β΄ go to previous day01:55:41 *** Wormnest has quit IRC (Quit: Leaving)02:45:42 <DorpsGek> [OpenTTD/OpenTTD] kevinfields777 started discussion #11178: Add option to hold open submenu when clicked on https://github.com/OpenTTD/OpenTTD/discussions/1117802:56:03 *** D-HUND has joined #openttd02:59:39 *** debdog has quit IRC (Ping timeout: 480 seconds)03:12:44 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on discussion #11178: Add option to hold open submenu when clicked on https://github.com/OpenTTD/OpenTTD/discussions/1117803:14:17 *** D-HUND is now known as debdog03:53:32 *** tokai has joined #openttd03:53:32 *** ChanServ sets mode: +v tokai04:14:50 *** keikoz has joined #openttd05:00:03 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #11179: [Bug]: Max competitors is ignored when AI interval is zero https://github.com/OpenTTD/OpenTTD/issues/1117905:18:47 *** Flygon has joined #openttd05:43:32 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #11180: [Bug]: When an aircraft crashes, in very rare cases the news points to the crash occuring near tile 0. https://github.com/OpenTTD/OpenTTD/issues/1118005:51:26 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #11181: [Crash]: in string handling (possibly in AI/GS debug window) https://github.com/OpenTTD/OpenTTD/issues/1118107:23:36 *** _aD has joined #openttd07:41:18 *** Wolf01 has joined #openttd09:30:10 <truebrain> okay, had to tune how the wiki is being cached a bit, as cloudflare did something I did not expect. But slowly the cache now seems to fill up nicely \o/ π09:39:45 <DorpsGek> [OpenTTD/OpenTTD] kevinfields777 commented on discussion #11178: Add option to hold open submenu when clicked on https://github.com/OpenTTD/OpenTTD/discussions/1117809:40:25 <DorpsGek> [OpenTTD/OpenTTD] kevinfields777 commented on discussion #11178: Add option to hold open submenu when clicked on https://github.com/OpenTTD/OpenTTD/discussions/1117810:05:31 <LordAro> truebrain: what sort of savings are we looking at with this?10:09:12 *** _aD has quit IRC (Read error: Connection reset by peer)10:10:57 <truebrain> about 10 dollars or so a month10:11:21 <Eddi|zuHause> out of what budget?10:13:47 *** _aD has joined #openttd10:15:39 <truebrain> it is just so funny, how much price difference there is between AWS and Cloudflare .. so much I did ponder about porting TrueWiki to something that can run on Cloudflare π10:17:39 <truebrain> the main obstacle there is that some wiki pages take a few seconds (yes, seconds) to render10:17:58 <truebrain> mediawiki is such an inefficient "language" π¦10:19:41 <LordAro> :<10:21:54 <truebrain> (and for those that wonder, although savings is nice, it is not my primary goal; toying with new techniques is π )10:22:20 <LordAro> i did wonder how that "low maintenance" claim was holding up :p10:22:44 <truebrain> well, Cloudflare does that for me, so that still holds up, ironically π10:22:47 <LordAro> :)10:23:00 <truebrain> even dependency updates etc are done for us10:23:10 <truebrain> so it requires less maintainance! π10:23:15 <LordAro> i've been looking into the viability of proxmox docker set up10:23:19 <truebrain> mostly, I am exploring how we could do cloud saves10:23:21 <LordAro> or possibly truenas10:23:28 <LordAro> or possibly both10:23:36 <truebrain> TrueNAS is nice, for home-use10:24:19 <truebrain> have been using it for a few months now; no complaints what so ever10:24:34 <truebrain> the only "issue" I have is with TrueCharts (an unrelated projects that gives quick-to-install charts for TrueNAS)10:24:39 <truebrain> they just have the worst update policy ever10:24:48 <truebrain> basically: just delete and reinstall your application (and you lose all your data)10:24:54 <truebrain> instead of having a proper path to upgrade10:25:00 <LordAro> there's also the "enterprise grade" stuff: https://www.ixsystems.com/10:25:05 <LordAro> oh lovely10:25:40 <truebrain> but you can't blame a bad community on TrueNAS, so TrueNAS is nice π10:26:05 <LordAro> i was thinking dual proxmox docker hosts + truenas filestore for all the persistent stuff10:26:17 <LordAro> but as i've previously mentioned, i'm kinda out of my depth