IRC logs for #openttd on OFTC at 2021-10-22
            
01:00:18 *** Gustavo6046_ has joined #openttd
01:02:41 *** Gustavo6046 has quit IRC (Ping timeout: 480 seconds)
01:02:41 *** Gustavo6046_ is now known as Gustavo6046
01:09:31 *** Gustavo6046 has quit IRC ()
01:14:45 *** Gustavo6046 has joined #openttd
01:39:54 *** Flygon has joined #openttd
01:44:36 *** supermop_Home_ has joined #openttd
01:44:40 <supermop_Home_> yo
01:56:25 *** WormnestAndroid has quit IRC (Ping timeout: 480 seconds)
01:57:14 *** WormnestAndroid has joined #openttd
02:12:30 *** Wormnest has quit IRC (Quit: Leaving)
02:29:34 *** gregdek_ has joined #openttd
02:29:58 *** gregdek has quit IRC (Ping timeout: 480 seconds)
02:29:58 *** gregdek_ is now known as gregdek
02:32:10 *** snail_UES_ has joined #openttd
02:43:44 *** D-HUND has joined #openttd
02:47:06 *** debdog has quit IRC (Ping timeout: 480 seconds)
02:57:38 *** glx has quit IRC ()
02:58:50 *** Gustavo6046_ has joined #openttd
03:01:46 *** Gustavo6046 has quit IRC (Ping timeout: 480 seconds)
03:01:46 *** Gustavo6046_ is now known as Gustavo6046
03:22:21 *** _aD has quit IRC (Quit: leaving)
03:43:57 *** Gustavo6046_ has joined #openttd
03:45:51 *** Gustavo6046 has quit IRC (Ping timeout: 480 seconds)
03:45:51 *** Gustavo6046_ is now known as Gustavo6046
04:37:58 *** Gustavo6046 has quit IRC ()
04:38:11 *** Gustavo6046 has joined #openttd
04:39:07 *** snail_UES_ has quit IRC (Quit: snail_UES_)
05:33:12 *** Gustavo6046 has quit IRC (Remote host closed the connection)
05:33:38 *** Gustavo6046 has joined #openttd
06:24:46 *** WormnestAndroid has quit IRC (Remote host closed the connection)
06:29:05 *** sla_ro|master has joined #openttd
06:33:38 *** roadt_ has joined #openttd
06:33:40 *** roadt_ has quit IRC (Remote host closed the connection)
06:34:02 *** roadt_ has joined #openttd
06:40:10 *** roadt has quit IRC (Ping timeout: 480 seconds)
07:53:45 <DorpsGek> [OpenTTD/OpenTTD] Stratdan0 commented on issue #9641: [Bug]: Hardware acceleration makes the game sutter and slower https://git.io/JikYz
07:54:08 <DorpsGek> [OpenTTD/OpenTTD] Stratdan0 commented on issue #9640: [Bug]: Turning the music volume slider to 0 then back results only playing MIDI sounds at default volume https://git.io/Jikqf
08:18:25 *** andythenorth has joined #openttd
08:20:25 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic opened pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/JitGY
08:26:23 *** supermop_Home_ has quit IRC (Ping timeout: 480 seconds)
08:38:20 *** roadt_ has quit IRC (Ping timeout: 480 seconds)
08:46:40 *** roadt_ has joined #openttd
08:53:56 <DorpsGek> [OpenTTD/OpenTTD] Rau117 commented on issue #9641: [Bug]: Hardware acceleration makes the game sutter and slower https://git.io/JikYz
09:07:07 *** felix has quit IRC ()
09:21:05 *** felix has joined #openttd
09:31:29 *** Samu has joined #openttd
09:32:11 <DorpsGek> [OpenTTD/OpenTTD] FLHerne commented on pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/JitX5
10:13:28 *** roadt_ has quit IRC (Ping timeout: 480 seconds)
10:17:16 *** roadt_ has joined #openttd
10:45:21 <DorpsGek> [OpenTTD/team] hadyatmo opened issue #262: [id_ID] Translator access request https://git.io/JitbT
11:02:37 *** Gustavo6046_ has joined #openttd
11:02:38 *** Gustavo6046 has quit IRC (Read error: Connection reset by peer)
11:02:39 *** Gustavo6046_ is now known as Gustavo6046
11:28:00 *** WormnestAndroid has joined #openttd
12:35:06 *** glx has joined #openttd
12:35:06 *** ChanServ sets mode: +v glx
13:01:31 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/Jiq8V
13:04:57 <DorpsGek> [OpenTTD/OpenTTD] lcd047 opened issue #9643: [Bug]: Screenshots are no longer saved as PNG https://git.io/Jiq8b
13:10:50 *** nielsm has joined #openttd
13:10:58 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9643: [Bug]: Screenshots are no longer saved as PNG https://git.io/Jiq8b
