⏴ go to previous day00:04:51 <_glx_> (ah and it was actually explicitely mentioned in limitations)00:05:07 <_glx_> well with my PR it's used 🙂00:07:26 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #13432: Fix #13431: Press Ctrl to build diagonal canals in game mode https://github.com/OpenTTD/OpenTTD/pull/13432#pullrequestreview-258843298400:36:31 *** kuka_lie has quit IRC (Remote host closed the connection)00:38:48 <DorpsGek> [OpenTTD/OpenTTD] chris3k updated pull request #13432: Fix #13431: Press Ctrl to build diagonal canals in game mode https://github.com/OpenTTD/OpenTTD/pull/1343200:39:38 <DorpsGek> [OpenTTD/OpenTTD] chris3k commented on pull request #13432: Fix #13431: Press Ctrl to build diagonal canals in game mode https://github.com/OpenTTD/OpenTTD/pull/13432#pullrequestreview-258843700500:41:10 <DorpsGek> [OpenTTD/OpenTTD] chris3k commented on pull request #13432: Fix #13431: Press Ctrl to build diagonal canals in game mode https://github.com/OpenTTD/OpenTTD/pull/13432#issuecomment-262918131300:55:28 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #13432: Fix #13431: Press Ctrl to build diagonal canals in game mode https://github.com/OpenTTD/OpenTTD/pull/13432#pullrequestreview-258843835600:58:11 <DorpsGek> [OpenTTD/OpenTTD] chris3k updated pull request #13432: Fix #13431: Press Ctrl to build diagonal canals in game mode https://github.com/OpenTTD/OpenTTD/pull/1343202:03:50 *** Artea has quit IRC (Ping timeout: 480 seconds)02:27:44 *** Artea has joined #openttd03:18:29 *** Wormnest has quit IRC (Quit: Leaving)03:21:25 *** gnu_jj has joined #openttd03:24:36 *** gnu_jj_ has quit IRC (Ping timeout: 480 seconds)04:01:28 *** D-HUND has joined #openttd04:04:50 *** debdog has quit IRC (Ping timeout: 480 seconds)04:04:52 *** D-HUND is now known as debdog04:15:52 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #13438: Fix 3e747397f0: Also upgrade preview workflow https://github.com/OpenTTD/OpenTTD/pull/1343804:40:51 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/52ded73b21d05c19efbb33453fe94b2b11fb9b5404:40:53 <DorpsGek> - Update: Translations from eints (by translators)04:59:44 *** mindlesstux has quit IRC (Quit: The Lounge - https://thelounge.chat)05:00:45 *** mindlesstux has joined #openttd05:14:36 *** keikoz has joined #openttd05:46:22 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13437: Cleanup: [Script] Remove unneeded squirrel exports since #13389 https://github.com/OpenTTD/OpenTTD/pull/13437#pullrequestreview-258847210705:48:57 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13438: Fix 3e747397f0: Also upgrade preview workflow https://github.com/OpenTTD/OpenTTD/pull/13438#pullrequestreview-258847237106:03:42 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #13439: Doc: cross-reference Emscripten version number locations https://github.com/OpenTTD/OpenTTD/pull/1343908:09:43 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #13440: Codechange: add conversion helpers to VehicleListIdentifier https://github.com/OpenTTD/OpenTTD/pull/1344008:16:49 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #13439: Doc: cross-reference Emscripten version number locations https://github.com/OpenTTD/OpenTTD/pull/13439#pullrequestreview-258849236808:20:37 <andythenorth> lunch?08:25:44 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #13440: Codechange: add conversion helpers to VehicleListIdentifier https://github.com/OpenTTD/OpenTTD/pull/1344008:26:16 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #13439: Doc: cross-reference Emscripten version number locations https://github.com/OpenTTD/OpenTTD/pull/1343908:40:58 *** Wolf01 has joined #openttd08:53:23 <peter1138> I'm going with some breakfast first.09:03:28 <peter1138> Hmm, surprising, only a few conflicts, and one extra SetDParam, to