IRC logs for #openttd on OFTC at 2023-06-12
            
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02:12:07 <DorpsGek> [OpenTTD/OpenTTD] krysclarke commented on issue #10998: [Bug]: Waypoint creation fails train occupancy even if ctrl is held https://github.com/OpenTTD/OpenTTD/issues/10998
02:19:26 <DorpsGek> [OpenTTD/OpenTTD] Shituation started discussion #10999: COMPANY PASSWORDS SAVES? https://github.com/OpenTTD/OpenTTD/discussions/10999
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03:53:23 <DorpsGek> [OpenTTD/OpenTTD] masterofobzene commented on issue #10877: [Bug]: Game-coordinator constant disconnections. https://github.com/OpenTTD/OpenTTD/issues/10877
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05:32:49 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #10997: [Bug]: Canals and rivers can be built in the sea https://github.com/OpenTTD/OpenTTD/issues/10997
05:33:03 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10997: [Bug]: Canals and rivers can be built in the sea https://github.com/OpenTTD/OpenTTD/issues/10997
05:51:02 <TrueBrain> Lol @ discussion .. this user is a zorg-in-growing ๐Ÿ™‚
05:52:29 <TallTyler> A classic โ€œopen-source != democracyโ€ misunderstanding
05:55:56 <TrueBrain> It is not his first post in bad faith
05:56:05 <TallTyler> Nope
05:56:09 <TrueBrain> I already locked another ad he went on a rampage
05:56:16 <TallTyler> Always the same topic too
05:56:48 <TrueBrain> So at what point do you kick someone out .. without getting the "you are silencing me" argument
05:57:06 <TallTyler> I really donโ€™t know why you would insult the people you want something from ๐Ÿ™‚
05:57:08 <TrueBrain> Bad faith actors are not an addition to any community ๐Ÿ™‚
05:57:43 <TrueBrain> TallTyler: Because that is how they win arguments? I dunno ..
05:58:06 <TallTyler> It has โ€œI want to speak with your managerโ€ vibes, but we have noneโ€ฆ
06:09:38 <LordAro> ban him.
06:10:32 <TrueBrain> I was writing a reply to give him one last chance? No clue if that is useful ๐Ÿ˜›
06:10:51 <LordAro> well, you can do
06:11:00 <LordAro> i wouldn't bother personally :p
06:18:50 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on discussion #10999: Company password saves? https://github.com/OpenTTD/OpenTTD/discussions/10999
06:19:00 <TallTyler> Beat you to it ๐Ÿ˜‰
06:19:35 <TallTyler> Now if heโ€™s rude again it can be ban time, as I spelled that out pretty clearly while trying to be polite
06:19:51 <TrueBrain> you succeeded in being polite, well done ๐Ÿ™‚
06:19:56 <TrueBrain> that is always the biggest trick ๐Ÿ˜„
06:20:04 <dwfreed> "old enough to get a driver's license"
06:20:05 <dwfreed> rofl
06:20:21 <TallTyler> At least in the US, no idea about elsewhere
06:20:24 <TrueBrain> The only sentence word repeating in my reply: `You cannot dismiss an opinion by saying "it is non-sense". That is not an actual argument. That is like putting your fingers in your ears and going: LALALALA. Simply because you balance risks differently, doesn't invalidate the way we do. `
06:20:58 <TrueBrain> I so hate the argument: just store passwords in plaint-text, IT IS FINE
06:21:10 <TrueBrain> like .. it is 2023, that REALLY isn't fine anymore. It wasn't back in 2005, but for sure it isn't fine now ๐Ÿ™‚
06:21:27 <dwfreed> yeah, as noted elsewhere, people are dumb and reuse passwords
06:21:42 <dwfreed> I have a password I reuse, but it's for services I really don't care about
06:21:42 <TrueBrain> some people still use the same password for EVERYTHING ... they scare me
06:21:51 <dwfreed> yeah...
06:21:54 <dwfreed> my parents
06:22:09 <TallTyler> Yes, just because we are all tech people and are good about passwords, does not mean the rest of the world has changed
06:22:57 <TallTyler> Even my partner, a 20-something digital native, uses the same password for many things. Someday Iโ€™ll get through to her about a password manager ๐Ÿ˜„
06:23:08 <TrueBrain> and the argument he puts forward "its user's fault" is code for: I don't give a crap about other people ๐Ÿ˜ฆ
06:23:51 <TrueBrain> and also: IT IS HOT OVER HERE
06:23:54 <TrueBrain> stupid weather
06:24:40 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10996: Codechange: remove SetDParamX/GetDParamX https://github.com/OpenTTD/OpenTTD/pull/10996#pullrequestreview-1474123480
06:24:49 <LordAro> TrueBrain: here too
06:25:20 <TrueBrain> it always gives me a very low motivation to do ..... anything ๐Ÿ˜›
06:25:31 <LordAro> pondering actually going to the office where they have aircon
06:25:52 <LordAro> don't normally go in on mondays
06:26:04 <TrueBrain> I have airco at home; but even then it is ... you just know it is warm outside ๐Ÿ™‚
06:27:26 <LordAro> heh, true
06:27:32 <LordAro> any opinions on #10894?