13:13:06 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9643: [Bug]: Screenshots are no longer saved as PNG https://git.io/Jiq8b
13:13:09 <glx> hmm I have an idea that may improve ships, sometimes they can't find a path from ship to destination, but a path can be found from destination to ship
13:15:40 <LordAro> that feels... broken
13:15:50 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9643: [Bug]: Screenshots are no longer saved as PNG https://git.io/Jiq8b
13:16:40 <glx> no it's logical, depending on where is the ship, the number of open tiles can be way bigger
13:30:03 <glx> https://imgur.com/ZPLcnLT <-- here (with disabled_node_optimisation so many open nodes), the ship easily finds path from "bords de lac" to "docks", but not from "docks" to "bords de lac"
13:30:22 <DorpsGek> [OpenTTD/OpenTTD] lcd047 commented on issue #9643: [Bug]: Screenshots are no longer saved as PNG https://git.io/Jiq8b
13:34:16 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9643: [Bug]: Screenshots are no longer saved as PNG https://git.io/Jiq8b
13:37:58 <glx> oh found it I think
13:40:20 <glx> https://github.com/OpenTTD/OpenTTD/commit/95386dc2b8404519c91b9e0ad728c39fb1d9e118 <-- screenshot.cpp:587
13:41:06 <LordAro> ha
13:42:14 <LordAro> bit more than a month ago :p
13:42:54 <glx> yes I didn't check the screenshot dates before this comment
13:42:59 <LordAro> i told Rb in one of the other PRs that .compare was 'dangerous'
13:44:34 *** Etua has joined #openttd
13:46:46 <glx> compare result is the same as strcmp, but the conversion inverted the test
13:48:39 <LordAro> and the other one in the diff is fine
13:50:45 <glx> the other line was already == 0 :)
13:51:06 <glx> !strcmp induced error
13:53:18 <dP> why not just == instead of .compare() ?
13:55:01 <andythenorth> chateauroux
13:55:20 <andythenorth> was where we did France<-<UK school trips
13:55:29 <andythenorth> France<->UK *
14:01:04 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #9644: Fix #9643, 95386dc: Incorrect determination of screenshot format https://git.io/Jiq2C
14:09:47 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #9644: Fix #9643, 95386dc: Incorrect determination of screenshot format https://git.io/JiqaN
14:10:51 <glx> it's nice we do RC and beta, and no bugs are reported ;)
14:11:35 <LordAro> this + the crash on title screen probably means we should do a release this weekend
14:11:56 <dP> also gs saveload
14:13:15 <LordAro> indeed
14:13:25 <LordAro> dP: not found any desyncs yet, at least? :)
14:13:35 <glx> and the signal gui toggle
14:13:38 <dP> hm... let me check xD
14:13:55 <LordAro> glx: best feature.
14:16:58 <dP> nope, all desyncs on 1.11.2
14:17:05 <dP> 12.0 is cool as cucumber
14:34:51 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #9644: Fix #9643, 95386dc: Incorrect determination of screenshot format https://git.io/Jiq2C
14:34:54 <DorpsGek> [OpenTTD/OpenTTD] glx22 closed issue #9643: [Bug]: Screenshots are no longer saved as PNG https://git.io/Jiq8b
14:35:56 <DorpsGek> [OpenTTD/team] glx22 commented on issue #262: [id_ID] Translator access request https://git.io/JitbT
14:43:38 <DorpsGek> [OpenTTD/OpenTTD] lcd047 commented on issue #9643: [Bug]: Screenshots are no longer saved as PNG https://git.io/Jiq8b
14:44:24 *** esselfe has quit IRC (Quit: brb)
14:44:35 *** Etua has quit IRC (Quit: Etua)
15:16:13 *** WormnestAndroid has quit IRC (Ping timeout: 480 seconds)
15:16:53 *** WormnestAndroid has joined #openttd
15:33:21 *** Gustavo6046_ has joined #openttd
15:37:42 *** Gustavo6046 has quit IRC (Ping timeout: 480 seconds)
15:37:42 *** Gustavo6046_ is now known as Gustavo6046
15:46:09 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/JitGY
15:46:09 *** HerzogDeXtEr has joined #openttd
15:51:08 <TrueBrain> LordAro: maybe also good to look into disabling panning for title screen or something .. it seems to make people nauseous :)
15:52:43 <glx> or maybe slower panning ?