get the string parameters branch up to date.09:06:12 *** kuka_lie has joined #openttd09:12:34 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #13285: Codechange: Remove global string parameters. https://github.com/OpenTTD/OpenTTD/pull/13285#pullrequestreview-258850295309:16:21 *** gnu_jj has quit IRC (Ping timeout: 480 seconds)09:22:37 <peter1138> When I push the current version :)09:23:47 *** Flygon has quit IRC (Read error: Connection reset by peer)09:31:12 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #13285: Codechange: Remove global string parameters. https://github.com/OpenTTD/OpenTTD/pull/1328509:42:58 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #13285: Codechange: Remove global string parameters. https://github.com/OpenTTD/OpenTTD/pull/13285#pullrequestreview-258850932509:44:32 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #13285: Codechange: Remove global string parameters. https://github.com/OpenTTD/OpenTTD/pull/13285#pullrequestreview-258850963809:51:24 <andythenorth> hmm09:51:30 <andythenorth> so consist_factory makes consists09:51:35 <andythenorth> consists have units09:52:00 <andythenorth> consist_factory also makes the units, via indirection to unit_factory instances09:52:20 <andythenorth> this leads to consist_factory.unit_factory09:52:40 <andythenorth> factory in factory is weird?09:52:43 <andythenorth> (IRL)09:56:30 <peter1138> Hmm, the `& ~` operation is a little bit awkward with EnumBitSet.09:56:45 <peter1138> `&= ~` is easy, that's `Reset()`09:58:54 <peter1138> `Flags{flags}.Reset(flag)` is... perhaps workable.10:08:18 <andythenorth> (factory in factory is fine)10:08:33 <andythenorth> so we don't make new things any more, we just refactor? 🙂10:09:54 *** jlx__ has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)10:13:48 <peter1138> Some times you just get frustrated with how something is done, so you come up with a better way. And that better way can also apply to other code. So you apply it.10:15:53 *** HerzogDeXtEr has joined #openttd10:17:36 <andythenorth> if you have 5 grf projects....the compiles are always leap-frogging each other10:17:50 <andythenorth> then it's possible to spend all the time saving time by making them match10:17:55 <andythenorth> 'saving time'10:18:07 <xarick> hi10:18:07 <peter1138> "2CC" is problematic for enum-class nmaing.10:18:32 <andythenorth> oh EDIASD `@description.setter` I always wonder how I could set things that have `@property` decorator10:21:04 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13441: Codechange: Use EnumBitSet for ObjectFlags. https://github.com/OpenTTD/OpenTTD/pull/1344110:22:09 <xarick> so many large changes, yay10:26:00 <peter1138> `Uses2CC` is consist with engine flags, so that made that choice easier.10:28:26 <xarick> spec->flags.Test()... "Test" is a weird name10:28:42 <xarick> maybe IsSet?10:28:59 <peter1138> It's modelled on std::bitset.10:29:07 <peter1138> And has been approved that way.10:30:00 <xarick> ^:)10:48:21 <xarick> oh, landscape stuff changed10:48:39 <xarick> dangerous change, cus it's not conflicting10:49:00 <xarick> but I know for sure it won't compile10:49:49 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13434: Codechange: Use EnumBitSet for GRFConfig-related enums. https://github.com/OpenTTD/OpenTTD/pull/1343410:56:52 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1335564591694086284/image.png?ex=67a0a0f4&is=679f4f74&hm=98bc1acd3bd4234d11c8f889adccd7a6509c3773ce16261e2841564988a95b44&10:56:52 <xarick> the problem with not imediately converting ground tiles with water after terraform:10:57:13 <xarick> a river could start at one of those tiles10:58:31 <xarick> or continue through those tiles10:59:42 <andythenorth> MapShard.RiverManager.init()11:00:38 <andythenorth> yair ok so what if