06:27:43 <LordAro> er
06:27:48 <LordAro> #10984 *
06:29:08 <TrueBrain> Unsafe is weird, also in the doxytext
06:29:19 <TrueBrain> It is in the wrong context
06:29:21 <LordAro> that was my thought too
06:30:01 <TrueBrain> "Log that shows unsafe actions have performed " is the idea, I guess
06:30:15 <TrueBrain> +potentially +been
06:32:23 <TallTyler> TrueBrain: can you send the group photo from Saturday to people in it, whenever is convenient for you? I donโ€™t plan to post it anywhere, I just want to have it ๐Ÿ™‚
06:33:07 <TrueBrain> yeah, I will; need to find a good one out of the 20-ish Rb took, and find a way to send it to you guys ๐Ÿ˜„
06:34:44 <TallTyler> I bet the one of you hiding behind me is pretty funny ๐Ÿ˜„
06:36:06 <TrueBrain> LordAro: `Print stored actions that might indicate harmful changes have been made to the game` something like that? (I am writing a reply, but to avoid more confusion, I was like: let's check with you first ๐Ÿ˜„ )
06:36:43 <TrueBrain> on second thought, not really sure why harmful or unsafe are all that important
06:37:45 <TrueBrain> `Print stored actions about what changed in the game since start`
06:38:17 <andythenorth> lol if we plain-text the passwords, someone is going to open a CVE against us
06:38:23 <andythenorth> also hi
06:38:29 <TrueBrain> someone being you? Yeah, I figured ๐Ÿ˜›
06:43:56 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #10984: Fix #10982: No help text for gamelog command https://github.com/OpenTTD/OpenTTD/pull/10984#issuecomment-1586683557
06:44:26 <TrueBrain> I settled on "fundamental changes in the game" instead of "unsafe" and "harmful" ๐Ÿ˜›
06:46:50 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #10938: Feature: Option to disable activate-on-release behaviour of toolbar dropdown buttons. https://github.com/OpenTTD/OpenTTD/pull/10938#issuecomment-1586686404
06:47:14 <TrueBrain> we were so close to 11000 Saturday .. we could have had cake ...
06:56:41 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #11000: Fix #10987: Double-close of dropdown stopped land-info tool working as default. https://github.com/OpenTTD/OpenTTD/pull/11000
06:57:55 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11000: Fix #10987: Double-close of dropdown stopped land-info tool working as default. https://github.com/OpenTTD/OpenTTD/pull/11000#pullrequestreview-1474163549
07:05:27 <petern> Oh, I got 11000!
07:05:34 <TrueBrain> YOU DID! ๐Ÿ˜ฎ
07:05:35 <TrueBrain> gratz!
07:05:43 <petern> Just 2 days too late. I'm terrible.
07:06:05 <TrueBrain> Some would say, the plague ๐Ÿ˜›
07:06:14 <TrueBrain> But I tend to disagree with both statements ๐Ÿ™‚
07:12:16 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #10996: Codechange: remove SetDParamX/GetDParamX https://github.com/OpenTTD/OpenTTD/pull/10996
07:14:45 <petern> Do we really have to work today?
07:14:48 <petern> It seems too hot.
07:15:02 <TrueBrain> so I created a new domain on openttd.org ... within seconds there are tons of requests to the domain for all kind of weird URLs ..
07:15:12 <TrueBrain> I guess certificate transparency log at work?
07:15:20 <petern> o_O
07:16:08 <pickpacket> TrueBrain: requests from URLs? do you mean IPs?
07:16:26 <TrueBrain> I never wrote "from"
07:16:39 <pickpacket> petern: not too hot here, just too much Monday
07:16:45 <TrueBrain> well, I did somewhere in the past; just not in that sentence ๐Ÿ˜›
07:17:07 <pickpacket> TrueBrain: oh! My bad. What kind of URLs are they requesting?
07:17:16 <TrueBrain> weird ones
07:17:30 <pickpacket> give a few examples! :D
07:17:54 <TrueBrain> nah; it is not important. But when you bring online a new domain that has never been online, and you get near-instant requests .. you could wonder why
07:19:44 <pickpacket> yeah. There must be some kind of "surveillance" for lack of a better word
07:27:07 <TrueBrain> `headers.set('cache-control', 'public, max-age=31536000, immutable');` .. I love long cache times ๐Ÿ˜„
07:28:36 <pickpacket> :D
07:30:46 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #11000: Fix #10987: Double-close of dropdown stopped land-info tool working as default. https://github.com/OpenTTD/OpenTTD/pull/11000#issuecomment-1586746847
07:41:48 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11000: Fix #10987: Double-close of dropdown stopped land-info tool working as default. https://github.com/OpenTTD/OpenTTD/pull/11000#issuecomment-1586761012
07:42:06 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #11000: Fix #10987: Double-close of dropdown stopped land-info tool working as default. https://github.com/OpenTTD/OpenTTD/pull/11000
07:42:09 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #10987: [Bug]: Clicking the land info button in the main toolbar no longer activates the land info tool without using the drop down https://github.com/OpenTTD/OpenTTD/issues/10987
07:42:53 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9642: Feature: Orientation of rail and road depots can be changed https://github.com/OpenTTD/OpenTTD/pull/9642#pullrequestreview-1474244935
07:48:00 <petern> Hmm, I wonder why my server's NIC say it is 71ยฐC
07:48:15 <petern> And why the NIC even has a temperature sensor...