here10:26:25 <LordAro> probably worth just sending both of them an email saying "what do you think?"10:26:42 <truebrain> if it is for business, that is always a good idea π10:26:49 <Eddi|zuHause> cloud saves sound like an annoying project. authentication, monitoring, GDPR, ...10:26:56 <truebrain> now lunch time! Me hungry ... and I don't have food ... guess I should get some π¦10:27:16 <LordAro> i'd probably do that.. only i'm about to go on holiday for 2 weeks10:32:26 <truebrain> W00p! Time to develop shit for OpenTTD? π10:42:02 <Eddi|zuHause> try to make the game more performat. that's what the people want.10:45:25 <_jgr_> For most of "the people" it's a non-issue10:45:54 <Eddi|zuHause> but there were two loud dudes on the forums...10:46:55 <LordAro> not going to have a lot of time for computer activities i'm afraid10:48:24 <Eddi|zuHause> the numbers will change with evolving computers and optimisations, but the "performance" issue is inherently unfixable in tycoon-style games10:48:35 <_jgr_> I think describing that thread as "loud" is a bit ungenerous10:48:50 <LordAro> have i missed some drama?10:50:36 <_jgr_> <https://www.tt-forums.net/viewtopic.php?t=91107> there isn't really any drama at all, just a user with too many trains for their machine10:50:59 <LordAro> "Also, JGRPP runs like 2-3 times faster than vanilla." i'm curious about this claim10:51:51 <_jgr_> I think that much of an improvement would only be true in fairly narrow circumstances10:55:17 <LordAro> what sort of circumstances?10:55:23 <LordAro> and how can we make that not the case? :)10:57:54 <_jgr_> A fair bit of it is because I've prioritised performance over nice code which would be easy to review10:58:33 <LordAro> there are usually solutions to that11:00:43 <_glx_> Hmm seems I forgot to fully test step 5 in #1117911:00:57 <_jgr_> Some stuff that I've done is listed in here: https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/jgrpp-low-level-changes.md11:01:19 <_jgr_> Though it is a little out of date now11:11:18 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11153: Fix: crash when not passing parameter for -n https://github.com/OpenTTD/OpenTTD/pull/11153#pullrequestreview-157346553611:12:26 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11169: Fix #10478: Clarify airport noise control setting texts https://github.com/OpenTTD/OpenTTD/pull/11169#pullrequestreview-157346753511:15:25 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11173: Codechange: Add a DateToYear function instead of dividing each time https://github.com/OpenTTD/OpenTTD/pull/11173#pullrequestreview-157347155311:17:34 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11174: Codechange: Use DateAtStartOfYear() instead of multiplying by DAYS_IN_LEAP_YEAR https://github.com/OpenTTD/OpenTTD/pull/11174#pullrequestreview-157347412411:17:57 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11175: Codechange: Use auto type when sorting dates https://github.com/OpenTTD/OpenTTD/pull/11175#pullrequestreview-157347462511:18:39 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11176: Codechange: Use proper date type in ClickChangeDateCheat https://github.com/OpenTTD/OpenTTD/pull/11176#pullrequestreview-157347550311:20:51 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #11177: Codechange: Use proper date types in various places https://github.com/OpenTTD/OpenTTD/pull/11177#pullrequestreview-157347648311:22:43 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #11094: Codechange: use Textbuf directly, instead via several virtual functions in Window https://github.com/OpenTTD/OpenTTD/pull/11094#issuecomment-167459148211:43:34 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #11182: Codechange: simplify the type of loaded_at_xy https://github.com/OpenTTD/OpenTTD/pull/1118211:44:56 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #11183: Codechange: make no assumptions on how the internals of TileIndex work https://github.com/OpenTTD/OpenTTD/pull/1118311:45:09 <truebrain> your turn talltyler π11:45:46 <talltyler> Okay! Will take a look after breakfast11:45:52 <truebrain> no rush / worries π11:46:02 <truebrain> you pickled