IRC logs for #openttd on OFTC at 2023-08-11
            
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02:45:42 <DorpsGek> [OpenTTD/OpenTTD] kevinfields777 started discussion #11178: Add option to hold open submenu when clicked on https://github.com/OpenTTD/OpenTTD/discussions/11178
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03:12:44 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on discussion #11178: Add option to hold open submenu when clicked on https://github.com/OpenTTD/OpenTTD/discussions/11178
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05:00:03 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #11179: [Bug]: Max competitors is ignored when AI interval is zero https://github.com/OpenTTD/OpenTTD/issues/11179
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05:43:32 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #11180: [Bug]: When an aircraft crashes, in very rare cases the news points to the crash occuring near tile 0. https://github.com/OpenTTD/OpenTTD/issues/11180
05:51:26 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #11181: [Crash]: in string handling (possibly in AI/GS debug window) https://github.com/OpenTTD/OpenTTD/issues/11181
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09:30:10 <truebrain> okay, had to tune how the wiki is being cached a bit, as cloudflare did something I did not expect. But slowly the cache now seems to fill up nicely \o/ πŸ˜„
09:39:45 <DorpsGek> [OpenTTD/OpenTTD] kevinfields777 commented on discussion #11178: Add option to hold open submenu when clicked on https://github.com/OpenTTD/OpenTTD/discussions/11178
09:40:25 <DorpsGek> [OpenTTD/OpenTTD] kevinfields777 commented on discussion #11178: Add option to hold open submenu when clicked on https://github.com/OpenTTD/OpenTTD/discussions/11178
10:05:31 <LordAro> truebrain: what sort of savings are we looking at with this?
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10:10:57 <truebrain> about 10 dollars or so a month
10:11:21 <Eddi|zuHause> out of what budget?
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10:15:39 <truebrain> it is just so funny, how much price difference there is between AWS and Cloudflare .. so much I did ponder about porting TrueWiki to something that can run on Cloudflare πŸ˜›
10:17:39 <truebrain> the main obstacle there is that some wiki pages take a few seconds (yes, seconds) to render
10:17:58 <truebrain> mediawiki is such an inefficient "language" 😦
10:19:41 <LordAro> :<
10:21:54 <truebrain> (and for those that wonder, although savings is nice, it is not my primary goal; toying with new techniques is πŸ˜„ )
10:22:20 <LordAro> i did wonder how that "low maintenance" claim was holding up :p
10:22:44 <truebrain> well, Cloudflare does that for me, so that still holds up, ironically πŸ™‚
10:22:47 <LordAro> :)
10:23:00 <truebrain> even dependency updates etc are done for us
10:23:10 <truebrain> so it requires less maintainance! πŸ˜›
10:23:15 <LordAro> i've been looking into the viability of proxmox docker set up
10:23:19 <truebrain> mostly, I am exploring how we could do cloud saves
10:23:21 <LordAro> or possibly truenas
10:23:28 <LordAro> or possibly both
10:23:36 <truebrain> TrueNAS is nice, for home-use
10:24:19 <truebrain> have been using it for a few months now; no complaints what so ever
10:24:34 <truebrain> the only "issue" I have is with TrueCharts (an unrelated projects that gives quick-to-install charts for TrueNAS)
10:24:39 <truebrain> they just have the worst update policy ever
10:24:48 <truebrain> basically: just delete and reinstall your application (and you lose all your data)
10:24:54 <truebrain> instead of having a proper path to upgrade
10:25:00 <LordAro> there's also the "enterprise grade" stuff: https://www.ixsystems.com/
10:25:05 <LordAro> oh lovely
10:25:40 <truebrain> but you can't blame a bad community on TrueNAS, so TrueNAS is nice πŸ™‚
10:26:05 <LordAro> i was thinking dual proxmox docker hosts + truenas filestore for all the persistent stuff
10:26:17 <LordAro> but as i've previously mentioned, i'm kinda out of my depth here
10:26:25 <LordAro> probably worth just sending both of them an email saying "what do you think?"