07:50:18 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler dismissed a review for pull request #9642: Feature: Orientation of rail and road depots can be changed https://github.com/OpenTTD/OpenTTD/pull/9642#pullrequestreview-1473666329
08:02:53 <dwfreed> petern: is it faster than gigabit?
08:02:58 <petern> Nope.
08:03:43 <dwfreed> the answer to the temp question is that it probably has no kind of heatsink
08:04:14 <petern> Probably. It's running "within spec" etc...
08:07:59 <petern> <https://tomssl.com/content/images/size/w1000/2020/08/moboout.jpg> Aww yeah, the little chip just above the red square at the lower right.
08:12:00 <petern> Hmm, although not faster than gigabit, it is dual gigabit.
08:12:25 <DorpsGek> [OpenTTD/OpenTTD] def4alt commented on pull request #10984: Fix #10982: No help text for gamelog command https://github.com/OpenTTD/OpenTTD/pull/10984#issuecomment-1586811797
08:13:32 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #10984: Fix #10982: No help text for gamelog command https://github.com/OpenTTD/OpenTTD/pull/10984#issuecomment-1586813563
08:31:29 <TrueBrain> lol .. so most of our domains redirect HTTP to HTTPS; Cloudflare is doing that too, which is nice
08:31:36 <TrueBrain> now for one domain, the bananas-cdn, I want to disable that
08:31:43 <TrueBrain> the documentation says: yeah, just go here and make that happen
08:31:50 <TrueBrain> that option doesn't exist in the indicated places
08:32:09 <TrueBrain> by what it seems, the only solution is to disable HTTP -> HTTPS redirect for the whole zone, and enable it per subdomain
08:32:17 <TrueBrain> instead .. of having a way to disable it for 1 subdomain
08:32:21 <TrueBrain> that is just annoying
08:34:57 <TrueBrain> like the docs say: `If only some parts of your application can support HTTPS traffic, use Configuration Rules to selectively disable Always Use HTTPS.`
08:35:00 <TrueBrain> and this is just a lie ๐Ÿ˜›
08:35:48 <TrueBrain> well, maybe it is only available for more expensive plans .. that you never know ๐Ÿ™‚
08:49:43 <LordAro> https://twitter.com/llm_sec/status/1667573374426701824 oops.
08:51:47 <TrueBrain> that is some dedication
08:55:46 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543#pullrequestreview-1474251817
08:56:16 <petern> Oh, people are actually attempting to use LLM to write code? o_O
08:56:24 <petern> Christ, all my mistakes are my own!
08:57:04 <TrueBrain> well, I use GitHub CoPilot a lot, which is also an LLM ๐Ÿ™‚
08:57:10 <TrueBrain> just ... don't be an idiot!
08:57:18 <TrueBrain> but seems not everyone got that memo ๐Ÿ™‚
08:57:22 <LordAro> some dedicated reviewing by RB there
08:59:18 <petern> Remember that time that Tron decided we should put the space after the *...
08:59:32 <TrueBrain> haha, that was fun ๐Ÿ™‚
08:59:49 <LordAro> was there much gnashing of teeth?
09:00:19 <TrueBrain> it wasn't the worst
09:00:27 <TrueBrain> his commit messages are the reason we have strict validation on them ๐Ÿ˜›
09:00:34 <LordAro> ha
09:02:00 <TrueBrain> okay ... I added a manual redirect for HTTP -> HTTPS .. hopefully I did it correct ๐Ÿ™‚ Now I can make an exception for the CDN ๐Ÿ™‚
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11:13:14 <TrueBrain> so ... I am cleaning up old parts of the infra ... we used to host all binaries on binaries.openttd.org .. these days it is split over several other domains, but mostly cdn.openttd.org. Anyway, there is a redirect on binaries. and .. I am sure it worked once upon a day
11:13:20 <TrueBrain> but it hasn't worked in 4 years ๐Ÿ˜›
11:13:35 <TrueBrain> guess I can just remove it now .. well, except for the old installer. Those URLs do still work and I will keep ๐Ÿ™‚
11:55:26 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543#issuecomment-1587181130
12:19:39 <andythenorth> hmm
12:19:45 <andythenorth> 'extend this industry' ๐Ÿ˜›
12:20:08 <andythenorth> a button you can click, then it opens a filtered object list, and objects placed 'belong' to the industry
12:20:12 <andythenorth> pointers ๐Ÿ˜›
12:21:59 <petern> Why?
12:23:30 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543#issuecomment-1587235912
12:23:57 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1117791397551026327/image.png
12:23:57 <andythenorth> mostly so I can click on either the industry tile or the eye candy object tiles
12:24:00 <andythenorth> and get the industry window to open ๐Ÿ˜›
12:24:18 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1117791489393700865/image.png
12:24:18 <andythenorth> objects ๐Ÿ˜›
12:25:06 <DorpsGek> [OpenTTD/py-helpers] TrueBrain opened pull request #13: Fix: Sentry emit an (empty) report every minute https://github.com/OpenTTD/py-helpers/pull/13
12:27:13 <Brickblock1> andythenorth: Have you seen my firs PR?