the game could modify terrain during gameplay, outwith an AI or GS11:00:53 <andythenorth> and had a limited number of opcodes or something every n ticks11:03:22 <andythenorth> we already handle flooding, trees and restoring bulldozed tiles11:04:44 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13442: Codechange: Pass rect to DrawStationCoverageAreaText. https://github.com/OpenTTD/OpenTTD/pull/1344211:07:07 <xarick> why was my sub-tropical pr closed.. it's so painful to debug sub-tropical. Takes a year to generate map11:08:06 <xarick> it's only 5 seconds on a release build, but 250 seconds on a debug build, just for that step11:14:18 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #13374: Fix: Remove unwanted river artifacts after generation https://github.com/OpenTTD/OpenTTD/pull/1337411:26:28 <peter1138> Well.11:45:23 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1335576800016863322/2025-02-02_11-28-141.mp4?ex=67a0ac52&is=679f5ad2&hm=8233f912b7a557c74dbde44b96439d00b7a1bd405ff12b3b6d9c4aaea8889f88&11:45:23 <xarick> what it feels like11:51:11 <peter1138> You're generating a 4096x4096 map in a debug build.11:51:16 <peter1138> No shit it's slow.11:53:58 <xarick> i need to test rivers11:54:33 <xarick> but they're behind a 5 minutes paywall11:54:38 <xarick> or ahead11:54:53 <xarick> only in subtropical11:55:47 <xarick> and it's exactly subtropical that I am targetting11:55:56 <xarick> to check the desert around river stuff11:56:15 <peter1138> I feel like reverting 4cbab4f744e531d17d7e523d80092f54b4e4659d11:56:24 <xarick> :^12:00:09 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #13435: Codechange: allow passing extra parameters through AllocateWindowDescFront https://github.com/OpenTTD/OpenTTD/pull/13435#pullrequestreview-258853592712:10:14 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on pull request #13398: Add: [Script] Multiple road waypoints API functions https://github.com/OpenTTD/OpenTTD/pull/13398#issuecomment-262936970312:18:58 <LordAro> xarick: there is very little advantage to debugging 4k maps12:19:44 <LordAro> debug something smaller, then any improvements you make will scale accordingly, and it will be faster for you to test changes generally12:27:07 <xarick> I understand, but sometimes I aim for those exceptional rare bugs, very large maps are handy as they produce more situations where it can occur.12:30:11 <xarick> guess I'm mad for the PR being rejected :/ 250 to 16 seconds12:30:48 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #13437: Cleanup: [Script] Remove unneeded squirrel exports since #13389 https://github.com/OpenTTD/OpenTTD/pull/1343712:32:48 <LordAro> xarick: sure, but then you can identify the necessary parts to reproduce the issue, and replicate it in a smaller map12:34:13 <LordAro> i've wondered before how feasible it'd be as a debug feature to extract a slice of a larger map12:35:11 <LordAro> in theory it's just saving a section of the map array and throwing away anything that is outside it. i suspect much much harder in practice12:39:37 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #13438: Fix 3e747397f0: Also upgrade preview workflow https://github.com/OpenTTD/OpenTTD/pull/1343813:08:58 <andythenorth> lunch?13:09:31 *** kuka_lie has quit IRC (Quit: leaving)13:09:45 *** kuka_lie has joined #openttd13:24:11 *** grilled_cheese0933 has joined #openttd13:24:11 <grilled_cheese0933> Dinner13:42:23 * xarick glx13:42:32 <xarick> do you have this folder in your system?13:42:42 <xarick> C:\Users\Ricardo Soares\AppData\Local\Temp\SymbolCache13:42:48 <xarick> but your user name of course13:43:57 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1335606640262774824/image.png?ex=67a0c81d&is=679f769d&hm=0b6605d115de87eceb296ab58152cfbe2288af326a8b92df797caf4dd3f984bf&13:43:57 <xarick> it's gigantic13:44:08 <xarick> can i safely delete this?14:15:06 <_glx_> of course I have it, MS stores debug symbol here so it doesn't need to download them continuously14:15:28 <_glx_> but mine is on another drive14:16:45 <_glx_> oh it's actually only openttd symbols here, and it has all builds you ever done14:19:58 <xarick> gonna test NTFS compression, see how much it helps14:24:02 *** benjaminv has joined #openttd14:24:10 *** benjaminv has quit IRC ()14:25:35 *** benjaminv has joined #openttd14:48:05 <_glx_> you can safely clear the folder, just rebuild before running debug14:53:39 <_zephyris> Better to test river gen on a challenging heightmap?14:55:33 <_glx_> hmm weird it's unexpectedly using temp dir on my system14:57:23 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #13435: Codechange: allow passing extra parameters through AllocateWindowDescFront https://github.com/OpenTTD/OpenTTD/pull/1343514:59:51 <_glx_> hmm but it's also using what I set in _NT_SYMBOL_PATH (as it should)15:13:20 <DorpsGek> [OpenTTD/OpenTTD] mrslate420 opened issue #13443: [Bug]: "content downloading" never clears on NewGRF download box https://github.com/OpenTTD/OpenTTD/issues/1344315:14:53 <DorpsGek> [OpenTTD/OpenTTD] mrslate420 commented on issue #12654: [Bug]: Catchment area gets deselected when expanding a station https://github.com/OpenTTD/OpenTTD/issues/1265415:15:21 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #13443: [Bug]: "content downloading" never clears on NewGRF download box https://github.com/OpenTTD/OpenTTD/issues/1344315:17:00 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened pull request #13444: Change: Rainforest is one word https://github.com/OpenTTD/OpenTTD/pull/1344415:19:42 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #13285: Codechange: Remove global string parameters. https://github.com/OpenTTD/OpenTTD/pull/13285#pullrequestreview-258857395715:19:50 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #13444: Change: Rainforest is one word https://github.com/OpenTTD/OpenTTD/pull/13444#pullrequestreview-258857714115:21:25 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1335631169479249920/image.png?ex=67a0def5&is=679f8d75&hm=18eb6ef4232ad0380c535d12165fc8b2e9b455e7704f8e648b522ebe4ef10849&15:21:25 <xarick> after NTFS compression15:23:15 <peter1138> Better off just deleting it.15:23:24 <peter1138> You don't need all the information from builds you made months ago.15:26:05 <peter1138> Hmm, EncodedString::GetParam() and EncodedString::SetParam() perhaps.15:36:31 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #13445: Fix: [Script] Wrong return value for failed preconditions Vehicle::CloneVehicle https://github.com/OpenTTD/OpenTTD/pull/1344515:41:47 <_glx_> oh actually it uses cache specified in _NT_SYMBOL_PATH, but also the cache folder in VS settings15:53:40 *** benjaminv has quit IRC (Ping timeout: 480 seconds)15:54:28 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1335639482543640657/image.png?ex=67a0e6b3&is=679f9533&hm=219b835813c1633bd2112e15b0381649ac7f64675d4b14964498a0dadce70aa8&15:58:27 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #13444: Change: Rainforest is one word https://github.com/OpenTTD/OpenTTD/pull/1344416:12:59 <andythenorth> uuf Horse compile is so slow16:15:08 <LordAro> andythenorth: what qualifies as "so slow"?16:15:51 <andythenorth> 35 seconds16:16:16 <andythenorth> I am refactoring things that require running the full compile frequently 😛16:18:47 <LordAro> how terrible16:21:49 <peter1138> Well.16:21:51 <peter1138> I wish.16:24:45 <peter1138> > 100% tests passed, 0 tests failed out of 7116:24:47 <peter1138> Oof.16:26:22 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #13432: Fix #13431: Press Ctrl to build diagonal canals in game