10:26:42 <truebrain> if it is for business, that is always a good idea πŸ™‚
10:26:49 <Eddi|zuHause> cloud saves sound like an annoying project. authentication, monitoring, GDPR, ...
10:26:56 <truebrain> now lunch time! Me hungry ... and I don't have food ... guess I should get some 😦
10:27:16 <LordAro> i'd probably do that.. only i'm about to go on holiday for 2 weeks
10:32:26 <truebrain> W00p! Time to develop shit for OpenTTD? πŸ˜„
10:42:02 <Eddi|zuHause> try to make the game more performat. that's what the people want.
10:45:25 <_jgr_> For most of "the people" it's a non-issue
10:45:54 <Eddi|zuHause> but there were two loud dudes on the forums...
10:46:55 <LordAro> not going to have a lot of time for computer activities i'm afraid
10:48:24 <Eddi|zuHause> the numbers will change with evolving computers and optimisations, but the "performance" issue is inherently unfixable in tycoon-style games
10:48:35 <_jgr_> I think describing that thread as "loud" is a bit ungenerous
10:48:50 <LordAro> have i missed some drama?
10:50:36 <_jgr_> <https://www.tt-forums.net/viewtopic.php?t=91107> there isn't really any drama at all, just a user with too many trains for their machine
10:50:59 <LordAro> "Also, JGRPP runs like 2-3 times faster than vanilla." i'm curious about this claim
10:51:51 <_jgr_> I think that much of an improvement would only be true in fairly narrow circumstances
10:55:17 <LordAro> what sort of circumstances?
10:55:23 <LordAro> and how can we make that not the case? :)
10:57:54 <_jgr_> A fair bit of it is because I've prioritised performance over nice code which would be easy to review
10:58:33 <LordAro> there are usually solutions to that
11:00:43 <_glx_> Hmm seems I forgot to fully test step 5 in #11179
11:00:57 <_jgr_> Some stuff that I've done is listed in here: https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/jgrpp-low-level-changes.md
11:01:19 <_jgr_> Though it is a little out of date now
11:11:18 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11153: Fix: crash when not passing parameter for -n https://github.com/OpenTTD/OpenTTD/pull/11153#pullrequestreview-1573465536
11:12:26 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11169: Fix #10478: Clarify airport noise control setting texts https://github.com/OpenTTD/OpenTTD/pull/11169#pullrequestreview-1573467535
11:15:25 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11173: Codechange: Add a DateToYear function instead of dividing each time https://github.com/OpenTTD/OpenTTD/pull/11173#pullrequestreview-1573471553
11:17:34 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11174: Codechange: Use DateAtStartOfYear() instead of multiplying by DAYS_IN_LEAP_YEAR https://github.com/OpenTTD/OpenTTD/pull/11174#pullrequestreview-1573474124
11:17:57 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11175: Codechange: Use auto type when sorting dates https://github.com/OpenTTD/OpenTTD/pull/11175#pullrequestreview-1573474625
11:18:39 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11176: Codechange: Use proper date type in ClickChangeDateCheat https://github.com/OpenTTD/OpenTTD/pull/11176#pullrequestreview-1573475503
11:20:51 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #11177: Codechange: Use proper date types in various places https://github.com/OpenTTD/OpenTTD/pull/11177#pullrequestreview-1573476483
11:22:43 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #11094: Codechange: use Textbuf directly, instead via several virtual functions in Window https://github.com/OpenTTD/OpenTTD/pull/11094#issuecomment-1674591482
11:43:34 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #11182: Codechange: simplify the type of loaded_at_xy https://github.com/OpenTTD/OpenTTD/pull/11182
11:44:56 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #11183: Codechange: make no assumptions on how the internals of TileIndex work https://github.com/OpenTTD/OpenTTD/pull/11183
11:45:09 <truebrain> your turn talltyler πŸ˜„
11:45:46 <talltyler> Okay! Will take a look after breakfast
11:45:52 <truebrain> no rush / worries πŸ™‚
11:46:02 <truebrain> you pickled some changes from my PR, I did the same πŸ˜›