12:27:18 <Eddi|zuHause> some commit messages make me wonder: was the fix that it did the thing and now it doesn't, or that it didn't do the thing and now it does, or that it still does the thing but we ignore it?
12:28:53 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543#issuecomment-1587244314
12:29:08 <LordAro> Eddi|zuHause: yes.
12:30:45 <andythenorth> Eddi|zuHause: oh a consistency PR? ๐Ÿ™‚
12:30:53 <andythenorth> Brickblock1: oh a consistency PR? ๐Ÿ™‚
12:30:57 <Brickblock1> yes
12:31:26 <DorpsGek> [OpenTTD/py-helpers] glx22 approved pull request #13: Fix: Sentry emit an (empty) report every minute https://github.com/OpenTTD/py-helpers/pull/13#pullrequestreview-1474817569
12:31:53 <Brickblock1> I coded my grf in a way where supporting multible grounds is annoying so I would rather add the new dirty concrete when it is the only one used by firs
12:32:42 <DorpsGek> [OpenTTD/py-helpers] TrueBrain merged pull request #13: Fix: Sentry emit an (empty) report every minute https://github.com/OpenTTD/py-helpers/pull/13
12:32:59 <DorpsGek> [OpenTTD/py-helpers] TrueBrain created new tag: 1.3.0 https://github.com/OpenTTD/py-helpers/releases/tag/1.3.0
12:36:57 <petern> Usually it's past-tense vs present-tense.
12:38:57 <TrueBrain> Sentry was costing us 0.05 dollar per month already ... and if I would have added more services, it would have been ~0.30 dollar per month!!! ๐Ÿ˜›
12:39:04 <Eddi|zuHause> i might be a bit tired to do foreign language grammar, but this seems neither tense
12:39:08 <LordAro> TrueBrain: :o
12:39:25 <TrueBrain> it is a bit silly ...
12:41:06 <TrueBrain> and now let's find out if this setting actually solves anything .. as there is nothing in the Sentry dashboard to tell you about this ๐Ÿ˜› So my investigation shows it should be this ... ๐Ÿ˜„
12:48:13 <FLHerne> dP: grf-py docs link to https://github.com/citymania-org/grf-py/blob/main/docs/low_level.md which doesn't exist
12:50:46 <FLHerne> I can't find it in the git history either
12:51:08 <FLHerne> has it ever actually existed, and if so where can I find it?
13:01:07 <TrueBrain> okay, that client-report was one part of the story .. the other part is that sentry does "auto session tracking" of sorts, to tell you how many sessions failed or crashed
13:01:26 <TrueBrain> and it seems that now includes aiohttp support, which we use .. but why on earth does that report every minute or so
13:03:18 <TrueBrain> added fairly recently .. at least it is not that I am going insane ๐Ÿ˜„
13:09:18 <TrueBrain> you can't even configure the interval; that is sad ..
13:09:23 <Eddi|zuHause> i should make a snappy remark here... but again, tired :p
13:12:22 <DorpsGek> [OpenTTD/py-helpers] TrueBrain opened pull request #14: Fix: Sentry reports every minute how many sessions it has seen https://github.com/OpenTTD/py-helpers/pull/14
13:16:11 <DorpsGek> [OpenTTD/py-helpers] glx22 approved pull request #14: Fix: Sentry reports every minute how many sessions it has seen https://github.com/OpenTTD/py-helpers/pull/14#pullrequestreview-1474905110
13:17:42 <DorpsGek> [OpenTTD/py-helpers] TrueBrain merged pull request #14: Fix: Sentry reports every minute how many sessions it has seen https://github.com/OpenTTD/py-helpers/pull/14
13:17:55 <DorpsGek> [OpenTTD/py-helpers] TrueBrain created new tag: 1.4.0 https://github.com/OpenTTD/py-helpers/releases/tag/1.4.0
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13:43:44 <TrueBrain> okay ... both changes made the traffic to Sentry less .. but not zero ... so there is yet something else sending things to Sentry constantly ... and it aint me!
13:56:35 <TrueBrain> oops ... my "preview" doesn't actually use the Pull Request as source .. lol
13:58:04 <glx[d]> defeats the goal of a preview
13:58:57 <TrueBrain> yeah, you would think ๐Ÿ˜›
13:59:58 <TrueBrain> I think when you push the PR again, it does work .. it is just the labeling that goes wrong ..
14:00:03 <glx[d]> well at least it was half working (just not showing expected stuff, but showing something)
14:14:10 <TrueBrain> but, a small win, the Sentry spam is finally done
14:19:07 <DorpsGek> [OpenTTD/OpenTTD] Shituation commented on discussion #10999: Company password saves? https://github.com/OpenTTD/OpenTTD/discussions/10999
14:19:36 <TrueBrain> I am not sure what is worse .... before that reply, or after ๐Ÿ˜„
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14:28:10 <TallTyler> That makes absolutely no sense but at least itโ€™s polite enough nonsense
14:28:55 <glx[d]> who said it was a democracy ?
