IRC logs for #openttd on OFTC at 2021-10-31
            
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08:32:47 <andythenorth> yo
08:40:35 <TrueBrain> owh no, him again!
08:40:36 <TrueBrain> RUNNNNNN :P
08:40:37 <TrueBrain> <3
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09:49:07 <TrueBrain> haha, I was fiddling with devcontainer for OpenTTD itself ... I think I killed my Codespace :P
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09:50:39 <Trampek> hi
09:52:00 <Trampek> im currently trying to buy a train engine, but it doesn't show up in the "New vehicle" window in the depot.
09:54:51 <nielsm> if it's an electric engine, make sure the track and depot has electrified track
10:05:28 <Speedy`> or is it a tram, make sure your depot isn´t for road vehicles only.
10:08:15 <Speedy`> and I sometimes tap enginea with Ctrl down, it hides ´em and I must press ´Show hidden´ button
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10:30:11 <FLHerne> also, introduction dates are randomised by ± 2 years or so around the baseline date in the wiki
10:44:55 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened issue #9665: [Bug]: Travel times stored in linkgraph are incorrect for all non-direct journey types https://git.io/JPVcM
10:58:57 <TrueBrain> https://github.com/TrueBrain/OpenTTD now contains devcontainer; if you are signed up for Codespaces, you can just hit the "New Codespace" button, wait a few, follow some instructions, wait for 10 minutes (compiling OpenTTD is slow :P), and off you go!
10:59:02 <TrueBrain> now you can work on OpenTTD on-the-road :P
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11:36:20 <frosch123> did someone already check why windows nightly is broken since wednesday?
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11:43:29 <glx> Yes it's a path conflict between cmake and chocolatey, I had it at home a long time ago and I just removed chocolatey, but we'll a better solution here
11:45:49 <frosch123> ok, no idea what chocolatey is :)
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11:47:14 <glx> It's a package manager
11:49:51 <glx> https://github.com/actions/virtual-environments/issues/649 <-- I totally forgot it happened before
11:52:41 <frosch123> ah, they have dozen of recent duplicate reports :)
11:52:59 <frosch123> https://github.com/actions/virtual-environments/issues/4360
11:54:07 <frosch123> https://github.com/antonioborondo/photo_video_renamer/pull/19/files
11:54:14 <frosch123> so, we just wait some days :)
11:55:36 <frosch123> ah, silly gh linking PRs from totally different projects :/
11:56:13 <TrueBrain> Silly, yes
11:57:08 <frosch123> so, no idea whether it was actually fixed...
11:57:22 <frosch123> the issue is closed, other issues are closed as duplicated
11:57:27 <frosch123> but i see no related PR
12:03:40 <frosch123> hmm, may still fix itself
12:04:23 <TrueBrain> "will be available next week" .. why not now?! :P
12:06:03 <TrueBrain> it is a bit weird .. we don't update choco, yet cpack is there where it should have been removed by the image .. odd stuff
12:06:05 <frosch123> it reads like it will break whenever there is a new chcolatey release, and then virtual-env needs to update its dependencies
12:07:26 <TrueBrain> guess choco auto-updates?
12:09:09 <frosch123> no idea where our build environment for windows is created, but i assume it installs cmake first, and then choco
12:09:26 <frosch123> the second step does nothing, if cmake already installed the latest version
12:09:51 <TrueBrain> we use the GitHub actions images; they claim to remove the choco cpack variant
12:10:27 <frosch123> https://github.com/actions/virtual-environments/blob/2e8f85a83b6598b9e038bcbb724eaee5106500d3/images/win/scripts/Installers/Install-Choco.ps1#L28 <- yes they do
12:10:46 <frosch123> but that is broken if anything else runs afterwards and updates choco to latest
12:10:53 <TrueBrain> fact that the code suggests it happens, is no guarantee ofc :P But either way, we don't update choco, so why does it come back? :D
12:11:24 <TrueBrain> and indeed, a newer version of choco is installed during the nightly runs
12:11:25 <TrueBrain> lol
12:12:58 <TrueBrain> https://github.com/actions/virtual-environments/blob/main/images/win/post-generation/Choco.ps1
12:13:13 <TrueBrain> shouldn't that remove cpack again? :P
12:14:43 <frosch123> yeah, so that remove-item should be there as well
12:16:24 <TrueBrain> left it as a comment :P
12:17:25 <frosch123> https://github.com/actions/virtual-environments/pull/1778 <- that's where it came from
12:19:36 <TrueBrain> seems they produce new images every week, if I read this correctly, so indeed this problem goes away on its own
12:20:03 <TrueBrain> it is only an issue if the installer installs an old version, and the upgrade installs a newer, I guess
12:29:53 <TrueBrain> either way, GitHub Codespaces are really cool .. really curious how they will price it for individuals ..
12:31:17 <TrueBrain> my OpenTTD fork is now "preview" on steroids, basically :P
12:33:31 <frosch123> we could start a cookie fund: if you author a PR that improves CSS or similar on website/bananas/..., which gets merrged, you receive a package of cookies
12:33:36 <frosch123> (year of the cookie)
12:33:51 <TrueBrain> :D
12:33:58 <TrueBrain> well, modifying master-server-web is now scary easy ..