mode https://github.com/OpenTTD/OpenTTD/pull/13432#pullrequestreview-258858940316:29:12 *** gelignite has joined #openttd16:35:54 <DorpsGek> [OpenTTD/OpenTTD] maksalees opened pull request #13446: Change: [MacOS] Put the icon in a rounded rectangle https://github.com/OpenTTD/OpenTTD/pull/1344616:40:39 <xarick> diagonal canals not in a game?16:40:54 <xarick> only scenario editor ?16:42:21 *** Wormnest has joined #openttd16:42:31 *** ahyangyi has joined #openttd16:42:31 <ahyangyi> andythenorth16:42:50 <ahyangyi> 756x slower than iron horse 😢16:42:53 <xarick> ah nevermind, I failed at reading16:45:53 <peter1138> I hate it.16:45:57 <peter1138> Good job I don't use Mac OS I guess.16:49:41 <Rubidium> in how many months will the design guideline for MacOS change again?!?16:54:27 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #13445: Fix: [Script] Wrong return value for failed preconditions Vehicle::CloneVehicle https://github.com/OpenTTD/OpenTTD/pull/13445#pullrequestreview-258859433816:57:07 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #13442: Codechange: Pass rect to DrawStationCoverageAreaText. https://github.com/OpenTTD/OpenTTD/pull/13442#pullrequestreview-258859476016:58:40 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #13446: Change: [MacOS] Put the icon in a rounded rectangle https://github.com/OpenTTD/OpenTTD/pull/13446#issuecomment-262947209317:01:12 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #13445: Fix: [Script] Wrong return value for failed preconditions Vehicle::CloneVehicle https://github.com/OpenTTD/OpenTTD/pull/1344517:15:50 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13442: Codechange: Pass rect to DrawStationCoverageAreaText. https://github.com/OpenTTD/OpenTTD/pull/1344217:20:54 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #13447: Codechange: make WindowNumber a very converty object https://github.com/OpenTTD/OpenTTD/pull/1344717:21:45 *** twpol has quit IRC (Ping timeout: 480 seconds)17:23:17 *** twpol has joined #openttd17:23:51 <peter1138[d]> Mac OS again, eh?17:42:25 <Rubidium> rather Clang17:45:23 <peter1138> Ah, just Mac OS is faster.17:46:07 <_glx_> oh StringID additions17:46:30 <_glx_> not unexpected to have weird errors here17:49:03 <Rubidium> though StringID is just uint32_t17:49:11 <_glx_> but compiler could be smart enough to use `int32_t` auto cast17:50:56 <_glx_> does WindowNumber really need to be signed ?17:51:44 <Rubidium> probably not, but that's not for this PR to figure out ;)17:52:09 <_glx_> anyway I would assume the compiler can convert WindowNumber to anything17:55:10 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #13447: Codechange: make WindowNumber a very converty object https://github.com/OpenTTD/OpenTTD/pull/1344717:55:21 <Rubidium> it probably got stressed by too many choices18:00:43 <_glx_> clang-cl failed with old, works with new18:01:52 <_glx_> clearly too many choices 🙂18:03:26 <_glx_> oh the logs said the same18:24:01 *** nielsm has joined #openttd18:31:22 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13441: Codechange: Use EnumBitSet for ObjectFlags. https://github.com/OpenTTD/OpenTTD/pull/13441#pullrequestreview-258861032818:41:22 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #13447: Codechange: make WindowNumber a very converty object https://github.com/OpenTTD/OpenTTD/pull/13447#pullrequestreview-258861188318:45:20 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #13447: Codechange: make WindowNumber a very converty object https://github.com/OpenTTD/OpenTTD/pull/1344718:48:23 *** tokai|noir has joined #openttd18:48:23 *** ChanServ sets mode: +v tokai|noir18:54:46 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened pull request #13448: Fix #12912: CompanyProperties::inaugurated_year_calendar not saved