14:29:15 <TrueBrain> yeah, he didn't actually read what TallTyler wrote ๐Ÿ™‚
14:31:15 <TrueBrain> but before that post he was just being a dick. Now he is an ignorant dick. And I can't make up my mind which is worse ๐Ÿ˜›
14:31:54 <TrueBrain> let's follow the nice words: if you don't have anything nice to say, don't say anything ๐Ÿ˜›
14:32:00 <DorpsGek> [OpenTTD/OpenTTD] embeddedt commented on discussion #10999: Company password saves? https://github.com/OpenTTD/OpenTTD/discussions/10999
14:32:02 <TrueBrain> back to figure out how to route traffic to an ASG ๐Ÿ™‚
14:32:20 <TallTyler> ``
14:34:08 <glx[d]> anyway as already said multiple times on different github posts, we are not against the idea, but it has to be done properly and storing passwords in any form is not
14:37:08 <glx[d]> btw the current password mechanism is unsafe enough (you need to trust server owner to not do nasty thing or run modified server binary)
14:37:32 <TrueBrain> yup
14:46:38 <petern> OpenSSL game connection when?
14:48:11 <petern> (Imagine getting everyone to get a certificate going properly...)
15:08:34 <TallTyler> When we get persistent clients I want to store money per client, not per company, and then you can buy a player company and each client gets the payout to bankroll their next company. Entrepreneurship Simulator!
15:12:47 <CK2347> I hope openttd gets *some* sort of endorsement like Linux distribution projects
15:14:06 <TrueBrain> TallTyler: Haha, trillions and trillions ๐Ÿ˜„
15:27:24 <TallTyler> Well, it resets upon loading a new game. Itโ€™s not total money youโ€™ve ever earned ๐Ÿ™‚
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15:30:22 <TrueBrain> Aaawwwwhhhh ... no central bank?
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16:39:12 <Eddi|zuHause> we should have a blockchain!
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17:19:59 <gebik> u are trying to ruin this game
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17:22:50 <Ahyangyi> Blockchain: use a long chain of trains to move... uh, peat blocks...? to the power station
17:24:10 <andythenorth> we have a blockchain
17:24:18 <andythenorth> it's Truebrain
17:24:39 <andythenorth> whoever wins the next transaction on proof-of-work gets to control what Truebrain does
17:27:59 <andythenorth> why has nobody combined GPT with blockchain yet?
17:28:32 <andythenorth> lol silly me, a basic google shows that *of course* that has been done
17:28:43 <andythenorth> and has already raised millions of dollars in VC
17:29:39 <JGR> Plenty of stupid unsuccessful ideas have raised ridiculous sums in VC money
17:30:07 <andythenorth> it's crypto VC money anyway, so it's plausibly just the latest pump-and-dump
17:30:33 <andythenorth> also apparently the blockchain is the antidote to AI hallucination
17:30:50 <andythenorth> because it's an irrevocable ledger of The Actual Truth
17:31:58 <JGR> Oh dear ๐Ÿ˜›
17:32:21 <JGR> I look forward to all the scams
17:32:54 <andythenorth> but (I am not trolling) can we do an LLM for our AI?
17:33:17 <andythenorth> it appears to be quite plausible to run small LLMs on niche datasets
17:33:38 <andythenorth> so we could feed it a lot of saves, and teach it to understand rail junctions in a vector / transformer model
17:34:08 <andythenorth> we could also teach it to find cargo / destination pairs
17:34:23 <andythenorth> and it could make vehicle choices by training
17:36:14 <JGR> If it found anything at all, it'd likely be convenient exploitish behaviour like selling each train after its reached its destination
17:36:20 <JGR> Not nice-looking junctions
17:38:45 <JGR> I'm not sure how you'd distil the game state into a useful vector form
17:50:48 <dP> FLHerne: oh, yeah, I forgot to commit it and now it's on pc I have no easy access to
17:50:55 <dP> I'll see if I can restore it now
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18:00:45 <dP> ok, managed to restore it
18:00:53 <andythenorth> JGR: we can't do it by sequences of track bits across tiles?
18:00:53 <dP> it's not much but better than nothing I guess xD
18:01:03 <dP> I'm also going over it to bring it up to date rn
18:04:39 <JGR> andythenorth: I suppose that would work, it'd be basically reinventing the pathfinder
18:05:11 <JGR> Some sufficiently clever overall cost function might produce something interesting
18:05:23 <JGR> I#
18:05:40 <JGR> I'm reminded of past experiments with slime moulds and such
18:15:51 <andythenorth> semantics of track ๐Ÿ˜›
18:16:25 <andythenorth> if I've understood LLMs, the major development came from working on language translations
18:16:54 <andythenorth> building on semantic vector spaces, but then using them as the input to transformers
18:17:25 <andythenorth> my understanding is based on journalism though, not comp sci published research
18:17:53 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543
18:21:49 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543
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18:35:12 <TrueBrain> okay ... seems I have now a bananas-preview running that serves content via Cloudflare R2 .. lot faster, lot more distributed (and also a bit cheaper) ... now just to put some DNS in front of it, and a lot of testing (including testing with different OpenTTD clients :D)
18:37:49 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543
18:49:35 <TrueBrain> lol, and ofc I found some more AWS endpoints that don't do IPv6 .. so silly ๐Ÿ™‚
18:51:48 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543#pullrequestreview-1475599296
18:53:55 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543#pullrequestreview-1475603426
18:55:29 <petern> It's almost like they want you to pay for IPv4..