12:34:12 <TrueBrain> dunno if you have signed up to Codespaces, but it is worth a try, just to see how crazy the world is becoming :)
12:34:30 <frosch123> no i haven't, unless that happens automatic
12:34:38 <TrueBrain> no, you have to press a button
12:34:50 <frosch123> but i see drive-by-PRs mostly for website stuff. openttd is not modified quickly :p
12:34:52 <TrueBrain> https://github.com/features/codespaces <- there
12:35:24 <TrueBrain> no, OpenTTD itself was more because of a question on Discord :) My main goal is the bananas-set and gc-set
12:36:08 <TrueBrain> https://github.com/TrueBrain/OpenTTD-master-server-web is now Codespaces ready, and it really works (for me). But I am curious what others think :)
12:44:57 <frosch123> i only find information on how organisations can enable codespaces for their members
12:45:31 <TrueBrain> they officially rolled it out for organizations. Individuals are still in "beta"
12:45:36 <TrueBrain> or do you mean you cannot find the signup button?
12:45:55 <frosch123> exactly
12:45:56 <TrueBrain> what does https://github.com/codespaces show you?
12:46:13 <frosch123> " None of your organizations have access to Codespaces yet. "
12:46:22 <TrueBrain> and no signup button anymore?
12:46:31 <frosch123> "For users in individual plans, we’re extending the existing Codespaces beta. For those in the beta, access will remain and we’ll share updates on what’s coming in the near future." <- that reads like you had to sign up early, and now you cannot join anymore
12:46:38 <TrueBrain> https://github.com/features/codespaces/signup
12:46:54 <TrueBrain> does that still work?
12:47:51 <frosch123> that was not linked anywhere
12:47:52 <frosch123> "Join the Codespaces beta waitlist to get a cloud development environment you can access from anywhere."
12:48:22 <TrueBrain> in general I click those signup buttons when I see them :P
12:48:41 <TrueBrain> mostly, when they are this far in betas, if you signup, you get approved instantly
12:59:27 <TrueBrain> let me know how that went frosch123 ; but you can also try this via VSCode with Remote Containers. A bit rougher around the edges than Codespaces, but also does the job :)
12:59:58 <frosch123> they'll send a mail when i have access
13:00:19 <frosch123> but i am not sure whether that "signup" page was meant to be accessible, since it was not linked anywhere :p
13:00:27 <TrueBrain> it used to be linked :P
13:00:35 <frosch123> i do not use vsvoce on linux, i'll only try the webstuff
13:00:42 <TrueBrain> but yeah .. guess we need to hold off on Codespaces till they announce what they do with individuals :)
13:01:02 <TrueBrain> at least you have some animated gifs to see why it makes me happy :)
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15:42:39 <LordAro> still waiting on merges for OSFX & OMSX :(
15:59:47 <glx> we can't release openttd anyway, GH is "broken"
16:01:16 <DorpsGek> [OpenTTD/OpenSFX] glx22 approved pull request #45: Restore checksum-updating tag in sfo file https://git.io/JPwHy
16:02:11 <DorpsGek> [OpenTTD/OpenSFX] LordAro merged pull request #45: Restore checksum-updating tag in sfo file https://git.io/JiZlw
16:03:11 <DorpsGek> [OpenTTD/OpenSFX] LordAro created new tag: 1.0.3 https://git.io/JPwQn
16:04:12 <dP> hm, it's kinda confusing that player name you edit in "online players" window isn't really your client name but a setting value
16:04:55 <glx> I guess MSX#24 may prevent file swapping in MSX#28
16:05:14 <LordAro> glx: yeah, but one is more contentious than the other
16:05:41 <glx> real issue with #24 is testing
16:07:08 <DorpsGek> [OpenTTD/OpenMSX] glx22 approved pull request #28: Prepare for 0.4.2 release https://git.io/JPw7B
16:07:25 <glx> let's swap for now
16:07:29 <LordAro> :)
16:08:11 <DorpsGek> [OpenTTD/OpenMSX] LordAro closed issue #27: Please tag 0.4.2 version https://git.io/JiZmm
16:08:14 <DorpsGek> [OpenTTD/OpenMSX] LordAro merged pull request #28: Prepare for 0.4.2 release https://git.io/JiZ4r
16:09:58 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #9653: Update: add setting to hide news about competitors vehicle crash https://git.io/JPw5w
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16:15:57 <glx> ok I think I fully implemented sprite layout specs for stations https://github.com/OpenTTD/nml/compare/master...glx22:stations
16:44:10 <TrueBrain> \o/
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16:55:56 <DorpsGek> [OpenTTD/OpenMSX] LordAro created new tag: 0.4.2 https://git.io/JKRvN
16:56:18 <LordAro> hopefully that won't cause any issues with the existing '0.4.2' on the website
16:56:35 <LordAro> i have to disappear now, can someone else upload it to bananas when it's done?
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17:49:30 <TrueBrain> still funny the amount of servers has not really increased :D
17:54:43 <frosch123> the amount of non-dedicated has increased
17:55:44 <TrueBrain> by a lot :)
18:01:04 <dP> dunno about amount but player activity on passworded servers about doubled in 12.0
18:01:18 <dP> while for non-passworded it's about the same
18:01:44 <TrueBrain> and you can't even see the invite-only servers ;)
18:13:41 <dP> yeah
18:13:51 <dP> do ppl even use them?
18:14:03 <glx> there was a demand for it
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20:45:56 <DorpsGek> [OpenTTD/OpenTTD] grenoult updated pull request #9653: Update: add setting to hide news about competitors vehicle crash https://git.io/JiZVo
20:46:19 <DorpsGek> [OpenTTD/OpenTTD] grenoult commented on pull request #9653: Update: add setting to hide news about competitors vehicle crash https://git.io/JPr5A
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