https://github.com/OpenTTD/OpenTTD/pull/1344818:55:11 *** tokai has quit IRC (Ping timeout: 480 seconds)18:58:30 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #13402: Codechange: make pool item indices strongly typed https://github.com/OpenTTD/OpenTTD/pull/1340219:20:23 *** Flygon has joined #openttd19:33:14 <peter1138> Well.19:39:56 <andythenorth> yes19:56:54 <xarick> I'm sorting PR's by least recently updated19:57:44 <xarick> #9034 i can have some input19:58:51 <xarick> generally speaking, the main issue with changing construction behaviour for an AI is about the existing pathfinders19:59:28 <xarick> they're coded to expect certain behaviours19:59:44 <xarick> there's a risk of breaking stuff20:00:07 <xarick> but i dunno, may be worth trying20:06:01 <xarick> owh, code feels old20:06:09 <xarick> but it's been only 4 years20:06:48 <xarick> it compiled in only 1 minute20:22:25 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #13416: Codechange: make some types used as ID in pools enums https://github.com/OpenTTD/OpenTTD/pull/1341620:46:28 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #13073: Add: NewGRF Badges feature https://github.com/OpenTTD/OpenTTD/pull/1307320:48:56 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #13448: Fix #12912: CompanyProperties::inaugurated_year_calendar not saved https://github.com/OpenTTD/OpenTTD/pull/13448#pullrequestreview-258863457620:53:16 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #13440: Codechange: add conversion helpers to VehicleListIdentifier https://github.com/OpenTTD/OpenTTD/pull/1344020:53:29 *** gelignite has quit IRC (Quit: Stay safe!)21:15:07 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13441: Codechange: Use EnumBitSet for ObjectFlags. https://github.com/OpenTTD/OpenTTD/pull/1344121:42:55 *** HerzogDeXtEr has quit IRC (Read error: Connection reset by peer)21:57:34 <andythenorth> naptime21:57:34 <andythenorth> ?22:01:21 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)22:04:36 *** kuka_lie has quit IRC (Remote host closed the connection)22:07:09 <peter1138> You can always continue worrying about a 35 second compilation time.22:09:49 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13449: Codechange: Make OverflowSafeInt ConvertibleThroughBase. https://github.com/OpenTTD/OpenTTD/pull/1344922:17:06 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13449: Codechange: Make OverflowSafeInt ConvertibleThroughBase. https://github.com/OpenTTD/OpenTTD/pull/13449#pullrequestreview-258865280522:23:39 *** keikoz has quit IRC (Ping timeout: 480 seconds)22:24:00 <xarick> I see many tree related PR's22:28:04 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #13450: Codechange: add automation for (re)setting the 'work: needs rebase' label on PRs https://github.com/OpenTTD/OpenTTD/pull/1345022:29:06 *** nielsm has quit IRC (Ping timeout: 480 seconds)22:34:17 <xarick> I had a PR today that would not compile after rebasing, without showing any file conflicts22:34:40 <xarick> how is that needs rebase going to work correctly?22:35:24 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #13450: Codechange: add automation for (re)setting the 'work: needs rebase' label on PRs https://github.com/OpenTTD/OpenTTD/pull/13450#issuecomment-262959045222:35:38 <truebrain> Rubidium: https://github.com/eps1lon/actions-label-merge-conflict/issues/86 for context, but I didn't want to link your PR to that issue directly 🙂22:38:20 <truebrain> (and in the world of GitHub, you can't add a comment to a PR that has a link to another issue, without instantly telling the other issue that has been done ... I so hate that 😛 )22:38:31 <truebrain> anyway, I like the idea of that PR 🙂22:54:03 <xarick> bed1!22:54:06 <xarick> good night23:16:04 <peter1138> Hmm.continue to next day ⏵