <peter1138> And large maps.14:57:12 <LordAro> and trains14:57:23 <truebrain> and tiles.14:57:25 <peter1138> Can't have train ticks if there are no trains.14:58:34 <andythenorth> and desyncs14:58:36 <andythenorth> remove those15:01:37 <peter1138> No, keep them.15:01:48 <peter1138> Keeps up the excitement for players.15:10:02 *** Wormnest has quit IRC (Ping timeout: 480 seconds)15:10:54 <DorpsGek> [OpenTTD/OpenTTD] TheMowgliMan commented on issue #13867: [Bug]: Trains will not service along their route when a depot is in their order list https://github.com/OpenTTD/OpenTTD/issues/1386715:16:17 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13866: Codechange: Use a std::span as input for GfxFillPolygon https://github.com/OpenTTD/OpenTTD/pull/1386615:18:09 *** WormnestAndroid has quit IRC (Ping timeout: 480 seconds)15:19:14 *** WormnestAndroid has joined #openttd15:45:41 *** akimoto has joined #openttd15:49:04 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on pull request #13865: Codechange: Split NewGRF loader into separate files. https://github.com/OpenTTD/OpenTTD/pull/13865#pullrequestreview-270807127215:56:53 *** gelignite has quit IRC (Quit: Stay safe!)16:04:12 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)16:04:23 <peter1138[d]> Hmm.16:07:18 *** WormnestAndroid has joined #openttd16:07:44 <andythenorth> level up16:07:51 *** Wormnest has joined #openttd16:20:02 <xarick> unbunch is bad confirmed16:23:51 <talltyler> Vehicles should service when they visit the depot for unbunching, if they donβt thatβs a bug16:25:54 <_zephyris> But when the journey is all the way across a 4k map that one service isn't enough...16:26:58 <andythenorth> 4k maps strike again?16:26:58 <andythenorth> delete them16:27:06 <andythenorth> plague16:27:10 <andythenorth> was it lunch? π16:28:40 <kuhnovic> Can't wait for 16k maps16:29:13 <talltyler> Turn off breakdowns then π16:29:41 *** akimoto has quit IRC (Remote host closed the connection)16:37:28 <ahyangyi> andythenorth: My 2k*8k map is technically completely not a 4k map π16:37:33 <peter1138[d]> 16kx16k maps with a vehicle pointer for each tile?16:38:04 <peter1138[d]> 2GB of vehicle hash ;D16:39:28 <andythenorth> each tile is a whole map16:39:32 <andythenorth> maps of maps16:40:06 <_jgr_> talltyler: Changing the default to off would probably make a lot of beginner problems go away, even if it is mega bike-shed territory16:41:24 <ahyangyi> andythenorth: A colour map maps a colour to another colour, a map map maps a map to another map?16:41:34 <andythenorth> tiles in tiles16:41:42 <andythenorth> oh did I just invent fractals?16:41:44 <andythenorth> pfff16:42:17 <ahyangyi> andythenorth: TBH I also misread this as "hugely fractal"16:46:03 *** gelignite has joined #openttd16:51:38 <jfkuayue> Are 4K maps unwelcomed?16:58:56 <DorpsGek> [OpenTTD/OpenTTD] frosch123 opened pull request #13870: Codechange: Pass GRF name as std::string to UpdateNewGRFScanStatus https://github.com/OpenTTD/OpenTTD/pull/1387017:05:12 <soylent_cow[m]> <ahyangyi> "andythenorth: A colour map..." <- from a mathematical point of view, this is precisely right17:09:49 <peter1138> Okay, so.17:15:10 <DorpsGek> [OpenTTD/OpenTTD] frosch123 opened pull request #13871: Codechange: Pass unformatted strings from GetStringPtr as std::string_view https://github.com/OpenTTD/OpenTTD/pull/1387117:38:59 *** kuka_lie has joined #openttd18:00:00 <DorpsGek> [OpenTTD/OpenTTD] frosch123 updated pull request #13871: Codechange: Pass unformatted strings from GetStringPtr as std::string_view https://github.com/OpenTTD/OpenTTD/pull/1387118:00:34 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #13865: Codechange: Split NewGRF loader into separate files. https://github.com/OpenTTD/OpenTTD/pull/1386518:02:54 *** Flygon has quit IRC (Quit: A toaster's basically a soldering iron designed to toast bread)18:03:31 <peter1138> Okay, I think maybe moving some of the global vars to the /* Global state */ section of GrfProcessingState should make sense?18:03:39 <DorpsGek> [OpenTTD/OpenTTD] frosch123 updated pull request #13871: Codechange: Pass unformatted strings from GetStringPtr as std::string_view https://github.com/OpenTTD/OpenTTD/pull/1387118:14:21 <peter1138> Hmm18:17:51 <kuka_lie> how does openttd know all servers in internet?18:18:33 <kuka_lie> and how it can make connection without needing to open some ports18:24:06 <frosch123> When starting a server you can choose whether your server is local, invite-only or public18:24:25 <frosch123> For local