11:53:03 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11176: Codechange: Use proper date type in ClickChangeDateCheat https://github.com/OpenTTD/OpenTTD/pull/11176
11:55:02 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #11182: Codechange: simplify the type of loaded_at_xy https://github.com/OpenTTD/OpenTTD/pull/11182#pullrequestreview-1573521540
11:55:18 <_glx_> This union is weird
11:55:37 <truebrain> lol, didn't even see it was a union
11:55:39 <truebrain> oops πŸ˜›
11:55:59 <truebrain> next_station was even weirder, but let me try to decypher
11:58:34 <_glx_> Same type for both fields, looks like it's just to use the right name when accessing, ignoring the underlying type
11:58:53 <truebrain> I guess the author had some issues with the union for one reason or the other
12:00:45 <truebrain> okay, Reassign has that type too, but it is always a station
12:00:46 <truebrain> just odd code
12:01:10 <truebrain> I am tempted to remove the Union
12:02:57 <truebrain> I could make it a variant, but that consumes the same amount of memory
12:03:36 <truebrain> owh, save/load issues if I would do that
12:03:38 <truebrain> bah, what-ever
12:04:43 <truebrain> StationID is 16bit, TileIndex is 32bit πŸ˜„
12:04:57 <truebrain> I am a bit surprised this hasn't caused any issues ...
12:05:36 <truebrain> owh, I think this is why the author made this TileOrStationID
12:05:48 <truebrain> as that was the actual problem .. the union was of unequal size, and alignment was making life hard
12:06:43 <truebrain> poeh, what is a proper way without rewriting this πŸ˜›
12:10:39 <truebrain> how about this
12:10:42 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #11182: Codechange: simplify the type of loaded_at_xy https://github.com/OpenTTD/OpenTTD/pull/11182
12:12:03 <truebrain> at least a lot more clear what `loaded_at_xy` and `next_station` are, type-wise πŸ™‚
12:16:43 <pickpacket> I'm listening to this: https://www.youtube.com/watch?v=Rlp1cebFxEM (seen it before)
12:16:59 <pickpacket> It feels a lot like what any type of stock market would be like in the game
12:18:36 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11175: Codechange: Use auto type when sorting dates https://github.com/OpenTTD/OpenTTD/pull/11175
12:19:03 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11174: Codechange: Use DateAtStartOfYear() instead of multiplying by DAYS_IN_LEAP_YEAR https://github.com/OpenTTD/OpenTTD/pull/11174
12:19:08 <pickpacket> if player actions affect the value, that is. And if player actions don't affect the value, then I don't see any point to a stock market.
12:19:31 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11169: Fix #10478: Clarify airport noise control setting texts https://github.com/OpenTTD/OpenTTD/pull/11169
12:19:34 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10478: [Bug]: Noise control setting doesn't describe airport number limit well https://github.com/OpenTTD/OpenTTD/issues/10478
12:19:58 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11173: Codechange: Add a DateToYear function instead of dividing each time https://github.com/OpenTTD/OpenTTD/pull/11173
12:25:34 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #11183: Codechange: make no assumptions on how the internals of TileIndex work https://github.com/OpenTTD/OpenTTD/pull/11183#pullrequestreview-1573563418
12:27:30 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #11182: Codechange: simplify the type of loaded_at_xy / next_station https://github.com/OpenTTD/OpenTTD/pull/11182#pullrequestreview-1573566804
12:27:50 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #11177: Codechange: Use proper date types in various places https://github.com/OpenTTD/OpenTTD/pull/11177
12:53:41 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11177: Codechange: Use proper date types in various places https://github.com/OpenTTD/OpenTTD/pull/11177#pullrequestreview-1573606975
12:53:56 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #11183: Codechange: make no assumptions on how the internals of TileIndex work https://github.com/OpenTTD/OpenTTD/pull/11183
12:56:00 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #11182: Codechange: simplify the type of loaded_at_xy / next_station https://github.com/OpenTTD/OpenTTD/pull/11182