15:53:42 <glx> hmm but it depends on vehicle speed probably
15:55:31 *** Gustavo6046_ has joined #openttd
15:55:32 *** frosch123 has joined #openttd
15:56:47 <DorpsGek> [OpenTTD/OpenTTD] frosch123 approved pull request #9612: Add: Draw rotor in cursor when dragging helicopters. https://git.io/JiqNE
15:57:43 <frosch123> i wondered about stopping the titlescreen animation when you move the mouse, and continue it only after 5 seconds of idle time
15:58:18 <frosch123> though i am unsure whether the animation is timed closely with what is happening in the game
15:58:37 <glx> it uses RealTimeTicks
15:59:09 <frosch123> i mean from the design point of view
15:59:19 <frosch123> is it timed to show some area while trains are there
15:59:47 *** Gustavo6046 has quit IRC (Ping timeout: 480 seconds)
15:59:47 *** Gustavo6046_ is now known as Gustavo6046
15:59:55 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/JitGY
16:00:20 <glx> I think panning is worse for me when zoomed in
16:01:07 <LordAro> TrueBrain: disable entirely, or on an option?
16:01:13 <LordAro> but yes, i agree
16:01:30 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/JitGY
16:02:18 <TrueBrain> LordAro: Dunno. Haven't thought it through ;)
16:02:41 <TrueBrain> Was mainly reading the steam thread :p
16:02:49 <LordAro> mm
16:07:04 <frosch123> ..
16:07:09 <frosch123> wrong window :p
16:07:09 <glx> disabling panning is easy I think (just an extra setting)
16:07:39 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/Jiqp4
16:07:53 <glx> would allow jumping to new location, which I think is ok
16:08:30 <glx> zooming in and out can already be disabled via the settings
16:11:53 *** Wormnest has joined #openttd
16:13:26 <glx> ah no, zoom out can't be disabled
16:13:43 <TrueBrain> If we disable it by default, should it be a setting (panning), I wonder ;)
16:14:32 <TrueBrain> (And if this many people have issues with it, it should be disabled by default imo :p)
16:14:46 <TrueBrain> frosch123 in some form might work too ofc :)
16:14:58 <TrueBrain> frosch123's suggestion
16:15:10 <TrueBrain> Weird phone :p
16:15:34 <LordAro> just ship frosch123
16:15:39 <LordAro> in some form
16:16:31 <frosch123> i am trying some mouse-idle thing now
16:17:00 <glx> I think there's no real timing related to what happens in the area, it's just a loop showing whatever happens when it's on an area
16:18:46 <glx> SelectGameWindow::OnRealtimeTick() can decrease the idle timer before actually doing the animation, with input loop resetting it on mouse move
16:18:48 <frosch123> yes, the titlegame winner does not include any follow-vehicle commands
16:19:55 <LordAro> my solution was just going to be removing the scroll to commands
16:19:57 <LordAro> much easier
16:20:49 <glx> scrolling is nice when no focused on the window
16:20:58 <glx> it's like watching TV :)
16:27:54 <frosch123> lol, silly me... i checked out master, and wondered why nothing triggers the titlegame to move
16:28:36 <glx> hehe
16:28:45 <TrueBrain> Just wait a bit longer
16:28:47 <TrueBrain> It will happen
16:28:53 <TrueBrain> Just a tinnnnyyyy bit longer
16:28:56 <TrueBrain> :D
16:29:37 <glx> if you check 12.0 branch, be sure gui.zoom_min is at least 2x
16:30:51 <glx> (0 or 1 in openttd.cfg)
16:33:11 <LordAro> which OTTD version had savegame v4? :p
16:33:18 <LordAro> open it in that and add some signs
16:33:56 <glx> easier to change savegame version in source
16:39:19 *** Flygon has quit IRC (Quit: A toaster's basically a soldering iron designed to toast bread)
16:45:15 <DorpsGek> [OpenTTD/OpenTTD] frosch123 opened pull request #9645: Pause panning in intro game while user is interacting with the GUI https://git.io/JimkT
16:45:34 <frosch123> triggered a preview build
16:47:35 *** andythenorth has quit IRC (Quit: andythenorth)
17:00:24 <LordAro> against master? :D
17:00:31 <LordAro> oh, you cheated
17:03:00 <frosch123> that's why i drafted it :p
17:11:10 *** Wolf01 has joined #openttd
17:14:26 *** gelignite has joined #openttd
17:18:46 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on pull request #9645: Pause panning in intro game while user is interacting with the GUI https://git.io/Jim33
17:33:08 <DorpsGek> [OpenTTD/OpenTTD] frosch123 updated pull request #9645: Pause panning in intro game while user is interacting with the GUI https://git.io/JimkT
17:38:22 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on pull request #9645: Pause panning in intro game while user is interacting with the GUI https://git.io/JimnW
17:39:51 <DorpsGek> [OpenTTD/OpenTTD] frosch123 merged pull request #9612: Add: Draw rotor in cursor when dragging helicopters. https://git.io/JKBHo
17:41:00 *** HerzogDeXtEr has quit IRC (Read error: Connection reset by peer)
17:48:34 <frosch123> nielsm: not sure whether you were asking about a translation dictionary.. but some teams use the github team discussions for that
17:49:53 <frosch123> not sure whether there is something like team wiki :p
17:53:41 *** esselfe has joined #openttd
18:47:48 *** andythenorth has joined #openttd
18:52:28 *** WormnestAndroid has quit IRC (Read error: Connection reset by peer)
18:53:08 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/Jim0h
18:53:09 <DorpsGek> - Update: Translations from eints (by translators)
18:53:37 *** WormnestAndroid has joined #openttd
18:55:50 <andythenorth> hmmm
18:56:06 <andythenorth> did I offer to upload opengfx to bananas some weeks ago? :P
18:56:15 * andythenorth just remembered
18:57:57 <frosch123> our lord already did
18:58:13 <LordAro> never did sort of osfx or omsx tho
18:58:19 <LordAro> sort out*
18:58:40 <frosch123> does the installer still exist? or is there only bootstrap download now?