18:55:38 <TrueBrain> reverse incentive! ๐Ÿ™‚
18:57:48 <TrueBrain> well, by now I have so many IPv6 -> IPv4 proxies running .. one more is easy as pie ๐Ÿ˜›
19:00:55 <TrueBrain> ha, lol, no, that doesn't work here .. the first tool that actually validates signatures, where the host is part of the signature ๐Ÿ™‚ So that they can do right ... silly bastards ๐Ÿ˜›
19:05:11 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543
19:08:25 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543#pullrequestreview-1475633491
19:14:38 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #10543: Feature: Region-based pathfinder for ships (no more buoys!) https://github.com/OpenTTD/OpenTTD/pull/10543#issuecomment-1587931440
19:24:26 <TrueBrain> and now the cluster crashed ... it tries to contact some nodes that are offline .. and it refuses to select a new leader ... the whole point of having more than one node is to not have this crap ๐Ÿ˜›
19:24:26 <TrueBrain> ffs
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19:38:27 <TrueBrain> right, everything is back on its feet, but ... yeah ... having more nodes offline than online means raft refuses to elect a new leader
19:38:29 <TrueBrain> lovely
19:40:12 <Eddi|zuHause> maybe it's trying to simulate belgium? :p
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19:50:34 <TrueBrain> and now on new nodes the EFS doesn't want to moint .. lol .. sometimes things work, sometimes they absolutely don't
19:51:16 <dP> FLHerne: I've updated that file and also added https://github.com/citymania-org/grf-py/blob/main/docs/entity_properties.md with some docs for action 0 properties
19:52:34 <frosch> andythenorth: i noticed i was the oldest person at the party. can you come the next time?
19:52:45 <TrueBrain> rude
19:52:53 <TrueBrain> by one year
19:52:58 <dP> dP: There is probably still not enough docs so let me know if you need any help
19:53:13 <frosch> i care about quality, not quantity
19:55:03 <discord_user_03329cf> frosch: How old are you?
19:55:08 <TrueBrain> rude
19:55:22 <frosch> ancient, almost dead
19:55:33 <discord_user_03329cf> At least 21 then
19:55:48 <TrueBrain> at leeeaaaasssttttt
19:55:55 <discord_user_03329cf> Haha
19:56:15 <Eddi|zuHause> did i ever tell you my age?
19:56:20 <discord_user_03329cf> No
19:56:51 <petern> Age is nothing but a number.
19:56:52 <frosch> discord_user_03329cf: i finished school 21 years ago
19:57:05 <discord_user_03329cf> 37 then?
19:57:16 <Eddi|zuHause> i might still be older then
19:57:29 <discord_user_03329cf> Youโ€™re both ahead of me
19:57:35 <discord_user_03329cf> Iโ€™m 26 on Friday
19:58:07 <frosch> at least you are older than broodwar
19:58:45 <discord_user_03329cf> No idea who that is
19:59:02 <frosch> pff, kids these days :p
19:59:36 <discord_user_03329cf> Heh
20:00:39 <discord_user_03329cf> I know about owen rudge, zimlock, voyager one and others
20:00:45 <discord_user_03329cf> Idk how far back that is
20:00:46 <TrueBrain> wauw, raft is really terrible ... when it doesn't elected a leader, you can't remove peers .. as there is no leader .. which you don't get if you can't remove a peer ...
20:00:54 <TrueBrain> this is just ... ugh
20:01:05 <petern> "But what is quorum?"
20:01:44 <discord_user_03329cf> discord_user_03329cf: Illegal alien too
20:01:48 <discord_user_03329cf> Or whatever he was called
20:02:12 <discord_user_03329cf> To the detriment of others i got on the forums when i was 10 or 11
20:02:31 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10938: Feature: Option to disable activate-on-release behaviour of toolbar dropdown buttons. https://github.com/OpenTTD/OpenTTD/pull/10938
20:02:40 <frosch> discord_user_03329cf: oh, you are as old as "alien 4", it was pretty terrible
20:03:30 <frosch> though starship troopers is also 97, that one was good
20:04:17 <discord_user_03329cf> Idk much about TV/film media
20:04:53 <frosch> no worries, tv/cinema is last-century stuff
20:04:57 <TrueBrain> okay, so scale from 3 to 6, migrate everything to the new 3 machines, and scale back to 3 is a bad idea .. it has to be: 3 -> 5 -> 3 -> 4 -> 3, to replace all 3 existing machines
20:05:00 <TrueBrain> makes sense, but annoying
20:05:41 <discord_user_03329cf> frosch: I mean streaming too, i only really watch TV socially
20:06:01 <Eddi|zuHause> when i was considering migrating my raid5 to larger drives over time i had similar problems...
20:06:11 <discord_user_03329cf> Music is more my thing
20:06:26 <FLHerne> dP: Thank you very much, I'll take a look later
20:07:04 <FLHerne> discord_user_03329cf: same age as me then
20:07:56 <TrueBrain> okay ... all nodes are happy nodes again ... lucky me
20:08:24 <TrueBrain> it is funny, the wiki is routed via Cloudflare .. that means if the origin is offline long enough, it starts showing the last cache result on archive.org
20:08:31 <discord_user_03329cf> FLHerne: What month?