13:13:34 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened pull request #11184: Fix #11180: Use TileVirtXY for aircraft crash tile https://github.com/OpenTTD/OpenTTD/pull/11184
13:32:46 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11177: Codechange: Use proper date types in various places https://github.com/OpenTTD/OpenTTD/pull/11177
13:33:44 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11184: Fix #11180: Use TileVirtXY for aircraft crash tile https://github.com/OpenTTD/OpenTTD/pull/11184#pullrequestreview-1573679676
14:04:26 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #11042: [Bug]: New Oil Wells do not spawn in Temperate https://github.com/OpenTTD/OpenTTD/issues/11042
14:04:29 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #11042: [Bug]: New Oil Wells do not spawn in Temperate https://github.com/OpenTTD/OpenTTD/issues/11042
14:05:20 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11184: Fix #11180: Use TileVirtXY for aircraft crash tile https://github.com/OpenTTD/OpenTTD/pull/11184
14:05:23 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #11180: [Bug]: When an aircraft crashes, in very rare cases the news points to the crash occuring near tile 0. https://github.com/OpenTTD/OpenTTD/issues/11180
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14:18:52 <peter1138> Damn so much going on
14:19:23 <truebrain> sorry
14:22:54 <talltyler> So much PROGRESS πŸ˜›
14:31:23 <LordAro> Smells like restricting gameplay styles in here
14:31:27 <LordAro> #helpful
14:42:25 <peter1138> Plague?
14:44:19 <truebrain> Who is running the MBP?
14:44:31 <truebrain> Let me check the DHCP server ...
14:44:42 <truebrain> (Did we finish the bingo now?)
14:45:05 <peter1138> You should google it.
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14:59:12 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #11181: [Crash]: in string handling (possibly in AI/GS debug window) https://github.com/OpenTTD/OpenTTD/issues/11181
15:15:12 <_glx_> hmm #11179 should not happen based on the actual code, let's try to reproduce
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15:26:09 <_glx_> oh no I see what's probably wrong
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15:32:42 <_glx_> ok confirmed, I did a stupid mistake
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16:21:06 <DorpsGek> [OpenTTD/grfcodec] danielplaumann opened issue #22: Wrong colours when decoding under macOS https://github.com/OpenTTD/grfcodec/issues/22
16:23:28 <leothejewishturtle> Should I start coding in VS Code or VS 2022?
16:25:00 <leothejewishturtle> it seemed like the readme for compiling in openttd only mentioned VS2022 and not VS Code but I wanted to ask what you all use
16:35:17 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185
16:36:17 <_glx_> VS code should work too, but I'm using VS2022
16:36:31 <_glx_> I think peter1138 uses VSCode
16:46:35 <peter1138> I do, with WSL2
17:10:40 <frosch123> https://dpaste.org/SCD9A <- tempting
17:16:16 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185#pullrequestreview-1574101882
17:16:59 <talltyler> I also use VS2022
17:21:48 <leothejewishturtle> Ok I’ll start w VS then. I appreciate everyone help make this thing happen
17:22:01 <alfagamma_0007> I use a random text editor
17:28:54 <DorpsGek> [OpenTTD/OpenTTD] github-code-scanning[bot] commented on pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185#pullrequestreview-1574119647
17:32:17 <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185
17:38:55 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185#issuecomment-1675150390
18:01:12 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185#pullrequestreview-1574159609
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18:24:39 <leothejewishturtle> alfagamma_0007: I might start using MS Paint
18:24:40 <leothejewishturtle> https://youtu.be/6rZ8NJhymPc
18:25:03 <alfagamma_0007> Good lord no
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18:31:51 <andythenorth> I can boot the MBP next week, so thst will solve our hosting dilemmas
18:32:30 <andythenorth> I actually have a spare one, but it’s only an Intel i9 so it’s quite crippled
18:58:47 <peter1138> +
18:58:57 <peter1138> i9 is crippled...