18:58:53 <LordAro> it does
18:59:14 <frosch123> then the installer-opengfx may also need to be updated, no idea how :p
18:59:35 <LordAro> i think that uses a ogfx-latest type link?
18:59:37 <LordAro> not sure
19:00:54 * andythenorth considers an nml release
19:01:09 <andythenorth> 8 fixes since 0.6.1
19:08:36 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #9642: Feature: Orientation of rail, road and ship depots can be changed https://git.io/Jimu1
19:09:57 <Rubidium> next step hangars? ;)
19:10:49 <TrueBrain> frosch123: installers no longer request to download the files
19:10:56 <TrueBrain> (as bootstrap takes care of that)
19:11:05 <TrueBrain> and updating it for older installers .... meh :P
19:11:38 <TrueBrain> I did update Steam and GOG with latest OpenGFX however :)
19:12:25 <glx> andythenorth: you may want to test https://github.com/OpenTTD/nml/compare/master...glx22:ternary_action or https://github.com/OpenTTD/nml/compare/master...glx22:optimise_more
19:21:35 <andythenorth> did I test that one already? :)
19:21:38 * andythenorth can't remember
19:21:54 <andythenorth> I don't have the branch name locally, so maybe not
19:59:42 * andythenorth tests
20:00:35 <andythenorth> might be failing with Iron Horse
20:00:40 * andythenorth verifies
20:04:06 <andythenorth> glx nmlc ERROR: "generated/iron-horse.nml", line 14399: Unexpected identifier encountered: 'switch_graphics_mail_car_ruleset_position_check_last'
20:04:11 <andythenorth> can I get any more useful debug output?
20:04:32 <glx> ternary I guess ?
20:05:19 <glx> or is it optimisation branch ?
20:05:48 <andythenorth> this was optimise_more
20:06:06 <andythenorth> switch is part of that silly loop unroll I wrote
20:06:23 <glx> oh I see
20:06:42 <glx> maybe too much optimisation
20:07:04 <andythenorth> FIRS compiles
20:21:16 <DorpsGek> [OpenTTD/OpenTTD] frosch123 opened pull request #9646: Cleanup 'info_view' parameter. https://git.io/Jimwu
20:23:33 <frosch123> is there a highscore for how often you can write "bollocks" in a PR description? :p
20:51:17 <andythenorth> PR Whack!
21:14:06 *** Samu has quit IRC (Ping timeout: 480 seconds)
21:22:59 *** gelignite has quit IRC (Quit: Stay safe!)
21:30:45 *** frosch123 has quit IRC (Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn)
21:32:13 *** andythenorth has quit IRC (Quit: andythenorth)
21:47:54 *** andythenorth has joined #openttd
21:51:06 *** nielsm has quit IRC (Ping timeout: 480 seconds)
21:51:14 *** virtualrandomnumber has joined #openttd
21:51:28 *** virtualrandomnumber has quit IRC ()
22:07:33 *** andythenorth has quit IRC (Quit: andythenorth)
22:11:18 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)
22:48:49 *** jottyfan has joined #openttd
22:53:22 *** jottyfan has quit IRC ()
23:07:54 *** tokai has joined #openttd
23:07:54 *** ChanServ sets mode: +v tokai
23:14:41 *** tokai|noir has quit IRC (Ping timeout: 480 seconds)
23:37:29 *** Gustavo6046_ has joined #openttd
23:38:33 *** Gustavo6046 has quit IRC (Ping timeout: 480 seconds)
23:38:33 *** Gustavo6046_ is now known as Gustavo6046
23:55:35 *** sla_ro|master has quit IRC ()