20:08:51 <FLHerne> August
20:09:05 <discord_user_03329cf> Off by 2 months then
20:09:33 <FLHerne> frosch: tbh I don't see why everyone hates Alien: Resurrection
20:10:23 <FLHerne> it's a lot better than 3, not a patch on Alien{,s} but very few movies are
20:10:43 <discord_user_03329cf> Iโ€™ve only seen the original one
20:10:46 <frosch> well, the problem starts with me an my teenager friends going to the cinema, because we heard about the "great" franchise "alien", without ever having seen one before
20:10:54 <discord_user_03329cf> Saw it on the 40th anniversary
20:10:58 <Eddi|zuHause> i haven't seen these movies often enough to recall them by name
20:11:13 <frosch> later i saw "alien 1" and wondered how it got that legacy
20:11:17 <discord_user_03329cf> 2019 i think
20:11:35 <Eddi|zuHause> alien 1 is the really slow one?
20:11:38 <frosch> until someone told me, that you have to consider movies before alien, to understand what alien 1 meant for movie history
20:11:44 <discord_user_03329cf> Yeah itโ€™s slow
20:11:50 <discord_user_03329cf> But good slow
20:12:52 <Eddi|zuHause> i think it's from the same era as star trek 1
20:13:25 <andythenorth> frosch: maybe yes ๐Ÿ˜›
20:13:37 <andythenorth> am I really the oldest contrib?
20:13:54 <frosch> andythenorth: meanwhile we learned that eddi is 50
20:14:30 <frosch> andythenorth: neighter belugas or albert are active anymore
20:14:46 <TrueBrain> "contrib"
20:14:50 <TrueBrain> ๐Ÿ˜„
20:14:54 <andythenorth> I am as old as Jaws 2 apparently
20:15:19 <TrueBrain> owh, I thought you were much much older! ๐Ÿ˜› ๐Ÿ˜›
20:15:24 <TrueBrain> I really have to run now I think .. can't be safe
20:15:31 <Eddi|zuHause> andy is still older than me
20:16:30 <frosch> blade runner and e.t. for me
20:16:47 <frosch> oh, also "conan", i liked that one
20:17:35 <petern> Frosch is young, Blade Runner came out in 2017 ๐Ÿ˜‰
20:18:15 <discord_user_03329cf> frosch: Same as my mam
20:18:31 <frosch> yeah, i watched a lot of cinema in my youth, until things started to repeat. i have watched very little cinema since then
20:18:45 <Eddi|zuHause> that should be about 20 years :p
20:19:08 <discord_user_03329cf> I used to go to the cinema when i had doctorโ€™s appointments a few towns away
20:19:40 <discord_user_03329cf> Probably stopped around 2010
20:20:48 <JGR> There's about the same rate of good and new stuff today
20:20:53 <JGR> There's just more dross around it
20:21:02 <Eddi|zuHause> there was this short period of time when we went to "sneak previews", but then the owner of the cinema changed (with some downtime) and the group sorta dissolved
20:21:52 <Eddi|zuHause> also, the studios stopped sprinking in "good" movies to these sneak previews...
20:23:10 <Eddi|zuHause> and the mixture of B-movies, bad movies and weird movies got less fulfilling
20:23:24 <frosch> JGR: yes, but I did not notice the dross when i was younger
20:23:47 <frosch> everything is new any exciting, when you are young ๐Ÿ™‚
20:24:12 <frosch> i even listened to radio and charts in my youth
20:24:25 <discord_user_03329cf> https://cdn.discordapp.com/attachments/1008473233844097104/1117912312595091476/IMG_2861.jpg
20:24:25 <discord_user_03329cf> https://cdn.discordapp.com/attachments/1008473233844097104/1117912312968380586/IMG_2862.jpg
20:24:41 <discord_user_03329cf> I think a lot of good media is still being made
20:27:43 <discord_user_03329cf> https://cdn.discordapp.com/attachments/1008473233844097104/1117913137535004703/IMG_2864.jpg
20:27:43 <discord_user_03329cf> https://cdn.discordapp.com/attachments/1008473233844097104/1117913137874751539/IMG_2865.jpg
20:27:43 <discord_user_03329cf> https://cdn.discordapp.com/attachments/1008473233844097104/1117913138331914350/IMG_2866.jpg
20:27:43 <discord_user_03329cf> https://cdn.discordapp.com/attachments/1008473233844097104/1117913138759741533/IMG_2867.jpg
20:27:50 <discord_user_03329cf> I canโ€™t capture how red it is
20:28:07 <andythenorth> is that midjourney?
20:28:59 <discord_user_03329cf> Midjourney?
20:29:55 <andythenorth> AI image generator
20:29:57 <Eddi|zuHause> i'm assumging that the later fotos are just larger zoom, not different position?
20:30:54 <Eddi|zuHause> andythenorth: AI generators tend to not be very consistent over larger sets of images
20:31:17 <andythenorth> someone should fix that ๐Ÿ˜›
20:37:57 <petern> Hmm, I should get rid of some of these patches.
20:39:26 <andythenorth> merge them
20:39:29 <andythenorth> that'll do it
20:40:24 <petern> Bit contraversial
20:41:00 <andythenorth> hmm FIRS cargos
20:41:03 <pickpacket> what's the opposite of merge? Do that
20:41:09 <andythenorth> 'lifting equipment' and 'steel wire rope'
20:41:16 <andythenorth> but rope is lifting equipment no?