18:59:35 <andythenorth> Only 8 cores or something
19:00:50 <andythenorth> Although, putting the satire aside, after approx 2 mins of sustained load, the thermal protection throttles CPU to about 30% perf
19:01:05 <andythenorth> So really not ideal
19:01:42 <andythenorth> There’s 140w TDP of CPU + GPU in a chassis with 100w cooling
19:04:57 <andythenorth> But will probably be ok for Bananas
19:07:37 <peter1139> Yeah, power hungry CPUs not really good in a laptop.
19:08:40 <peter1139> ARM-based PCs are not really a thing yet.
19:08:43 <truebrain> frosch123: hahaha, lol πŸ˜„
19:08:47 <truebrain> that is just perfect πŸ˜„
19:09:20 <peter1139> And running Linux on Apple M1/M2 is.. risking it.
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19:10:00 <truebrain> https://cdn.discordapp.com/attachments/1008473233844097104/1139636856187781170/image.png
19:10:00 <truebrain> Can you tell where I deployed the fixes to how Cloudflare cache our wiki? πŸ™‚
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19:28:25 <andythenorth> peter1139: It’s nearly ready. Asahi project + support for some major distro (Linux details evade me)
19:29:10 <leothejewishturtle> https://cdn.discordapp.com/attachments/1008473233844097104/1139641679306043524/image.png
19:29:10 <leothejewishturtle> https://cdn.discordapp.com/attachments/1008473233844097104/1139641679771619338/image.png
19:29:10 <leothejewishturtle> I have downloaded VS2022 and the extensions from _glx_ 's git link, but when I try to open a new project with Cmake, VS freezes and I have to close the program. I tries uninstalling Cmake and VS works with no issues. What could be the problem?
19:31:51 <_glx_> you are creating a new project ?
19:32:27 <leothejewishturtle> I'm planning on importing OpenTTD source code but right now yes I was trying to create a new project
19:33:08 <_glx_> just open openttd folder, no need to create a project, it's already in openttd source
19:33:19 <leothejewishturtle> ok ill try that
19:34:46 <frosch123> truebrain: nice, but why is it so spikey?
19:34:59 <truebrain> some wiki pages have more images than others πŸ™‚
19:35:58 <leothejewishturtle> https://cdn.discordapp.com/attachments/1008473233844097104/1139643390691131533/image.png
19:35:58 <leothejewishturtle> Should I enable?
19:36:50 <_glx_> yes
19:36:59 <leothejewishturtle> what should the directory be?
19:37:37 <_glx_> root dir
19:38:26 <leothejewishturtle> would that be like C: ?
19:38:40 <_glx_> non the openttd source root
19:42:01 <leothejewishturtle> https://cdn.discordapp.com/attachments/1008473233844097104/1139644913739374714/image.png
19:42:01 <leothejewishturtle> so in this case would that be OpenTTD-master? It's only giving me the option to open the file and not select it for some reason
19:43:23 <_glx_> open CMakeLists.txt
19:43:37 <_glx_> that's what it wants
19:43:43 <leothejewishturtle> ok thats what i was thinking but i didnt want to fuk something up
19:43:50 <leothejewishturtle> it worked
19:47:54 <leothejewishturtle> i probably should have installed vcpkg and all the recomended libraries before i did that right? i just got a bunch of internal errors when i tried to open a file lol
19:58:14 <Bouke> I'm trying to build OpenTTD with Xcode. This worked in the past, I think, but is now resulting in a build failure: `clang: error: no such file or directory: '/Users/bouke/Developer/OpenTTD/build-xcode/openttd.build/Debug/openttd_lib.build/Objects-normal/x86_64/game_info.o'`. The problem appears to be that cmake and Xcode don't play nice when there are two files with the same name:
19:58:14 <Bouke> `src/game/game_info.cpp` and `src/network/core/game_info.cpp`. There's a discussion about this on the mailing list, but their resolution is the workaround of renaming one of the files: https://cmake.org/pipermail/cmake/2016-April/063171.html. What can I do about this?
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20:20:51 <leothejewishturtle> Bouke: Are you trying to publish OpenTTD on the app store?