some changes from my PR, I did the same π11:53:03 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11176: Codechange: Use proper date type in ClickChangeDateCheat https://github.com/OpenTTD/OpenTTD/pull/1117611:55:02 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #11182: Codechange: simplify the type of loaded_at_xy https://github.com/OpenTTD/OpenTTD/pull/11182#pullrequestreview-157352154011:55:18 <_glx_> This union is weird11:55:37 <truebrain> lol, didn't even see it was a union11:55:39 <truebrain> oops π11:55:59 <truebrain> next_station was even weirder, but let me try to decypher11:58:34 <_glx_> Same type for both fields, looks like it's just to use the right name when accessing, ignoring the underlying type11:58:53 <truebrain> I guess the author had some issues with the union for one reason or the other12:00:45 <truebrain> okay, Reassign has that type too, but it is always a station12:00:46 <truebrain> just odd code12:01:10 <truebrain> I am tempted to remove the Union12:02:57 <truebrain> I could make it a variant, but that consumes the same amount of memory12:03:36 <truebrain> owh, save/load issues if I would do that12:03:38 <truebrain> bah, what-ever12:04:43 <truebrain> StationID is 16bit, TileIndex is 32bit π12:04:57 <truebrain> I am a bit surprised this hasn't caused any issues ...12:05:36 <truebrain> owh, I think this is why the author made this TileOrStationID12:05:48 <truebrain> as that was the actual problem .. the union was of unequal size, and alignment was making life hard12:06:43 <truebrain> poeh, what is a proper way without rewriting this π12:10:39 <truebrain> how about this12:10:42 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #11182: Codechange: simplify the type of loaded_at_xy https://github.com/OpenTTD/OpenTTD/pull/1118212:12:03 <truebrain> at least a lot more clear what `loaded_at_xy` and `next_station` are, type-wise π12:16:43 <pickpacket> I'm listening to this: https://www.youtube.com/watch?v=Rlp1cebFxEM (seen it before)12:16:59 <pickpacket> It feels a lot like what any type of stock market would be like in the game12:18:36 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11175: Codechange: Use auto type when sorting dates https://github.com/OpenTTD/OpenTTD/pull/1117512:19:03 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11174: Codechange: Use DateAtStartOfYear() instead of multiplying by DAYS_IN_LEAP_YEAR https://github.com/OpenTTD/OpenTTD/pull/1117412:19:08 <pickpacket> if player actions affect the value, that is. And if player actions don't affect the value, then I don't see any point to a stock market.12:19:31 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11169: Fix #10478: Clarify airport noise control setting texts https://github.com/OpenTTD/OpenTTD/pull/1116912:19:34 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10478: [Bug]: Noise control setting doesn't describe airport number limit well https://github.com/OpenTTD/OpenTTD/issues/1047812:19:58 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11173: Codechange: Add a DateToYear function instead of dividing each time https://github.com/OpenTTD/OpenTTD/pull/1117312:25:34 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #11183: Codechange: make no assumptions on how the internals of TileIndex work https://github.com/OpenTTD/OpenTTD/pull/11183#pullrequestreview-157356341812:27:30 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #11182: Codechange: simplify the type of loaded_at_xy / next_station https://github.com/OpenTTD/OpenTTD/pull/11182#pullrequestreview-157356680412:27:50 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #11177: Codechange: Use proper date types in various places https://github.com/OpenTTD/OpenTTD/pull/1117712:53:41 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11177: Codechange: Use proper date types in various places https://github.com/OpenTTD/OpenTTD/pull/11177#pullrequestreview-157360697512:53:56 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #11183: Codechange: make no assumptions on how the internals of TileIndex work https://github.com/OpenTTD/OpenTTD/pull/1118312:56:00 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #11182: Codechange: simplify the type of loaded_at_xy / next_station https://github.com/OpenTTD/OpenTTD/pull/1118213:13:34 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened pull request #11184: Fix #11180: Use TileVirtXY for aircraft crash tile https://github.com/OpenTTD/OpenTTD/pull/1118413:32:46 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11177: Codechange: Use proper date types in various places https://github.com/OpenTTD/OpenTTD/pull/1117713:33:44 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11184: Fix #11180: Use TileVirtXY for aircraft crash tile https://github.com/OpenTTD/OpenTTD/pull/11184#pullrequestreview-157367967614:04:26 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #11042: [Bug]: New Oil Wells do not spawn in Temperate https://github.com/OpenTTD/OpenTTD/issues/1104214:04:29 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #11042: [Bug]: New Oil Wells do not spawn in Temperate https://github.com/OpenTTD/OpenTTD/issues/1104214:05:20 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11184: Fix #11180: Use TileVirtXY for aircraft crash tile https://github.com/OpenTTD/OpenTTD/pull/1118414:05:23 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #11180: [Bug]: When an aircraft crashes, in very rare cases the news points to the crash occuring near tile 0. https://github.com/OpenTTD/OpenTTD/issues/1118014:05:59 *** nielsm has joined #openttd14:18:52 <peter1138> Damn so much going on14:19:23 <truebrain> sorry14:22:54 <talltyler> So much PROGRESS π14:31:23 <LordAro> Smells like restricting gameplay styles in here14:31:27 <LordAro> #helpful14:42:25 <peter1138> Plague?14:44:19 <truebrain> Who is running the MBP?14:44:31 <truebrain> Let me check the DHCP server ...14:44:42 <truebrain> (Did we finish the bingo now?)14:45:05 <peter1138> You should google it.14:46:47 *** keikoz has quit IRC (Ping timeout: 480 seconds)14:59:12 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #11181: [Crash]: in string handling (possibly in AI/GS debug window) https://github.com/OpenTTD/OpenTTD/issues/1118115:15:12 <_glx_> hmm #11179 should not happen based on the actual code, let's try to reproduce15:24:56 *** keikoz has joined #openttd15:26:09 <_glx_> oh no I see what's probably wrong15:29:46 *** gelignite has joined #openttd15:32:42 <_glx_> ok confirmed, I did a stupid mistake15:35:53 *** _aD has quit IRC (Ping timeout: 480 seconds)16:21:06 <DorpsGek> [OpenTTD/grfcodec] danielplaumann opened issue #22: Wrong colours when decoding under macOS https://github.com/OpenTTD/grfcodec/issues/2216:23:28 <leothejewishturtle> Should I start coding in VS Code or VS 2022?16:25:00 <leothejewishturtle> it seemed like the readme for compiling in openttd only mentioned VS2022 and not VS Code but I wanted to ask what you all use16:35:17 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/1118516:36:17 <_glx_> VS code should work too, but I'm using VS202216:36:31 <_glx_> I think peter1138 uses VSCode16:46:35 <peter1138> I do, with WSL217:10:40 <frosch123> https://dpaste.org/SCD9A <- tempting17:16:16 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185#pullrequestreview-157410188217:16:59 <talltyler> I also use VS202217:21:48 <leothejewishturtle> Ok Iβll start w VS then. I appreciate everyone help make this thing happen17:22:01 <alfagamma_0007> I use a random text editor17:28:54 <DorpsGek> [OpenTTD/OpenTTD] github-code-scanning[bot] commented on pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185#pullrequestreview-157411964717:32:17 <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/1118517:38:55 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185#issuecomment-167515039018:01:12 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/11185#pullrequestreview-157415960918:01:27 *** _aD has joined #openttd18:24:39 <leothejewishturtle> alfagamma_0007: I might start using MS Paint18:24:40 <leothejewishturtle> https://youtu.be/6rZ8NJhymPc18:25:03 <alfagamma_0007> Good lord no18:28:20 *** Wormnest has joined #openttd18:31:51 <andythenorth> I can boot the MBP next week, so thst will solve our hosting dilemmas18:32:30 <andythenorth> I actually have a spare