20:41:17 <Eddi|zuHause> pickpacket: "rm -rf"?
20:41:23 <andythenorth> GPT was not very helpful on this
20:42:37 <pickpacket> Eddi|zuHause: I meant linguistically
20:42:46 <pickpacket> though that works too
20:43:00 <pickpacket> petern: what kind of patches are they?
20:44:35 <dP> Linguistically it's "split" :p
20:44:38 <pickpacket> I'm trying to figure out station designs. It's hard
20:44:56 <andythenorth> "Lifting Equipment" or "Lifting Machinery" or "Winches and Hydraulic Components"?
20:45:09 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1117917530225389598/image.png
20:45:12 <pickpacket> dP: that it is! Totally the word I was looking for but couldn't remember ๐Ÿ˜
20:47:02 <Eddi|zuHause> andythenorth: you trying to make factorio/satisfactory production chains?
20:47:12 <pickpacket> andythenorth: "lifting equipment" brings my thoughts to something more like manual labour. Does it have to be for lifting? "Power machinery" maybe?
20:47:23 <andythenorth> Eddi|zuHause: apparently
20:47:30 <andythenorth> I keep getting recommended satisfactory
20:49:01 <pickpacket> I don't think it would scratch your itch the same way ottd does
20:49:14 <pickpacket> unless you get into modding for that too
20:52:09 <andythenorth> I am not looking for more world builders ๐Ÿ™‚
20:53:19 <discord_user_03329cf> andythenorth: No
20:53:37 <discord_user_03329cf> I took the photos and send them here
20:55:26 <discord_user_03329cf> Eddi|zuHause: Yeah
20:55:48 <discord_user_03329cf> The moon was SOX red
21:00:48 <pickpacket> I'm trying on terminus stations. The idea is to build a track for four platforms and then expand with a new track for the next four platforms when capacity increases. Until all twelve platforms are filled. I want to solve two problems, without losing efficiency compared to my maxed out roro stations: having the stations take up less space to be
21:00:48 <pickpacket> easier to build around, and being able to upgrade to another rail type without stopping the entire line.
21:00:50 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1117921476004282520/image.png
21:00:50 <andythenorth> `
21:01:13 <petern> Got enough pixels?
21:01:38 <pickpacket> https://lounge.warmedal.se/uploads/2baf8b4264ae3e18/image.png of course instead I get the problem that one line can get severely congested while the others have empty platforms (do you call them bays?)
21:02:10 <petern> Platforms and path signals, simples.
21:02:22 <pickpacket> petern: simple?
21:02:31 <andythenorth> petern: check the bevels
21:03:22 <petern> andythenorth: it's a plague
21:03:33 <andythenorth> a plague of plagues
21:03:50 <pickpacket> what's wrong with the bevels?
21:04:08 <Eddi|zuHause> they're chunky
21:06:26 <pickpacket> I don't really see what you mean :/
21:07:43 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1117923209203941516/image.png
21:07:43 <andythenorth> also chunky random variants
21:08:12 <Eddi|zuHause> dunno, i kinda feel they're too noisy
21:12:28 <discord_user_03329cf> Reminds me of the local potash trains
21:13:01 <andythenorth> it's rock salt
21:13:03 <andythenorth> so very similar
21:13:26 <andythenorth> nah, I lie, it's soda ash
21:14:06 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1117924817669201951/image.png
21:14:06 <andythenorth> Eddi|zuHause: "freedom to choose" ๐Ÿ˜‰
21:14:16 <andythenorth> "should have been subtype refit"
21:14:38 <petern> We might *actually* break save games
21:14:46 <Eddi|zuHause> andythenorth: i mean each individual wagon, not the collection of colours
21:15:30 <andythenorth> wonder if they look like space invaders
21:15:34 <andythenorth> most Horse wagons look like frogs
21:15:56 <Eddi|zuHause> andythenorth: i imagine the wagons should have smooth surfaces, but these look like they have ripples
21:16:39 <andythenorth> it's the contrast on the roof I suppose
21:16:43 <pickpacket> petern: what are you about to do that would cause that to happen? :D
21:16:49 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1117925501558866041/image.png
21:16:49 <andythenorth> frog wagon
21:18:03 <pickpacket> andythenorth: I can't unsee that now
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22:04:35 <DorpsGek> [OpenTTD/team] pasantoro opened issue #427: [pt_BR] Translator access request https://github.com/OpenTTD/team/issues/427
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22:19:23 <supermop_Home> hi
22:30:50 <Eddi|zuHause> i don't understand ticket pricing... normally super cheap ticket options must be booked well in advance, and can't be purchased at the day of travel. but this is now offering me a cheap ticket on a train that should have been 2 hours ago, but is 3 hours late :p
22:31:22 <Eddi|zuHause> (not that i have any intention of travelling now, was just checking some connections)
22:32:09 <Eddi|zuHause> maybe it's actually a glitch in the system, because the train was meant to go "yesterday"?
22:43:24 <debdog> or the train is far from booked out?
22:43:55 <Eddi|zuHause> it says "medium"
22:44:53 <debdog> hehe
22:51:58 <glx[d]> price depends on demand, if it's still not full they often discount at last moment
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