20:22:22 <Bouke> No
20:23:04 <Bouke> I've found the problem: https://github.com/OpenTTD/OpenTTD/commit/9b56505feca991736c323ae64e3fc5416522de70 https://gitlab.kitware.com/cmake/cmake/-/issues/20501 😒
20:24:12 <_glx_> clear the cmake cache if there is one from the past and you updated
20:24:24 <peter1138> Used to be an issue with old MSVS too.
20:25:47 <Bouke> The problem is that the build is now split into library and executable. cmake's Xcode project file generation can't handle that. So Xcode can no longer be used to build OpenTTD.
20:25:48 <_glx_> oh wrong understanding of the error message from me
20:26:49 <_glx_> yeah CI uses xcode but not directly, we only use command line
20:30:06 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185
20:30:09 <DorpsGek> [OpenTTD/OpenTTD] glx22 closed issue #11179: [Bug]: Max competitors is ignored when AI interval is zero https://github.com/OpenTTD/OpenTTD/issues/11179
20:36:42 <peter1138> Bouke: You could rename the files and make a PR.
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20:38:35 <Bouke> peter1138: I'll do that; seems like a regression.
20:39:19 <Bouke> https://wiki.openttd.org/en/Archive/Compilation%20and%20Ports/Compiling%20on%20GNU%E2%88%95Linux%20and%20πŸŸ‰BSD is that 'unsupported glyph' just before 'BSD' a left-over from porting the wiki?
20:56:03 <LordAro> probably '*'
20:56:16 <LordAro> all of the wiki compilation stuff is long out of date
20:56:25 <LordAro> pretty sure all of it predates cmake
21:03:59 <Bouke> LordAro: Ah makes sense; the `/` in the name is also a glyph with a similar appearance. Probably to avoid invalid characters in filenames.
21:05:20 <peter1138> That page is a mess. Like it just switches to monospace half-way...
21:06:13 <peter1138> https://cdn.discordapp.com/attachments/1008473233844097104/1139666104357240842/image.png
21:06:13 <peter1138> Not unsupported though :p
21:06:54 <peter1138> It's very out of date, you should use the documentation on github.
21:12:16 <DorpsGek> [OpenTTD/wiki-data] Bouke opened issue #25: Move/rename page 'en/Archive/Compiling on GNUβˆ•Linux and πŸŸ‰BSD' https://github.com/OpenTTD/wiki-data/issues/25
21:28:46 <DorpsGek> [OpenTTD/wiki-data] Bouke commented on issue #25: Move/rename page 'en/Archive/Compiling on GNUβˆ•Linux and πŸŸ‰BSD' https://github.com/OpenTTD/wiki-data/issues/25
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21:46:00 <DorpsGek> [OpenTTD/OpenTTD] Bouke opened pull request #11186: Workaround CMake/Xcode duplicate file name issue https://github.com/OpenTTD/OpenTTD/pull/11186
21:46:22 <peter1138> It's not invalid unicode.
21:47:08 <peter1138> "i don't have a typeface installed that can handle this" is a you issue πŸ™‚
21:48:36 <Bouke> Well yes. But what if the "me" is a lot of "mes", then it sorta becomes "you"
21:52:04 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1139677640819748954/image.png
21:52:07 <_glx_> works fine here
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21:54:49 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11186: Workaround CMake/Xcode duplicate file name issue https://github.com/OpenTTD/OpenTTD/pull/11186#issuecomment-1675444611
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21:55:24 <truebrain> You all know it is a wiki right? And you can just fix things if you like? πŸ˜›
21:57:30 <DorpsGek> [OpenTTD/OpenTTD] Bouke updated pull request #11186: Workaround CMake/Xcode duplicate file name issue https://github.com/OpenTTD/OpenTTD/pull/11186
22:01:28 <DorpsGek> [OpenTTD/OpenTTD] Bouke commented on pull request #11186: Workaround CMake/Xcode duplicate file name issue https://github.com/OpenTTD/OpenTTD/pull/11186#issuecomment-1675449641
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