IRC logs for #openttd on OFTC at 2022-05-24
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08:04:03 <TrueBrain> 13 days left to finish TrueGRF .. pam pam pammm
08:13:11 <TrueBrain> port the old UI to the new .. mostly sprite editing
08:13:11 <LordAro> or rather, what do you want to get done? :p
08:16:18 <TrueBrain> and I think that is enough for a v1, honestly .. tons of shit to add ofc, but nothing that should stand in your way :)
08:26:58 <TrueBrain> the auto-commit is funny .. it is also committing all my tests, without my even noticing
08:27:03 <TrueBrain> I think this works fine :D
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08:41:06 <TrueBrain> OpenTTD handles the NewGRF poorly if you replace grfs which are loaded, and then reload
08:41:15 <TrueBrain> so I see TrueGRF twice, once active, once not-active
08:41:29 <TrueBrain> and it gets really confused when I start toying with that :P
08:48:50 <TrueBrain> okay, everything except graphics is done now :D w00p!
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12:05:24 <TrueBrain> it is annoyingly shocking how much better Gitpod works vs GitHub Codespaces
12:05:28 <TrueBrain> that is .. surprising
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12:43:07 <TrueBrain> where in-game is it using cargo sprites? I cannot remember :P
12:44:25 <TrueBrain> ah, station window ofc
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18:02:02 <peter1138> andythenorth[m], incoming rant about wtf bootstrap did with <progress>
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18:52:02 <DorpsGek> - Update: Translations from eints (by translators)
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19:09:00 <supermop_work> walking about with the bronica EC-TL today
20:12:54 <TrueBrain> wasn't this the currency where we just divided by 1000 as it was so insanely large otherwise?
20:13:00 <TrueBrain> and things were acting up with such a large number?
20:14:22 <frosch123> i am still looking for an excuse to delete all currencies
20:14:32 <TrueBrain> push it to NewGRFs?
20:15:11 <Samu> I made a PR after 10 months or so
20:15:16 <frosch123> no, i would prefer "custom currency only"
20:15:37 <frosch123> then people can argue on reddit what numbers to set
20:15:44 <TrueBrain> or link it to a webservice? :P
20:15:48 <frosch123> or "truecoins only"
20:16:03 <TrueBrain> and owh yeah, I made the weird mistake of approving a new currency .. I totally forgot by then we didn't do that anymore :P
20:17:10 <Rubidium> would be interesting to see what happens if you use the historical exchange rates against our base currency
20:17:23 <Rubidium> (and then update it every year)
20:17:25 <TrueBrain> but yeah, currency support in OpenTTD has always been weird and give a ton of confusion .. so just removing it completely works too for me :P
20:17:42 <frosch123> hmm, i forgot. do we add SI prefixes to currencies?
20:17:43 <Rubidium> except ofcourse your bank balance, that just stays the same
20:17:56 <frosch123> one could rename "Rp" to "kRp"
20:18:14 <TrueBrain> I think we debated that when that PR hit, but was considered an even worse solution
20:18:20 <TrueBrain> honestly, I have no clue why I merged that PR .. I feel bad :(
20:19:21 <frosch123> i bet you wanted to push the number of open PR to below 50 or so
20:19:33 <TrueBrain> closing has the same effect :P
20:22:09 <TrueBrain> so revert that PR and close the new PR? Problem solved? :D
20:22:31 <TrueBrain> but yeah, a webservice that year-by-year pulls the correct exchange rate to give a super accurate conversion seems like the right thing to do :)
20:23:43 <frosch123> tzdata is one of those packages that updates everytime
20:23:54 <frosch123> maybe we should start the same for currencies :p
20:24:04 <TrueBrain> can it also be 5+ MiB
20:24:11 <frosch123> monthly exchange rates of currencies from 1700+
20:24:14 <TrueBrain> I still can't get over the fact it takes so much storage for fucking timezones
20:24:44 <frosch123> because it encodes the anomalies of weird bureocrats from 100 years ago
20:24:57 <TrueBrain> yeah, that is why I suggest a webservice, and not add this dataset in the repo :P
20:25:24 <frosch123> historians research when and if daylight time took place in tiny states
20:25:33 <TrueBrain> yeah, but I just want a mini-dataset
20:25:39 <TrueBrain> or a ... "only from 2022" dataset
20:25:46 <TrueBrain> I was building an embedded image
20:25:51 <TrueBrain> which needed timezone support
20:25:56 <TrueBrain> so .. that took 5 MiB of flash space
20:26:00 <frosch123> i was hoping to get an official package into debian, which is not maintained by us, but similar weirdos who maintain tzdata
20:27:22 <TrueBrain> at least the dataset already exists :P
20:27:37 <frosch123> i am on the same page currently :)
20:27:41 <frosch123> but it only starts in 1995
20:28:11 <TrueBrain> second hit on duckduckgo does that for you :P
20:28:52 <TrueBrain> here a website that claims that the exchange rate on 24 may 1978 from EUR to USD was 1.066
20:28:57 <TrueBrain> that is .. impressive
20:30:22 <TrueBrain> even an exchange rate in 1953 for EUR
20:31:54 <glx> nice for a non existing at that time money
20:34:07 <glx> but might be possible by using old money rate and old->EUR fixed rate
20:35:11 <wallabra> Is it worth it more to make multiple lines delivering goods to cities, or just one single line that is as long as it can possibly be?
20:35:40 <glx> depends if you want "realism" or profit
20:35:57 <wallabra> Like even if we're producing goods from multiple places, we can just have them all delivered to a single station, right?
20:36:12 <wallabra> Well, maybe this profit could be logarithmically related to the number of goods you off-load :O
20:37:34 <wallabra> And if you off-load them in series, each off-loading would have to be cheaper than the last, unless you spread it out over time...
20:37:39 <TrueBrain> frosch123: yeah, I call bullshit :P
20:42:15 <wallabra> How can the relationship between market saturation (as a result of frequent or high-volume sales) and a reduction in individual prices (to be able to keep meeting the same demand till everything is sold) be modelled? I was imagining a logarithmoc relationship.
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21:44:57 <wallabra> In other words, what if you had to take demand into account when designing your transport network?
21:45:35 <wallabra> Analogous to, for industries, their productive and stockpiling capacity (which is something ECS does) – except in this case they would have actually a ceiling to how much they WANT to produce to begin with.
21:45:45 <wallabra> Or at least some of them do.
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22:04:46 <wallabra> imagine doing a 131072x64 world
22:04:50 <wallabra> openttd in terraria?????????/
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22:38:24 <wallabra> How do I set which soundfont I'm using?
22:39:10 <wallabra> Oh yeah, I think there's an env var for that
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23:24:15 <wallabra> two of the ECS vectors I have loaded have their cement works
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