IRC logs for #openttd on OFTC at 2022-05-02
            
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08:04:37 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #9872: Add: Show video driver name in Game Options window https://github.com/OpenTTD/OpenTTD/pull/9872#pullrequestreview-958811158
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09:12:41 <andythenorth> moin
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11:38:02 <DorpsGek> [OpenTTD/OpenTTD] Mondonno opened issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
11:46:35 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
11:51:34 <DorpsGek> [OpenTTD/OpenTTD] Mondonno commented on issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
12:11:18 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
12:11:21 <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
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18:22:15 <andythenorth> hmm
18:22:22 <andythenorth> Iron Horse is 40MB
18:22:27 <andythenorth> that's big?
18:23:58 <TrueBrain> yes
18:24:17 <TrueBrain> does that answer your question?
18:24:18 <TrueBrain> press 1
18:24:20 <TrueBrain> if you want to speak to a human
18:24:23 <TrueBrain> press 2
18:25:00 <andythenorth> #
18:25:02 <andythenorth> #####
18:25:04 <andythenorth> #00000
18:25:13 <TrueBrain> You are a silly bean; this line will be disconnected
18:25:42 <andythenorth> Was the call recorded for quality and training purposes?
18:26:04 <TrueBrain> recorded, yes. quality and training, no
18:26:51 <andythenorth> when are we packaging mods as a bundle of grfs, GS etc?
18:27:13 <andythenorth> I am going to do 2 more flavours of Iron Horse, the grf will be 120MB :(
18:27:30 <andythenorth> maybe bytes will get smaller over time though?
18:27:34 <andythenorth> information deflation
18:36:35 <nielsm> is it duplicating sprites a lot, or is it all code?
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18:44:39 <andythenorth> the input PNGs are 8.2 MB on disk
18:44:53 <andythenorth> the input nfo is 29.1 MB
18:52:26 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/b8565d8cac31dee6e2705c0a15c47e81d53a920b
18:52:27 <DorpsGek> - Update: Translations from eints (by translators)
18:53:33 <michi_cc> Candy Crush is 370 MB on iOS and nobody seems to care. So 40 MB is just one level or so :)
18:55:20 <andythenorth> it's too big to upload to forums etc :)
18:55:35 <andythenorth> I have to put it on AWS
19:08:46 <glx> <nielsm> is it duplicating sprites a lot, or is it all code? <-- it's auto generated nml so some action2s are probably duplicated or at least very similar
19:14:18 <TrueBrain> Does this make sense: /* 0x11 */ vec![Timing::Base(7), Timing::M(-1), Timing::W(1), Timing::X(-1), Timing::XP(1)],
19:14:19 <TrueBrain> :D
19:17:31 <glx> I understand the Timing:: part, but not the letters after it
19:21:50 <andythenorth> we support Windows XP again?
19:22:01 <TrueBrain> instruction 11 needs 7-m+w-x+xp cycles to execute :P
19:27:51 <LordAro> obvs
19:30:21 <glx> with context it's clear :)
19:34:35 <TrueBrain> GitHub CoPilot seriously is insane, and can be extreme useful
19:34:41 <TrueBrain> so I have 256 of those 7-m... entries
19:34:44 <TrueBrain> which I need to convert to Timing:: blabla
19:34:52 <TrueBrain> I put them in a comment, added above this: convert this to a table
19:34:57 <TrueBrain> and .. it actual did just that
19:35:04 <TrueBrain> understanding the textual entries, and making them rust code
19:35:13 <TrueBrain> I cannot explain how much time this just saved me :P
20:08:24 <andythenorth> spooky
20:21:11 <LordAro> boo!
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