servers you have to open ports18:24:58 <frosch123> The other two options will contact the game coordinator server at openttd.org18:26:13 <peter1138> The game coordinator basically does does something like STUN, IIRC.18:26:50 <frosch123> The latter will try to STUN your server. If that fails, it setups a TURN server at openttd.org18:29:40 <truebrain> or also known as: magic!18:30:59 <frosch123> TrueMagic18:41:51 *** tokai|noir has joined #openttd18:41:51 *** ChanServ sets mode: +v tokai|noir18:48:53 *** tokai has quit IRC (Ping timeout: 480 seconds)19:00:18 <peter1138> Hmz19:14:15 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13868: Codechange: Return name, description and URL as std::string from GRFConfig https://github.com/OpenTTD/OpenTTD/pull/13868#pullrequestreview-270812302119:17:29 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #13861: Fix #11528: Build tracks/road through bridges and tunnels without adding unnecessary tiles https://github.com/OpenTTD/OpenTTD/pull/13861#issuecomment-274541720019:17:59 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13869: Codechange: StringFilter now uses std::string_view entirely https://github.com/OpenTTD/OpenTTD/pull/13869#pullrequestreview-270812355419:26:55 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #13870: Codechange: Pass GRF name as std::string to UpdateNewGRFScanStatus https://github.com/OpenTTD/OpenTTD/pull/13870#pullrequestreview-270812473719:28:58 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #13857: Fix #13562: Removed cost estimation message from money cheat https://github.com/OpenTTD/OpenTTD/pull/1385719:29:01 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 closed issue #13562: [Bug]: Shift clicking arrow buttons for "Increase money by" in Sandbox Options shows cost estimation message https://github.com/OpenTTD/OpenTTD/issues/1356219:30:44 <DorpsGek> [OpenTTD/OpenTTD] frosch123 merged pull request #13868: Codechange: Return name, description and URL as std::string from GRFConfig https://github.com/OpenTTD/OpenTTD/pull/1386819:31:07 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #13857: Fix #13562: Removed cost estimation message from money cheat https://github.com/OpenTTD/OpenTTD/pull/13857#issuecomment-274542126819:35:38 <DorpsGek> [OpenTTD/OpenTTD] frosch123 merged pull request #13869: Codechange: StringFilter now uses std::string_view entirely https://github.com/OpenTTD/OpenTTD/pull/1386919:42:00 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on pull request #13870: Codechange: Pass GRF name as std::string to UpdateNewGRFScanStatus https://github.com/OpenTTD/OpenTTD/pull/13870#pullrequestreview-270814654719:46:14 <DorpsGek> [OpenTTD/OpenTTD] frosch123 updated pull request #13870: Codechange: Pass GRF name as std::string to UpdateNewGRFScanStatus https://github.com/OpenTTD/OpenTTD/pull/1387019:53:16 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1353094199896965140/image.png?ex=67e066ac&is=67df152c&hm=2b7a22e944e9616370d8952ce11900fd9e812dcf236df5b969cca9fa46c2f233&19:53:16 <xarick> some bugs from scenario editor19:53:33 <xarick> frozen calendar19:54:08 <xarick> costs don't fit19:54:19 <xarick> even after reopening19:59:23 <xarick> i started in 2100, but inflation isn't working19:59:27 <xarick> weird20:00:10 <xarick> scenario editor continues to be a buggy experience20:00:56 <peter1138> Inflation has a limited date range.20:01:47 <peter1138> Time is not intended to progress in the scenario editor.20:02:11 <peter1138> As time doesn't progress, inflation won't either.20:03:31 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1353096779037413418/image.png?ex=67e06913&is=67df1793&hm=87971f78e47e27dfa8a0592408afec613bd4b21e621414b39387d655fa9cfb44&20:03:31 <xarick> my goal20:04:48 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened issue #13872: [Bug]: TranslateTTDPatchCodes can/will read beyond bounds https://github.com/OpenTTD/OpenTTD/issues/1387220:08:32 <xarick> this cost required 42 bits20:09:20 <peter1138> Oof.20:10:49 <peter1138> Well.20:11:57 <xarick> how much would it cost in JGR 1M maps20:12:21 <xarick> unless max bridge length is 4096 there too20:13:19 <peter1138> You should try it.20:14:22 <ahyangyi> What's the point of 1M maps, if you don't build a looooong bridge (or tunnel) on it?20:15:37 <peter1138> 2M did you say?20:15:46 <kuhnovic> I hope JGR supports multiple trains on a tunnel / bridge20:16:09 <peter1138> It's an aqueduct, no problem.20:18:40 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13873: Codechange: Use EnumBitSet for GrfMiscBits. https://github.com/OpenTTD/OpenTTD/pull/1387320:19:34 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on issue #13872: [Bug]: TranslateTTDPatchCodes can/will read beyond bounds https://github.com/OpenTTD/OpenTTD/issues/1387220:22:27 *** kuka_lie has quit IRC (Read error: Connection reset by peer)20:22:29 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1353101549412290621/screenshot63.png?ex=67e06d84&is=67df1c04&hm=0984f8d4f04549a3c79362f645a04ca218bab2d3b45d30596741f1579ed660bb&20:22:29 <xarick> attempting 5000 of everything20:23:14 <xarick> unsure if my AI has enough skills to max out20:25:11 <xarick> im scared of creating a savegame20:25:35 <xarick> not sure the AI has enough ops to save all those routes20:25:42 <xarick> I didn't wanna crash20:26:36 <_glx_> don't save data available from the existing map/vehicles/...20:31:15 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1353103759261175838/image.png?ex=67e06f93&is=67df1e13&hm=a8ad4a4e6a9b31ac303ef7e4494ae74aaa02c86bd404ea36758d8374708204ac&20:31:15 <_zephyris> Well... I had fun. Side-by-side comparison of a 32bpp sprite it recoloured using a 2^5x3 32bpp LUT derived from the normal 8bpp recolour sprite, and the 8bpp sprite and it recoloured using the 8bpp recolour sprite.20:31:20 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13853: Fix: [NewGRF] Plurals and genders did not work in strings with cases https://github.com/OpenTTD/OpenTTD/pull/13853#pullrequestreview-270824167320:32:58 <jfkuayue> kuhnovic: it is possible in JGRPP20:33:41 <jfkuayue> but JGRPP has also "max tunnel/bridge length 4096" limit20:34:44 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13873: Codechange: Use EnumBitSet for GrfMiscBits. https://github.com/OpenTTD/OpenTTD/pull/13873#pullrequestreview-270824692520:41:31 <DorpsGek> [OpenTTD/OpenTTD] frosch123 merged pull request #13853: Fix: [NewGRF] Plurals and genders did not work in strings with cases https://github.com/OpenTTD/OpenTTD/pull/1385321:01:41 <DorpsGek> [OpenTTD/OpenTTD] xJayMorex updated pull request #13861: Fix #11528: Build tracks/road through bridges and tunnels without adding unnecessary tiles https://github.com/OpenTTD/OpenTTD/pull/1386121:03:24 <DorpsGek> [OpenTTD/OpenTTD] xJayMorex commented on pull request #13861: Fix #11528: Build tracks/road through bridges and tunnels without adding unnecessary tiles https://github.com/OpenTTD/OpenTTD/pull/13861#issuecomment-274571000021:08:02 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13873: Codechange: Use EnumBitSet for GrfMiscBits. https://github.com/OpenTTD/OpenTTD/pull/1387321:29:14 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #13865: Codechange: Split NewGRF loader into separate files. https://github.com/OpenTTD/OpenTTD/pull/1386521:43:05 *** akimoto has joined #openttd21:43:22 <locosage> ahyangyi: We used magenta hue for cc in bonkygfx, worked pretty well21:48:56 <talltyler> Is bonkygfx still being worked on? Havenβt seen it mentioned in a while, but was excited about it. π21:51:05 <locosage> Well, both me and Lukas would like to continue it but neither of us actually have time for that so π€·ββοΈ21:52:34 <talltyler> Fair enough!21:53:50 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on discussion #13498: RFC: Inter-Company Permissions https://github.com/OpenTTD/OpenTTD/discussions/1349822:00:48 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)22:07:07 <xarick> alright, let's take a risk22:07:18 <xarick> enabling autosaves22:13:22 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1353129454985023568/screenshot65.png?ex=67e08781&is=67df3601&hm=b93269f5dac73df901f4edfccb66173f7d4a82d5275c8b873eb97c5a718eb7b5&22:13:22 <xarick> nice! none crashed. Check for "used ops" in the log22:14:45 <xarick> limit is 100000 ops22:20:25 <xarick> dont think this map is good enough for ship routes22:21:33 <xarick> well... I'll wait it out22:26:04 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13874: Fix #13849: Settings in old saves could be overridden by defaults. https://github.com/OpenTTD/OpenTTD/pull/1387422:32:51 *** nielsm has quit IRC (Ping timeout: 480 seconds)22:34:43 *** keikoz has quit IRC (Ping timeout: 480 seconds)23:00:55 *** gelignite has quit IRC (Quit: Stay safe!)23:10:03 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #13874: Fix #13849: Settings in old saves could be overridden by defaults. https://github.com/OpenTTD/OpenTTD/pull/13874#pullrequestreview-2708393261continue to next day β΅