one, but itβs only an Intel i9 so itβs quite crippled18:58:47 <peter1138> +18:58:57 <peter1138> i9 is crippled...18:59:35 <andythenorth> Only 8 cores or something19:00:50 <andythenorth> Although, putting the satire aside, after approx 2 mins of sustained load, the thermal protection throttles CPU to about 30% perf19:01:05 <andythenorth> So really not ideal19:01:42 <andythenorth> Thereβs 140w TDP of CPU + GPU in a chassis with 100w cooling19:04:57 <andythenorth> But will probably be ok for Bananas19:07:37 <peter1139> Yeah, power hungry CPUs not really good in a laptop.19:08:40 <peter1139> ARM-based PCs are not really a thing yet.19:08:43 <truebrain> frosch123: hahaha, lol π19:08:47 <truebrain> that is just perfect π19:09:20 <peter1139> And running Linux on Apple M1/M2 is.. risking it.19:09:57 *** esselfe has quit IRC (Remote host closed the connection)19:10:00 <truebrain> https://cdn.discordapp.com/attachments/1008473233844097104/1139636856187781170/image.png19:10:00 <truebrain> Can you tell where I deployed the fixes to how Cloudflare cache our wiki? π19:13:58 *** esselfe has joined #openttd19:28:25 <andythenorth> peter1139: Itβs nearly ready. Asahi project + support for some major distro (Linux details evade me)19:29:10 <leothejewishturtle> https://cdn.discordapp.com/attachments/1008473233844097104/1139641679306043524/image.png19:29:10 <leothejewishturtle> https://cdn.discordapp.com/attachments/1008473233844097104/1139641679771619338/image.png19:29:10 <leothejewishturtle> I have downloaded VS2022 and the extensions from _glx_ 's git link, but when I try to open a new project with Cmake, VS freezes and I have to close the program. I tries uninstalling Cmake and VS works with no issues. What could be the problem?19:31:51 <_glx_> you are creating a new project ?19:32:27 <leothejewishturtle> I'm planning on importing OpenTTD source code but right now yes I was trying to create a new project19:33:08 <_glx_> just open openttd folder, no need to create a project, it's already in openttd source19:33:19 <leothejewishturtle> ok ill try that19:34:46 <frosch123> truebrain: nice, but why is it so spikey?19:34:59 <truebrain> some wiki pages have more images than others π19:35:58 <leothejewishturtle> https://cdn.discordapp.com/attachments/1008473233844097104/1139643390691131533/image.png19:35:58 <leothejewishturtle> Should I enable?19:36:50 <_glx_> yes19:36:59 <leothejewishturtle> what should the directory be?19:37:37 <_glx_> root dir19:38:26 <leothejewishturtle> would that be like C: ?19:38:40 <_glx_> non the openttd source root19:42:01 <leothejewishturtle> https://cdn.discordapp.com/attachments/1008473233844097104/1139644913739374714/image.png19:42:01 <leothejewishturtle> so in this case would that be OpenTTD-master? It's only giving me the option to open the file and not select it for some reason19:43:23 <_glx_> open CMakeLists.txt19:43:37 <_glx_> that's what it wants19:43:43 <leothejewishturtle> ok thats what i was thinking but i didnt want to fuk something up19:43:50 <leothejewishturtle> it worked19:47:54 <leothejewishturtle> i probably should have installed vcpkg and all the recomended libraries before i did that right? i just got a bunch of internal errors when i tried to open a file lol19:58:14 <Bouke> I'm trying to build OpenTTD with Xcode. This worked in the past, I think, but is now resulting in a build failure: `clang: error: no such file or directory: '/Users/bouke/Developer/OpenTTD/build-xcode/openttd.build/Debug/openttd_lib.build/Objects-normal/x86_64/game_info.o'`. The problem appears to be that cmake and Xcode don't play nice when there are two files with the same name:19:58:14 <Bouke> `src/game/game_info.cpp` and `src/network/core/game_info.cpp`. There's a discussion about this on the mailing list, but their resolution is the workaround of renaming one of the files: https://cmake.org/pipermail/cmake/2016-April/063171.html. What can I do about this?20:07:00 *** Flygon has quit IRC (Remote host closed the connection)20:20:51 <leothejewishturtle> Bouke: Are you trying to publish OpenTTD on the app store?20:22:22 <Bouke> No20:23:04 <Bouke> I've found the problem: https://github.com/OpenTTD/OpenTTD/commit/9b56505feca991736c323ae64e3fc5416522de70 https://gitlab.kitware.com/cmake/cmake/-/issues/20501 π’20:24:12 <_glx_> clear the cmake cache if there is one from the past and you updated20:24:24 <peter1138> Used to be an issue with old MSVS too.20:25:47 <Bouke> The problem is that the build is now split into library and executable. cmake's Xcode project file generation can't handle that. So Xcode can no longer be used to build OpenTTD.20:25:48 <_glx_> oh wrong understanding of the error message from me20:26:49 <_glx_> yeah CI uses xcode but not directly, we only use command line20:30:06 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #11185: Fix #11179, a979d9c: Don't start more competitors than allowed https://github.com/OpenTTD/OpenTTD/pull/1118520:30:09 <DorpsGek> [OpenTTD/OpenTTD] glx22 closed issue #11179: [Bug]: Max competitors is ignored when AI interval is zero https://github.com/OpenTTD/OpenTTD/issues/1117920:36:42 <peter1138> Bouke: You could rename the files and make a PR.20:38:13 *** _aD has quit IRC (Ping timeout: 480 seconds)20:38:35 <Bouke> peter1138: I'll do that; seems like a regression.20:39:19 <Bouke> https://wiki.openttd.org/en/Archive/Compilation%20and%20Ports/Compiling%20on%20GNU%E2%88%95Linux%20and%20πBSD is that 'unsupported glyph' just before 'BSD' a left-over from porting the wiki?20:56:03 <LordAro> probably '*'20:56:16 <LordAro> all of the wiki compilation stuff is long out of date20:56:25 <LordAro> pretty sure all of it predates cmake21:03:59 <Bouke> LordAro: Ah makes sense; the `/` in the name is also a glyph with a similar appearance. Probably to avoid invalid characters in filenames.21:05:20 <peter1138> That page is a mess. Like it just switches to monospace half-way...21:06:13 <peter1138> https://cdn.discordapp.com/attachments/1008473233844097104/1139666104357240842/image.png21:06:13 <peter1138> Not unsupported though :p21:06:54 <peter1138> It's very out of date, you should use the documentation on github.21:12:16 <DorpsGek> [OpenTTD/wiki-data] Bouke opened issue #25: Move/rename page 'en/Archive/Compiling on GNUβLinux and πBSD' https://github.com/OpenTTD/wiki-data/issues/2521:28:46 <DorpsGek> [OpenTTD/wiki-data] Bouke commented on issue #25: Move/rename page 'en/Archive/Compiling on GNUβLinux and πBSD' https://github.com/OpenTTD/wiki-data/issues/2521:39:10 *** DorpsGek has joined #openttd21:39:11 *** ChanServ sets mode: +o DorpsGek21:46:00 <DorpsGek> [OpenTTD/OpenTTD] Bouke opened pull request #11186: Workaround CMake/Xcode duplicate file name issue https://github.com/OpenTTD/OpenTTD/pull/1118621:46:22 <peter1138> It's not invalid unicode.21:47:08 <peter1138> "i don't have a typeface installed that can handle this" is a you issue π21:48:36 <Bouke> Well yes. But what if the "me" is a lot of "mes", then it sorta becomes "you"21:52:04 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1139677640819748954/image.png21:52:07 <_glx_> works fine here21:53:22 *** Smedles has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)21:54:49 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11186: Workaround CMake/Xcode duplicate file name issue https://github.com/OpenTTD/OpenTTD/pull/11186#issuecomment-167544461121:55:18 *** Smedles has joined #openttd21:55:24 <truebrain> You all know it is a wiki right? And you can just fix things if you like? π21:57:30 <DorpsGek> [OpenTTD/OpenTTD] Bouke updated pull request #11186: Workaround CMake/Xcode duplicate file name issue https://github.com/OpenTTD/OpenTTD/pull/1118622:01:28 <DorpsGek> [OpenTTD/OpenTTD] Bouke commented on pull request #11186: Workaround CMake/Xcode duplicate file name issue https://github.com/OpenTTD/OpenTTD/pull/11186#issuecomment-167544964122:14:18 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)22:16:01 *** keikoz has quit IRC (Ping timeout: 480 seconds)22:25:51 *** Wormnest has quit IRC (Ping timeout: 480 seconds)22:34:32 *** gelignite has quit IRC (Quit: Stay safe!)23:01:53 *** Wormnest has joined #openttd23:50:48 *** tokai|noir has joined #openttd23:50:48 *** ChanServ sets mode: +v tokai|noir23:58:03 *** tokai has quit IRC (Ping timeout: 480 seconds)continue to next day β΅